It's alot better then before with the weight decrease still, just not quite enough.
Modifié par Maker MEDA, 05 août 2012 - 02:40 .
Modifié par Maker MEDA, 05 août 2012 - 02:40 .
Modifié par Maker MEDA, 05 août 2012 - 02:47 .
Rebel_Raven wrote...
Reading this thread, I tried out the wraith with smart choke, and shredder mod on silver since I don't trust tests on gold.
It needs a RoF boost, assuredly. You can easily get got in the time between the Wraith's two shots. It's got a lot of risk, IMO, if you miss and are a caster.
It just didn't work vs a brute, or a banshee, really.
Modifié par Cyonan, 05 août 2012 - 02:52 .
Mine's only at lvl 3. Maybe once mine's stronger I can find use in it, but it doesn't even one shot silver enemies as it stands.Cyonan wrote...
Rebel_Raven wrote...
Reading this thread, I tried out the wraith with smart choke, and shredder mod on silver since I don't trust tests on gold.
It needs a RoF boost, assuredly. You can easily get got in the time between the Wraith's two shots. It's got a lot of risk, IMO, if you miss and are a caster.
It just didn't work vs a brute, or a banshee, really.
It's good at filling in the time between casts as well as taking out trash mobs, imo.
On gold, it can 1 shot a lot of the trash with a decent number of pellets hitting the dead which isn't tough to do at mid-range with the Smart Choke V on. On the heavier stuff it does alright damage, but my abilities are what's doing the bulk of it there.
Though I have the Wraith X. I remember not liking it that much till I had it levelled up a bit.
Modifié par Rebel_Raven, 05 août 2012 - 03:15 .
nicethugbert wrote...
Rokayt wrote...
nicethugbert wrote...
Rokayt wrote...
nicethugbert wrote...
Cheesystick wrote...
nicethugbert wrote...
You know the harrier user would have killed that trooper before the piranha user could have gotten close enough to land one pellet on that trooper.
Depends on the map/player, most piranha users I see is a mobile savage brute, most harrier users I see is a dirty dirty ammo camper.
That is the point we are trying to make. It depends. But the nerfers want to ignore anything that interferes with their god-mode narrative.
Except that with practice with the pirhana you can use it at long range due to the predictable spread.... Its like firing a machinegun with tracers, you can adjust your aim perfectly from the info generated from the first shot.
You are compairing 1/2 a second or pirhana fire with two seconds of harrier fire (See the JPG from earleir.)
But, "with practice" is the argument people use to protect the claymore from nerfs. You're saying that Piranha requires skill to use at range. Well, skill deserves to be rewarded, right? Then you can't nerf the Piranha anymore than you can the Claymore.
Additionally, at range, you don't hit a target with all of the pellets. So, you can't say, "OMG SCARRY SCARRY LOOK AT ALL THE DAMAGE", then when you're doing half the damage keep saying, "OMG SCARRY SCARRY LOOK AT ALL THE DAMAGE".
Its still far superior damage to most medium ranged weapons at medium range.
8700 DPS at mid range against a small sized target is mildly insane. Think of another weapon that does that?
And its still far more predictable at range then the average claymore.
The same build would be doing 2500-4000 DPS With the Revenant (Consumableless/with consumables+gear,) which has a similar, questionable long range value.
If it beats medium range guns at medium range, while being lighter, what does this mean?
If the Piranha could do that sort of damage, I and everyone else using it in platinum would be dropping phantoms and pyros left and right before they could touch us. Yet, I don't see it in the platinum matches I play.
Rebel_Raven wrote...
Mine's only at lvl 3. Maybe once mine's stronger I can find use in it, but it doesn't even one shot silver enemies as it stands.
Maybe with excessive gear it'd get the job done.
I don't feel it's all that great to use between cooldowns. It expends all it's DPS, and you're still waiting for a cooldown in my experience.
Until it levels up it doesn't seem like a -good- caster gun. I'd rather use the Talon II. It may not one shot, but I can fire off a lot more DPS while waiting for my cooldown to finish.
And yes, as a caster, we should rely more on our powers, but I don't know many powers that do a great deal of DPS vs bosses. Sure we can maul the peons with powers, but so can a good gun.
Schneidend wrote...
People who want Piranha nerfs...must not be using the Piranha. It's a great gun, but nobody except a tank class (Kroguard, Destroyer, etc.) can just stand in front of an Atlas wailing on it with the Piranha on Gold/Platinum.
K_Os2 wrote...
Schneidend wrote...
People who want Piranha nerfs...must not be using the Piranha. It's a great gun, but nobody except a tank class (Kroguard, Destroyer, etc.) can just stand in front of an Atlas wailing on it with the Piranha on Gold/Platinum.
Squishier classes can do the same damn thing espcially on gold, utilising skills and dodges. It's not that hard to do.
EvanKester wrote...
nicethugbert wrote...
EvanKester wrote...
Because they do something special and/or cool. Each Ultra Rare has something flashy and special about it, as it should be.
If Ultra Rares were always the best weapons, that would just be a worse barrier to entry in the game. As it is, not having a Harrier is already a serious handicap for the higher difficulties. The fact that most common weapons are useless above Bronze is a problem.
Yeah, the hurricane puts all other smg to shame, as well as many other guns. It's special like that.
If higher DPS guns are not rarer than lower DPS guns then how do you decide the rarity of a gun?
So glad I have the Hurricane at Rank X from all those Premium Spectre packs—oh wait.
Promotional weapons are a different beast from Ultra Rares, let's just start there.
