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Which writer wrote what in ME3?


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#101
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TheWerdna wrote...

I believe Weekes the Cerberus base mission up until the confrontation with TIM, though did write TIM's first line. Everything after "Shepard, you're in my chair" was written by Walters.

Makes sense, seeing as TIM in the video logs is far better-written than TIM elsewhere in the game.

#102
ld1449

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Bill Casey wrote...

In Mass Effect 2, the Illusive Man...

- Knowingly sends you into a Collector Ship trap
- Sends you to a Derelict Reaper to retrieve an IFF when he already has a ****load of them
- Leaks that you are working with Cerberus to the Alliance and arranges to have you meet the VS

He's manipulating you all throughout ME2...


All of which held a reason for his madness.

He didn't invest billions into your resurection and reconstruction of the Normandy just to kill you off.

The Collector ship was something that was needed in order to discover where the hell their homeworld was.

Furthermore where do you get that they have a ****load of IFFs? I never heard of that.

And Shepard was a loose cannon, regardless of renegade or Paragon. He needed for you to need him.

There is a reason for his actions whereas in ME3 its

hurr durr, lets attack the citadel for no ****ing reason at all.

#103
txgoldrush

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ld1449 wrote...

Bill Casey wrote...

In Mass Effect 2, the Illusive Man...

- Knowingly sends you into a Collector Ship trap
- Sends you to a Derelict Reaper to retrieve an IFF when he already has a ****load of them
- Leaks that you are working with Cerberus to the Alliance and arranges to have you meet the VS

He's manipulating you all throughout ME2...


All of which held a reason for his madness.

He didn't invest billions into your resurection and reconstruction of the Normandy just to kill you off.

The Collector ship was something that was needed in order to discover where the hell their homeworld was.

Furthermore where do you get that they have a ****load of IFFs? I never heard of that.

And Shepard was a loose cannon, regardless of renegade or Paragon. He needed for you to need him.

There is a reason for his actions whereas in ME3 its

hurr durr, lets attack the citadel for no ****ing reason at all.




Wrong...he attacks the Citadel (and Tuchanka and SurKesh) to slow down Shepard so he doesn't find a way to destroy the Reapers. He has no knowledge of the Crucible (he got the location of the Vendetta beacon instead) until he gets Vendetta.

Nevermind that if humanity did control the Reapers, they would be the dominant force in the galaxy.

Face it, he is a villianous human who wants human supremacy. And by his methods, he is destroying humanity instead.

#104
Uncle Jo

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ZackG312 wrote...


This

Vegas was another good character but since he is not an alien people freak out.

It has nothing to do with being human or alien. Vega came in Shep's room in the beginning, they start to talk, seemed to know each other and I didn't have any frakking clue who he was. It made a terrible impression on me.

Vega is the newcomer, whereas all other squadmates had a long established relationship with Shep, no matter which it is. I'd gladly exchange him for Zaeed, if I could. That's the big issue I have with him.

He indeed took the place of a Krogan . I think particularly of Grunt. Some rightly say that Vega was here to guarantee you a soldier in your squad no matter what happened in the suicide mission. I don't agree completely with this, since it's really difficult to lose a squadmate in ME2 and I honestly don't see how could anyone leave Grunt behind. Even then, you have to assume the consequences of your choices and deal with it.

The other reason would be the added dialogue lines (a hard work for all the ME2 squadmates) but that's not my problem, the writers went for the characters in ME2 at the cost of the plot, so they have to handle it. In ME3 you neither have a consequent number of squadmates nor a good plot.

To be honest Vega is a good squadmate, has some cool lines and a great VA, although I can't stand his appearance, his spanglish and his jokes. But I don't have the same bond with him like with Garrus, Wrex, Grunt, Joker, Zaeed and never will... Just my opinion though.

Modifié par Uncle Jo, 02 août 2012 - 03:47 .


#105
ld1449

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txgoldrush wrote...


Wrong...he attacks the Citadel (and Tuchanka and SurKesh) to slow down Shepard so he doesn't find a way to destroy the Reapers. He has no knowledge of the Crucible (he got the location of the Vendetta beacon instead) until he gets Vendetta.

