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Thoughts on the N7 Typhoon


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#451
WaffleCrab

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Thoragoros wrote...

Yajuu Omoi wrote...

Gamemako, I've seen you here on countless threads always doing your best to troll everyone. Just stop, its become pathetic.

Here are the numbers for the Revenant X w/ Stabil;ity Damp and AP Mod, PPR X with Extended Clip and AP Mod, and the Typhoon X with Extended Barrel and AP Mod.
And these are NOT from my Manifest, they are from IN GAME. I don't even have a PPR, so that simply proves that.

                  Revenant X   |   PPR X   |   Typhoon X
Clip: ----------- 60 ------------ 180 --------- 100
Reserve: ----- 480 ---------- ~~~ --------- 500
Accuracy: ---- 15 ------------ 40 ----------- 30
Recoil: -------- 0.2 ----------- 0 ------------ 1.1
Burst DPS: -- 861.3 -------- 1226.9 ---- 1109.6
Sustained: -- 656.3 -------- 895.3 ------- 836.2
vs. Armor: ---- 441 ---------- 725 --------- 694
Reload: ------- 2.9 ----------- 5 ------------ 2.9
Penetration: -- 1.10 ---------- 1.10 ------ 1.35


And look, The PPR, and Typhoon (both URs) outclass the Revneant (Rare)..on EVERYTHING.


The thing is, those numbers don't take "playability" into the equation.

My friends and I do Unknown/Unknown Platinums all the time, and I have yet to see a single one of them use the Particle Rifle for their Sentinels or Soldiers.  Why?  The Particle Rifle is a very situational, very "specialist/Niche" gun.  I've also only ever seen a handful of Randoms using it.

The Typhoon was used by several of my friends regularly, especially on their Destoyers.  All of them have dropped it sincve the Nerf.  I was using the Typhoon on my Destroyer as well.  I have swapped it for my Revenant.

Whether its Recoil, the Weight, the need to expose oneself in order to gain full dps, or the lack of cqc ability, the Typhoon just isn't as flexible/playable anymore as the Revenant or Harrier, and the recent Nerf has really put a crunch on its risk vs benefit factor.

So, we can argue about numbers all we want, the truth is, the Typhoon is now collecting dust for  a lot of its former users, especially the hardcores among us.


+1

#452
Poulpor

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mrwizeguy wrote...

After reading all the posts up to here , i would like for another prespective of the balance changes to be discussed.

I am not going to discuss if said weapon is good or not.

Eric Fagnan wrote...

We've done a lot of internal tests on the N7 Typhoon


Like said 10x before..
Before realasing it or after?.....


IrishDeath420 wrote...

What about those of us who spent a good amount of real $ to unlock the Typhoon just to see its perfomance decreased?


I see your point.New DLC out , player browses the forum , sees all threads envy the new UR , goes to play , gets packs with no luck , decides to spend a few $$ to raise his chanses , gets the said weapon , is happy , 3 days later gets the nerfhammer.

And this is the reason UR weapons balance changes should be as rare as they are and verry well justified.
This should be a principle.

The above also applies to players that do not pay $$ and decide to invest enough gameplay.
I am verry dissapointed at how Bioware handles the MP users.





I wonder what eric Fagnan think about that..

#453
IrishDeath420

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Poulpor wrote...

mrwizeguy wrote...

After reading all the posts up to here , i would like for another prespective of the balance changes to be discussed.

I am not going to discuss if said weapon is good or not.

Eric Fagnan wrote...

We've done a lot of internal tests on the N7 Typhoon


Like said 10x before..
Before realasing it or after?.....


IrishDeath420 wrote...

What about those of us who spent a good amount of real $ to unlock the Typhoon just to see its perfomance decreased?


I see your point.New DLC out , player browses the forum , sees all threads envy the new UR , goes to play , gets packs with no luck , decides to spend a few $$ to raise his chanses , gets the said weapon , is happy , 3 days later gets the nerfhammer.

And this is the reason UR weapons balance changes should be as rare as they are and verry well justified.
This should be a principle.

The above also applies to players that do not pay $$ and decide to invest enough gameplay.
I am verry dissapointed at how Bioware handles the MP users.





I wonder what eric Fagnan think about that..



So do I

Modifié par IrishDeath420, 04 août 2012 - 09:29 .


#454
Rifneno

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Poulpor wrote...

I wonder what eric Fagnan think about that..


I wonder if he's even bothering to read the thread.  It seems more like a "this is why" than opening a discussion on it.

