Aller au contenu

Photo

DA:O2: What I'd like to see (FOR BALDUR'S GATE SLAVES ^^)


  • Veuillez vous connecter pour répondre
76 réponses à ce sujet

#51
Bryy_Miller

Bryy_Miller
  • Members
  • 7 676 messages

demons wrath wrote...

You truly believe that no matter what Bio-ware did, they could never make a success of an experiment of fiction? You sure you're not just underestimating them?


You are too in love with D&D and BG to actually understand what is being said to you.
Nobody is saying that BioWare could not do it. They are saying that, for both legal and creative reasons, they should not do it. What you are proposing equals to nothing more than fanfiction, and you know what, if you want to do it so much, if you think it's unquestionably RIGHT, then make a mod that allows it to happen. 
Your attitude is beyond ridiculous. Cussing at people just because they respond to you? 

'tis possible and 'tis possible to make to an exemplary standard.


Your idea of the perfect game is not everyone's.

From what I can gather, you fear alienating both series, as you are persueded that neither shall benefit. Thanks to intricate storytelling, the experience of Bio-ware and the pure adoration that many people hold for both series, it could potentially be the best game ever.


You're using a strawman here.
"Because BioWare is just so darned good at what they do, and because both franchises are popular, it could be the best video game ever". 
Popular =/= Good.
You act as if BioWare can just pump out quality material. They can't. Dragon Age took six years. I doubt you even know the first thing about game development.

That is not to say i cannot envision it being a huge pile of crapulance, i can, but my great desire for the end product, coupled with my confidence in Bio-ware's skill and EA's deep pockets, leave me feeling rather chipper about the whole affair.


It's not about money or skill. The two systems simply do not work.

Surely, conjecture within yourself tells you that not only could it be possible, but better than previous titles (that was rhetoric), perhaps you fear that a marriage of the two because you cannot envision a possitive outcome. It is possible, allow yourself to see it.


Please do not tell other people what they like. 

#52
blazin130791

blazin130791
  • Members
  • 464 messages

Sarevok Anchev wrote...

blazin130791 wrote...

the loghain thing was soooo stolen from when you encounter sarevok in TOB.


Are you talking to me? are YOU talking to ME??!



Huh? He is like a bad penny, this one. An armored, deep-voiced penny of most sinister evil!

#53
demons wrath

demons wrath
  • Members
  • 28 messages

Bryy_Miller wrote...

Please do not tell other people what they like. 


Conjecture has connotations of entreaty, and dennotes choice. Demand hasnt entered into it.

#54
Bryy_Miller

Bryy_Miller
  • Members
  • 7 676 messages
Can you stop with the Big Words Make Me Sound Cool and Educated tomfoolery?
Simply put, you don't know what other people are thinking, and it is super-lame of you to go "no, you really want this, you're just saying you don't".

Modifié par Bryy_Miller, 20 décembre 2009 - 11:11 .


#55
FlintlockJazz

FlintlockJazz
  • Members
  • 2 710 messages

blazin130791 wrote...

Sarevok Anchev wrote...

blazin130791 wrote...

the loghain thing was soooo stolen from when you encounter sarevok in TOB.


Are you talking to me? are YOU talking to ME??!



Huh? He is like a bad penny, this one. An armored, deep-voiced penny of most sinister evil!


Just be glad he hasn't thown you off a roof yet! :o

#56
Razh2211

Razh2211
  • Members
  • 120 messages
Thedas seems like a fine environment. Too bad that the starting game features the crappies land in the surroundings.
Anyways, the sequel needs more big side quests like in BG2, preferably not called DLC in short. It needs more beautiful scenery, more NPCs. They don't all have to be recruitable. Hell, I don't even care for voice covers if it would mean there's going to be a lot more of them. Really, it's not that important for this kind of game to have some movies stars giving voices to characters. Who gives a ****.
Oh yeah, more creatures, more opponents with actual names. More complex plot with a lot of interested parties. More ways than one to achieve a goal. More possible allies.
Formations. Movement pattern.

Modifié par Razh2211, 20 décembre 2009 - 11:11 .


#57
demons wrath

demons wrath
  • Members
  • 28 messages

Bryy_Miller wrote...