Nevermind that if humanity did control the Reapers, they would be the dominant force in the galaxy.

Face it, he is a villianous human who wants human supremacy. And by his methods, he is destroying humanity instead.


Never said he wasn't a villain.

I'm saying that in ME2 he's a smart villain. Like a scalpel blade. Nice and precise.

In ME3 the guys got the subtlety of a sledgehammer to the face.

Instead of some massive attack on the citadel to destroy the council and draw unbelievable amounts of attention to a clandestine group of operatives  why not ONE assassin, or a group of ten of them? Why attack C sec and every ward arm with hundreds of troops?

Why not try poison, a bombing? cut the brake lines (or the equivalent) on their cars or something.

Actually make it an assassination instead of the sith empire come again.

Even if he took control of the Citadel what did he expect for the remaining allied races/C-sec people to just say

"Sir they've put up their flag!"

"Whelp. I did all I could this fights lost gentlemen."

I mean really, it held almost no point. Even if he WOULD have gotten Udina in power enough people knew already (the salarian councilor, the executor the C sec agents and any aides the councilor had) that he would have been fingered almost immediately.

The risk was not worth the gain and it was done solely because Mac thought we needed another place to pew pew the Cerberus people, or make the Citadel look Battle dammaged.

Seriously I would have been much more excited/ impressed to see two or three Reaper Capital ships fly by the Citadel and drop an army of husks or something trying to take it over. Shepard would be able to eventually push them back with the Citadel's defenses/calling in help from the Citadel/palaven/thessia/alliance fleets or something.

Instead we get more

"GET TO COVER!"

"TAKING CASUALTIES!"

#106
o Ventus

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Mr.House wrote...

Walters did the crucible, TIM and the ending.


That explains why these 3 parts of probably the worst in all of ME3.

#107
ld1449

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o Ventus wrote...

Mr.House wrote...

Walters did the crucible, TIM and the ending.


That explains why these 3 parts of probably the worst in all of ME3.


Give him more credit house.

He did give us Kai Leng after all.


Ohh wait...

#108
D24O

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ld1449 wrote...

Give him more credit house.

He did give us Kai Leng after all.


Ohh wait...


SH-SHUT UP!

#109
devSin

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o Ventus wrote...

That explains why these 3 parts of probably the worst in all of ME3.

Don't forget Earth and Mars (up to the Council).

Surely the committee and "capable of unquantifiable levels of destruction"-type dialogue that permeates the introductory levels ranks in the Top 10 (if not displacing some of the Top 3).

#110
ld1449

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I don't care if I get banned for saying this. I'd probably punch him if I ever saw him in person. Just because he flaunts himself as an "artist" in every interview he ever does and then he plants this like its worthy of being part of the masterpiece Mass effect was up to the end of ME2.

#111
o Ventus

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devSin wrote...

o Ventus wrote...

That explains why these 3 parts of probably the worst in all of ME3.

Don't forget Earth and Mars (up to the Council).

Surely the committee and "capable of unquantifiable levels of destruction"-type dialogue that permeates the introductory levels ranks in the Top 10 (if not displacing some of the Top 3).


"We fight or we die!"

"This isn't about strategy or tactics!"

Wait a second... Shepard, the trained and professional soldier is implying that fighting doesn't employ strategy or tactics?

"We die or we die, that's the plan!" is a simplified version of those 2 phrases.

#112
AresKeith

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txgoldrush wrote...

ld1449 wrote...

Bill Casey wrote...

In Mass Effect 2, the Illusive Man...

- Knowingly sends you into a Collector Ship trap
- Sends you to a Derelict Reaper to retrieve an IFF when he already has a ****load of them
- Leaks that you are working with Cerberus to the Alliance and arranges to have you meet the VS

He's manipulating you all throughout ME2...


All of which held a reason for his madness.

He didn't invest billions into your resurection and reconstruction of the Normandy just to kill you off.

The Collector ship was something that was needed in order to discover where the hell their homeworld was.

Furthermore where do you get that they have a ****load of IFFs? I never heard of that.

