iakus wrote...
Xellith wrote...
If it doesnt change the ending directly or with context then youtube.
This.
yep this
So, who is buying the Leviathan DLC?
#76
Posté 02 août 2012 - 10:57
#77
Posté 02 août 2012 - 10:57
#78
Posté 02 août 2012 - 10:59
#79
Posté 02 août 2012 - 11:02
Cutlass Jack wrote...
I'll be buying it. The weapon pack too if anything fun is in it.
social.bioware.com/forum/1/topic/324/index/13470383/1#13471565
Indra Sniper Rifle: Fully automatic sniper rifle.
The Indra's low-powered scope leaves it most effective at medium range, but many soldiers believe this limitation is offset by the gun's rapid rate of fire. The Indra is the first military-grade, fully automatic sniper rifle. It has an extremely efficient heat-sink system that allows a surprisingly large number of shots to be fired before the weapon ejects its thermal clip.
[/list]Krysae Sniper Rifle: Heavy turian sniper rifle with explosive rounds and an automatic scope for all-range fighting.
This turian antimateriel rifle is modified to kill Reaper enemies. The Krysae's scope uses a rangefinder that adjusts to keep the target in proper proportion to the shooter, which comes in useful when the sniper is forced into close range. Its specialized ammunition is both armor-piercing and explosive. In a desperate move, the turians released its specifications over the extranet so that nearly anyone with a fabricator could manufacture this weapon to help the war effort.
[/list]Reegar Carbine: Quarian electrical weapon that's best at close range.
This electrical weapon improves upon the arc pistol's design by generating a sustained current on its target. This weapon is named for the quarian Reegar family, whose marines have served valiantly against the geth.
[/list][color=rgb(170, 170, 170)">Harrier Assault Rifle: ]Full-auto Cerberus rifle with low recoil and heat generation.[/color]
These Cerberus-modified Mattock rifles are fully automatic. Cerberus gunsmiths reined in the recoil issues, resulting in a gun that stays on target but delivers slightly less punch per round than a standard Mattock. As such, the weapon is typically utilized by Cerberus's elite troops who train constantly to make every burst count.
[/list][color=rgb(170, 170, 170)">Geth SMG: ]Fully-automatic geth submachine gun. Its rate of fire increases when the trigger is held.[/color]
This submachine gun works on the same principles as the Spitfire: it shoots superconducting toroids that break apart on impact, retaining an electrical charge that flash-converts the shrapnel into plasma. Unlike the Spitfire, however, this smaller geth weapon has been modified to take thermal clips. Holding down the trigger speeds up its rate of fire, rapidly depleting the gun’s heat sink in exchange for nearly continuous fire.
[/list]Blood Pack Punisher SMG: Submachine gun with a secondary barrel that fires armor-piercing rounds.
The Punisher features a secondary barrel that fires one armor-piercing round per main-barrel burst. It was developed by Blood Pack gunsmiths who found that their vorcha recruits frequently forgot to optimize ammo loads in the heat of combat. This configuration makes the process automatic and highly effective at penetrating armor.
[/list]Adas Anti-Synthetic Assault Rifle: Electrical weapon that's effective against shields and synthetic targets.
Named in memory of the quarians killed in the Morning War on the planet Adas, this weapon's electrical attack has been optimized for medium- to long-range firefights. Alliance marines take issue with calling it a "rifle" since, technically, it has no rifling in its barrel. The quarians shrug this off, as quarian weapon terminology rarely translates flawlessly into human languages.[/list]
Modifié par Sharkey1337, 02 août 2012 - 11:02 .
#80
Posté 02 août 2012 - 11:03
en2ym3 wrote...
*gasp* Spoony fan?
I thought Filament was joking, though.
Anyhow:
I'm among those obnoxious "fans" that no longer trust Bioware to make awesome stuff, and will be waiting for several not-paid-off reviews before I decide whether I get it or not, as well as at least a couple youtube videos of the gameplay, writing, etc..
Not really. I just saw the Ultima 9 review and found it hysterical. And I know. I was just making a reference since it reminded me.
