The Warden as an Antagonist
#1
Posté 03 août 2012 - 08:11
This could come about by say: Corypheus using his ability to possess Grey Wardens to possess the First Warden and take control of the order or something?
Can you think of any other ways this could come about?
#2
Posté 03 août 2012 - 09:43
#3
Posté 03 août 2012 - 09:47
#4
Posté 03 août 2012 - 09:47
#5
Posté 03 août 2012 - 11:06
#6
Posté 03 août 2012 - 11:21
caradoc2000 wrote...
Not to mention Corypheus is dead as a dodo.
No matter what you do Corypheus escapes. He takes over eather the female warden or the old warden commander.
#7
Posté 03 août 2012 - 11:27
JasonPogo wrote...
caradoc2000 wrote...
Not to mention Corypheus is dead as a dodo.
No matter what you do Corypheus escapes. He takes over eather the female warden or the old warden commander.
That's not absolute fact. It's implied that Corypheus pulled off a body switch, but we can't say that definitely happened.
#8
Posté 03 août 2012 - 11:28
Pure speculation.JasonPogo wrote...
No matter what you do Corypheus escapes. He takes over eather the female warden or the old warden commander.
#9
Posté 03 août 2012 - 11:45
caradoc2000 wrote...
Not to mention Corypheus is dead as a dodo.
Ok then. Pure speculation.
#10
Posté 03 août 2012 - 12:53
I'd like to see wardens in general as antagonists. They supposedly hold more power than the king in Anderfels so I'd really like a future DA game to be set in Anderfels and our PC fighting against the corrupt wardens and their high commander as the main antagonist. There could be a split within the wardens themselves, a group that is only interested in gaining more power and a group that feels wardens should focus back on fighting darkspawn.
#11
Posté 03 août 2012 - 01:14
#12
Posté 03 août 2012 - 01:18
Then once I got myself together, I'd collect my army of battlebears and complexly walk into
Modifié par The Ethereal Writer Redux, 03 août 2012 - 01:38 .
#13
Posté 03 août 2012 - 01:20
#14
Posté 03 août 2012 - 02:08
#15
Posté 03 août 2012 - 04:23
but that seems likely to happen as EA has ruined Bioware they corrupted it's very soul it used to be a great company but now their pretty meh
I guess Bioware is an Old God and EA is the Dark Spawn someone needs to call the Wardens to End this Blight
Modifié par CelestJP, 03 août 2012 - 04:25 .
#16
Posté 03 août 2012 - 06:04
However, this is just unfeasible. There are simply far too many Wardens out there to make him or her a crucial player in future games. Bioware knows people loved DAO and hated DA2 and they won't risk losing the customers who will buy the third game entirely out of love for the first.
#17
Posté 03 août 2012 - 06:40
XxDeonxX wrote...
How would the dragon age community feel if this were to happen? If in a future Dragon age Game The Warden is an Antagonist (Whether Primary / Supporting) and if your PC in that future dragon age game had to fight the warden? Do you think you could actually kill him if you had to?
Why would The Warden become an antagonist? Considering that there are multiple options for the protagonist - from death to leaving Ferelden with Morrigan, I don't see why every Hero of Ferelden should be forced into becoming an antagonist to the new protagonist. Why should Bioware railroad our Warden when some people had problems with how Hawke was railroaded in Dragon Age II?
XxDeonxX wrote...
This could come about by say: Corypheus using his ability to possess Grey Wardens to possess the First Warden and take control of the order or something?
Can you think of any other ways this could come about?
Why not simply have the new protagonist do what Hawke should have done at the end of Legacy, and kill Corypheus? Why involve The Warden or the First Warden? Considering how poorly the last installment handled making Meredith a possessed enemy, I don't think that the developers should repeat this scenerio for their next antagonist.
#18
Guest_Puddi III_*
Posté 03 août 2012 - 06:48
Guest_Puddi III_*
#19
Posté 04 août 2012 - 06:46
#20
Posté 04 août 2012 - 11:40
Like I said though - extremely contrived. For some reason; not entirely against the idea, but then, I'm really tired.
Modifié par Chipaway111, 04 août 2012 - 11:41 .
#21
Posté 04 août 2012 - 03:10
CelestJP wrote...
bad idea really plus we already had a hero turned evil plus I'm sucker for happy endings I rather the Warden lives happily ever free of the taint and dying of old agebut that's just me maybe that's a bit to cheery for some of the blood thirsty people out there the same people who ruined the whole ME franchise by ruining the ending ...... and no bioware I'll never forgive
100% my thoughts...
The queen of Ferelden as villain? No, she is too busy anyway for that!
Currently she enjoys the last gift of Morrigan after Witch Hunt...the unseen head-canon one, the gift that freed her forever from the darkspawn-taint and the forced conscription into the Wardens by the murderous Duncan...Now she has plenty of heirs with her loved one Alistair and celebrates Maker's Day each year back at Cousland castle....so glad Fergus found someone new...
Only some nightmares remain...nightmares of strange metal fish, translucent children, people made of half-steel and a body buried in a pile of rubble...she always wakes up sweated when the body gasps, wondering what that could mean, but also glad she didn't end this way...
Leave the Warden alone please!
#22
Posté 04 août 2012 - 06:31
MisterJB wrote...
So long as my Warden's villainy and cunning was more Loghain and less Meredith, I would greatly enjoy having him as an antagonist.
However, this is just unfeasible. There are simply far too many Wardens out there to make him or her a crucial player in future games. Bioware knows people loved DAO and hated DA2 and they won't risk losing the customers who will buy the third game entirely out of love for the first.
Very true. Unfortunately, Bioware has shown the distressing tendency lately to seize upon a concept, and impliment it regardless of continuity, characterization or common sense. Anders as a terrorist dick is a good example; they wanted to make Anders into this grand tragic figure (not a bad idea on paper), but they executed it in a way that basically trampled over the player's decisions made in Awakening, Anders' previous characterization, and generally mucking around with things that had previously worked. I'm hoping that they don't bring in the Warden as a villain. As the protagonist? That might work, assuming they really think it through and do it well, but I don't see how making the hero of the first game a bad guy would work out, particularly given their bad storytelling decisions lately. Still doesn't mean they won't try it.
#23
Posté 04 août 2012 - 06:49
#24
Posté 04 août 2012 - 07:03
I disagree. I think you can find several hints during Awakening that makes Anders' change to a terrorist/freedom fighter very believable and also that he became a much stronger character in DA2 than he was before.ThePhoenixKing wrote...
Anders' previous characterization,
It is, however, true that in order to tell this story, Bioware had to ignore your decisions.
#25
Posté 04 août 2012 - 07:36
MisterJB wrote...
I disagree. I think you can find several hints during Awakening that makes Anders' change to a terrorist/freedom fighter very believable and also that he became a much stronger character in DA2 than he was before.ThePhoenixKing wrote...
Anders' previous characterization,
It is, however, true that in order to tell this story, Bioware had to ignore your decisions.
One should not forget that Anders in Awakening and Anders in DA2 are in fact two different personalities, you could say.A true Anders, and one merged with a spirit of the fade. I think if not due to Justice' influence the "true" Anders from Awakening would have acted a little less drastic in DA2 ...so his "change" in character isn't as "unjustified" (Hah! nice pun!) as it may seem at first? At least I get this impression looking at them both.
Anders always felt very possessed in DA2, I even felt pitty for him and greatly diliked Justice...what a surprise, I never liked him in Awakening as well...





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