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Maximum Rolling


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12 réponses à ce sujet

#1
Starquizer

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I want to play BG2 after exporting a character from BG1.

All I want is to know what is the maximum ability roll you can get with all classes (Multi or Single or Dual) and races without using any editor or activating the console ?

I also need to know what is the chance of getting roll 90+ for all classes and races ?

I got a roll of 94 for a Cleric/Ranger can I get that for all classes and races ?

I get 91 for a human fighter and 89 for a human thief, can I get past that ?

#2
AnonymousHero

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The theoretical maximum is 6x18 (give or take a little based on max stat values based on race), but that's not really going to happen any time soon.

There are some factors that influence the "realistic goal" of rolls for a given character: Some races/classes have specified "minimum stats", for example Paladins must have 17 CHA and 13 WIS. Any rolls which don't satistfy these minima are discarded. It's the same principle with R/C. Generally classes with high minima get larger totals, but are also more restricted in point reassignment.

Based on my experience any combination of classes and race can get 90 (or thereabouts) with a moderate amount of rerolling (10 minutes or so). Once in a blue moon I get a 95+ for a character with low minima, but I usually just settle for any roll of 90+.

EDIT: Btw, the minimum roll is set at 75. Any roll with a lower total is simply discarded.

Modifié par AnonymousHero, 04 août 2012 - 10:49 .


#3
Grimwald the Wise

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A ranger/cleric because of his minimum stats will get well over 90 fairly easily however, and if you use the Frabjous re-roller, you can speed things up considerably as it rolls several times a second.

I tend to take points from charisma and put them elsewhere because I have the BG1 NPC project installed and in that mod, a ring is available that boosts charisma to 18. Using this ploy a dwarf is the best race as you can reduce charisma to 2.

Others do the same with Dexterity as there are some gauntlets that boost Dexterity to 18 in the unmodded game. Dwarves suffer a penalty to dexterity as well as to charisma, and so benefit most from this ploy as well.

#4
Starquizer

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Frabjous re-roller ? Where can I find that ?

#5
ussnorway

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Starquizer wrote...

Frabjous re-roller ? Where can I find that ?

HERE. :wub:

#6
AnonymousHero

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... or you can just save yourself the trouble and use the Ctrl-8 cheat for 18 in all stats. (You can then reduce that total -- you don't have to allocate all points.)

#7
Humanoid_Taifun

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The only problem with Ctrl 8 is that if you want a strength score of 18, it will always be 18.00.
Otherwise, yes, I'd reccomend that as well.

#8
Francoprima

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Humanoid_Taifun wrote...

The only problem with Ctrl 8 is that if you want a strength score of 18, it will always be 18.00.


@ Humanoid :

What's the problem with that ?
I must admit I never understood the double numbers. What does it stand for ?Posted Image

#9
Humanoid_Taifun

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Humans (and most other races) are not supposed to be stronger than strength 18. But since players demanded that there still be a difference in strength between two "top-strength" characters, they added the decimal places.
18.00 is as close to strength 19 as a normal human can be.
Only warriors are supposed to get the decimal places, but with Ctrl 8, your strength is automatically 18.00 and therefore illegal in case of a thief or bard. Not that this would automatically be bad, the point is that you do not have a choice but to accept that your strength is either below 18 or far above. If you don't want to be forced to have illegal scores (while still getting a strength score of 18), you either have to reroll (manually or with frabjous' script) or employ ShadowKeeper.

Edit: The .00 actually stands for 100. It is therefore bigger than 18.99. Don't ask me how this works in decimal terms.

Modifié par Humanoid_Taifun, 06 août 2012 - 03:39 .


#10
AnonymousHero

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I believe it's a shorthand for percentiles. So, 18/90 would mean "among the 90th percentile of people who have strength 18+ but not 19". The interpretation of 18/00 would still be a bit weird.

Anyway, I believe that's the rationale for the distribution of bonuses (to-hit and to-dmg) in the 18 to 18/00 interval.

#11
Humanoid_Taifun

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AnonymousHero wrote...

I believe it's a shorthand for percentiles. So, 18/90 would mean "among the 90th percentile of people who have strength 18+ but not 19". The interpretation of 18/00 would still be a bit weird.

Anyway, I believe that's the rationale for the distribution of bonuses (to-hit and to-dmg) in the 18 to 18/00 interval.

Either my post was completely incomprehensible or I fail to understand where your post says anything that I haven't said.

#12
Grimwald the Wise

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I actually prefer the re-roller as it gives you an actual roll and so far I have never got straight 18s across the board, though it is theoretically possible, just highly unlikely.

It means that if you roll for just a few minutes, it gives the same sort of results as if you had rolled for half an hour manually, basically it's just a time saver.

#13
AnonymousHero

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Grimwald the Wise wrote...
It means that if you roll for just a few minutes, it gives the same sort of results as if you had rolled for half an hour manually, basically it's just a time saver.


So's Ctrl-8 and you don't need to install anything to get that working -- in fact this takes less than a second. (That is if you don't mind the 18/00 or just choose to reduce STR below 18.)