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What's the Point of Levithian?


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#151
Mastone

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xsdob wrote...

Mastone wrote...

xsdob wrote...

garrusfan1 wrote...

Nachtdämmerung wrote...

ME3 is neither fun nor about the story, it's about making money. And that's the point of the DLC

Then why are you here if you didn't like it


I agree with garrus, why are you here in the ME3 section than? Wouldn't the ME1 or ME2 sections be better, that way you could talk about games that have fun and a story and not encounter so much resistence to your opinions?


LOL no resistance here , I honestly don't get why some people keep defending ME3 ( and maybe even ME2 for that matter)and Bioware and are seeking for hidden storylines and subplots .
I think we still post here because we actually care about what happened to the ME franchise and voice our displeasure and hope that someone at EA/Bioware wakes up until then I fear we may not expect anything good coming from Bioware any time soon


EDIT: I guess I can see that point, a little over generalizing in your presentation, but I understand.

No I think people who still like ME3 like it so much they don't see the -major- flaws that comes with it and defend it almost religion like.
i actually wished I could like it, but (imo) its just to bad

#152
PanzerGr3nadier

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shepard1038 wrote...

What ever happened to just buying DLC for fun and for the story?



#153
Banul

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For entertainment, I'd assume.

#154
Guest_Imanol de Tafalla_*

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The point of Leviathan is to (hopefully) discover more information about the origins of the Reapers.

Of course, if he or she had bothered to read the official announcement, said person would not wasted bandwidth by opening this thread.

#155
Uzumaki15

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Imanol de Tafalla wrote...

The point of Leviathan is to (hopefully) discover more information about the origins of the Reapers.

Of course, if he or she had bothered to read the official announcement, said person would not wasted bandwidth by opening this thread.


But whatever happened to "Your salvation lies in stopping them, not in understanding them."

Bioware went from "We are beyond your comprehension, your species has the attention of those infinitely your superior." to "Oh it's ok the Reapers aren't really the bad guys there just being controlled to do bad things because of some Reaper AI god child." That is another thing that annoys me about this game.

#156
Mastone

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The thing is everything you do in the DLC doesn't make any difference,even when it's fun...
so there will be less fun and story is not ME3's strong point anymore...I wish it was

#157
Little Princess Peach

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FlamingBoy wrote...

JimJamBimBam wrote...

Not everything needs to be involved with the endings, dude.


it does when you have a game based on choice

picking skittles out of caspers backside is not a choice in my mind

#158
Mastone

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Tali-vas-normandy wrote...

FlamingBoy wrote...

JimJamBimBam wrote...

Not everything needs to be involved with the endings, dude.


it does when you have a game based on choice

picking skittles out of caspers backside is not a choice in my mind


LOL

#159
OdanUrr

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DJepic112 wrote...

What's the point of Leviathan?


Charging you for the answers to the questions you ask the Catalyst at the end.<_<

#160
Armass81

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You get to shoot more stuff on different planets.

#161
dorktainian

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Armass81 wrote...

You get to shoot more stuff on different planets.


:wizard:

#162
Krozuhsky

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Like all of ME3, too shoot things.

#163
Jonathan Shepard

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Pitznik wrote...

Jonathan Shepard wrote...

Because don't you think the story of Reaper origin should've been REALLY IMPORTANT and been in the main game? Like Javik should've been? 

I certainly think so. I'm sure it will be fun, and I'm most likely going to buy it. I'll wait for reviews first, of course, but to me it looks like a solid DLC at the moment, and something that really should have been in the game in the first place. Furthermore, if Leviathan is really a "rogue" Reaper, I'm pretty sure no one will ever pick Control again if we know the Catalyst's control is not absolute, so it could influence the endings more than we think.

Dunno if I want to get my hopes up too high though.

Yes mate, DLCs should be only about UNIMPORTANT, BORING stuff. That way it would be fair to buyers!

Seriously it is not: MAIN GAME - important, DLC - unimportant. It is MAIN GAME - essential, DLC - optional. That's it. This game is about defeating the Reapers, not learning about them. Defeating = essential; learning = optional.


That's not what I'm saying. I'm simply pointing out that considering the relevance of the Reapers to the plot, I find it underhanded they're nickle-and-diming us for information that should've been in the story since the beginning if you ask me. Considering Shepard always DID ask why the Reapers did what they did, that he always tried to understand, I think that learning about the Reapers-- finding out exactly why we need to stop them, seeing if their origins can give us any insight on to how to beat them (rather than relying on a deus ex machina device that had no foreshadowing whatsoever) is a very important piece of the story. People were furious that Javik was being sold as extra considering how important to the story he is/was/ended up being. I'm not furious about Leviathan, but it certainly seems to me that if we had Karpyshyn on the team, rather than Drew, this sort of info would've been put into the main game, rather than cut to be sold apart. It's just how I see it.

Your mocking tone is pretty hilarious though, because regarding another expected DLC, I don't give two rat's behinds about Omega or Aria, but people really want to see DLC for that. It's not that it's boring stuff-- I just never found her or her station to be compelling. Other people love her and Omega and would really love to see that DLC. It's still interesting, and I'd probably still buy it and play through it; I'm a completionist when it comes to the ME games.

