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Announcing the next Mass Effect 3 Single Player DLC Leviathan & Firefight Weapon Pack


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#301
Terror_K

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D4rth Man7iz wrote...

You see BioWare when you feed hardcore fans with well-made SP DLC everyone involved ends up with a big smile!


"Well-made" is still up for debate. Judging from the video it looks pretty, but also looks more of the same: mostly combat, and beyond that cinematics with little input from the player. And judging from the comments when asked as to how this will effect the ending of ME3, it just sounded to me like the response said, "more galactic readiness level raising" without outright saying it.

Newsflash BioWare: raising a stupid arbitrary number is not a satisfying way of illustrating consequences of our actions!

On the positive side, the atmosphere and look of the locations was good, and it was nice to see Garrus and Vega weighing in on things too and not just being silent, which is a first for an ME DLC (shame it had to be on DLC for the worst game, but... there you go).

#302
MerchantGOL

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Terror_K wrote...

D4rth Man7iz wrote...

You see BioWare when you feed hardcore fans with well-made SP DLC everyone involved ends up with a big smile!


"Well-made" is still up for debate. Judging from the video it looks pretty, but also looks more of the same: mostly combat, and beyond that cinematics with little input from the player. And judging from the comments when asked as to how this will effect the ending of ME3, it just sounded to me like the response said, "more galactic readiness level raising" without outright saying it.

Newsflash BioWare: raising a stupid arbitrary number is not a satisfying way of illustrating consequences of our actions!


Maybe you could just enjoy the narative and the gameplay, its a a DLC add on not an entire new game,  Did you hate project overlord cause it didn't do any thign radical with the collectors plot.

#303
fchopin

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Can we take Legion with us on the Leviathan mission? I would love to do more missions with Legion if possible.

Oh yes, thanks for the dlc and please start on number 2 and 3 dlc as soon as possible.

#304
shepdog77

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Dav3VsTh3World wrote...

chris2365 wrote...

Found this Leviathan gameplay video on Gamespot. Seems to be the level that the press played earlier today

Enjoy : http://www.gamespot....ue-sea-6390079/


Holy **** that underwater section looks freaking awesome, almost reminds me of a combination of Metroid Prime and the Exploration from the first Mass Effect game


Also heard a bunch of squad dialogue in that demo!!!

#305
Terror_K

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MerchantGOL wrote...

Maybe you could just enjoy the narative and the gameplay, its a a DLC add on not an entire new game


I'd rather the narrative not be exactly the same every time I play it and actually have a meaningful impact on the end beyond raising that stupid Galactic Readiness number, which seems to have become ME3's crutch and BioWare's poor excuse at claiming that our decisions mattered "coz they made numberz more bigger good 2 savez frends & kill da Reap0rz!!1"

DLC is a great way to for a developer to illustrate whether they learned from their prior mistakes with the vanilla game. And from what I'm seeing and hearing here, with the exception of squad banter finally being added to a DLC, I'm not getting that vibe.

Did you hate project overlord cause it didn't do any thign radical with the collectors plot.


I generally liked Overlord. The only real issue I had with it was either related to issues I already had with ME2 that were too ingrained to change, and with the Hammerhead, which is a horribly impractical and poorly thought-out vehicle that gave us too many gimmicky and gamey locations (and, too, was a holdover issue from its initial release). Overlord did have a good plot though, some decisions, better level design than most of vanilla ME2 (outside of gimmicky Hammerhead stuff), some non-combat puzzles, a decent moral choice at the end and showed us the pontential of unique, large and interesting locations for vehicle exploration in the form of the main hub world (which, might I add, was completely wasted, since we've seen nothing like it since; ME3 should have had places along these lines, but it fell flat on its face completely when it came to sidequests as a whole). Heck... once I was in the hub area, Overlord even let me choose what areas to go in in what order I wanted! That's more than ME3 gave us with its linear "do this specific world, then this one, then this one" Priority missions.

#306
MerchantGOL

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Terror_K wrote...

MerchantGOL wrote...

Maybe you could just enjoy the narative and the gameplay, its a a DLC add on not an entire new game


I'd rather the narrative not be exactly the same every time I play it and actually have a meaningful impact on the end beyond raising that stupid Galactic Readiness number, which seems to have become ME3's crutch and BioWare's poor excuse at claiming that our decisions mattered "coz they made numberz more bigger good 2 savez frends & kill da Reap0rz!!1"

DLC is a great way to for a developer to illustrate whether they learned from their prior mistakes with the vanilla game. And from what I'm seeing and hearing here, with the exception of squad banter finally being added to a DLC, I'm not getting that vibe.

Did you hate project overlord cause it didn't do any thign radical with the collectors plot.


