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NEVER USING typhoon AGAIN


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#76
DNC Protoman

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Kick In The Door wrote...

A rare outperforms the prestigious and ridiculously low drop rate UR.


Yeah. I see where you're comin' from.



Rev is outclassed in every way by the Typhoon.

#77
steamcamel

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Whatever.

#78
Yajuu Omoi

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xsdob wrote...

ryoldschool wrote...

Boom Dynamite Thread about Typhoon being a paperweight

In that thread they show the numbers difference between a revenant X and Typhoon V ( which I happen to have ).  They are about equal except revenant does not have a ramp up speed, and is less accurate, but has less recoil, weights less and is much easier to obtain.

Yeah, I played with it since the nerf and its quite different ( bad ).  I feel bretayed that they nerfed that gun, damn it.



So an unmaxed submachine gun not doing better than a heavy machine gun in terms of damage is a bad thing?

Seems a lot more fair in all honesty, espically since one can have ultramaterial and a pistol with unltramaterial and still have a pretty high recharge time.


Um...WHAT? We're talking about the TYPHOON, which has no ULM, not the HURRICANE.

#79
xtorma

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upinya slayin wrote...

Atheosis wrote...

upinya slayin wrote...

its not that bad of a nerf


You don't consider a 25% DPS reduction a bad nerf?


not really. it means 1.2 extra bullets for every 3 you fire. if it was a slow firing or 1 shut wepaon then i'd say yes but when it spits out bullets like crazy its barely noticible. people look too much at numbers sometimes and not enough in game. the typhoon wasn't OP before and it isn't crap now. its stil one of the best ARs in the game.


Whether it fires slow or fast is not relevant. 25% less damage per second remains 25%. 25% is a huge nerf, no matter how you try and spin it.

Modifié par xtorma, 03 août 2012 - 05:43 .


#80
Xaijin

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upinya slayin wrote...

Atheosis wrote...

upinya slayin wrote...

its not that bad of a nerf


You don't consider a 25% DPS reduction a bad nerf?


not really. it means 1.2 extra bullets for every 3 you fire. if it was a slow firing or 1 shut wepaon then i'd say yes but when it spits out bullets like crazy its barely noticible. people look too much at numbers sometimes and not enough in game. the typhoon wasn't OP before and it isn't crap now. its stil one of the best ARs in the game.


It makes a huge difference in game and it isn't one of the best ARs now, there are three that outclass it at any level below VII and reaching X still leaves two more with better utility and damage in far less time and risk windows.

#81
Xaijin

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DNC Protoman wrote...

Kick In The Door wrote...

A rare outperforms the prestigious and ridiculously low drop rate UR.


Yeah. I see where you're comin' from.



Rev is outclassed in every way by the Typhoon.


Stats show you to be a liar.

#82
Asebstos

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its THAT guy wrote...

Asebstos wrote...

jerrmy12 wrote...

i did
revnent out performs
not using til lv 5 or 6


Throwing out there... if true, is this so awful?

Should URs outperform X level Rares as soon as you get them?


I think they definetly should at least be on par with a rare X of a similar nature. Come on, UR's are called UR's for a reason. They are hard to get, and harder still to upgrade to max level for full potential.

I'm sorry, but I can't agree. I don't see why a UR 1 should be the same as a Rare X. You might as well say that a Rare 1 should be better than an Uncommon X. Yes, URs are harder to come by, but the fact is that the Typhoon is undeniably better than a Revenant of the same level.

#83
Rip The Reaper

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i have a typhoon III and i use it with my solider. dominate everything on plat

#84
joker_jack

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Asebstos wrote...

its THAT guy wrote...

Asebstos wrote...

jerrmy12 wrote...

i did
revnent out performs
not using til lv 5 or 6


Throwing out there... if true, is this so awful?

Should URs outperform X level Rares as soon as you get them?


I think they definetly should at least be on par with a rare X of a similar nature. Come on, UR's are called UR's for a reason. They are hard to get, and harder still to upgrade to max level for full potential.

I'm sorry, but I can't agree. I don't see why a UR 1 should be the same as a Rare X. You might as well say that a Rare 1 should be better than an Uncommon X. Yes, URs are harder to come by, but the fact is that the Typhoon is undeniably better than a Revenant of the same level.


