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Why use Crusader ...ever ?


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#226
Airscale

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I love people trying to tell me the saber is superior... depends on how you play people. I can get headshots galore with the crusader, in order to do that with any frequency with a saber you have to have a scope and then you can't see anything except what's in your scope. The accuracy is half the fun of the gun and all of the naysayers on here keep skipping that point. I throw the damage mod on there and capacity and I still get the bonus from it's AP. Now combine that with fire rate and reload speed... to me, that equates it to being a gun I like more than the saber.

Now grow up children and play nice...

#227
Ogrinash

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KiraTsukasa wrote...

I use the Crusader on my Demolisher. It gives a bit of a challenge in that it is not a hit scan weapon and you have to lead targets if they're moving. Getting a headshot on a moving target using the Crusader is quite satisfying.


It hits instantly.

#228
RamsenC

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If the Crusader was a gold weapon (easy to level) and weighed as much as the GPS it would be an awesome choice. Until then I'll probably never use it. It's definitely better than a same level Saber if you don't care about weight though. Also don't forget the mod flexibility you have with the Crusader. You don't need smart choke or shredder.

Modifié par RamsenC, 06 août 2012 - 03:42 .


#229
The Wayward Vagabond

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The gun should pack a bigger punch. Maybe if you improve the RoF, and slightly reduce the recoil.

Also, this gun is pretty good at blindshooting from corners. since it always hits the reticule.

#230
SirFragsALot333

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After reading this post I went back to play a few matches and equipped my crusader 4 on a Krogan sentinel and realized how under appreciated this weapon was. I was out sniping any one with conventional sniper rifles and the reason why is that your field of vision does not hinder your awareness like scoped weapons do. The horrible recoil as others mentioned will help you to take your time between shots to increase accuracy. I was decapitating multiple guardians way across the map with ease. No this weapon is not for everyone,but it can be awesome in the right hands on the right class.

#231
Ace 0666

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On weapon classes, I use it as a secondary. Not because it's amazing, but because it's a poorman's shotgun sabre. And I have YET to get the flipping piercing mods for pistols OR assault rifles. So the crusader it is. It's also kind of fun.

#232
Airscale

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SirFragsALot333 wrote...

After reading this post I went back to play a few matches and equipped my crusader 4 on a Krogan sentinel and realized how under appreciated this weapon was. I was out sniping any one with conventional sniper rifles and the reason why is that your field of vision does not hinder your awareness like scoped weapons do. The horrible recoil as others mentioned will help you to take your time between shots to increase accuracy. I was decapitating multiple guardians way across the map with ease. No this weapon is not for everyone,but it can be awesome in the right hands on the right class.


Yes! :lol:

#233
Teratoid

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SirFragsALot333 wrote...

After reading this post I went back to play a few matches and equipped my crusader 4 on a Krogan sentinel and realized how under appreciated this weapon was. I was out sniping any one with conventional sniper rifles and the reason why is that your field of vision does not hinder your awareness like scoped weapons do. The horrible recoil as others mentioned will help you to take your time between shots to increase accuracy. I was decapitating multiple guardians way across the map with ease. No this weapon is not for everyone,but it can be awesome in the right hands on the right class.


You can "outsnipe" conventional scoped weapons with the Paladin and the Graal too. And the recoil is a non-factor since you don't actually need to aim down the sights to be accurate with the Crusader.

Speaking of which, what is the motivation of using the Crusader over the Graal? The only advantage the Crusader presents is that it isn't as affected by lag as the Graal is. But all the other things it has that are supposedly merrits: accuracy, armour piercing, RoF... none factor in when compared to the Graal, a weapon which is pretty accurate on its own, ignores armour, can be double-tapped for high RoF, and does more base damage to the boot. Oh, and it isn't affected by shield-gates. Unlike the Crusader.

The way I see it, this armour-piercing slug that the Crusader fires would've been very useful for classes who are naturally weak against armour. You know, like Batarian Sentinels, and AsariGuards, and so on. But the Crusader is so damn heavy it destroys their cooldown. To top it off, its effectiveness compared to other shotguns in CWC is pretty horrendous because of that pin-point precision. The tiniest error and you miss entirely.

What it needs is a weight reduction and an RoF boost. Some justification to use it over other candidates that are, frankly better in every way.

#234
Jon The Wizard

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Funny, one direct hit usually wipes out the shields on Geth enemies I've fought on Gold, so I don't see what's wrong with it. Yeah it's heavy, but it pierces Guardian shields, cuts through thin cover and destroys Geth shields.

#235
Airscale

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Teratoid wrote...

SirFragsALot333 wrote...

After reading this post I went back to play a few matches and equipped my crusader 4 on a Krogan sentinel and realized how under appreciated this weapon was. I was out sniping any one with conventional sniper rifles and the reason why is that your field of vision does not hinder your awareness like scoped weapons do. The horrible recoil as others mentioned will help you to take your time between shots to increase accuracy. I was decapitating multiple guardians way across the map with ease. No this weapon is not for everyone,but it can be awesome in the right hands on the right class.