I generally liked Overlord. The only real issue I had with it was either related to issues I already had with ME2 that were too ingrained to change, and with the Hammerhead, which is a horribly impractical and poorly thought-out vehicle that gave us too many gimmicky and gamey locations (and, too, was a holdover issue from its initial release). Overlord did have a good plot though, some decisions, better level design than most of vanilla ME2 (outside of gimmicky Hammerhead stuff), some non-combat puzzles, a decent moral choice at the end and showed us the pontential of unique, large and interesting locations for vehicle exploration in the form of the main hub world (which, might I add, was completely wasted, since we've seen nothing like it since; ME3 should have had places along these lines, but it fell flat on its face completely when it came to sidequests as a whole). Heck... once I was in the hub area, Overlord even let me choose what areas to go in in what order I wanted! That's more than ME3 gave us with its linear "do this specific world, then this one, then this one" Priority missions.

Did you not  do Grissom acadamy and its like?, also were nto tlakign about me3's vanilla game were tlaking about  its DLC, it might have those diny  non combat puzzels you want, as far as level lay out the Ocean looks gread.

YOu have no idea whats int this add on and what it will allow you to do

#307
Terror_K

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MerchantGOL wrote...

Did you not  do Grissom acadamy and its like?, also were nto tlakign about me3's vanilla game were tlaking about its DLC, it might have those diny  non combat puzzels you want, as far as level lay out the Ocean looks gread.

YOu have no idea whats int this add on and what it will allow you to do


Yes, we are talking about its DLC. And I want to know whether the DLC is better than the vanilla game. Let me put it in simple programming terms:

ME3 = fail
if Leviathan = ME3
then fail
else if Leviathan = ME3 + fixed issues
then good

There's little point in getting a DLC if it's going to be just more of something I didn't like. Kasumi, Overlord and LotSB actually all showed improvements on a lot of ME2's failings in different ways. Leviathan should too.

#308
Vinny

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Quality and content, that's all I'd like to see. :)

#309
N7Kopper

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More playtime is always a plus with me. Game's great as it is, and more of it can't be a bad thing. And since the Leviathan content on it's own makes an adjustment to the ending, (not that the ending's bad, I love love the EC) perhaps the content releases could stack up to finally allow another way to beat the Reapers? Hmm...

Modifié par N7Kopper, 03 août 2012 - 10:23 .


#310
Wolf

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Terror_K wrote...

"Well-made" is still up for debate. Judging from the video it looks pretty, but also looks more of the same: mostly combat, and beyond that cinematics with little input from the player. And judging from the comments when asked as to how this will effect the ending of ME3, it just sounded to me like the response said, "more galactic readiness level raising" without outright saying it.

Newsflash BioWare: raising a stupid arbitrary number is not a satisfying way of illustrating consequences of our actions!

On the positive side, the atmosphere and look of the locations was good, and it was nice to see Garrus and Vega weighing in on things too and not just being silent, which is a first for an ME DLC (shame it had to be on DLC for the worst game, but... there you go).


From what I've found apparently they are adding a few objectives a-la MP in the combat sections of the DLC. hopefully that means more complexity in fights.

#311
taggen86

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I will def buy this. However, I really hope that the omega dlc is not forgotten and that it will be released aswell inte upcoming months. I also hope that the leviathan dlc do not have huge consequences on the endings. I would hate if you could "buy" a better ending and I am really afraid that it could make the rest of the game meaningless storywise.

#312
Loaderini

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so maximum days left for the release of Leviathan= 23. that's good! so far, a DLC is released every month for the game. i hope it continues like this.

Modifié par Loaderini, 03 août 2012 - 11:10 .


#313
Terror_K

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taggen86 wrote...

I am really afraid that it could make the rest of the game meaningless storywise.


Yeah... like it isn't already meaningless... <_<

#314
Reever

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This looks good to me - I´ll probably buy it ^^

#315
BrookerT

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Terror_K wrote...

taggen86 wrote...

I am really afraid that it could make the rest of the game meaningless storywise.


Yeah... like it isn't already meaningless... <_<


:huh:

#316
Bushido Effect

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For the price, this better be long. all ME2 DLC was 560 MS points ($7) except LOTSB at 800.

Where will this stack up since this is 800??

I mean EA is making good money already from MP packs. This better be long and provide a new hub or something like LOTSB did.

#317
RenegadeXV

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Bushido Effect wrote...

For the price, this better be long. all ME2 DLC was 560 MS points ($7) except LOTSB at 800.

Where will this stack up since this is 800??

I mean EA is making good money already from MP packs. This better be long and provide a new hub or something like LOTSB did.


It's around the same length as LotSB, with 3-4 new locations and squad dialogue. That last point is probably a big factor in the price, since bringing back everyone isn't cheap.

