The damage you do while shapeshifted is increased in accordance with your Magic attribute, like the tooltip says (most of your attributes while shapeshifted is affected this way for this matter). Or more precisely it's scaled depending on your Spellpower which is mostly (Magic - 10). It's just in its original form the Shapeshifting scales that damage up very slowly and there's some bugs in how some of the attributes are calculated, to boot.JamesMoriarty123 wrote...
I'm unsure if it's already been addressed or mentioned but when you
Shapeshift as a Mage the damage you do is actually based on your
Strength attribute as opposed to the Magic attribute like it says in
the Shapeshift description.
I was a level 20 Mage with max Shapeshifting and I was going 11 dmg per hit, when I hit, which wasn't often.
You might want to try this modification: http://social.biowar...m/project/1317/ it tries to address this issue by making the damage scale better with your Spellpower, although depending on how high your Spellpower it is likely to wind up still not matching the damage output of the melee classes (either ending too strong or too weak, relatively)





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