And Shepard was a loose cannon, regardless of renegade or Paragon. He needed for you to need him.

There is a reason for his actions whereas in ME3 its

hurr durr, lets attack the citadel for no ****ing reason at all.




Wrong...he attacks the Citadel (and Tuchanka and SurKesh) to slow down Shepard so he doesn't find a way to destroy the Reapers. He has no knowledge of the Crucible (he got the location of the Vendetta beacon instead) until he gets Vendetta.

Nevermind that if humanity did control the Reapers, they would be the dominant force in the galaxy.

Face it, he is a villianous human who wants human supremacy. And by his methods, he is destroying humanity instead.


TIM did know about Crucible he got the date before Shepard did on Mars

#113
Uncle Jo

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devSin wrote...

o Ventus wrote...

That explains why these 3 parts of probably the worst in all of ME3.

Don't forget Earth and Mars (up to the Council).

Surely the committee and "capable of unquantifiable levels of destruction"-type dialogue that permeates the introductory levels ranks in the Top 10 (if not displacing some of the Top 3).

I think this thread is going get to locked.

It will never be topped by "It's not about tactics or strategy". Mars was almost a master piece in comparison to Vancouver.

EDIT: :ph34r:'d by o Ventus.

Modifié par Uncle Jo, 02 août 2012 - 03:57 .


#114
txgoldrush

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AresKeith wrote...

txgoldrush wrote...

ld1449 wrote...

Bill Casey wrote...

In Mass Effect 2, the Illusive Man...

- Knowingly sends you into a Collector Ship trap
- Sends you to a Derelict Reaper to retrieve an IFF when he already has a ****load of them
- Leaks that you are working with Cerberus to the Alliance and arranges to have you meet the VS

He's manipulating you all throughout ME2...


All of which held a reason for his madness.

He didn't invest billions into your resurection and reconstruction of the Normandy just to kill you off.

The Collector ship was something that was needed in order to discover where the hell their homeworld was.

Furthermore where do you get that they have a ****load of IFFs? I never heard of that.

And Shepard was a loose cannon, regardless of renegade or Paragon. He needed for you to need him.

There is a reason for his actions whereas in ME3 its

hurr durr, lets attack the citadel for no ****ing reason at all.




Wrong...he attacks the Citadel (and Tuchanka and SurKesh) to slow down Shepard so he doesn't find a way to destroy the Reapers. He has no knowledge of the Crucible (he got the location of the Vendetta beacon instead) until he gets Vendetta.

Nevermind that if humanity did control the Reapers, they would be the dominant force in the galaxy.

Face it, he is a villianous human who wants human supremacy. And by his methods, he is destroying humanity instead.


TIM did know about Crucible he got the date before Shepard did on Mars


He didn't know the data, just of it.

However, Eva and TIM were sucessful at getting a piece of the data, which turns out to be the Vendetta location, Shep and crew got the Crucible.

#115
Greed1914

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o Ventus wrote...

devSin wrote...

o Ventus wrote...

That explains why these 3 parts of probably the worst in all of ME3.

Don't forget Earth and Mars (up to the Council).

Surely the committee and "capable of unquantifiable levels of destruction"-type dialogue that permeates the introductory levels ranks in the Top 10 (if not displacing some of the Top 3).


"We fight or we die!"

"This isn't about strategy or tactics!"

Wait a second... Shepard, the trained and professional soldier is implying that fighting doesn't employ strategy or tactics?

"We die or we die, that's the plan!" is a simplified version of those 2 phrases.


The funny part is that I had the same reaction as the Alliance brass when Shepard said that.  "Really?  That's it?" 

#116
txgoldrush

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o Ventus wrote...

devSin wrote...

o Ventus wrote...

That explains why these 3 parts of probably the worst in all of ME3.

Don't forget Earth and Mars (up to the Council).

Surely the committee and "capable of unquantifiable levels of destruction"-type dialogue that permeates the introductory levels ranks in the Top 10 (if not displacing some of the Top 3).


"We fight or we die!"

"This isn't about strategy or tactics!"

Wait a second... Shepard, the trained and professional soldier is implying that fighting doesn't employ strategy or tactics?

