Aller au contenu

Photo

UR Drop Rate Experiment - SPs/PSPs/RPs/APs - Reckoning DLC Update


  • Veuillez vous connecter pour répondre
642 réponses à ce sujet

#1
artificial-ignorance

artificial-ignorance
  • Members
  • 923 messages
This is an ongoing record of all of my store unlocks as of August 1, 2012 - my Birthday :).  I figured since so many people (including me) were complaining about the store, I'd actually provide some hard data based on my own unlocks. 

>N7HQ Link: social.bioware.com/n7hq/home/overview/ (also in signature).  Origin ID: ProBi0tic (PC)
>Thanks everyone for the support!

NOTE:  Not enough room in OP for the list.  See list of unlocks on Page 14 (Link: social.bioware.com/forum/1/topic/343/index/13527160/14#15459396).  See list of Reckoning DLC unlocks on Page 24 (Link: social.bioware.com/forum/1/topic/343/index/13527160/24#16105436)

PROBABILITIES


All Unlockables             ||    #     ||     Probability (Rounded)
Other Unlocks                          1584                  93.3%
Ultra Rare Weapons                 106                    6.7%

SP Unlockables             ||     #     ||    Probability (Rounded)

Other                                        156                   92.3%
Ultra Rare Weapons                  13                    7.7%

PSP Unlockables           ||     #     ||         Per Rare Card                Per PSP
Other                                        586                  92.3%                              87.7%
Ultra Rare Weapons                  45                    7.7%                               12.3%

RP Unlockables            ||     #     ||          Per Rare Card                 Per RP
Other                                       387                    90.4%                             82.5%
Ultra Rare Weapons                37                      9.6%                              17.5%

AP Unlockables           ||     #     ||          Per Rare Card                   Per AP
Other                                     155                         92.9%                              86.7%
Ultra Rare Weapons               11                          7.1%                              13.3%


TOTALS
#SP's = 169 (10,140,000 credits)
#PSP's = 367 (36,333,000 credits)
#RP's = 212 (20,988,000 credits)
#AP's = 83 (8,217,000 credits)
Total Credits Spent = 75,678,000 Credits

Credits Per UR (All) = 713,943
Credits Per UR (SPs) = 780,000
Credits Per UR (PSPs) = 807,400
Credits Per UR (RPs) = 567,243
Credits Per UR (APs) = 747,000

Therefore: RPs have the greatest UR drop rate (17.5%) out of all packs.

***COLLABORATIVE DATA***
-> I'm thinking of making a separate chart for collaborative data (with the same format as the chart with my own data). I'll be sifting through the pages of this thread and compiling the data people have provided, tallying up the results, and calculating droprates.
-> The thing that has kept me from doing this is the possibility of people providing unreliable/false data which would therefore skew the overall results... but I can just provide a side note under the chart stating that "data may be unreliable" or something to that nature.
-> If I was technically adept enough, I would formulate an online spreadsheet so that individuals can enter their own data, but alas I am not and will therefore be attempting to do this all myself.
-> This will probably take me a long time, and my schedule is getting busier and busier now that exams are approaching, so this may not be finished until May (haha). I'm just bringing it up now in case some people would like to make a contribution in the future weeks/months.
-> Thanks to everyone that has already provided their own data - I will be using this as a starting point.

~~~~~~~~~~
Basically, the main cause for me doing this is that I think the level IV Consumable drop rate is too prevalent.  I realize that it should be the most prevalent of the unlocks, but the drop rate is, relative to the other unlocks, too high to allow for a steady stream of progression (which is needed in multiplayer to make playing worthwhile).

Some people claim that the random store "provides incentive to keep playing".   I adamantly disagree.  The random store provides nothing but frustration - and frustration for a lot of people leads to giving up.   This drop rate problem leads mostly to credit hoarding than fun, speedruns and farming more than actual playing.

After maxing every character, having every rare weapon up to X, having every mod maxed, and every gear maxed I think unlocking URs at a regular rate is reasonable.  This increased UR drop rate would make further play worthwhile.



~~~~~~~~~~~
If you have any ideas for further analytical maths I could do on my data, please let me know!

All rare characters, rare weapons, rare mods, and pre-Earth DLC gear fully unlocked prior to the beginning of this experiment.  Data is based solely on my unlocks.  Refer to signature for manifest link.

For anyone who wants more data, randomfoo has a collaborative online spreadsheet whose purpose is to accurately determine the drop rate of URs in PSPs with a large sample size.  Here is the link: docs.google.com/spreadsheet/ccc.

