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Math question (for those that lurves the maths)


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Creston918

Creston918
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Now, since I'm worried sneaky Bioware will nerf the class if I say its name out loud (;)), I'm going to speak in code. Those of you good at math should be able to figure this out.

We have a non-human class, okay, and we'll call him the Hogan Manguard. Okay? With me so far? This class starts off, at level 20 and spec'ed for it, with ONE SIX ZERO ZERO shields. (more code!)

If I give him a Shield Gear IV, he would have TWO ZERO ZERO ZERO shields. Right?

Okay, so now what happens when you add a Cyclonic Modulator III on top of that? (How much shields does that give to begin with? An extra +30% is my guess?) Is the CM3 added to the percentage of the shield gear IV, and so the boost goes up (in my guess) to 55%? Or is the SG4 applied first, and then the 30% goes on top of that? (or vice versa?)

Anyone know? And before anyone gets their panties in a knot, I'm just kidding with the nerf thing! (well... mostly... :whistle:)


Okay, in all seriousness, how much shields does a Kroguard have when specced fully for shields with a Shield Gear 4 (or 5, I have it at 4 personally) and a Cyclonic Modulator 3?

Thanks in advance. =]