Aller au contenu

Photo

DA:O2: What I'd like to see (FOR BALDUR'S GATE SLAVES ^^)


  • Veuillez vous connecter pour répondre
76 réponses à ce sujet

#1
demons wrath

demons wrath
  • Members
  • 28 messages
This game has proven itself a more worthy successor to Baldur's Gate 1&2, much more so than Neverwinter Nights ever did. Having said that, Dragon Age: Origins 2, or what ever the title will be, has to exceed this game in quality and quantity the same way Shadows of Amn and Throne of Bhaal did for Baldur's Gate 1. To that end, what I would really like to see in the next Dragon Age installment is the option to travel to Faerun, which includes Baldur's Gate and the Dukedoms therein, Amn and the lands controlled by the Athkatla council and the Cowed Wizards, the desert lands to the south of Amn, and possibly the lands around Neverwinter, though I wouldn't mind awfully if Bio-ware left it out the latter as a matter of principle.

Since Faerun is where Bio-ware's name was made, only good things can be gained by including Faerun in DA:O2. Returning to a 6 party member policy is also certianly a good idea, more dialogue options will be possible, and increases the likelyhood of surviving more dangerously epic battles (or epically dangerous, like the Battle of Seradush in Throne of Bhaal). I can boldly and proudly state that no-one who has played Baldur's Gate 1&2 would object to the inclusion of Faerun in DA:O2, Faerun is synonymous with great storylines, characters and quests. Speaking of which, I want to see Sarevok again, logic suggests that DA:O is set in a moderately more recent time, 100 years or so after Baldur's Gate 2. Sarevok, and other character from the Baldur's Gate series should be mentioned or even included in the next Dragon Age game, perhaps as avatars for the different deities in Faerun or as spell-summoned protecters (a spell summoned spirit of Sarevok would make ones enemies flee in drawer-soiling terror, oh yes!)

Perhaps this could be the initial starter plot for DA:O2, persuing one of your companions to Faerun (no naming names here) only to discover the imminent invasion of Faerun/Ferelden by.........??? (Not Darkspawn, nor Quinari, something else, something somewhat familiar from Baldur's Gate 1 or 2 yet original as well). That would be an excellent beginning to the next installment. The game itself should be set between 6 months-2 years after DA:O finishes.

I'd also like to see the lands around Antiva, Orlais and the Quinari lands included in the next installment, judging by the amount of lore and dialogue in DA:O, it seems likely that they will be included.

We want to see a massive battle in DA:O2, several massive battles in fact, (100x the size Ostagar sounds about right ^^), within a massive war, between coalition nations in Faerun/Ferelden against whomever.

Returning to the lands of the Sword coast would confirm Bio-ware's committment to produce a more pure RPG typical to their previous games. Not only that, the culture clash between Ferelden and Faerun would make for interesting and hugely expansive storylines (I want to see the Most Noble Order of the Raidiant Heart ****** themselves with laughter at anything that Liliana might say to them about the 'Maker', and I want to have a storyline of sorts for Morrigan when she is presented with the simple and indisputable fact that Gods do exist in Faerun [An interest in Bhaal worship for Morrigan would befit her entirely and create interesting quest opportunties to boot!] and I also would like to see something of a mutual revelation between the religions and lore in both Faerun and Ferelden, like the revelation that the 'Maler' is just an exiled lesser God from the same origins of the other Gods in Baldur's Gate/Neverwinter Nights, and is therefore an incarnation of a Devil of sorts).
 
Slight problems with these suggestions.........DA:O is 20gb disk space and is just Ferelden by itself. But, apart from that slight hiccup, everything i've suggested is pure gold. Big though DA:O2 doubtless will be, it would be entirely worth it to make it 45-50gb (yup, thats right, you know it could easily be that big, and yes, you know you'd want it!). Might seem extreme but, with the progression of games and graphical hardware/processing power, it seems inevitable, therefore, Bio-ware should seize the initiative and the gaming community by the balls and give us the goods in good time.

Its your turn now people: I want your opinions/suggestions for DA:O2 (your opinions of possible storylines/areas of travel, factions, enemies, allies, old/new companions, Gods, anything you want really, just try not to spoil anything),  I especially address veterans of Baldur's Gate 1 and 2 and Neverwinter Nights 1 and 2, as your opinions will be worth more than those who have just played DA:O only. Those that have played every Bio-ware product including all these games mentioned herein have opinions worth as much as mine, and I want those opinions people, with any luck, we can delay the release of DA:O2 until they have made it the pinnacle of gaming perfection that it has the poetential to be, and you know thats what you want.

(try to keep spoilers concerning DA:O to an appropriate minimum, no restrictions on Baldur's Gate/NWN spoilers though, feel free for them)

Thanks in advance...........and have fun pondering the possibilities!

#2
Captain Georges

Captain Georges
  • Members
  • 1 messages
Epic post. Well, I enjoyed the game quite a lot, and I still manage to get through the whole game in about two weeks or so. I suppose it is quite lengthy, but it was a one time experience. What I would like is more dialogue options. Definitely. While in some conversations you have plenty options, some leave me much more to desire. The game play should be improved in my unimportant opinion, and while I might understand why you can queue just one ability, I'd like to be able to queue up more, just like in SWKOTOR. I can't say much of the story, what needs to be added, I've never played any Thedas-related games, but what would be cool is the ability to join certain factions, templars, crows etc.



