xcrunr1647 wrote...
Personally, I feel that the GI isn't a completely OP class. You have to be good to routinely score 150k+ with any class. GI just makes it a little bit easier in terms of damage...and a lot harder, because it's more difficult to stay alive.
All those people that say "ZOMG GI IS OP 200k++++ EVERY GAME!!11!!1!" ...those are the aforementioned good people. You don't hear the people who die all the time. They're most likely too embarrassed to post, or not on the forums at all.
I'm not shy at all, and I'll say that the damage-specced Piranha GI is absolutely one of my go-to builds. I typically score between 90-120k with him on Gold. But it's also very squishy. Again, the people who say he's not...well, they're the good people. I'm not one of them. I'm pretty good. Not like they are, though.
I feel that the combination of a quality weapon with a very good weapon-centric class, like the GI or Destroyer, is going to result in a very potent build. A build that would be considered OP to those good players, because they're just that good, and able to make such class combinations reach their outstanding potential.
TL;DR:
When taken in context of the entire playerbase, I don't feel the GI is OP. I think it has the potential to be OP with the right weapon...but in execution, it's really not.
He is OP. He makes weapons up to 300% more powerful. He has speed, damage, wallhack, debuff, ROF and accuracy. NO class in this game has so many pro's. He breaks weapons. He makess good weapons OP as hell. And then nerfers kill those weapons for all classes, while they are STILL usable on the GI.





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