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Waking Nightmare Theory (Official Thread)


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#276
Restrider

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Kyrene wrote...

-snip-


A very pessimistic view on things, but reasonable.
I'm curious though, which role does the breath scene has in this?
Let's assume that Shepard really survives and is not having his/her last gasp.

#277
KyreneZA

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Restrider wrote...

Kyrene wrote...

-snip-


A very pessimistic view on things, but reasonable.
I'm curious though, which role does the breath scene has in this?
Let's assume that Shepard really survives and is not having his/her last gasp.

Same as my outlined "Refuse." A galvanized galaxy gives the Reapers a bloody nose and sets the stage for some future cycle to win, but with Shepard alive for a part of that war.

Yeah, it's pessimistic, but allows for both indoctrination in some form (even of the player), and the RGBr decision choices to follow into ME4. Shepard's cycle is always dead before ME4 starts. I don't need a "happy ending" for Shepard if I can be sure the EC endings (apart from "Refuse," which although it still seems like a big FU from the writers even now, at least makes logical sense in a literal way) are rubbish.

Gosh, I guess I'm even now an partial ending-hater?!? Heh!

#278
SimonTheFrog

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Kyrene wrote...

-snip-


I actually like this interpretation.
It makes more sense than most other theories out-there, including my own interpretation.

It's just hard to digest that the sweet in "bitter-sweet" comes from Buzz Aldrin...

#279
KyreneZA

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SimonTheFrog wrote...

Kyrene wrote...

-snip-


I actually like this interpretation.
It makes more sense than most other theories out-there, including my own interpretation.

It's just hard to digest that the sweet in "bitter-sweet" comes from Buzz Aldrin...

I hear you. I did the best I could with what BioWare and my God-given mind provided me with. Some of it is still pedo-awful. Image IPB

#280
TJBartlemus

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Kyrene wrote...

Restrider wrote...

Kyrene wrote...

-snip-


A very pessimistic view on things, but reasonable.
I'm curious though, which role does the breath scene has in this?
Let's assume that Shepard really survives and is not having his/her last gasp.

Same as my outlined "Refuse." A galvanized galaxy gives the Reapers a bloody nose and sets the stage for some future cycle to win, but with Shepard alive for a part of that war.

Yeah, it's pessimistic, but allows for both indoctrination in some form (even of the player), and the RGBr decision choices to follow into ME4. Shepard's cycle is always dead before ME4 starts. I don't need a "happy ending" for Shepard if I can be sure the EC endings (apart from "Refuse," which although it still seems like a big FU from the writers even now, at least makes logical sense in a literal way) are rubbish.

Gosh, I guess I'm even now an partial ending-hater?!? Heh!


So I'm kind of interested in what you think will occur in ME4 since in your interpretation, everyone in the current cycle is wiped out.

 For me, my interpretation of what happens after the choice is pretty close to the IT in the fact that Synthesis/Control benefits the Reapers in some way, Destroy...due to facts that have risen like the oily shadow in the explosion...I don't know what to make of it, and Refuse is the only certain pure against Reaper choice. However that is my own personal interpretation. :lol:

#281
KyreneZA

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TJBartlemus wrote...

So I'm kind of interested in what you think will occur in ME4 since in your interpretation, everyone in the current cycle is wiped out.

Anything really, although I actually don't care. I'm content with what I think happened to my Shepards in ME3. I'm therefore not invested in ME4 at this point at all.

#282
TJBartlemus

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Kyrene wrote...

TJBartlemus wrote...

So I'm kind of interested in what you think will occur in ME4 since in your interpretation, everyone in the current cycle is wiped out.

Anything really, although I actually don't care. I'm content with what I think happened to my Shepards in ME3. I'm therefore not invested in ME4 at this point at all.


Well that's no fun. :( For my Shepard, I imagine he goes back to his LI, either retires or goes on with all his previous crew with exotic and mysterious adventures / missions for the Alliance as some type of special tasks group.

#283
TJBartlemus

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 Just bumping the poll for the WNT.

http://social.biowar...87/polls/38661/

#284
TJBartlemus

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SimonTheFrog wrote...

Kyrene wrote...