You can "outsnipe" conventional scoped weapons with the Paladin and the Graal too. And the recoil is a non-factor since you don't actually need to aim down the sights to be accurate with the Crusader.

Speaking of which, what is the motivation of using the Crusader over the Graal? The only advantage the Crusader presents is that it isn't as affected by lag as the Graal is. But all the other things it has that are supposedly merrits: accuracy, armour piercing, RoF... none factor in when compared to the Graal, a weapon which is pretty accurate on its own, ignores armour, can be double-tapped for high RoF, and does more base damage to the boot. Oh, and it isn't affected by shield-gates. Unlike the Crusader.

The way I see it, this armour-piercing slug that the Crusader fires would've been very useful for classes who are naturally weak against armour. You know, like Batarian Sentinels, and AsariGuards, and so on. But the Crusader is so damn heavy it destroys their cooldown. To top it off, its effectiveness compared to other shotguns in CWC is pretty horrendous because of that pin-point precision. The tiniest error and you miss entirely.

What it needs is a weight reduction and an RoF boost. Some justification to use it over other candidates that are, frankly better in every way.


It's a charge up gun, though (a BIG difference in my opinion)... and I loathe charge up weapons. Why would I want to wait for the Graal to charge when I can just tap the trigger and kill something instantly? Also the projectiles are soooo painfully slow on the Graal. Don't get me wrong the Graal isn't a bad gun, for my money I'd take the crusader everytime over it, though.

...and for the people who keep using the term "better in every way" (I keep seeing that in this thread) it's leading me to believe that some of you folks don't have a grasp as to what that actually means.

Modifié par Airscale, 06 août 2012 - 04:20 .


#236
Bluebeam2012

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Novelty weapon at best, the Piranha's super-inferior antithesis at worst.

#237
Teratoid

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Airscale wrote...

It's a charge up gun, though (a BIG difference in my opinion)... and I loathe charge up weapons. Why would I want to wait for the Graal to charge when I can just tap the trigger and kill something instantly? The Graal isn't a bad gun, for my money I'd take the crusader everytime over it, though.


A charge up gun that can be insta-fired without charging for good damage nonetheless. The charge function doesn't HAVE to be utilised. The Graal's main weakness is how much lag affects it. And that it can't pierce walls, if you like to have that sort of function.

Airscale wrote...
...and for the people who keep using the term "better in every way" (I keep seeing that in this thread) it's leading me to believe that some of you folks don't have a grasp as to what that actually means.


The Crusader is like the Eagle: there's no real incentive beyond the novelty of utilising it when there are better, more fun options for every function it is allegedly adept at performing. I don't mean to insult anyone's sensibilities: the gun they use is their prerogative, but the fact is that the Crusader lacks the punch and utility to justify its weight and other downsides, and could use a buff to make it a competitive choice against other weapons.

#238
SirFragsALot333

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Teratoid wrote...

SirFragsALot333 wrote...

After reading this post I went back to play a few matches and equipped my crusader 4 on a Krogan sentinel and realized how under appreciated this weapon was. I was out sniping any one with conventional sniper rifles and the reason why is that your field of vision does not hinder your awareness like scoped weapons do. The horrible recoil as others mentioned will help you to take your time between shots to increase accuracy. I was decapitating multiple guardians way across the map with ease. No this weapon is not for everyone,but it can be awesome in the right hands on the right class.


You can "outsnipe" conventional scoped weapons with the Paladin and the Graal too. And the recoil is a non-factor since you don't actually need to aim down the sights to be accurate with the Crusader.

Speaking of which, what is the motivation of using the Crusader over the Graal? The only advantage the Crusader presents is that it isn't as affected by lag as the Graal is. But all the other things it has that are supposedly merrits: accuracy, armour piercing, RoF... none factor in when compared to the Graal, a weapon which is pretty accurate on its own, ignores armour, can be double-tapped for high RoF, and does more base damage to the boot. Oh, and it isn't affected by shield-gates. Unlike the Crusader.

The way I see it, this armour-piercing slug that the Crusader fires would've been very useful for classes who are naturally weak against armour. You know, like Batarian Sentinels, and AsariGuards, and so on. But the Crusader is so damn heavy it destroys their cooldown. To top it off, its effectiveness compared to other shotguns in CWC is pretty horrendous because of that pin-point precision. The tiniest error and you miss entirely.

What it needs is a weight reduction and an RoF boost. Some justification to use it over other candidates that are, frankly better in every way.


I agree with the weight issue, but that aside its the only shotgun with pinpoint accuracy and built in armor peircing leaving it open to use other mods like the blade and ammo kits. Yes the Graal can make a similar claim but takes longer to hit Its target. True this weapon is not for adepts or any power spamming class because of its one major flaw. Yes it's not the can do everything super weapon that people want it to be. It does have one thing going for it that makes me smile though, It's a whole lot of fun to use!

#239
Airscale

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Teratoid wrote...

Airscale wrote...

It's a charge up gun, though (a BIG difference in my opinion)... and I loathe charge up weapons. Why would I want to wait for the Graal to charge when I can just tap the trigger and kill something instantly? The Graal isn't a bad gun, for my money I'd take the crusader everytime over it, though.


