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Buff the Locust! The First step to glory has been made! Thanks Eric! *Brofist*


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#26
Fox-snipe

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The Locust's single strength over the Tempest is its accuracy, but now that there's a stabilization mod for SMGs that advantage has more-or-less been killed. It's definitely lacking in firepower. Would have been better as a Rare SMG and have about the same advantage buffer over the others as it did in ME2.

The Geth SMG for example has a huge clip & rate-of-fire but the trade-off is damage. Locust for example could have increased damage with its small clip and slow rate-of-fire. Or it could have been as light as say a Shuriken.  Right now it's as heavy as a Tempest and Geth SMG.  The Locust doesn't really excel at anything now.


Only problem then is it's too close to Assault Rifles, and weapons are no longer restricted by class.

Modifié par Fox-snipe, 03 août 2012 - 04:57 .


#27
Rokayt

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rmccowen wrote...

Rokayt wrote...

Lets try to find other reasons to buff the locust (Aside from its burst DPS being 1/2 of the Tempests, its magazine size less then 1/2 of the tempest, and that its armor DPS is close to 200.)


The Locust absolutely needs a buff--but it's worth pointing out that, while it does indeed have half the magazine size and DPS of the Tempest, the Locust also has half the aim error and a third of the recoil. So looking at straight DPS on a class that essentially specializes in volume of firepower might not be the fairest comparison, since it's matching strength with strength.


Well, in order for the locust to actually work as a gun, it needs far more DPS, I will admit that my proposed buff is actually little bit too big. Especially with my revised math.

However, the It should be noted that the Tempests innaccuray can now be countered with a single atttachment.

The Locusts damage is currently to low to be countered, and its capacity can take as many as two upgrades to boost to the levels of the tempest.

I feel it is fair to have people choose between capacity and accuracy, because of this, I feel it is a very good idea to have the two guns have a similar DPS in this game.

Transairion wrote...

I'd support a Locus buff, but I'd
also really prefer a SMG ULM materials fix so it actually works no
matter your setup. Hurricane as a sidearm on every character in the
game, woo!


The leviathan glitch is being released next tuesday, Supposedly a patch will be released with it.

This patch is supposed to actually fix SMG ULM :), Not just the powers screen.

Modifié par Rokayt, 03 août 2012 - 05:07 .


#28
Ogrinash

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Locust needs a buff in damage; 40 to about 60
Tempest needs a buff in damage; from 60 to about 80 (Hurricane shouldn't do so much more damage)
Hornet needs buff in damage; 60 to about 75 (see Hurricane)
Shuriken needs a buff in damage; can go from 50 to 60
Hurricane can stay at 120

Avenger, GPR, Phaeston, Vindicator, Revenant, Typhoon and Mattock should do about 20 more damage per shot. Harrier is perfect, though it needs another Clip of ammunition. Make them a little heavier to offset such (barring Typhoon), and they're all large weapons.

If people think this is too much, add two more peon-class enemies to each spawn.

Now autos are fixed in comparison to shotguns and pistols (probably still not as good).

#29
xSNPx ZoDiaC

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ToaOrka wrote...

xSNPx ZoDiaC wrote...

WOW!!!! Reading comprehension fail! OP is suggesting a BUFF to the locust not a nerf! WTF is wrong with some of you people?


I think you're the one lacking reading comprehension, the OP had changed the topic and topic title before you stumbled upon this thread. Now go think about what you've done.




:crying: *cries in corner, slits throat*

#30
Firouz222

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I took my new Locust out for a run againt Geth on silver. Very accurate; I was amazed how unconcerned the Geth Troopers seemed about being shot in the head. I think someone else shot them for me, or perehaps they shut down for a software update.

#31
Riot Inducer

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Completely agreed, the only thing the Locust ever had going for it was its accuracy and low recoil, with the new stability mod any illusion of an advantage it had is gone and it is now simply outclassed by every other SMG in all departments (although that was pretty much always the case anyways).