If take alook at the numbers they say otherwise. Even the ppr out classes the typhoon now. And don't come out with the destroyer/gi bs. You have to think of it from and average joe test perspective. Not everyone who has the typhoon has these classes.

#85
Asebstos

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joker_jack wrote...

If take alook at the numbers they say otherwise. Even the ppr out classes the typhoon now. And don't come out with the destroyer/gi bs. You have to think of it from and average joe test perspective. Not everyone who has the typhoon has these classes.

Hopefully the "average joe" is only using the Typhoon on classes that can handle the weight. Not sure why the GI/Destroyer would matter when we're comparing balance between weapons, since those classes equally boost all weapons (well, destroyer favors weapons with already large clips more than weapons with smaller clips I guess)

#86
vinlandhammer

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The only thing that Typhoon has better is the size of the magazine (more bullets to spray).

stats:

Assault Rifles Damage

Avenger 38.6 48.2 X
Cerberus Harrier 106.2 129.5 X
Collector AR 55.4 69.2 X
Falcon 325.7 407.1 X
Geth Pulse Rifle 24.1 30.1 X
Mattock 103.6 129.5 X
N7 Typhoon 44.5 55.5 X
Particle Rifle 19.3 25.8 X
Phaeston 41.9 52.4 X
Revenant 63.6 79.5 X
Saber 427.9 534.8 X
Striker 144.7 180.9 X
Vindicator 68.6 85.8 X

Typhoon is barely on the mid of table if we put by order of damage, so numbers don't lie, this AR was never OP not even by a long shot. if the player buffs with gear + mods + class weapon dmg , we shouldn't blame the weapon size isnt the weapon that is OP afterall....

#87
joker_jack

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Asebstos wrote...

joker_jack wrote...

If take alook at the numbers they say otherwise. Even the ppr out classes the typhoon now. And don't come out with the destroyer/gi bs. You have to think of it from and average joe test perspective. Not everyone who has the typhoon has these classes.

Hopefully the "average joe" is only using the Typhoon on classes that can handle the weight. Not sure why the GI/Destroyer would matter when we're comparing balance between weapons, since those classes equally boost all weapons (well, destroyer favors weapons with already large clips more than weapons with smaller clips I guess)


Generally it's where alot of people try argue the point of weapon balance. When you hear a test being done most use these classes to as their proof. Average Joe would be any other soilder or some sentinal classes like the vorcha that can handle the weight and not have powers affected. These are the most common classes that players have access to and thus what would be most previalnt to get an accuet live fire test on the weapon damage to compare.

#88
Asebstos

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OK, I just DLed that 'manifest detailer' thing that people use to demonstrate the maths.


N7 Typhoon 1 with EB and Mag Upgrade (arguably the best mod combo for this weapon)

Burst DPS:
895.5
Sustained DPS (most important value for these massive clip, high damage weapons IME)
758,1
Reload Cancelled DPS
823.8

DPS vs gold Armor
529 sustained, 575 with reload canceling.

PPR 1 with AP and Mag upgrades (again, arguably the optimal mod combo for this weapon)
Burst DPS
913.1 (nice)
Sustained DPS
666.3 (ouch)
Reload Cancelled DPS (not sure how this is possible btw. Adrenaline Rush?)
704.4

DPS vs Gold armor
496 sustained, 524 with reload canceling.


Yeah, not seeing how the PPR is superior there.

#89
TeamLexana

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jerrmy12 wrote...

 decreased multipler from 2.0 to 1.5thats like 70 dmg or less?THANKS FOR RUINING AN UR!


Don't blame you OP. I don't even want to use the Destroyer again because I'm so put off by the nerf.

#90
Yajuu Omoi

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vinlandhammer wrote...

The only thing that Typhoon has better is the size of the magazine (more bullets to spray).

stats:

Assault Rifles Damage

Avenger 38.6 48.2 X
Cerberus Harrier 106.2 129.5 X
Collector AR 55.4 69.2 X
Falcon 325.7 407.1 X
Geth Pulse Rifle 24.1 30.1 X
Mattock 103.6 129.5 X
N7 Typhoon 44.5 55.5 X
Particle Rifle 19.3 25.8 X
Phaeston 41.9 52.4 X
Revenant 63.6 79.5 X
Saber 427.9 534.8 X
Striker 144.7 180.9 X
Vindicator 68.6 85.8 X

Typhoon is barely on the mid of table if we put by order of damage, so numbers don't lie, this AR was never OP not even by a long shot. if the player buffs with gear + mods + class weapon dmg , we shouldn't blame the weapon size isnt the weapon that is OP afterall....