Results so far for the collaboration are as follows:
-> 288,090,000 Credits spent
-> 2910 PSPs
-> 15.84% UR Drop Rate
-> 461 UR Weapons
~~~~~~~~~~~

Modifié par artificial-ignorance, 11 mars 2013 - 07:05 .


#2
SoulWeaver

SoulWeaver
  • Members
  • 116 messages
Thanks for posting this.

#3
waltervolpatto

waltervolpatto
  • Members
  • 1 470 messages
Thanks!

#4
artificial-ignorance

artificial-ignorance
  • Members
  • 923 messages

SoulWeaver wrote...

Thanks for posting this.


You're very welcome! :lol:

#5
Kenadian

Kenadian
  • Members
  • 5 031 messages
RNG sucks. Nothing new.

#6
Zero132132

Zero132132
  • Members
  • 7 916 messages
Wish there was a way to have more data. It's true, though, getting pretty much only level IV ammo blows.

#7
artificial-ignorance

artificial-ignorance
  • Members
  • 923 messages

Zero132132 wrote...

Wish there was a way to have more data. It's true, though, getting pretty much only level IV ammo blows.


This is an ongoing experiment, I will keep updating this thread as I spend more credits.

#8
x SHIRO x

x SHIRO x
  • Members
  • 112 messages
Good post OP.
I really hope BW will do something about this, but i won't hold my breath

#9
Danadenassis

Danadenassis
  • Members
  • 199 messages
This should have been on the loggin-screen to the in-game store. Along with "You have been warned"

#10
Liefglinde

Liefglinde
  • Members
  • 717 messages
Yeah I'm sitting on all URs maxed. Still missing some levels of uncommon and rare gear. It's beyond frustrating.

#11
Zack and Miranda Make a

Zack and Miranda Make a
  • Members
  • 147 messages
I also get URs more often than Rare Gear. The funny thing is that it was the same way before Earth DLC, but after Earth DLC was released I quickly maxed out the previous Rare Gear with the stash of creds I had accumulated. Earth DLC Rare Gear continues to be illusive, it's like it has a different set of drop percentages than other items.

#12
NobodyOwens

NobodyOwens
  • Members
  • 158 messages
I'd like to add another "thank you" to the list, so thank you A-i. I hope this becomes a priority for the MP team.

#13
De1ta0m3ga

De1ta0m3ga
  • Members
  • 743 messages
Thanks. And I LOL at the 2.6% unlock rate for Rare Gear, as opposed to 3.9% for URs.

#14
ChemicalGenocide

ChemicalGenocide
  • Members
  • 153 messages
Thanks again, I can imagine the tedium of opening packs has been a bit frustrating for ya. They really need to offer more incentive to players.

#15
Rokayt

Rokayt
  • Members
  • 5 990 messages
Why not get the Veteran pack drop rates?

#16
Katinka

Katinka
  • Members
  • 200 messages
Since Earth DLC I haven't had a single ultra rare weapon but I have had about half a dozen rare gears. I don't know how many packs I've bought though so I can't try to give percentage chances.
Curiously, I did get 3 PSPs in a row with bot the Disciple and Geth Plasma Shotgun in them. The two after that? One had Disciple X and the other GPS X.

#17
artificial-ignorance

artificial-ignorance
  • Members
  • 923 messages

ChemicalGenocide wrote...

Thanks again, I can imagine the tedium of opening packs has been a bit frustrating for ya. They really need to offer more incentive to players.


yes it certainly has been frustrating.  That was part of the motivation behind this experiment!

#18
artificial-ignorance

artificial-ignorance
  • Members
  • 923 messages

Rokayt wrote...

Why not get the Veteran pack drop rates?


I will be focusing on SP and PSP's because I still need Ultra Rares.  And comparing URs to Rare Gear is one of the primary foci of this experiment.

#19
Rokayt

Rokayt
  • Members
  • 5 990 messages

artificial-ignorance wrote...

Rokayt wrote...

Why not get the Veteran pack drop rates?


I will be focusing on SP and PSP's because I still need Ultra Rares.  And comparing URs to Rare Gear is one of the primary foci of this experiment.


Uncommon gears are generally superior.

So if you can find the best uncommon gear/credit rate, you would help the community out greatly.

#20
artificial-ignorance

artificial-ignorance
  • Members
  • 923 messages

Nemy Montoya wrote...

Since Earth DLC I haven't had a single ultra rare weapon but I have had about half a dozen rare gears. I don't know how many packs I've bought though so I can't try to give percentage chances.
Curiously, I did get 3 PSPs in a row with bot the Disciple and Geth Plasma Shotgun in them. The two after that? One had Disciple X and the other GPS X.


Im almost positive that if you don't have all rare weapons, mods, and characters unlocked - the unlock system will be different than for people who do have those maxed.  For example, after the Earth DLC dropped, I spent all of my saved credits and maxed out the rare weapons first, then the rare characters then the mods. 

Modifié par artificial-ignorance, 06 août 2012 - 12:05 .


#21
MrFuddyDuddy

MrFuddyDuddy
  • Members
  • 844 messages
Lol's at how rare and uncommon gear is more rare than ultra rares xD

#22
artificial-ignorance

artificial-ignorance
  • Members
  • 923 messages

Rokayt wrote...

artificial-ignorance wrote...

Rokayt wrote...

Why not get the Veteran pack drop rates?


I will be focusing on SP and PSP's because I still need Ultra Rares.  And comparing URs to Rare Gear is one of the primary foci of this experiment.


Uncommon gears are generally superior.

So if you can find the best uncommon gear/credit rate, you would help the community out greatly.


hmm good point and interesting idea - I may do this at a later date.

#23
trjdmc

trjdmc
  • Members
  • 58 messages
Until I maxed my rares I only got a few ultra rares but now I got an UR in all of my last 7 PSPs

#24
freemyheart

freemyheart
  • Members
  • 728 messages

trjdmc wrote...

Until I maxed my rares I only got a few ultra rares but now I got an UR in all of my last 7 PSPs


This is an anomoly. This will never happen again, for you or anyone else on BSN.

#25
JaimasOfRaxis

JaimasOfRaxis
  • Members
  • 2 117 messages
For a dude with the handle Artifiical -Ignorance, you're a right spot-on dude.

Were that this forum had a dozen more like you.