#318
JaegerBane

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Awesome. Good selection of guns for what is presumably the first MP gun pack - *very* good news that the top-end black-rated Harrier and Reegar are being brought in too. And new kit too, excellent.

As for Leviathan - Perhaps its just the cave paintings, but the combination of ancient secrets, mysteries, search among the stars and a driven female 'archeologist'-type character reminded me of Prometheus. Regardless, its sounds excellent. Just hope they release it before I get to the end-game of my current playthrough.

Terror_K wrote...
"Well-made" is still up for debate.


Sure it is, but since you're doubtlessly going to hate it anyway, I'm not sure why you bring the point up.

#319
Terror_K

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COGNiTiON 1 wrote...

It's around the same length as LotSB, with 3-4 new locations and squad dialogue. That last point is probably a big factor in the price, since bringing back everyone isn't cheap.


Keep in mind, from the sounds of it the squaddies are cut out somewhere between a third and half of the DLC, with Shepard on their own once they dive down. Sounds like we're in for about two thirds LotSB, one third Arrival.

Still, better than the silent treatment we got with ME2's stuff.

#320
Terror_K

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JaegerBane wrote...

Terror_K wrote...
"Well-made" is still up for debate.


Sure it is, but since you're doubtlessly going to hate it anyway, I'm not sure why you bring the point up.


As I've already stated, I'll only "doubtlessly hate it" if BioWare give me more of the same of ME3 and illustrate that they haven't learned a thing.

After all, I really liked a good majority of ME2's DLC even though I was disappointed with the vanilla game, largely because I felt the DLC often illustrated improvements and that some mistakes had been noted and corrected. Kasumi's Stolen Memory, Overlord and LotSB were all great, all with better level design than the vanilla game and with great writing, and even Arrival was decent, if flawed.

#321
Ean_Txelan

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Gameplay under water ftw!

#322
Someone With Mass

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Terror_K wrote...

"Well-made" is still up for debate. Judging from the video it looks pretty, but also looks more of the same: mostly combat, and beyond that cinematics with little input from the player.


I hope that you realize that showing off Shepard talking for twelve minutes will attract a minimal amount of people on the showcase floor, not to mention that it'd involve some heavy spoilers.

If anything, if you could breeze through this DLC by talking, that'd be more boring than anything else.

#323
Chashan

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Terror_K wrote...

[...] and even Arrival was decent, if flawed.


Do you mean to include one of the more obvious flaws there? Because, the more I think about it, the more I am convinced that its setup of Shepard doing a solo-run was a mistake.

Keeping that in mind: am I the only one who somewhat strongly disagrees with that first impression from Kotaku that claims it is a "good idea that Shepard goes the last legs of the DLC solo, just as it was in ME3 proper"?
I paraphrased that, anyway.
I think having no squad along for the ride in both arrival and ME3's end were largely bogus. In Arrival because the reasoning is somewhat flawed - like one can't go rambo on things solo anyway - and in ME3's instance as well - they had a plausible enough set-up for that scene, just why they did not go with the squad providing covering fire for Shepards is beyond me.

To put it another way: both ME1 and ME2 had Shepards make decisions in their finales with some of their comrades present and even giving their input. I realise that ME2 did have an okay enough instance of Shepard soloing things - the last bit of Overlord - and I of course cannot be certain that Leviathan will not have something equally plausible. Although I sure hope that the squad will be present right until that dive into Cthulu's - was I the only one to get that vibe? - lair. And possibly even radio in on Shepards.

Modifié par Chashan, 03 août 2012 - 03:54 .


#324
JaegerBane

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Terror_K wrote...
As I've already stated, I'll only "doubtlessly hate it" if BioWare give me more of the same of ME3 and illustrate that they haven't learned a thing.


It may be news to you, but its also up for debate as to whether the changes they made in ME3 constituted a downgrade - I know, it sounds wild, but your opinion certainly isn't the bar that the game is measured against and hence, since you seem to hate everything about ME3 (and post about it on these forums relentlessly), I don;'t think I'm going out on a limb to assume that you'll hate a DLC for the game - considering you're willing to write whole paragraphs about how different skin shades ruined the entire game for you, I don't think its realistic that you'll enjoy it.

So yes, whether the DLC is any good is up for debate, but given Bioware's track record of DLC, I'm willing to give them the benefit of the doubt. But then, a random character looking slightly different doesn't really show up on my radar when it comes to what I look for in DLC.

#325
Beerfish

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Loaderini wrote...

so maximum days left for the release of Leviathan= 23. that's good! so far, a DLC is released every month for the game. i hope it continues like this.


They didn't state which hemisphere they are talking about.  By just saying 'summer' about a global product they can release it any time they like pretty well.  :P