Anyway I'll likely do what you're doing (even though I'm not likely to buy it anyway) for curiosity's sake at least.
#81
Posté 02 août 2012 - 11:05
#82
Posté 02 août 2012 - 11:16
I replaced my hard drive a month or so ago and haven't reinstalled ME3, or Origin for that matter, since then.
We'll see if I can be arsed to reinstall it again. Right now I just can't shake that "what's the point" feeling about any DLC's for ME3. Or for the main game for that matter...
But I'll keep my eyes and ears open for more information before I make my final decision.
If the DLC against all odds turns out to be worth my time then I'll reinstall Echelon, sorry I meant Origin, and ME3 and try out the DLC.
#83
Posté 02 août 2012 - 11:18
Tinfangwarble wrote...
iakus wrote...
Xellith wrote...
If it doesnt change the ending directly or with context then youtube.
This.
yep this
#84
Posté 02 août 2012 - 11:21
#85
Posté 02 août 2012 - 11:22
itll be an easy pass for me.
which makes me extremely sad about my opinion of the current state of one of the best games ive ever played, ever.
up untill the release of ME2, i never thought id have doubts about playing more ME content. i even played galaxies, just because it was mass effect.
now, "ill pass."
which totally ****ing sucks.
#86
Posté 02 août 2012 - 11:25
Yes, I hate the endings more than I've hated any game or movie ending I've ever seen but this is the way I view all DLC. It's a greedy business practice and I object to have to get the rest of my game in $10 increments.
#87
Posté 02 août 2012 - 11:27
#88
Posté 02 août 2012 - 11:28
Haha. You know you are posting it on ME3 forum, just hours after it was confirmed? "No interest", haha.BigGuy28 wrote...
Most likely no, ME3 has no interest for me anymore really. Kinda makes me sad because I got every ME2 DLC and couldn't wait for more.
I will buy it. Weapon pack, absolutely not.
#89
Posté 02 août 2012 - 11:30
#90
Posté 02 août 2012 - 11:33
#91
Posté 02 août 2012 - 11:37
FROST4584 wrote...
Not me. Shep story is over.
And the ME universe destroyed by logic leaps.
#92
Posté 02 août 2012 - 11:38
#93
Posté 02 août 2012 - 11:44
Conniving_Eagle wrote...
legion999 wrote...
I'm not.
#94
Posté 02 août 2012 - 11:45
FoggyFishburne wrote...
Not me. They ****ed up with the ending. No point. Whatever I do now, everyone gets the same ending. They should learn from CD Projekt Red. ****ing joke...
THEN LEAVE IF YOU'RE SO PISSED
Modifié par shepdog77, 02 août 2012 - 11:46 .
#95
Posté 02 août 2012 - 11:47
shepdog77 wrote...
FoggyFishburne wrote...
Not me. They ****ed up with the ending. No point. Whatever I do now, everyone gets the same ending. They should learn from CD Projekt Red. ****ing joke...
THEN LEAVE IF YOU'RE SO PISSED
Contrary to what some would have you believe, forums aren't just for praising.
#96
Posté 02 août 2012 - 11:48
#97
Posté 02 août 2012 - 11:51
#98
Posté 02 août 2012 - 11:52
The more the merrier, I could play this on my Insanity playthrough.
Modifié par Our_Last_Scene, 02 août 2012 - 11:53 .
#99
Posté 02 août 2012 - 11:58
Pitznik wrote...
Haha. You know you are posting it on ME3 forum, just hours after it was confirmed? "No interest", haha.BigGuy28 wrote...
Most likely no, ME3 has no interest for me anymore really. Kinda makes me sad because I got every ME2 DLC and couldn't wait for more.
I will buy it. Weapon pack, absolutely not.
Just because I read the forums a couple times a day and talk about the failure that ME3 is that doesn't mean I have interest in it. I haven't played it since I went through the EC once the day it was released and I hadn't played it for a long time before that. So yes I have no interest in ME3 anymore, I do have interest in talking about how terrible it is though.
#100
Posté 03 août 2012 - 12:04





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