#164
Cobretti ftw

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to make money...

#165
ill_eyggro

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xsdob wrote...

shepard1038 wrote...

What ever happened to just buying DLC for fun and for the story?


You already know the ending of the whole trilogy, and YOUR DECISIONS DOESN'T COUNT ANYMORE... That's what happened.

#166
AlanC9

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Mastone wrote...

No I think people who still like ME3 like it so much they don't see the -major- flaws that comes with it and defend it almost religion like.
i actually wished I could like it, but (imo) its just to bad


How about just not thinking the flaws are actually major?

Of course, it depends on the particular flaw in question. Some of the things that people complain about, like the lack of exploration, I see as good things.

#167
AlanC9

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ill_eyggro wrote...

xsdob wrote...

shepard1038 wrote...

What ever happened to just buying DLC for fun and for the story?


You already know the ending of the whole trilogy, and YOUR DECISIONS DOESN'T COUNT ANYMORE... That's what happened.


I already knew how DA:O was going to end befoer I played RtO or WK. Your point?

#168
iSpider-Man

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ME3 DLC; is to make money, they will make it with people blindly believing the DLC will change the ending when in reality it wont. Seeing as people are delusional they will buy it. bioware will make lots of $ and then they will release more pointless DLC that will make them money. the cycle will repeat.

#169
MerchantGOL

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Uzumaki15 wrote...

Imanol de Tafalla wrote...

The point of Leviathan is to (hopefully) discover more information about the origins of the Reapers.

Of course, if he or she had bothered to read the official announcement, said person would not wasted bandwidth by opening this thread.


But whatever happened to "Your salvation lies in stopping them, not in understanding them."

Bioware went from "We are beyond your comprehension, your species has the attention of those infinitely your superior." to "Oh it's ok the Reapers aren't really the bad guys there just being controlled to do bad things because of some Reaper AI god child." That is another thing that annoys me about this game.


Those 2 facts don't contradict themselves, espcaily since so many people have a problem understanding the Catalyst who by the way isn't an actual child.

#170
Guest_Imanol de Tafalla_*

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Uzumaki15 wrote...

But whatever happened to "Your salvation lies in stopping them, not in understanding them."


Refresh my memory.  Who said this?

I should also point out that it is also much easier to defeat an enemy if you understand it.  Therefore, I do not see how the storyline within the Leviathan DLC is contradictory to quote above.

Modifié par Imanol de Tafalla, 03 août 2012 - 06:49 .


#171
KotorEffect3

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shepard1038 wrote...

What ever happened to just buying DLC for fun and for the story?



This,  not everything has to be about the end.  You know DLC is fun for what it is.  Extra content to enjoy.  That means more story and gameplay and potentialy more gear.

#172
Kanon777

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shepard1038 wrote...

What ever happened to just buying DLC for fun and for the story?



#173
KotorEffect3

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iSpider-Man wrote...

ME3 DLC; is to make money, they will make it with people blindly believing the DLC will change the ending when in reality it wont. Seeing as people are delusional they will buy it. bioware will make lots of $ and then they will release more pointless DLC that will make them money. the cycle will repeat.



DLC is not pointless if you enjoy it.

#174
NoUserNameHere

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Leviathan DLC (and all DLC that come later) could, repeat: could, have a point beyond war assets and filler villains. We already know it's going to alter a line of dialogue with Starbrat, but what if all the DLC produce a similar effect?

Fallout: New Vegas DLC is going to be my template, here. The state of the Mojave with all DLC complete is a far different animal than it was in the vanilla game. You've settled accounts with 3 major backstory characters, you have a science facility from the old world to use as you wish, and an army of nigh-unstoppable Pitch Black monsters is going to attack Vegas within the decade. Add this to New Vegas' four radically different vanilla endings, and the posibilities are endless.

If Leviathan + Omega + Whatever + Whatever combined to produce a similar effect, perhaps with minor altercations to the endgame sequence, then the DLC suite could yet have some value.

#175
KotorEffect3

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NoUserNameHere wrote...

Leviathan DLC (and all DLC that come later) could, repeat: could, have a point beyond war assets and filler villains. We already know it's going to alter a line of dialogue with Starbrat, but what if all the DLC produce a similar effect?

Fallout: New Vegas DLC is going to be my template, here. The state of the Mojave with all DLC complete is a far different animal than it was in the vanilla game. You've settled accounts with 3 major backstory characters, you have a science facility from the old world to use as you wish, and an army of nigh-unstoppable Pitch Black monsters is going to attack Vegas within the decade. Add this to New Vegas' four radically different vanilla endings, and the posibilities are endless.

If Leviathan + Omega + Whatever + Whatever combined to produce a similar effect, perhaps with minor altercations to the endgame sequence, then the DLC suite could yet have some value.



Or it could have value because it is fun to play on it's own merits regardless of how it effects war assets, end game dialog etc......