Antiva would be nice, Qunari lands as well, an expansion of the adventuring area would be great. I for once would personally like to see the chant of light spread across Thedas in one grand exalted march : P




#3
Edelwolf

Edelwolf
  • Members
  • 73 messages
WotC/Hasbro wouldn't approve.

#4
demons wrath

demons wrath
  • Members
  • 28 messages
Loghain thanks you Loghain xD!

#5
demons wrath

demons wrath
  • Members
  • 28 messages
In that case, WotC/Hasbro should be brought on board and made to help, rather than hinder, don't you think? Wizards of the Coast should def be involved, further reinforcing Bio-ware's claimed return to their roots, how better than to work together again to create what could damn well be the best ****ing game in the world ever, nevermind rpg!!!!!



You know it makes sense :)

#6
Fleapants

Fleapants
  • Members
  • 298 messages
I'm fed up with the FR setting and it's gallery of Mary Sues, and I'm quite certain that the writers at Bioware prefers to come up with some of their own invention rather than what some Greenwood guy thought was cool 20 years ago.

The story told in DA might be soso and the setting hmm, but the characters have so much more depth than Elmonster or DrizzzZzZzzzt will ever have.

#7
demons wrath

demons wrath
  • Members
  • 28 messages
Of course Bio-ware want to come up with the goods on their own, but they also want to provide what the customers demand, AND THE CUSTOMERS DEMAND FAERUN!!!!!!!!!!!!!



The customers also demand a guild war between the Antivan Crows and Faerun's loose confederation of Shadow Thieves, the customers want to know who the newest Lord of Murder is, the customers want more choice for dialogue (at least 7 per choice), the customers want more choice for classes (this customer is particular is dissapointed by the lack of the Undead Hunter Paladin), and most importantly of all, the customers want the location of the Carsomyr: The Holy Avenger, and use it to poke Alistair in the bum for being a lyrium-addled ******.

#8
demons wrath

demons wrath
  • Members
  • 28 messages
Of course Bio-ware want to come up with the goods on their own, but they also want to provide what the customers demand, AND THE CUSTOMERS DEMAND FAERUN!!!!!!!!!!!!!



The customers also demand a guild war between the Antivan Crows and Faerun's loose confederation of Shadow Thieves, the customers want to know who the newest Lord of Murder is, the customers want more choice for dialogue (at least 7 per choice), the customers want more choice for classes (this customer is particular is dissapointed by the lack of the Undead Hunter Paladin), and most importantly of all, the customers want the location of the Carsomyr: The Holy Avenger, and use it to poke Alistair in the bum for being a lyrium-addled ******.

#9
demons wrath

demons wrath
  • Members
  • 28 messages
Of course Bio-ware want to come up with the goods on their own, but they also want to provide what the customers demand, AND THE CUSTOMERS DEMAND FAERUN!!!!!!!!!!!!!



The customers also demand a guild war between the Antivan Crows and Faerun's loose confederation of Shadow Thieves, the customers want to know who the newest Lord of Murder is, the customers want more choice for dialogue (at least 7 per choice), the customers want more choice for classes (this customer is particular is dissapointed by the lack of the Undead Hunter Paladin), and most importantly of all, the customers want the location of the Carsomyr: The Holy Avenger, and use it to poke Alistair in the bum for being a lyrium-addled ******.

#10
Vengentz

Vengentz
  • Members
  • 10 messages
Isn't Faerun a D&D license filled with it's own lore and back story?



That said I like the fact that they made their own world and did not force you into the whole 1 mage, 1 cleric, 1 rogue, and one warrior deal. At least the Mage and the Cleric were combined.



A six party system allows for more tactics and interaction. I hope they go back to that. Also the fact that this is now also an EA game I suspect that a RTS and other crossover games are in the works now. Though I hope no MMO, but the way the game plays and the interface, I would assume it's on the table.



In future Dragon Age games, I would like to hope that it's not another Darkspawn game. Blights are not supposed to happen often, heck even once every few generations would mess up the lore. It's a large world out there and lots to explore. Though pockets of Darkspawn with side quests are cool with me.



As is standard for RPG's I assume you will start with fresh characters and will not cross any of the old cast as how do you account for all the possibilities? On my second play through I had to kill (and/or lost) about half my team members because I was a total jerk(and don't get me started on the murders). I assume that is why Baldur's Gate 2 moved locals.



Would like to see more races and more elaborate sub-classes, (Monk?), and more tactical spells. Hidden areas/quests that can only be used from race, class, sex combination would be nice. Rogues didn't have any hidden doors to detect in DA:O too bad.



I really just hope for more hidden things and more to explore. That hidden dragon in the Dwarf Kingdom was only found on my 3rd play though.



Bioware has always done a great job and will continue to be a fan.




