MerchantGOL wrote...
1. There is no such thing as a matrix of organic life.
In the Me universe there is
2. How come mr. sparkles didn't open the citadel relay in ME1? I mean, apparently he's got the power over the citadel.
No real power or he would of activated the crucible him self, switchign around the walls inside iss not the same as wokrign the relay system
3. How come Anderson makes it to the citadel after Shepard even though he's not seen at all before then?
you dont see him, he wakes up after you or is just in your blind spot
4. Why doesn't Harby gun down the Normandy? And don't say reaper IFF, because that one sure as hell didn't come in handy when traversing the galaxy map.
you do know the normandy is a stealth ship right, the fact reapers enver fire on the normandy indicates that the ships stealth drives make them blind to reapers
5. Why does the Normandy even crash on the planet? It makes even less sense now, since it isn't even effected by the crucible.
it still is affected, most likely it knocks its systems off line
6. Why isn't the Normandy torn to shreds? It states in the codex that if a ship is suddenly ripped out of FTL, it gets ripped apart.
The normandy isn't a normal ship by any means at this point, what with its numerous upgrades
7. The catalyst's explanation of the "fire burns" analogy is completely out of order. Yes, fire may burn to solve a problem, but fire is, again, created. However, fire in itself is more of a lifegiving force than a deathbringing one. Reapers do nothing to bring life. They only exterminate it. In that way, reapers represent the worst part of fire.
This isn't a pot hole just a disagrement of philosphy, one that ignores that the reapers veiw what they do as allowing life to go on.
8. The entire "creates synthetic life to kill organic life so that synthetic life doesn't kill organic life" makes no sense. Why would they seek to destroy each other? Why be so nihilistic about something that was proven in the game itself to be wrong? Why simply disregard it?
Except it might nor be proven wrong, and even if peace is amde with the geth,the war and atrocites on both sides befor the third game still happens, and thats ignoring the fact that its an ancheint god like AI it's logic isnt suposedto make 100% sense as we know it.
And now to the central themes. One of the central themes in the series is, indeed, to beat the odds. However, the endings force you to let your own work be brushed aside for the options presented by your enemy. And what does this do?
Beat the odss so many times comes at the sacrafice of life
You accept or you die.
This is even literal in the EC. If you even dare try and go against reaperbieber, you die. Now how's that for beating the odds?
u still beat the odds and got to the point, you never had complete control of your fate other wise you would of been able to let the council deal with the rachni, you would of been able to tell T.I,M to shove it at the beging of me2.
ME has always been about tough choices and Sacrafices.
Umm, right okay, well I disagree with basically all your answers here.
And the fact that there are all these questions and things that aren't explained just shows how much BioWare f***ed up.