Can you stop with the Big Words Make Me Sound Cool and Educated tomfoolery?
Simply put, you don't know what other people are thinking, and it is super-lame of you to go "no, you really want this, yoy're just saying you don't".


So i should indulge because you cannot read a dictionary? Here is an entreaty for you, i shall glance at what you 'suggested' if you glance at a dictionary. Surely we could both benefit from the experience?

If you should not happen to come across a dictionary, perhaps you would like some of this spliff, and chill as i have done, whilst people were thinking and typing scathing appraisals of the situation, I have been lol'ing my silly fecking arse off.

Want some of this doobie then?

#58
Bryy_Miller

Bryy_Miller
  • Members
  • 7 676 messages

demons wrath wrote...

Bryy_Miller wrote...

Can you stop with the Big Words Make Me Sound Cool and Educated tomfoolery?
Simply put, you don't know what other people are thinking, and it is super-lame of you to go "no, you really want this, yoy're just saying you don't".


So i should indulge because you cannot read a dictionary?


I know what 'entreaty' means, you ridiculous, ridiculous person.

Now I'm pretty sure you're just a troll.

Modifié par Bryy_Miller, 20 décembre 2009 - 11:15 .


#59
Razh2211

Razh2211
  • Members
  • 120 messages
Would you two just quit it already?

#60
demons wrath

demons wrath
  • Members
  • 28 messages

Razh2211 wrote...

Thedas seems like a fine environment. Too bad that the starting game features the crappies land in the surroundings.
Anyways, the sequel needs more big side quests like in BG2, preferably not called DLC in short. It needs more beautiful scenery, more NPCs. They don't all have to be recruitable. Hell, I don't even care for voice covers if it would mean there's going to be a lot more of them. Really, it's not that important for this kind of game to have some movies stars giving voices to characters. Who gives a ****.
Oh yeah, more creatures, more opponents with actual names. More complex plot with a lot of interested parties. More ways than one to achieve a goal. More possible allies.
Formations. Movement pattern.


Cheers for sticking to the topic, legend of refrain that you are :) the temptation to say something else must have been painful!

Kudos to you Ser.

You can have some spliff too if ye wants!

#61
demons wrath

demons wrath
  • Members
  • 28 messages

Razh2211 wrote...

Thedas seems like a fine environment. Too bad that the starting game features the crappies land in the surroundings.
Anyways, the sequel needs more big side quests like in BG2, preferably not called DLC in short. It needs more beautiful scenery, more NPCs. They don't all have to be recruitable. Hell, I don't even care for voice covers if it would mean there's going to be a lot more of them. Really, it's not that important for this kind of game to have some movies stars giving voices to characters. Who gives a ****.
Oh yeah, more creatures, more opponents with actual names. More complex plot with a lot of interested parties. More ways than one to achieve a goal. More possible allies.
Formations. Movement pattern.


Cheers for sticking to the topic, legend of refrain that you are :) the temptation to say something else must have been painful!

Kudos to you Ser.

You can have some spliff too if ye wants!

#62
Razh2211

Razh2211
  • Members
  • 120 messages

demons wrath wrote...
You can have some spliff too if ye wants!


Stopped getting a kick out of it in high school. But thanks.

#63
demons wrath

demons wrath
  • Members
  • 28 messages
:o no spliff for Bryy!

#64
demons wrath

demons wrath
  • Members
  • 28 messages

Razh2211 wrote...

demons wrath wrote...
You can have some spliff too if ye wants!


Stopped getting a kick out of it in high school. But thanks.


:o

Well, Mr 'Weed-is-too-****-me-im-more-hardcore', how bout some skag? ;)

#65
Razh2211

Razh2211
  • Members
  • 120 messages

demons wrath wrote...
:o

Well, Mr 'Weed-is-too-****-me-im-more-hardcore', how bout some skag? ;)


It's Mr "I-don't-need-that-crap-to-feel-good-any-more."^_^

#66
demons wrath

demons wrath
  • Members
  • 28 messages

Razh2211 wrote...

demons wrath wrote...
:o

Well, Mr 'Weed-is-too-****-me-im-more-hardcore', how bout some skag? ;)


It's Mr "I-don't-need-that-crap-to-feel-good-any-more."^_^




....................I GOT ****Z!!!!!!!!! (hoes) you want one? (one of them looks like Morrigan :o )

Modifié par demons wrath, 20 décembre 2009 - 11:37 .