#11
demons wrath

demons wrath
  • Members
  • 28 messages
BTW, this thread is for me and like-minded people who think that Faerun can only be good for DA:O2, and as such meerly requires posts concerning said topics, this does not extend to whiney ****es spouting contrieved bollocks who are more concerned with the level sand in their ****s than brains in their skulls.



In short, address the situation at hand with skill and linguistic finess, and ye shall do marvellous well. Fail, and be repremanded as the situation and my mood warrants.

#12
Freezer Burn

Freezer Burn
  • Members
  • 3 messages
As long as I can find out about a vanishing person and some of the results to my choices in the first im all game to what you say! I <3 this game :D

#13
demons wrath

demons wrath
  • Members
  • 28 messages
You and your words are welcome here Vengentz, i agree with most of what you said, although the characters you are or have in your party is more difficult, it requires more contemplation. Im inclined to say that all (barr a couple) of the playable npcs in DA:O will be in DA:O2, plus others. What i'd like to see is a faction system to emerge within your party, and possibly forcing the player to choose from an entire section of the total party members for a party.



Definately worthy of more pondering, again, thank you Vengentz.

#14
Cpl_Facehugger

Cpl_Facehugger
  • Members
  • 512 messages
Faerun is a Dungeons and Dragons property; Bioware would have to liscense the forgotten realms from Wizards of the Coast for lots of money. Then you run into problems with interaction. That is, how do the wildly different magic systems interact? And after that, you have to ask yourself why. There are still plenty of plots yet to be mined in Thedas, so introducing Faerun into things doesn't really do much beyond distract the writers from plots they've already started.

#15
Skellimancer

Skellimancer
  • Members
  • 2 207 messages

Fleapants wrote...

I'm fed up with the FR setting and it's gallery of Mary Sues, and I'm quite certain that the writers at Bioware prefers to come up with some of their own invention rather than what some Greenwood guy thought was cool 20 years ago.
The story told in DA might be soso and the setting hmm, but the characters have so much more depth than Elmonster or DrizzzZzZzzzt will ever have.


wat.
Posted Image

#16
demons wrath

demons wrath
  • Members
  • 28 messages
Nothing what you said is overly difficult Corporal, lets not forget EA, supersized mofos of the gaming circuit, have enough cash to make King Midas blush. It will be difficult, no doubt, but it can be done.........it WILL be done!!!!!!!!!!

#17
demons wrath

demons wrath
  • Members
  • 28 messages
Yes Skellimancer, quite.



I trust that Kermit dissaproves of idiocy as much as I.

#18
Skellimancer

Skellimancer
  • Members
  • 2 207 messages
So how is 4th edition D&D? i gave up at 3rd edition.

#19
Bullets McDeath

Bullets McDeath
  • Members
  • 2 978 messages
4th ed D&D is just basically World of Warcraft Miniatures. Total meh.

Try Exalted 2nd Edition!

Modifié par outlaworacle, 20 décembre 2009 - 08:13 .


#20
Skellimancer

Skellimancer
  • Members
  • 2 207 messages

outlaworacle wrote...

4th ed D&D is just basically World of Warcraft Miniatures. Total meh.


bah. typical.

#21
gotthammer

gotthammer
  • Members
  • 1 237 messages
I've always enjoyed the notion/idea/concept of 'crossovers'. Heck, I liked Spelljammer (the PnP setting and the PC game).



That said, I'd rather that BW stick to their world first and develop it further before even considering anything close to a 'crossover'.



I do agree w/ Cpl_Facehugger's post, tho'.

#22
demons wrath

demons wrath
  • Members
  • 28 messages
Please, guys, the topic at hand....

#23
Bullets McDeath

Bullets McDeath
  • Members
  • 2 978 messages

Skellimancer wrote...

outlaworacle wrote...

4th ed D&D is just basically World of Warcraft Miniatures. Total meh.


bah. typical.


3.5 is the most balanced and well-supported version of the ruleset, I think. Plus the books are way cheaper now. But I think Exalted is probably the best fantasy RPG on the market. I might check out the Dragon Age pen and paper game, though... Green Ronin has made some decent games.

#24
blazin130791

blazin130791
  • Members
  • 464 messages
i would love to see another baldurs gate but only if it was done by bioware and even then it might not be as good now EA are in charge.

#25
Fleapants

Fleapants
  • Members
  • 298 messages

Skellimancer wrote...

Fleapants wrote...

I'm fed up with the FR setting and it's gallery of Mary Sues, and I'm quite certain that the writers at Bioware prefers to come up with some of their own invention rather than what some Greenwood guy thought was cool 20 years ago.
The story told in DA might be soso and the setting hmm, but the characters have so much more depth than Elmonster or DrizzzZzZzzzt will ever have.


wat.
Posted Image

Posted Image

demons wrath wrote...

I trust that Kermit dissaproves of idiocy as much as I.


Yes, idiocy isn't by any means demanding that Bioware forgets 4-5 years of coming up with Thedas, then spending a bucket o' monies on the D&D and Best Forgotten Realms licenses, stuffing those into DA:O 2 and thus ruining any chance of continuity between the two games.
And all this under the pretense that "customers demands it".