-snip-


I actually like this interpretation.
It makes more sense than most other theories out-there, including my own interpretation.

It's just hard to digest that the sweet in "bitter-sweet" comes from Buzz Aldrin...


I sorta have to agree with that comment. The interpretation is much more believable and easier to digest than other ones. I mean really, some people have the most radical things happening making the ending as is look better in comparison. :pinched: Some fans just take it to far. 

#285
KyreneZA

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TJBartlemus wrote...

Well that's no fun. :( For my Shepard, I imagine he goes back to his LI, either retires or goes on with all his previous crew with exotic and mysterious adventures / missions for the Alliance as some type of special tasks group.

What does fun have to do with this? You asked, I replied. There's no need to contrast your ideas (happy ending) with mine (tragic hero), except to show how "fun" is subjective.

As for "fun" in ME4, I could have fun with a great number of things they could do (do right), but would have to see a lot more before I decide. We are way too far away from any concrete ME4 things to judge either way. And that was my point: not that I wouldn't have fun in ME4, but that I didn't care at this point.

My interpretation, while not fun, works for me and leaves the scope for ME4 open as widely as possible. I'm not saying it's right either, just that it satisfies and makes sense to me.

#286
TJBartlemus

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Kyrene wrote...

TJBartlemus wrote...

Well that's no fun. :( For my Shepard, I imagine he goes back to his LI, either retires or goes on with all his previous crew with exotic and mysterious adventures / missions for the Alliance as some type of special tasks group.

What does fun have to do with this? You asked, I replied. There's no need to contrast your ideas (happy ending) with mine (tragic hero), except to show how "fun" is subjective.

As for "fun" in ME4, I could have fun with a great number of things they could do (do right), but would have to see a lot more before I decide. We are way too far away from any concrete ME4 things to judge either way. And that was my point: not that I wouldn't have fun in ME4, but that I didn't care at this point.

My interpretation, while not fun, works for me and leaves the scope for ME4 open as widely as possible. I'm not saying it's right either, just that it satisfies and makes sense to me.


 I realize that. What I was trying to do was lighten the mood with that comment. Unfortunately it was taken the wrong way. Sorry about that. :pinched: In the future I will attempt to avoid this.

#287
TJBartlemus

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 For those interested:

 Remember the shutdown of "you know what" on the forums here? Well it still is going strong and thriving here at this link. Actually a good majority of the people there were originally from BSN. It's pretty nice. 

http://indoctrinatio...rumotion.co.uk/

B)

Modifié par TJBartlemus, 13 janvier 2013 - 10:38 .


#288
masster blaster

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TJBartlemus wrote...

 For those interested:

 Remember the shutdown of "you know what" on the forums here? Well it still is going strong and thriving here at this link. Actually a good majority of the people there were originally from BSN. It's pretty nice. 

http://indoctrinatio...rumotion.co.uk/

B)


Tj is this really a good idea. I mean promoting " You know what on here" I am game, I am just asking.

#289
TJBartlemus

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masster blaster wrote...

TJBartlemus wrote...

 For those interested:

 Remember the shutdown of "you know what" on the forums here? Well it still is going strong and thriving here at this link. Actually a good majority of the people there were originally from BSN. It's pretty nice. 

http://indoctrinatio...rumotion.co.uk/

B)


*snip*


Not promoting. Just pointing it out, cause I thought it was cool. Just a little harmless off-topicness. What I really would prefer is people to stay on topic, for the sake of the thread.

#290
TJBartlemus

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 Interesting News. BioWare is going to attend Momocon this year. Seemingly normal right? Well, the conference is being held March 8th - 10th just a few days after the first anniversary of Mass Effect 3. Now what does this mean? Here are my predictions...

1- BioWare is going to announce the final DLC at the conference
2- The DLC will be announced and /or released before the conference
3- #2 but adding the fact that the DLC is the IT or WNT DLC

(Add your own)

If any of those above come to pass, it will surely make for a memorable conference. :lol:

#291
RenegonSQ

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TJBartlemus wrote...

 Interesting News. BioWare is going to attend Momocon this year. Seemingly normal right? Well, the conference is being held March 8th - 10th just a few days after the first anniversary of Mass Effect 3. Now what does this mean? Here are my predictions...