#32
SupidSeep

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As a regular Tempest user, I say the Tempest is fine as an uncommon class weapon. Recoil is controllable if braced against cover.

The Locust does need a SERIOUS buff. I saw to buff the bullet damage to match Tempest. Its raw DPS will still be lower due to inherant lower RoF, but it will be a start.

#33
soultaker65

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All the Locust needs is a damage boost change [34.3-42.8] to something like [45.3-104.8] and change nothing else. That way the Locust at X will do Hurricane I damage but with a lower clip and fire-rate.

#34
MIA115

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A Locust buff would be very nice. Give it maybe a 30% damage boost and maybe a 30 shot clip to start and it *might* start to be a decent weapon again.

I miss my raging death machine from ME2.

#35
Rokayt

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MIA115 wrote...

A Locust buff would be very nice. Give it maybe a 30% damage boost and maybe a 30 shot clip to start and it *might* start to be a decent weapon again.

Its Damage per second would still roughly be 2/3rds of the tempest in both fields.

One of the big arguements was that giving htem identical burst DPS's would actually balance them out, due to the tempest having a significantly higher sustained DPS (And reload canceled dps.)

So you would be forced to choose betweeen being able to put out adequate long range bursts, or having a steady, reliable damage source when looking at the .3 weight SMGs.

Who here would argue that that is not a fair tradeoff?

So the 55% buff to damage I reccommended would probably be the way to go (Given that the 30 round clip would be very un-locust like. It would also make it so if the locust and the tempest did the same amount of damage, the same burst DPS, the loucust would have higher sustained DPS. Sabotouging any further attempts to buff the locust, even if it still needed it.)

Modifié par Rokayt, 03 août 2012 - 09:27 .


#36
Skaife417

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The paper Mache thrower could use a triple figure dps, I guess.

#37
Rokayt

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"We have informed all alliance personnel that loading paint chips in the place of proper munitions greatly reduces the effectiveness of the Kassa Locust. While the codex makes it perfectly clear that a dreadnaught cannon can inflict nuclear levels of damage with one, the gun that killed to presidents cannot. Upon replacing the Ammo blocks with proper ammo, the Locusts have once again begun making the proper 'Ping' sound upon firing. It was likely that most of the paint was combusting in the barrels of the locust, creating a sound that was rather similar to an old gunpowder firearm.

However,  this warning seems to have had no effect, as the Average marine still fuels their locust with paint due to the persistant rumors that paint is the ideal ammo for this famous wapon. We highly reccomend implementing a safety mechanisim in the next revision of the Locust to make it so the gun will never again be fired with home improvment materials, as this would save the lives of hundereds, if not thousands of marines across the galaxy."

- Internal memo, Alliance N7 marines logistics.

Modifié par Rokayt, 03 août 2012 - 11:51 .


#38
Nissun

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SupidSeep wrote...

As a regular Tempest user, I say the Tempest is fine as an uncommon class weapon. Recoil is controllable if braced against cover.

 

I agree, the Tempest is damn fine right now. It's perfect for keeping a steady rain of bullets on a Phantom when she gets her bubble up. I use it with the human engineer practically as a main weapon... On Gold. I've never been so efficient at killing Phantoms. I feel so happy.


soultaker65 wrote...

I agree with you buff the Locust +1

Inb4 Nissun


It took me 20 hours, but HERE I AM!

Yeah, what the thread says: Locust needs one hell of a good buff. Someone said it already: The Mattock is a silver weapon too, and it's incredibly good and viable. The Locust is not. And they should totally fix that, for the sake of weapon variety (and specially SMGs, we only have 6 and one of them is a promotional thing that I don't have yet)

#39
Rokayt

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Nissun wrote...

It took me 20 hours, but HERE I AM!


The two largest proponets of the locust buff machine UNITE! *Transformers combining sequence begins as they pump their fists into the sky, however, they are humans, and thus, we get a pool of mangled flesh, organs, and prodruding shattered ribones wriggling on the floor.*

Nissun wrote...
Yeah, what the thread says: Locust needs one hell of a good buff.