#67
blazin130791

blazin130791
  • Members
  • 464 messages
drugs are just one of the countless things people use to escape their problems; he says as he rolls a spliff lol

#68
demons wrath

demons wrath
  • Members
  • 28 messages

blazin130791 wrote...

drugs are just one of the countless things people use to escape their problems; he says as he rolls a spliff lol


doobies for all, as long as you recognise that Baldurs Gate and DA:O are at the very minimum, compatible..........

go oooooooon, conceed, you know this spliff wants to be smoked, and you want to smoke it, in fact, f*ck it, its a desire demon, you CANNOT RESIST!!!!!!!!!!

#69
alexandretourne

alexandretourne
  • Members
  • 2 183 messages
It's very simple for me..........I want to see Morrigan................Morrigan................Morrigan....and...................Morrigan.......and let me think.....Morrigan........so give me Morrigan..I want HERRRRRRRR.



I think I was clear no?

#70
Bryy_Miller

Bryy_Miller
  • Members
  • 7 676 messages

demons wrath wrote...

blazin130791 wrote...

drugs are just one of the countless things people use to escape their problems; he says as he rolls a spliff lol


doobies for all, as long as you recognise that Baldurs Gate and DA:O are at the very minimum, compatible..........


Why did you even make a thread in a forum filled with other opinions?

#71
Mikka-chan

Mikka-chan
  • Members
  • 433 messages
Personally, I second the Exalted recommendation, and I vote that if we're going to randomly crossover for no good reason with a random subject that involves pnp games, Dragon Age should crossover with Creation.



It makes so much sense. Obviously, Loghain is a Sidereal, with the Hero of the River Dane being his Arcane Fate, which explains why no one can spell Loghead's name right. The fact that he went from a brilliant strategist to an idiot is easily explained by the fact that Anora and Howe are Sidereals, too. Maric was a Solar or something. But then Anora went Infernal, which easily explains why you can't kill her in game. Or maybe she's Abyssal and Morrigan is Infernal. Whatever. The point is that they are all Anathema, and you are not, you poor heroic mortal, and that is why you can't do jack while Morrigan slinks by you while you cross your arms and pout menacingly at the wall. I bet you wish you had Stunted, now, don't you?



Obviously, I called up the Crossovers Don't Add Anything committee to confirm this, and we decided I am right and that everyone who is not right is wrong. Brilliant, I know.



(Psst: Bioware does not own Faerun. If we were going to have a game set in Faerun, it would be in the hands of WOTC and in the 4th Edition Faerun, which is quite different then the one we saw in the Baldur's Gate games- or even the Neverwinter Nights one. While I, like many, would gladly play another D&D game, I think you should head to one of the 'other forums' and try to campaign your love for a third Baldur's Gate there then try and smoosh both DA:O and BG(:II TOB?) together. Spelljammer and Planescape are one thing (well, two things, and two very awesome things who deserved more love then they ever got). Having your character going from the sacrifice and hard choices that ended DA:O to bopping those nasty-no-good Wizards of Thay (Psst! Slavery Is Bad!) with an expected camo appearance of Drizzt while Quile dances around and rezzes up PC/Alistair/Logeden/and just for the hell of it, Duncan and Cailain and all those people who died/got screwed in your origin story would sorta ruin the mood, I think.)

#72
MrMaps

MrMaps
  • Members
  • 10 messages

demons wrath wrote...

MrMaps - because the difficulty of the task presented to you has royally confounded you allow me to explain; the fact that creating/mod'ing the class basis is beyond your ability to comprehend, does not mean that it is impossible, rather arrogant on your part to think that what is inachievable to you is impossible to all.

alexandros777 - yup, both DA:O2 and BGIII are already good ideas, BGIII has been an idea since 1999, but, theres no reason why not to fuse the two aside from a frankly prissy reluctance due to personal quibs concerning previous experiences of Baldurs Gate 2.