"We die or we die, that's the plan!" is a simplified version of those 2 phrases.


Tell that to the turians who try to employ strategy but got crushed anyway.

#117
ld1449

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txgoldrush wrote...

o Ventus wrote...

devSin wrote...

o Ventus wrote...

That explains why these 3 parts of probably the worst in all of ME3.

Don't forget Earth and Mars (up to the Council).

Surely the committee and "capable of unquantifiable levels of destruction"-type dialogue that permeates the introductory levels ranks in the Top 10 (if not displacing some of the Top 3).


"We fight or we die!"

"This isn't about strategy or tactics!"

Wait a second... Shepard, the trained and professional soldier is implying that fighting doesn't employ strategy or tactics?

"We die or we die, that's the plan!" is a simplified version of those 2 phrases.


Tell that to the turians who try to employ strategy but got crushed anyway.


So...what? We should throw ourselves at the red laser beams and hope for the best?

Also read the codex sometime.

The Turians did employ strategy and mannaged to bring down several reaper capital ships and destroyers, so did the Asari, even the Krogan got their licks in and they didn't even have ships to shoot with.

#118
AresKeith

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txgoldrush wrote...

o Ventus wrote...

devSin wrote...

o Ventus wrote...

That explains why these 3 parts of probably the worst in all of ME3.

Don't forget Earth and Mars (up to the Council).

Surely the committee and "capable of unquantifiable levels of destruction"-type dialogue that permeates the introductory levels ranks in the Top 10 (if not displacing some of the Top 3).


"We fight or we die!"

"This isn't about strategy or tactics!"

Wait a second... Shepard, the trained and professional soldier is implying that fighting doesn't employ strategy or tactics?

"We die or we die, that's the plan!" is a simplified version of those 2 phrases.


Tell that to the turians who try to employ strategy but got crushed anyway.


the turians didn't have every race in the galaxy behind them

#119
txgoldrush

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ld1449 wrote...

txgoldrush wrote...


Wrong...he attacks the Citadel (and Tuchanka and SurKesh) to slow down Shepard so he doesn't find a way to destroy the Reapers. He has no knowledge of the Crucible (he got the location of the Vendetta beacon instead) until he gets Vendetta.

Nevermind that if humanity did control the Reapers, they would be the dominant force in the galaxy.

Face it, he is a villianous human who wants human supremacy. And by his methods, he is destroying humanity instead.


Never said he wasn't a villain.

I'm saying that in ME2 he's a smart villain. Like a scalpel blade. Nice and precise.

In ME3 the guys got the subtlety of a sledgehammer to the face.

Instead of some massive attack on the citadel to destroy the council and draw unbelievable amounts of attention to a clandestine group of operatives  why not ONE assassin, or a group of ten of them? Why attack C sec and every ward arm with hundreds of troops?

Why not try poison, a bombing? cut the brake lines (or the equivalent) on their cars or something.

Actually make it an assassination instead of the sith empire come again.

Even if he took control of the Citadel what did he expect for the remaining allied races/C-sec people to just say

"Sir they've put up their flag!"

"Whelp. I did all I could this fights lost gentlemen."

I mean really, it held almost no point. Even if he WOULD have gotten Udina in power enough people knew already (the salarian councilor, the executor the C sec agents and any aides the councilor had) that he would have been fingered almost immediately.

The risk was not worth the gain and it was done solely because Mac thought we needed another place to pew pew the Cerberus people, or make the Citadel look Battle dammaged.

Seriously I would have been much more excited/ impressed to see two or three Reaper Capital ships fly by the Citadel and drop an army of husks or something trying to take it over. Shepard would be able to eventually push them back with the Citadel's defenses/calling in help from the Citadel/palaven/thessia/alliance fleets or something.

Instead we get more

"GET TO COVER!"

"TAKING CASUALTIES!"


No....

Nevermind the fact that first Cerberus uses sleeper agents before they attacked C Sec in force.

The fact is that Cerberus DOES USE THE SCAPEL, then they bring in the sledgehammer.

They destroy the main source of opposition from the inside well before they can resist.