A charge up gun that can be insta-fired without charging for good damage nonetheless. The charge function doesn't HAVE to be utilised. The Graal's main weakness is how much lag affects it. And that it can't pierce walls, if you like to have that sort of function.

Airscale wrote...
...and for the people who keep using the term "better in every way" (I keep seeing that in this thread) it's leading me to believe that some of you folks don't have a grasp as to what that actually means.


The Crusader is like the Eagle: there's no real incentive beyond the novelty of utilising it when there are better, more fun options for every function it is allegedly adept at performing. I don't mean to insult anyone's sensibilities: the gun they use is their prerogative, but the fact is that the Crusader lacks the punch and utility to justify its weight and other downsides, and could use a buff to make it a competitive choice against other weapons.

*Yes, it can be insta-fired... but the damage output from doing so makes it much weaker than the crusader.
*Stating that something is "more fun" as a factor in why it's superior is a matter of personal opinion.
*It's not capable of piercing walls... and yes, I like being able to do that...

I don't see better options in all honesty... I like my field of vision... I like headshots from across the map without a scope... I like being able to headshot enemies through cover without an AP mod. That makes it a very superior gun in my opinion... and pretty darn fun to boot. 

I appreciate you being civil, though... we need more of that in this thread. ;)

#240
ajburges

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Would be better if the gun kept the accuracy but used Buck instead of Slugs (Like the Turian Soldier with a Claymore)

Otherwise outclassed horribly by Sniper/AR/Pistol counterparts.

#241
Airscale

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ajburges wrote...

Would be better if the gun kept the accuracy but used Buck instead of Slugs (Like the Turian Soldier with a Claymore)

Otherwise outclassed horribly by Sniper/AR/Pistol counterparts.


The slugs are half the point... and based on your last sentense there it seems to not be your style of weapon, which is fine, but to say it's outclassed leads me to believe that you haven't had much success with the crusader. People play with what they're most effective with... in this case, it's obviously not the gun for you.

#242
Angel Beats

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I want the Crusader. Bad.

#243
Airscale

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Bluebeam2012 wrote...

Novelty weapon at best, the Piranha's super-inferior antithesis at worst.


A grossly uneducated response at best, a troll response at worst. :?

#244
Prince Bubblegeth

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Damage is really good if you can manage to headshot consistently.

But I find the recoil repulsive and weight too much. You can end up spending the entire mag and still hit nothing.

I use it on my Vorchas because I don't have to worry about taking time to aim too much. 

Modifié par Prince Bubblegeth, 06 août 2012 - 04:44 .


#245
Grunt_Platform

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Crusader is desperately in need of a damage buff, and perhaps a knockback effect. For its weight, weapon class, and firing mechanism, that single slug needs to be a beast of a hit.

Right now it's competing directly with the Carnifex, Paladin, Saber, Mattock and even sniper rifles. Each of those guns gets the same reward or better, but for less work, and most of them have better mod options. Once the Sniper rifles get their high velocity barrel, they'll outdo everything the Crusader's capable of.

Modifié par EvanKester, 06 août 2012 - 04:46 .


#246
xGunKungFUx

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I love using the crusader on a regular soldier,pretty fun stuff

#247
Airscale

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EvanKester wrote...

Crusader is desperately in need of a damage buff, and perhaps a knockback effect. For its weight, weapon class, and firing mechanism, that single slug needs to be a beast of a hit.

Right now it's competing directly with the Carnifex, Paladin, Saber, Mattock and even sniper rifles. Each of those guns gets the same reward or better, but for less work.


Carnifex, no.
Paladin, no
Mattock... not even close
Sniper rifles, no (mainly due to field of vision and AP)
Saber, is debatable (again field of vision) and it has been covered in depth in this thread...


All of those guns do not give the same reward, and it's silly to think they do. The Crusader has definite perks the rest of those guns don't have...

Modifié par Airscale, 06 août 2012 - 04:48 .


#248
ZerebusPrime

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I have a level 5 Crusader. I've tried using it many times, but the recoil is just too much of a pain and the crosshairs take too long to recover. But that begs a question: does the N7 Destroyer's Devastator Mode compensate for these problems?

#249
Absolute86

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I've been using the crusader since it was the first N7 weapon I ever unlocked.  I have never had a problem using this gun and it's quite powerful for killing most anything as long as you aim for the head on the smaller enemies.  The main character I use it on is my turian sentinel, and the crusader is usually the only gun I use with him.  If you get good enough with it, you can effectively fire from the hip as well as when you sight it. 2-3 headshots on most anything besides boss enemies will kill, and it's satisfying to be sniping guardians across the map with a single shot.  Hell you can even two shot a phantom if you have good aim on silver. Headshots are key with this weapon, those who cannot aim, need not apply.

#250
GodlessPaladin

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The Crusader doesn't have an advantage in damage output, recoil, et cetera over the likes of the Paladin or Saber, and has far more weight. The only thing it grants is a .25m penetration.

So I guess the question you have to ask yourself, is .25m penetration really worth it?  Hint:  The obvious answer is the right one.

Modifié par GodlessPaladin, 06 août 2012 - 05:01 .