Anyway, you have it backwards. The Ultra Rares have received a long series of buffs specifically to make them useful at low levels, and worth using over their Rare or Uncommon rivals. The URs with extremely high damage for their weight, like the Talon, got there after three separate buffs. For the most part, rarity is not a reliable guide to DPS (Mattock is only slightly behind the Revenant, and much more accurate, for example).
...I like my Talon VII, but I kind of wish my shotguns were worth something next to it
And I should clarify on the Claymore: The Claymore is a gun that has been considered overpowered. It is beyond a doubt one of the strongest guns in the game. Whether or not it's overpowered or not isn't important. What is important is that a gun that makes the Claymore look passé is definitely on the extreme end of damage.
Many feel the Claymore's fine. I have no strong feelings regarding it. But I do know it's on the high end of weapon power.
Cyonan wrote...
The N7 Crusader, Black Widow, and Widow all aren't in the damage category of the Claymore, and how often do those get used? If the guns aren't bringing considerable damage over the lighter guns, I have absolutely no reason to use the heavier gun, unless I have something against fast cooldowns.
Cyonan wrote...
I have no clue what weapon rarity has to do with weapon weight, so I have no idea why you've even mentioned it.
Cyonan wrote...
Theorycrafting very rarely ever translates into reality as the math suggests that it should have. I have pointed this out many times in the "Balance ALL the things" group.
Cyonan wrote...
The Wraith didn't get used that much, true. What if we did bring the Claymore in to compare it to the N7 Piranha, though? People used to use the Claymore all the time. It was the go to shotgun for weapons users. Now they're pretty much all using N7 Piranha's because it's got the Claymore beat on damage output.
Why has a 0.9 weight gold weapon out classed a 2.0 weight gold one?
Something is wrong here, and it's not the Claymore.
nicethugbert wrote...
Cyonan wrote...
Theorycrafting very rarely ever translates into reality as the math suggests that it should have. I have pointed this out many times in the "Balance ALL the things" group.
Because the "mathematicians" are not up to the task. The original post of this thread is a perfect case in point. It's a 3D game yet the math ignores that.
Claming that the Wraith is a good caster weapon, that it's purpose is to be used in between cooldowns is another example of failing to assess the situation. To seriously make the case, one has to look at total DPS, both power and weapon combined, in a volume.
It's not something my math skills are good enough for. But, I think a game company can't be first rate unless it uses first rate skills and tools.
People don't use the Claymore all the time. It's used by skilled players on a handful of classes, but it has substantial drawbacks to go with its massive damage.IIRC, you stated a few posts ago that you do not consider the claymore sacrosanct, yet here you are using it as an immovable standard again. It was fine for peole to use the claymore all the time. But, it is not fine for people to use the Piranha all the time. Double standard weighted towards Claymore.
Modifié par rmccowen, 05 août 2012 - 01:21 .
No one's assuming that. The DPS of the Piranha definitely (and obviously) attenuates with range more quickly than the Claymore, but no one's arguing that the Piranha is good because it can snipe across maps.ka243 wrote...
Like all the other threads, youre assuming all pellets hit. Much easier to be accurate at range with the claymore. The claymore has a much tighter pellet spread than the piranha.
rmccowen wrote...
nicethugbert wrote...
Because the "mathematicians" are not up to the task. The original post of this thread is a perfect case in point. It's a 3D game yet the math ignores that.
Hi! Speaking as an (ex-)mathematician, the fact that it's a 3D game has absolutely zero bearing on raw weapon DPS. And without either cracking the game's source code or running hundreds of trials to compare the spread of the Claymore and Piranha, it's impossible to get the kind of information that would make the game's geometry relevant to this conversation. So we're talking about the aspects of the game's internal calculations to which we have verifiable access, instead.
rmccowen wrote...
Claming that the Wraith is a good caster weapon, that it's purpose is to be used in between cooldowns is another example of failing to assess the situation. To seriously make the case, one has to look at total DPS, both power and weapon combined, in a volume.
It's not something my math skills are good enough for. But, I think a game company can't be first rate unless it uses first rate skills and tools.
And if the Piranha gets an adjustment on Tuesday, I'm sure you'll be willing to admit that it was a well-reasoned change that was based on BioWare's tools and skills to measure "total DPS... in a volume"?
rmccowen wrote...
People don't use the Claymore all the time. It's used by skilled players on a handful of classes, but it has substantial drawbacks to go with its massive damage.IIRC, you stated a few posts ago that you do not consider the claymore sacrosanct, yet here you are using it as an immovable standard again. It was fine for peole to use the claymore all the time. But, it is not fine for people to use the Piranha all the time. Double standard weighted towards Claymore.
The Piranha has one weakness: its accuracy. But that's easy to deal with, in the same way people have been using shotguns since launch. That's why you don't see Gold and Platinum matches anymore without at least one person carrying a Piranha.
rmccowen wrote...
That's why it's currently the best weapon in the game for every Vanguard, the Fury, every Soldier except maybe the Krogan, any CQC-spec Infiltrator, the GE and Demolisher, and half the Sentinels. That's why, if I had mine at X, I would take it on every single class I play regularly except maybe the AJA--and that's a toss-up.
It's light enough that anyone can carry it at 150% or better recharge, and it offers the best DPS in the game by an enormous margin.
People in this thread are comparing it to the Claymore because the Claymore is a very strong weapon in the same category, and it's clearly not even in the same league as the Piranha. You could compare the Piranha to any non-UR in the game--and most of them, too--and the results would look the same or worse. I'm willing to run the numbers for any weapon you like, on any class spec; the Piranha is going to come out substantially ahead in damage, every time.
Modifié par nicethugbert, 05 août 2012 - 06:04 .
Modifié par kevchy, 05 août 2012 - 06:10 .