Well, This buff would make the Locust kinda like the Scimitar to the Tempests-Eviscerator.

If that makes sense. :pinched:

Modifié par Rokayt, 03 août 2012 - 11:59 .


#40
Urdnot Trex

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I want a Scimitar buff! OMG WHAT THEY COULD DO IS NERF THE PIRANHA AND BUFF THE SCIMITAR AT THE SAME TIME!

lol everyone switches!

P.S. locust buff would be nice
/signed

#41
humes spork

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Personally, I'd like to see the locust's RoF lowered a bit and its damage per shot raised substantially. I was thinking, 450-480 RoF and 75-90 damage per shot. The locust's "niche" in ME2, and ought to be in ME3, was that it was a stable and slow-firing SMG that hit like a mofo (for an SMG) in exchange for small clips. You may as well play to that.

It still wouldn't have the clip capacity or stopping power of assault rifles, but that'd make it a good burst damage weapon and decent at mid-range after mods.

#42
Rokayt

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humes spork wrote...

Personally, I'd like to see the locust's RoF lowered a bit and its damage per shot raised substantially. I was thinking, 450-480 RoF and 75-90 damage per shot. The locust's "niche" in ME2, and ought to be in ME3, was that it was a stable and slow-firing SMG that hit like a mofo (for an SMG) in exchange for small clips. You may as well play to that.

It still wouldn't have the clip capacity or stopping power of assault rifles, but that'd make it a good burst damage weapon and decent at mid-range after mods.


A 450 or 500 RPM [64-78] SMG would be interesting for a .45 weight SMG.

However, ME2s locust was 550 RPM, Its just that it sounds like an MG in ME3 due to the terrible firing sound they gave it. <_<

#43
RohanSpartan

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The gun that killed two Freaking Presidents deserves better stats. Please, Bioware. Buff this gun.

#44
Mozts

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Not by much OK?

I mean the shortness of the tittle.

On the buff issue: Yes.

#45
Rokayt

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Mozts wrote...

Not by much OK?

I mean the shortness of the tittle.

On the buff issue: Yes.


I have to redo my text recoloration and formatting every time I edit that post.

Making that title shorter would be painfull. :blink:

#46
Zero 2362

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Thank goodness the nerfers haven't found this thread. I can see it now.

(There's nothing wrong with the locust Its just balanced is all. Its obvious that what really needs to be done to balance this situation is a massive nerf to the tempest as it is so obviously overpowerd in comparison)

Shudders.

Some of the things those people come out with just make no sense to me

#47
Rokayt

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Zero 2362 wrote...

Thank goodness the nerfers haven't found this thread. I can see it now.

(There's nothing wrong with the locust Its just balanced is all. Its obvious that what really needs to be done to balance this situation is a massive nerf to the tempest as it is so obviously overpowerd in comparison)

Shudders.

Some of the things those people come out with just make no sense to me

Dude. I am like the self proclaimed nerf duck. I have a fanclub, its called "No Nerfducks."

Nerfers are actually balancers, they don't want all the guns to be bad guns. <----- A well kept secret. Many have decried it Heresay.

But thanks for bumping my thread during the highest moment of bioware forum participation ever.

#48
Maka720

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Lol, the Locust is like a long range full auto marshmallow gun.

Buff it

#49
Grunt_Platform

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It's pretty funny how, even if the Locust did exactly the same damage per bullet as the Tempest, it would do less damage overall. .. So that seems like a good starting place for buffing it.

#50
Rokayt

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EvanKester wrote...

It's pretty funny how, even if the Locust did exactly the same damage per bullet as the Tempest, it would do less damage overall. .. So that seems like a good starting place for buffing it.


It actually is suggested to be buffed so it would do far more damage, but it would still has less DPS on all fronts. <_<

Modifié par Rokayt, 04 août 2012 - 02:34 .