As the title says...some abilities turn off and some don't when zoning. Does anyone know which ones are which? I'd like to develop a list to eventually fix it if possible but I'm looking for a pattern...
Do turn off:
- Pet summons
Don't turn off:
Which do or do not turn off when entering a new area?
Débuté par
Pellegrin
, déc. 20 2009 05:53
#1
Posté 20 décembre 2009 - 05:53





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