#455
Thoragoros

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Rifneno wrote...

Poulpor wrote...

I wonder what eric Fagnan think about that..


I wonder if he's even bothering to read the thread.  It seems more like a "this is why" than opening a discussion on it.


The fact that this thread exists means they are at least skimming through our feedback.

#456
a-karpen

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Yeah, I also wonder. Bigger part of the community asks for a rebuff,so Typhoon would be worthy of it's rarity.

And if someone wants a CHALLENGE for himself,than I have some advice - don't use any consumables and gear and play with randoms on platinum, and also use "balanced" weapons, like Geth Pulse Rifle for example, or Falcon (a very "balanced" gun nobody uses),Disciple,Hornet. Also make use of common and uncommon weapons. That would be a real CHALLENGE. Look,it is so easy to have it. And you don't need to spoil the game for other people,that want fun.

#457
whateverman7

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like others said: if i ever get it, i'll gladly tell you how it performs.....

on another note: i now see why the majority of the bsn is so obsessed with spreadsheet numbers instead of just playing the game, it's cause bw is too

#458
a-karpen

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BTW, if the devs are watching this thread. May I kindly ask you to make a chance of getting lvl4 consumables lower? I know this is offtopic, but I really don't know where else to write and I'm very very annoyed of getting Consumable Pack for 99k instead of my PSP. I can buy three simple Jumbo Equipment packs with the same results. I want my gear and URs,not the consumables I don't use regardless.

#459
Atheosis

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Thoragoros wrote...

Atheosis wrote...

The Revenant is also half the weight and kind of sucks. 


:mellow:

You think the Revenant sucks?  

I don't even know what to say. 


I don't think it sucks.  I know it sucks.  Hurricane I >>> Revenant X while weighing much less.  

#460
Kidnapper

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Don't matter how they try and spin it. I haven't seen a destroyer or Turian soldier(2 main classes that could make use of it) with a typhoon since the nerf. And I've switched back to the revenant again cause the time u need to spend exposed in order to kill stuff above silver with the typhoon blows.
Typhoon kinda sucks. The ramp up time is what kills it.

#461
Poison_Berrie

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Kidnapper wrote...

Typhoon kinda sucks. The ramp up time is what kills it.

0.75 seconds for damage and another 0.75 seconds for RoF for a grand total of 1.5 seconds...

#462
P51Mus7ang

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PKTracer wrote...

As far as the laws of mathematics refer to reality, they are not certain; and as far as they are certain, they do not refer to reality. ~Albert Einstein, Sidelights on Relativity

Numbers say one thing; our experiences say something else, and so does the video evidence.


And that is the bottom line.......

It's probably fine the way it is on Silver, shouldn't even be used in Bronze, I run with it in gold but mainly use it for a boss, guardian....ramp up time is a bit risky as I tend to be out of cover (gold) so I will use an SG or I have taken to the Scorpion.

The frustrating part for me is pre release, we read about what is coming, release comes and as a token of appreciation to Bio, personally I always put at least sixty bucks in, in my case it's not a big deal, just forgo a night out with the guys, when one finally get's the damn thing from a store that seems to hate us, it's WOW this is excellent, do a few gold and Plat runs, all smiles, then the number crunchers determine it needs to be adjusted, the results in game play do not equal the math at all, not even close.

I hope it get's resolved, I am not bitter for spending money to get the new toys, I will however wait in the future until the dust settles before I decide if I will just get items with credits from games or throw in some money as well to support these new features.

I only have it at 3, the Harrier which I have at 6 is a far safer weapon at this point, once again IMHO.

#463
Brakensiek

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Granted I only have a Typhoon I (doubt I will see a Typhoon X anytime soon) it feels unbelievably underpowered now even on silver difficulty. Since the nerf I decided to just drop it completely and go back to the Falcon or Striker. Horrible nerf that pretty much screws over the average player who does not have every weapon to X level.

#464
Barge6000

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[/quote]

I wonder what eric Fagnan think about that..[/quote]


So do I
[/quote]


youre not gonna hear ****.

#465
Guest_PKTracer_*

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Thoragoros wrote...

Rifneno wrote...

Poulpor wrote...

I wonder what eric Fagnan think about that..


I wonder if he's even bothering to read the thread.  It seems more like a "this is why" than opening a discussion on it.


The fact that this thread exists means they are at least skimming through our feedback.