1- BioWare is going to announce the final DLC at the conference
2- The DLC will be announced and /or released before the conference
3- #2 but adding the fact that the DLC is the IT or WNT DLC

(Add your own)

If any of those above come to pass, it will surely make for a memorable conference. :lol:


Grasping at straws, my friend. Grasping at straws...

#292
TJBartlemus

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RenegonSQ wrote...

TJBartlemus wrote...

 Interesting News. BioWare is going to attend Momocon this year. Seemingly normal right? Well, the conference is being held March 8th - 10th just a few days after the first anniversary of Mass Effect 3.


Grasping at straws, my friend. Grasping at straws...


I just found the coincidence interesting, that's all. No straw grasping at all over here. ;)

#293
TJBartlemus

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 Just some basic signatures for the theory. Feel free to make your own!!!

Image IPB

Modifié par TJBartlemus, 23 janvier 2013 - 12:15 .


#294
KyreneZA

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TJBartlemus wrote...

 Interesting News. BioWare is going to attend Momocon this year. Seemingly normal right? Well, the conference is being held March 8th - 10th just a few days after the first anniversary of Mass Effect 3. Now what does this mean? Here are my predictions...

1- BioWare is going to announce the final DLC at the conference
2- The DLC will be announced and /or released before the conference
3- #2 but adding the fact that the DLC is the IT or WNT DLC

(Add your own)

If any of those above come to pass, it will surely make for a memorable conference. :lol:

Probably not going to happen. Whatever the next DLC is, it is the last one. According to tweets posted in the Twitter thread, the Edmonton staff had their wrap party some days ago. The flurry of work done recently has been for this upcoming DLC, but will be the last work done for any ME3 SP DLC.

#295
TJBartlemus

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Kyrene wrote...
Probably not going to happen. Whatever the next DLC is, it is the last one. According to tweets posted in the Twitter thread, the Edmonton staff had their wrap party some days ago. The flurry of work done recently has been for this upcoming DLC, but will be the last work done for any ME3 SP DLC.


The fact it is the final DLC lends to the idea that as a final push for money, the BioWare team would try to go out with a bang. Now what could possibly cause excitement and controversy putting ME3 back in the headlines after being out for a year? The long awaited IT / WNT DLC.

#296
TJBartlemus

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 Interesting post by BansheeOwnage that may possibly apply to the upcoming DLC. 

"Okay. So I'll start by saying I'm not trying to convince anyone of anything here; this is just my interpretation.[/i]

So I felt like I'd compile a list of evidence (to me at least) from the new Earth DLC and its trailer. You could boil it down to reused assets if you want but "nothing you say will ever convince me otherwise". Here it goes.[/i]

Let's start with the DLC itself, not the trailer"[/i]

Grasping at straws emergency induction ports: When I looked at the map order and realized that they are not in alphabetical order I was curious to know why there were in the order they are in (Rio, Vancouver, London). Then I realized what it spells when I used the first letter of each in order: RVL = Reveal.  [/i]

Not grasping at straws emergency induction ports: Voices. So I am fairly sure the Shadow infiltrator is voiced by engineer Daniels. You can really tell with certain lines. Weird right?[/i]

Next, the new VI drone in the escort mission is, as far as I can tell, voiced by engineer Adams in a pitched up Salarian voice. Remember he voiced Padok Wiks in a higher voice. I can't tell who voices the Destroyer or Paladin but I don't recognize them. If it was engineer Donnelly putting on a North American accent I think that would really be interesting. Why? IMO this points to post ending DLC involving the GX12-Chekhov's-gun. Maybe the Normandy is fighting in space and if you don't have the GX12 the three engies get vapourised!   It's a big "if" but I don't care.[/i]

The warning sign in Firebase Vancouver. You see it immediately after exiting the enormous ladder that it also a vent. Not just any warning sign either. The one used in SP Vancouver with the kid. The one (no longer) specific to that scene. Note it says "Warning: Code 89" on it. A Code 89 means a crime against nature = a reaper.[/i]

