rmccowen wrote...
Rokayt wrote...
Lets try to find other reasons to buff the locust (Aside from its burst DPS being 1/2 of the Tempests, its magazine size less then 1/2 of the tempest, and that its armor DPS is close to 200.)
The Locust absolutely needs a buff--but it's worth pointing out that, while it does indeed have half the magazine size and DPS of the Tempest, the Locust also has half the aim error and a third of the recoil. So looking at straight DPS on a class that essentially specializes in volume of firepower might not be the fairest comparison, since it's matching strength with strength.
Well, in order for the locust to actually work as a gun, it needs far more DPS, I will admit that my proposed buff is actually little bit too big. Especially with my revised math.
However, the It should be noted that the Tempests innaccuray can now be countered with a single atttachment.
The Locusts damage is currently to low to be countered, and its capacity can take as many as two upgrades to boost to the levels of the tempest.
I feel it is fair to have people choose between capacity and accuracy, because of this, I feel it is a very good idea to have the two guns have a similar DPS in this game.
Transairion wrote...
I'd support a Locus buff, but I'd
also really prefer a SMG ULM materials fix so it actually works no
matter your setup. Hurricane as a sidearm on every character in the
game, woo!
The leviathan glitch is being released next tuesday, Supposedly a patch will be released with it.
This patch is supposed to actually fix SMG ULM

, Not just the powers screen.
Modifié par Rokayt, 03 août 2012 - 05:07 .