nicethugbert wrote...
Claymore staggers. Piranha does not. We all know how important stagger is in this game. You get in range of a hunter to use the piranha on him and he will just 2 shot you and sqee at your piranha before you can get a second shot off.
Not like staggering hunters actually stops them from shooting anyway. Plus, at medium range the Piranha's pretty good at hitting two hunters at once. and its rate of fire beats a Hunter's.
neteng101 wrote...
Distance matters in this regard. Try hip firing a Piranha with a basic no bonus accuracy character at any medium-long distance, and you'll find out quickly just how many pellets won't hit their mark. The Claymore is indeed far easier to use at distance, on ANY class, provided you do aim.
Anyone suggesting a Piranha is going to be like the Harrier at distance is just plain laughable... aside from Geth, Turian Solider and N7 Destroyer, the Piranha is a CLOSE ranged weapon period. You can use it to fire across the map if you want to try, and just go figure how long and how many shots it takes to kill a trooper? Even if you miss once with a Claymore, you can still get it done faster with the Claymore.
Sure you can kill a bunch of closely bunched mooks with a Piranha, but you can do the same with a couple of handy Arc Grenades just as easily from a longer engagement distance even.
I have, and at long range that's all pretty true but... you realize you just directly compared the Piranha to the strongest grenades in the game, right? A close and medium range, with smart choke, the Piranha won't have that much trouble though, thanks to its extremely predictable spread. If there's a cluster of pyros headed my way, I'd much rather combine arc grenades with the piranha than spend two grenades on it.
I'm not claiming it's good at long range though, and honestly Geth Hunters and Pyros are the only enemies you really
want to engage at long range, since everything else is so accurate at range. And the Piranha handles those pretty well at close and medium range.
Modifié par EvanKester, 04 août 2012 - 04:40 .