From your keyboard to his eyes... I sure hope so.  In all the missions I did today, I didn't see one Destroyer with a Typhoon.  I saw a lot of Destroyers with Revenants, Piranhas, and Strikers.  Combos that stood out were Piranha/Striker Destroyer and a GPS/Striker Destroyer. 

#466
Rifneno

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PKTracer wrote...

In all the missions I did today, I didn't see one Destroyer with a Typhoon.  I saw a lot of Destroyers with Revenants, Piranhas, and Strikers.  Combos that stood out were Piranha/Striker Destroyer and a GPS/Striker Destroyer.


God.  That's just depressing.

#467
PR PistonRage

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Personally think it is a fail. Have more success now with the revenant and the Harrier is just superior in many ways. I find the damage done to bosses is not above or beyond the Harrier. With it's weight and armor piercing ability it should rip anything apart once you wind it up.

The three times I got to use it pre nerf I loved it and now its just a waste or time. It is ultra rare and therefore should be awesome from level 1, it'll never reach level 10 before most get bored and stop playing this game because the ammo upgrades spilling out of PSP's at the moment is a joke. But that's another topic.

This gun should be reset to the previous stats. If people then think its OP they obviously don't need to use it. When you introduce platinum this gun was just what was needed. But keep on making the enemies harder and our offence weaker; you'll kill MP in the process but carry on.

#468
a-karpen

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PR PistonRage wrote...

Personally think it is a fail. Have more success now with the revenant and the Harrier is just superior in many ways. I find the damage done to bosses is not above or beyond the Harrier. With it's weight and armor piercing ability it should rip anything apart once you wind it up.

The three times I got to use it pre nerf I loved it and now its just a waste or time. It is ultra rare and therefore should be awesome from level 1, it'll never reach level 10 before most get bored and stop playing this game because the ammo upgrades spilling out of PSP's at the moment is a joke. But that's another topic.

This gun should be reset to the previous stats. If people then think its OP they obviously don't need to use it. When you introduce platinum this gun was just what was needed. But keep on making the enemies harder and our offence weaker; you'll kill MP in the process but carry on.


+1

#469
rennan94

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Bring back the good N7 Typhoon! Why did you guys reduce the damage to 1.5x ? It was great before, now its like the kryssae sniper... Stop screwing up the good weapons or else ppl wont be able to pass platinum anymore! And i play platinum all the time

#470
Yajuu Omoi

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Thoragoros wrote...

Yajuu Omoi wrote...

Gamemako, I've seen you here on countless threads always doing your best to troll everyone. Just stop, its become pathetic.

Here are the numbers for the Revenant X w/ Stabil;ity Damp and AP Mod, PPR X with Extended Clip and AP Mod, and the Typhoon X with Extended Barrel and AP Mod.
And these are NOT from my Manifest, they are from IN GAME. I don't even have a PPR, so that simply proves that.

                  Revenant X   |   PPR X   |   Typhoon X
Clip: ----------- 60 ------------ 180 --------- 100
Reserve: ----- 480 ---------- ~~~ --------- 500
Accuracy: ---- 15 ------------ 40 ----------- 30
Recoil: -------- 0.2 ----------- 0 ------------ 1.1
Burst DPS: -- 861.3 -------- 1226.9 ---- 1109.6
Sustained: -- 656.3 -------- 895.3 ------- 836.2
vs. Armor: ---- 441 ---------- 725 --------- 694
Reload: ------- 2.9 ----------- 5 ------------ 2.9
Penetration: -- 1.10 ---------- 1.10 ------ 1.35


And look, The PPR, and Typhoon (both URs) outclass the Revneant (Rare)..on EVERYTHING.


The thing is, those numbers don't take "playability" into the equation.

My friends and I do Unknown/Unknown Platinums all the time, and I have yet to see a single one of them use the Particle Rifle for their Sentinels or Soldiers.  Why?  The Particle Rifle is a very situational, very "specialist/Niche" gun.  I've also only ever seen a handful of Randoms using it.

The Typhoon was used by several of my friends regularly, especially on their Destoyers.  All of them have dropped it sincve the Nerf.  I was using the Typhoon on my Destroyer as well.  I have swapped it for my Revenant.

Whether its Recoil, the Weight, the need to expose oneself in order to gain full dps, or the lack of cqc ability, the Typhoon just isn't as flexible/playable anymore as the Revenant or Harrier, and the recent Nerf has really put a crunch on its risk vs benefit factor.

So, we can argue about numbers all we want, the truth is, the Typhoon is now collecting dust for  a lot of its former users, especially the hardcores among us.