The existence of Firebase Rio: I'll start here by explaining why I think the map's existence is important. All of the MP maps are based off sections of the SP we've played on with the apparent exception of 2: Firebase Hydra and, now, Firebase Rio. But I don't think Hydra is somewhere we didn't go. Let me explain. As far as we can tell, (credit to BleedingUranium here) Firebase Hydra is most likely the cut beginning of the Geth consensus mission. I'll list the evidence I can think of off the top of my head for this:[/i]
- The name Hydra seems very fitting. A collective with many programs. It suits a Geth base.[/i]
- The map has Geth fighters on it; in effect it seems to be a fighter base.[/i]
- The map was released very soon after the base game; it would have already fully/partially existed.[/i]
- The map fits fairly well with the current mission. If you didn't notice on the map itself, there are Geth virtual reality pods in its control room, near an unused tram system.[/i]
- As you can see from the following vid at starting at about 1:40, the scene cuts quite abruptly from Shepard walking with his squad at the beginning of the mission (like always happens in missions right before taking control of Shepard) to the squad being inside. Shepard then pops out a heat sink. Why would you need to do that if you haven't fought anyone yet?[/i]
- There is no actual combat in this mission. I think the MP map area would have been that combat, but was cut most likely to either shorten the mission or, more likely, so as not to break the non-reality aspect of the mission.[/i]
Geth consensus mission: http://www.youtube.com/watch?v=dtW-x_t7DZ4[/i]
So my point here is to simply emphasize that all MP maps, even Hydra, are based of SP locations. IMO this is clear evidence that points to a post ending DLC, seeing as they only way I can think of Rio being in SP is IT.[/i]

Rio: The map itself is quite interesting and unique, as it features a large as-of-yet unknown facility in the ocean. The whole area is heavily defended, and has the look of something quite important (some sort of research facility?) Close to the landing pad the N7 operatives land on, there is a gate (already open in MP) that says "Restricted Access" or something to that effect. This is the direction you would travel in the Rio SP mission. Following that path you will soon end up at the control-center looking thing in the middle of the map. This sparked my attention, and I immediately started looking for a ladder. Sure enough, go inside this and look up. There is a trap door in the ceiling. It closely resembles the trap doors in Chronos Station, so we know they’ve used that effect before. Looks like the ladder going through the trap door was cut in MP for obvious reasons. So the objective thus far would be to get inside the control center and activate the AA guns/drain the water/open the facility somehow. Not sure exactly how the mission would go after that, but whether this is an N7 facility or not, it is impressive that it has been this well defended up until the fleets' arrival. This would also most likely answer the question of how we would defeat the reapers if IT is true. Perhaps there is some sort of weapon there? My idea is that they’re building a mass relay, Ilos style. That would fit with the epic AA defenses. Plus, there is a section on the map called “Relay Station.” Further evidence to support Rio being a singleplayer location is the map’s combat design. It seems to be designed with the intention that the player does not have to watch their back. What I mean by that is in SP as you progress through an area, you kill the enemies in front of you and keep moving forward. You cannot employ this tactic in MP however, or you will be flanked and killed. The level is very linear in a literal and combat sense. So to add to it, the sun is rising in Rio. Now think about the game from a literary perspective. What's a very common element used by writers?[/i]

The night is darkest just before the dawn.[/i]

Where is it darkest? London.[/i]

Where is the dawn? Rio.[/i]

And that makes you think: Holy crap, it is super dark and depressing in London! What a weird way to end a story. Right now ME3 is just darkness; no dawn. Also chronologically, the sun would rise after night time, but that's secondary. It's symbolic. Speculation for everyone.[/i]

Earth MP trailer: http://www.youtube.com/watch?v=qy7pkuocNuo[/i]
Aside from being quite epic, the trailer is very interesting IMO. Anyway, at 0:23, it looks like instead of Shepard, Anderson, and the squad, they replaced their models with the MP characters. This on its own means nothing; it is reusing assets. What is interesting is at 0:27-0:30 and at 0:38 especially it also looks like reused assets. But from where? There is no Rio SP mission. (Or is there?   ) Let's look into 0:38-0:43 more closely. Assuming this is SP with the models replaced with MP characters, it would most likely be Shepard (judging from the looking-around animation and the camera emphasis on the destroyer-soldier, I would assume this is the replacement for Shepard's model), 2 squadmates and Anderson(? Further evidence for this is the lack of Cobras on their backs. IMO the trailer screamed "This isn't over yet!" Anderson's "Until the fleets return" line seemed to me that we have to hold out until "the fleets" arrive, metaphorically. Also, I heard that Anderson's trailer speech is, for the most part, in the EC files. Why they would be there is a mystery to me, as I can't even think of an IT reason for it. If you can, please post it.[/i]

