This along with the dexterity bug on bows and daggers makes me think that the game is simply broken.
Modifié par Bored Games, 20 décembre 2009 - 11:26 .
Modifié par Bored Games, 20 décembre 2009 - 11:26 .
Rainen89 wrote...
It's not a bug, it's to prevent you from having 90% attack speed increase. You have one or the other, not both. The exploit you can do if you really need the extra speed is precise striking - momentum - haste.
NetBeansAndJava wrote...
Rainen89 wrote...
It's not a bug, it's to prevent you from having 90% attack speed increase. You have one or the other, not both. The exploit you can do if you really need the extra speed is precise striking - momentum - haste.
I seriously doubt it's working as intended. If this were true, then why would haste stack with another haste? Also, the OP says it's dropping to normal attack speed, which means it drops to slower than either haste or momentum by itself. If they wanted to cap attack speed, they'd programatically just have an attack speed maximum which would be still faster than normal attack speed. Dropping the attack speed to normal indicates that it's a bug, if you ask me.
Modifié par Bored Games, 20 décembre 2009 - 11:19 .
NetBeansAndJava wrote...
I seriously doubt it's working as intended. If this were true, then why would haste stack with another haste? Also, the OP says it's dropping to normal attack speed, which means it drops to slower than either haste or momentum by itself. If they wanted to cap attack speed, they'd programatically just have an attack speed maximum which would be still faster than normal attack speed. Dropping the attack speed to normal indicates that it's a bug, if you ask me.
Keep in mind that the penalty to attack stacks as well.Rainen89 wrote...
I feel compelled to try this...immediately.
The bug is that only one of them shows up. The 2DA files fully support that they should stack (much like two elemental enhancements when cast by different mages).thegreateski wrote...
Yes.
Haste + haste is a bug. When you cast two of them only one of them shows up on your "Buff bar".
But it gets fast again if you're using Rapid Aim with a bow with a Rapid Aim bonus with Haste active.Rainen89 wrote...
Rapid aim and haste makes speed go to normal.
It's still a bugSylvius the Mad wrote...
The bug is that only one of them shows up. The 2DA files fully support that they should stack (much like two elemental enhancements when cast by different mages).thegreateski wrote...
Yes.
Haste + haste is a bug. When you cast two of them only one of them shows up on your "Buff bar".
The thing I think is weird is that two bards can't both use bard songs at the same time.
It only shows 1 icon for haste when it should be two.Mordaedil wrote...
Why is it a bug?
Modifié par Bored Games, 21 décembre 2009 - 05:22 .
Rainen89 wrote...
It's not a bug, it's to prevent you from having 90% attack speed increase. You have one or the other, not both. The exploit you can do if you really need the extra speed is precise striking - momentum - haste.
Modifié par Gliese, 18 mars 2010 - 05:18 .