Does nobody entertain conjecture anymore? "Can't mix Faerun and DA:O, the product shall be an abomination in the eyes of the maker etc bs etc"

The truly grand thing about this Bio-ware world, is the ability to overlap due to the fact that it's entirely ficticious, also, i've seen nothing to assert the fact that Ferelden and Faerun are utterly unrealated in every respect.


Just in case you're wondering, I loved BGI and BGII but what your young and quite erroneous ideals seem to have overlooked is the idea of intellectual property. It is neither in Hasbro's (parent company of Wizards of the Coast) 
nor in EA (Bioware)'s best, better, or hell any interest at all to combine the series.

D&D has it's place and it's great- it's also a bit of a has been- any core D&D gamer would say the same.
DA:O series, is fresh, never heard of, it's new unchartered  territory. Also if you'd paid any attention to P&P Dragon Age, you'd see very clearly Bioware is seeking and targeting newbies to P&P. They have enough elements to keep us veterans interested, but with only a 64 page rulebook and a basically linear structure- it's targeted to minds not gummed down with D&D rules.


take a peek here real quick: http://social.biowar.../9/index/396904

The real core reason those worlds will never connect is $$$, and who's going to get them. So sure, if you're so set on the idea- go write some joint fan fiction and give us that to rip apart  cause you're argument is quite unfounded.

  you also frequently mention "You the customer", well here's the deal freshie - i am the customer and I would never want those worlds to connect, 85% of the folks on this thread agree with that. Have a good day in middle school tomorrow.  Don't forget to do your homework.

#73
Bryy_Miller

Bryy_Miller
  • Members
  • 7 676 messages
I will never understand people who think it is literally impossible to think something other than what they do.

#74
StrangeCat Productions

StrangeCat Productions
  • Members
  • 110 messages

demons wrath wrote...

This game has proven itself a more worthy successor to Baldur's Gate 1&2, much more so than Neverwinter Nights ever did. Having said that, Dragon Age: Origins 2, or what ever the title will be, has to exceed this game in quality and quantity the same way Shadows of Amn and Throne of Bhaal did for Baldur's Gate 1. To that end, what I would really like to see in the next Dragon Age installment is the option to travel to Faerun, which includes Baldur's Gate and the Dukedoms therein, Amn and the lands controlled by the Athkatla council and the Cowed Wizards, the desert lands to the south of Amn, and possibly the lands around Neverwinter, though I wouldn't mind awfully if Bio-ware left it out the latter as a matter of principle.

Since Faerun is where Bio-ware's name was made, only good things can be gained by including Faerun in DA:O2. Returning to a 6 party member policy is also certianly a good idea, more dialogue options will be possible, and increases the likelyhood of surviving more dangerously epic battles (or epically dangerous, like the Battle of Seradush in Throne of Bhaal). I can boldly and proudly state that no-one who has played Baldur's Gate 1&2 would object to the inclusion of Faerun in DA:O2, Faerun is synonymous with great storylines, characters and quests. Speaking of which, I want to see Sarevok again, logic suggests that DA:O is set in a moderately more recent time, 100 years or so after Baldur's Gate 2. Sarevok, and other character from the Baldur's Gate series should be mentioned or even included in the next Dragon Age game, perhaps as avatars for the different deities in Faerun or as spell-summoned protecters (a spell summoned spirit of Sarevok would make ones enemies flee in drawer-soiling terror, oh yes!)

Perhaps this could be the initial starter plot for DA:O2, persuing one of your companions to Faerun (no naming names here) only to discover the imminent invasion of Faerun/Ferelden by.........??? (Not Darkspawn, nor Quinari, something else, something somewhat familiar from Baldur's Gate 1 or 2 yet original as well). That would be an excellent beginning to the next installment. The game itself should be set between 6 months-2 years after DA:O finishes.

I'd also like to see the lands around Antiva, Orlais and the Quinari lands included in the next installment, judging by the amount of lore and dialogue in DA:O, it seems likely that they will be included.

We want to see a massive battle in DA:O2, several massive battles in fact, (100x the size Ostagar sounds about right ^^), within a massive war, between coalition nations in Faerun/Ferelden against whomever.

