1. The Typhoon is a shadow of the gun it once was. The highest possible I had it pre-nerf was level II. Trying it with a slightly higher damage boost (AR Amp V rather than Warfighter V) and with it upgraded to level V. It felt like I was taking enemies down much much slower even though I had better gear and a higher level gun.
2. To me, the Harrier feels significantly stronger, therefore I'd rather stick with it for multiple reasons. Among them, quicker reload, less intrusive sights, more manageable recoil, no ramp up period, less weight, and it just felt more damaging to me. The only disadvantage is that I have to get ammo more frequently, and honestly I've never been one to mind a trek to the ammo box, sometimes I'm even fortunate enough to have a friendly/generous demolisher. My harrier is still only level II yet I still prefer it to my Typhoon V. Does this mean the harrier deserves a nerf? I hope not, yet I still wouldn't be surprised to see it hit as well.
3. This is not game breaking enough for me to quit ME3 as I still rather enjoy the game, although about half of the "balance changes" combined along with the low gear and UR drop rates in the store are definitely enough to keep me from spending any real money on any pack in the store.
4. This gun (pre-nerf) combined with the destroyer (pre-nerf) was enough to bring me back to a gun class for some games, yet now I will almost exclusively stick to my Fury with Paladin IX, Demolisher with Harrier II, and Shadow with any light weapon with a melee mod attached as I always feel much more effective with any of those classes.
Do balances need to stop? Not necessarily IMO. The smash nerf didn't really rustle my jimmies and I was very appreciative of the recent gun buffs. I do see the Typhoon nerfs (yes, both of them) as completely unnecessary and counter intuitive considering the weapon weight, recoil, obtrusive sights, and required exposure due to the ramp-up period. I would very much like to see the nerfs altogether removed (1st more for fun, 2nd for sheer effectiveness), or at least a step taken in that direction.
I really do considering spending money as a show of appreciation for the thought and effort put into the mp dlc. Hell, I probably would have paid for all the DLC I've seen so far, although I can safely say that about half the balance changes, most like TC duration change, and typhoon nerf, make me strongly reconsider showing the ME3 MP any financial support.
Edit: Improved Spacing
Modifié par Veritas3489, 04 août 2012 - 05:34 .





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