Update! I was looking through the Earth DLC trailer again, and I found something very compelling! I have no idea how I, or anyone else missed this before, but there are 4 Alliance cruisers hovering over London! Pause the first time the camera pans over Anderson and the N7 characters, just after you can see the brute. You can clearly see 4 ships in the sky! Now, this is interesting on its own, but it brings up questions.[/i]
Why would they add a ship to the map just for a 2 second clip in an MP trailer? Better yet, why would they add 4 ships? I would imagine those ships take up quite a bit of processing power, but I don’t know.[/i]
Why put them in at all? Well, Anderson clearly says they must hold out until the fleets return, so they would not be there before the fleets arrive, naturally. This doesn’t leave much room, as you are with Anderson during the whole end sequence. I can think of a reason for them being there however. Perhaps some Alliance vessels disengage from the battle with Sword to delay Harbinger? I mean, why wouldn’t Hackett send Hammer some backup then, of all moments? The most important thing about the cruisers though, is how they are arranged. They are arranged suspiciously like the ships seen in the Take Back Earth trailer.[/i]
http://www.youtube.com/watch?v=DB6SkiBipls[/i]
Start at 2:02 of the trailer. See the fleet riding in behind the Normandy? Does it look familiar now? Believe it or not, this also relates to the “darkest before the dawn” theme that I mentioned earlier. Almost all of the promotional art for ME3, as well as this trailer (the non-gameplay one) have a common theme: Shepard is rising out of the rubble, and in almost all of those, (s)he is in daytime, the dawn. Not like the end of the game, which is dark. The Take Back Earth trailer seems almost like false advertising to me unless some Retake Earth DLC is released. It just seems like we never did take it back. We never had an awesome scene like in the trailer, fighting reaper forces with squadmates, with platoons of Makos and Hammerheads behind us and a Normandy-led multi-species fleet above.[/i]

Since the darkest before dawn theme seems much more apparent to me now, here is something else to think about:[/i]

What did Sovereign say in ME1? Our numbers will darken the sky of every world. Well, in the above trailer, right before Shepard shows up, what happens? A reaper shows up and blots out the sun, and the scene promptly fades to black. If that isn’t part of that theme, I don’t know what is. To me this means we must destroy the reapers before we can end the darkness. What did Shepard do in Leviathan? Breached the darkness.[/i]

There is more.[/i]

So yeah, there you go. Some things to think about!  [/i]

- BansheeOwnage"

#297
TJBartlemus

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 I was messing with some pics on photoshop, and thought would be cool for the theory. Please tell what ones you like!!! (or even make some of your own)

Image IPB


Image IPB

#298
TurianRebel212

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Well, somebody's got to do it, cause bioware won't. Plus, their incompetent at about every level that matters, so it's probably best they don't touch ME anymore.


This is really good BTW TJ- High level stuff. Good job.

#299
TJBartlemus

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TurianRebel212 wrote...

Well, somebody's got to do it, cause bioware won't. Plus, their incompetent at about every level that matters, so it's probably best they don't touch ME anymore.


This is really good BTW TJ- High level stuff. Good job.


Thanks. Positive comments are of short supply nowadays.:happy: 

#300
TurianRebel212

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TJBartlemus wrote...

TurianRebel212 wrote...

Well, somebody's got to do it, cause bioware won't. Plus, their incompetent at about every level that matters, so it's probably best they don't touch ME anymore.


This is really good BTW TJ- High level stuff. Good job.


Thanks. Positive comments are of short supply nowadays.:happy: 



Well i'm probably going to get banned for hating on bioware. But I don't care anymore. I'll only give positive comments to those who deserve it, and you do, You're , like most 'IT'ers', very passionate about ME. And that's admirable. And shouldn't be looked down upon. You're welcome.