Returning to the lands of the Sword coast would confirm Bio-ware's committment to produce a more pure RPG typical to their previous games. Not only that, the culture clash between Ferelden and Faerun would make for interesting and hugely expansive storylines (I want to see the Most Noble Order of the Raidiant Heart ****** themselves with laughter at anything that Liliana might say to them about the 'Maker', and I want to have a storyline of sorts for Morrigan when she is presented with the simple and indisputable fact that Gods do exist in Faerun [An interest in Bhaal worship for Morrigan would befit her entirely and create interesting quest opportunties to boot!] and I also would like to see something of a mutual revelation between the religions and lore in both Faerun and Ferelden, like the revelation that the 'Maler' is just an exiled lesser God from the same origins of the other Gods in Baldur's Gate/Neverwinter Nights, and is therefore an incarnation of a Devil of sorts).
 
Slight problems with these suggestions.........DA:O is 20gb disk space and is just Ferelden by itself. But, apart from that slight hiccup, everything i've suggested is pure gold. Big though DA:O2 doubtless will be, it would be entirely worth it to make it 45-50gb (yup, thats right, you know it could easily be that big, and yes, you know you'd want it!). Might seem extreme but, with the progression of games and graphical hardware/processing power, it seems inevitable, therefore, Bio-ware should seize the initiative and the gaming community by the balls and give us the goods in good time.

Its your turn now people: I want your opinions/suggestions for DA:O2 (your opinions of possible storylines/areas of travel, factions, enemies, allies, old/new companions, Gods, anything you want really, just try not to spoil anything),  I especially address veterans of Baldur's Gate 1 and 2 and Neverwinter Nights 1 and 2, as your opinions will be worth more than those who have just played DA:O only. Those that have played every Bio-ware product including all these games mentioned herein have opinions worth as much as mine, and I want those opinions people, with any luck, we can delay the release of DA:O2 until they have made it the pinnacle of gaming perfection that it has the poetential to be, and you know thats what you want.

(try to keep spoilers concerning DA:O to an appropriate minimum, no restrictions on Baldur's Gate/NWN spoilers though, feel free for them)

Thanks in advance...........and have fun pondering the possibilities!


That is...retarded.

#75
Kuraiken

Kuraiken
  • Members
  • 62 messages
No demons wrath, the universes clash, you would have to change both universes to fit.

And on that end, changing is what describes the process, destruction and recreation are its actions.



Dragon Age Origins and Baldurs Gate are fundamentally different.

Imagine crossing Dragon Age Origins with Batman, Spiderman and Superman.

Suddenly there are some modern town you can visit, like Gotham City etc. and The Joker wreaking havoc, etc.

It'd be fun, it'd be amusing, it'd be something new, and it would not last. You would not feel as if you're in one epic fantasy tale, you would not feel like you're in a medieval fantasy kingdom. The atmosphere would be destroyed, the plot would be for naught, and everything would go down the drain. This has nothing to do with the skill of Bioware, but everything with the fact that some things don't work. You can't write a story people will enjoy, if you never set commas or lack punctuation, if you never write a word correctly and don't put spaces between words. Those are small simple rules, and without them a work would not to anyones likening.



Imagine Logain saying:

"whatafine SpeeCh, but dare's now1 listening to u. Yooo, pople of da landsmeetherwatisey."

Imagine that's written as subtitles during Logain's speach. Wouldn't it annoy you to hell?

It doesn't matter how good the dialouge is written, or who's writing it, but there are some rules that shouldn't be broken because they prevent things losing their meaning.



What if one Bioware employee had thought it funny to change the way Logain speaks in his final moments, just for pure fun?

Logain:

"Yoyoyoyo, my ****, I can feel dat you're de right man for 'dis job, nay? You go'n make your man proud, yeah? Give 'em a good booting, my brother, give 'em hell, yeah."



Wouldn't you feel "that's not Logain or his character"?



The same rules for characters also apply in large, for worlds for example. Crossing DAO with BG kills both DAO and BG and gives birth to DAG. It would change what you have, and none of both the worlds you like would still really be the worlds you like.

And you are really willing to sacrifice DAO and BG, two worlds you both love, for some experiement you believe would be fun? Even if any common sense and experience shows that it would end up as pure trash? And you really want to go ahead and take that risk to destroy something you like?

I know that I don't.