Like i've said on many other threads, the Typhoon is a long range rifle, the Rev is the in your face, short burst damge killer. Big difference in play style.
and the reason you don't see very many people using the PPR...is because its an Ultr-Rare! i just barely have the Typhoon I!

Every weapon is situation if you want to argue that. every gun in this game fits a certain situation better than another. some blend a lot, and others don't. Take the Acolyte for example. there is not ONE playstyle i employ that it would EVER work in. so i'll never use it. others? Think its the best pistol out there.

I'm nat saying anyone is wrong on their opinion of whether or not its a good weapon or not. I'm questioning the reasoning.

And from your explanation, it would seem that you have quite a valid reason to NOT use it.

Its not about the damage dealing power it DOES have, its more about the risk it takes to ACHIEVE it.

...I didn't like to use it in the first place, just wasn't my style. Widow, Black Widow, Claymore, Mattock, Phaeston. those are my mains, even on a biotic, Mattock and Phaeston give me a good CD, and the other three are hard hitting power weapons for my Krogan Sentinel.

Modifié par Yajuu Omoi, 05 août 2012 - 12:18 .


#471
WrathAscending

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I have a Revenant X, Harrier IV, and Typhoon I. Tested the lot last night on my Destroyer.

Devastator Mode: Shield Regen, rate of fire, damage.
Multi-Frag Grenade: Damage and force, grenade capacity, grenade count.
Battlesuit: Damage, headshot bonus, damage.
Internal: All shield/health evolutions.

I equipped AP Ammo IV, my Warfighter Package, and an AR Amp III.

The Revenant had a Recoil Suppressor and AP mod, the Harrier had an AP mod and EB, and the Typhoon had an AP mod and EB. I carried a Piranha X with Smart Choke and Shredder Mod as a sidearm.

Went to Gold, decided to farm since all I was trying to do was see how the weapons performed.

Withe the Revenant, I felt too exposed- and that was popping up from behind a counter with limited enemy sight lines. Damage was not really in line with the risk being taken. End result: I gave up on the Revenant and used the Piranha, since even at range I felt safer and was delivering better damage.

Tried the Harrier. Damage versus risk felt about right, but the ammo was burned through exceeding quickly. End result: I used the Harrier at the start of each round, kept one clip in reserve, and then switched to the Piranha.

Tried the Typhoon.. As with the Revenant, the risk/reward was simply not there. I gave up entirely on the Typhoon after one wave and used the Piranha exclusively. End result: Vow to use either the Sabre or Scorpion to accompany the Piranha.

#472
Yajuu Omoi

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@WrathAscending

That's exactly what i meant.

When farming, you're basically relying on that counter to keep you alive and shooting at a shorter range. Therefore the Typhoon will be mere dead weight to you, the Rev would fare much better, I AM surprised you gave up on it, but I can understand where you are coming from, and as far as the Harrier goes...I like the thing...nuff said.

#473
Immortal Strife

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I use the Typhoon on platinum occasionally and I have no problems, my regular platinum buddies also use the Typhoon on platinum and they have no problems-the Typhoon is still very good post nerf. If any gun needs a roll back it's the Krysae, not the Typhoon.

#474
FlowCytometry

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The biggest problem w/ the latest nerf you guys implemented is that it exponentially nerfs this gun for lower ranks vs. higher, and many of us aren't fortunate enough to even have this gun unlocked yet, much less above lvl 5. Its just not powerful enough to at lower ranks to warrant its weight class and rev time.

I dun mean to sound condescending, but maybe you guys should re-think ur implementation of fixed armor values in this game? It really makes balancing guns at higher ranks and difficulties a pain. Being on the receiving end of a buff/nerf rollercoaster is never fun, esp if its gonna be quite a while for the avg player to get this gun up. And if this gun really did warrant the tuning that it did at lower ranks, I dun see why it wasn't tested better before release; you guys know the stats long before any of us figure them out in the grand scheme.

Also, please get rid of the heavy stagger animations on Korgan and Batarian Soldiers and Sentinels. It really is one of the most unnecessarily broken and frustrating things about your game atm, aside from VG charge bugs and sync kills. The mere existence of the KV and now Devastator mode has shown that this staggerlock really is a pointless, harsh impediment.

Modifié par FlowCytometry, 05 août 2012 - 01:26 .


#475
nuclearpengu1nn

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Tbh i haven't used it since it was nerfed. I recently found a more fun way to destroy enemies in platinum: Slayer + Melee = WIN!