You realize thats damage per shot right?
With this set up you're saying that the Mantis I could out shoot all of these at X...which is NOT true...

Damage per shot is not the same as DPS, Thats Damage Per Second.

Typhoon III Sustained DPS = 565.9
Revenant X Sustained DPS = 565.3

At level 3 the Typhoon can out shoot the Revenant X in sustained gunfire. That is what the Typhoon is meant to do.
The Revenant is better at burst DPS, but it has no ramp up time, and is meant for burst fire anyway. So naturaly it should be better at it.

#91
a-karpen

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http://social.biowar...ndex/13468016/1

This thread. Join :)

#92
Mulehorn117

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Posted Image

#93
Gockey

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Yajuu Omoi wrote...

At level 3 the Typhoon can out shoot the Revenant X in sustained gunfire. That is what the Typhoon is meant to do.
The Revenant is better at burst DPS, but it has no ramp up time, and is meant for burst fire anyway. So naturaly it should be better at it.


Yeah I see where your coming from and I just completely disagree.

The the typhoon hardly outshoots the revenant.  The ramp up time matters.  If you get staggered or have to reload it sucks.  

I don't know what all you factored into those DPS numbers you put up, but the revenant wins at medium to close range.  Which is a shame.  All these people saying its fine are right.  But the revenant outclasses it in so many scenarios.

I feel like they overnerfed the Typhoon.  Oh I agree wholeheartedly with the first AP nerf.  I can even understand the DMG nerf a bit.  But I feel like they hit it too hard.  Now I just stick with the Harrier.  Which is a shame because the Typhoon is fun.  It requires a higher risk and should come with a higher reward.

#94
Dendio1

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Never using it until its buffed you mean. How unfortunate that you can't use a weapon unless its the top of its class ( regardless of rarity)

#95
Immortal Strife

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Idk, my Typhoon X seems fine to me.

#96
usctrojanbulldog

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Xaijin wrote...

DNC Protoman wrote...

Kick In The Door wrote...

A rare outperforms the prestigious and ridiculously low drop rate UR.


Yeah. I see where you're comin' from.



Rev is outclassed in every way by the Typhoon.


Stats show you to be a liar.


Does this comparison involve a Rev X and Typhoon X? If so, the typhoon is a better weapon.... for what it does.

If this is a Rev X vs a Typhoon I. I can understand the argument.

#97
DVS27t

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Optimistman wrote...

Shut up and STOP complaining all the time you noob. They only decreased the overall damage by 25% percent.
What does 25% percent matter in killing anything? Pshaaaaa.......

And tell me.......WHATS wrong with a RARE outperforming an ULTRA-RARE? Isn't that the point of RARES? They are so much harder to get than ULTRA-RARES anyways!!!!!! Use the revenant and stop crying just because they nerfed an actual good assault rifle to be on the level of a mediocre one. Pshhh.........noobs these days. Posted Image


LOL pretty much.

#98
mrcanada

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upinya slayin wrote...

its not that bad of a nerf


It actually is.

#99
Guest_PKTracer_*

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TeamLexana wrote...

jerrmy12 wrote...

 decreased multipler from 2.0 to 1.5thats like 70 dmg or less?THANKS FOR RUINING AN UR!


Don't blame you OP. I don't even want to use the Destroyer again because I'm so put off by the nerf.


Let's be blunt about the Destroyer.  Its Devastator Mode is pretty much a watered down Hunter Mode without the ability to see through walls, and let's not forget in DM you move at a glacial pace at best. 

Those frag grenades are only useful when you blast something in your face.  They're not even close to being as effective as the Human Soldier's frag grenades.  I'd actually say that as far as skills go, the grenades this character has are a bad version of Ballistic Blades, a very bad version.

By messing with Devastator Mode too, BW's changes definitely effect this character.  The Typhoon worked synergistically with the Destroyer and made up for the fact that the only skill tree that was of any use is Devastator Mode.  With this synergy gone, the Destroyer has lost a lot. 

Modifié par PKTracer, 03 août 2012 - 04:42 .


#100
Eric Fagnan

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Our thoughts on this weapon here.

Modifié par Eric Fagnan, 03 août 2012 - 05:38 .