Its the same with Mars and SurKesh. The scapel does the work before the sledgehammer.

Modifié par txgoldrush, 02 août 2012 - 04:03 .


#120
Uncle Jo

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txgoldrush wrote...


Tell that to the turians who try to employ strategy but got crushed anyway.

The Turians put up some resistance, still held on on Palaven and destroyed some Reapers though. The Alliance was steamrolled without causing any casualty to the Reapers.

#121
o Ventus

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txgoldrush wrote...

o Ventus wrote...

devSin wrote...

o Ventus wrote...

That explains why these 3 parts of probably the worst in all of ME3.

Don't forget Earth and Mars (up to the Council).

Surely the committee and "capable of unquantifiable levels of destruction"-type dialogue that permeates the introductory levels ranks in the Top 10 (if not displacing some of the Top 3).


"We fight or we die!"

"This isn't about strategy or tactics!"

Wait a second... Shepard, the trained and professional soldier is implying that fighting doesn't employ strategy or tactics?

"We die or we die, that's the plan!" is a simplified version of those 2 phrases.


Tell that to the turians who try to employ strategy but got crushed anyway.


You want to point out to me where I stated that utilizing strategy and tactics guaranteed victory, as you seem to be implying? Never mind that, like people said, the turians have quite a number of smaller, more localized victories than the other species.

#122
txgoldrush

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ld1449 wrote...

txgoldrush wrote...

o Ventus wrote...

devSin wrote...

o Ventus wrote...

That explains why these 3 parts of probably the worst in all of ME3.

Don't forget Earth and Mars (up to the Council).

Surely the committee and "capable of unquantifiable levels of destruction"-type dialogue that permeates the introductory levels ranks in the Top 10 (if not displacing some of the Top 3).


"We fight or we die!"

"This isn't about strategy or tactics!"

Wait a second... Shepard, the trained and professional soldier is implying that fighting doesn't employ strategy or tactics?

"We die or we die, that's the plan!" is a simplified version of those 2 phrases.


Tell that to the turians who try to employ strategy but got crushed anyway.


So...what? We should throw ourselves at the red laser beams and hope for the best?

Also read the codex sometime.

The Turians did employ strategy and mannaged to bring down several reaper capital ships and destroyers, so did the Asari, even the Krogan got their licks in and they didn't even have ships to shoot with.


But then hear the generals dialogue...the tactics didn't work. It was meaningless.

They employed strategy and they LOST...it doesn't matter if they bring down several ships.

#123
devSin

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o Ventus wrote...
"We die or we die, that's the plan!" is a simplified version of those 2 phrases.

"Whatever this is, it's incomprehensibly powerful." Incomprehensible. We can't even comprehend all the things we've known for years about how advanced the Reapers are. Our scanners are off the charts!

"Oh, my god." Lady, shut up. Who even invited you? What do you even do?

"A weapon, massive in size and scope, capable of unquantifiable levels of destruction." No, Liara. Just no. You don't talk like this. Nobody does.

So much of it is so forced and unnatural. It's embarrassingly hammy. TIM is perpetually one step away from full-on drama queen in this game.

And that final speech... I weep for Shepard.

Modifié par devSin, 02 août 2012 - 04:07 .


#124
D24O

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txgoldrush wrote...

But then hear the generals dialogue...the tactics didn't work. It was meaningless.

They employed strategy and they LOST...it doesn't matter if they bring down several ships.


IMO its a better idea than building a giant microphone that's never worked the many times it waqs built before. 

#125
txgoldrush

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Uncle Jo wrote...

txgoldrush wrote...


Tell that to the turians who try to employ strategy but got crushed anyway.

The Turians put up some resistance, still held on on Palaven and destroyed some Reapers though. The Alliance was steamrolled without causing any casualty to the Reapers.


However, the Turians have the most powerful navy in the galaxy or are you forgetting this.

And really, please enlighten everybody, what sound strategy does Shepard have against the Reapers at the time of the hearing?

NONE

She doesn't have an answer like everyone else.

Modifié par txgoldrush, 02 août 2012 - 04:08 .