pirate1802 wrote...
ME3: defeating the reapers
3/4 endings let Reapers live ...

...I know ho you feel Shepard...
pirate1802 wrote...
But I expected a bit more, because apparently it is pointless for anyone who doesn't play like an idiot. I didn't even know its impact apart from the trivial EMS difference until I can on BSN after finishing the game. Personally I can't help but feel the entire Mass Effect 2 game was pointless. :/
You know, what would have been brilliant? Using the collector base to find out a weapon against the reapers. that would have made ME2, collector plot and the human reaper impactful, and also save us from the ludicrous way the crucible is introduced in ME3.
Modifié par Seival, 08 août 2012 - 03:44 .
Applepie_Svk wrote...
pirate1802 wrote...
ME3: defeating the reapers
3/4 endings let Reapers live ...
...I know ho you feel Shepard...
...I have some interesting thoughts about The Reapers. I believe they can overcome EVERYTHING even their own death. The more advanced you are technologically, the easier it will be to harvest you (remember Protheans?) If you Control them, they continue existing, but become guided by your own Catalyst with its own thoughts on how to protect lesser races. If you Destroy them, they become a "ground" for Galactic Civilization to grow on, which will only lead to the Reapers' resurrection eventually. If you Synthesise, then they literally start to live inside each living being, balancing differences between organics and synthetics. Either way - The Reapers will continue to be "a solution". And it's up to you, what exactly this solution will be: Guarding, or Dictating, or Balancing, or Harvesting.
...Also some interesting thoughts. The Reapers are not just "advanced warships and hasks". The Reapers are Nano-Tech, which organize the surrounding materials to have specific half-organic-half-synthetic forms. Nano-Tech, which has one collective mind - The Catalyst. Living, thinking being consisting of trillions of microscopical formations, mixed with harvested material, and shaped in forms of Warships and Hasks... I think it's a good basis for a new story in ME Universe
Modifié par Seival, 08 août 2012 - 03:46 .
Seival wrote...
Actually, I think that all endings let the Reapers live:...I have some interesting thoughts about The Reapers. I believe they can overcome EVERYTHING even their own death. The more advanced you are technologically, the easier it will be to harvest you (remember Protheans?) If you Control them, they continue existing, but become guided by your own Catalyst with its own thoughts on how to protect lesser races. If you Destroy them, they become a "ground" for Galactic Civilization to grow on, which will only lead to the Reapers' resurrection eventually. If you Synthesise, then they literally start to live inside each living being, balancing differences between organics and synthetics. Either way - The Reapers will continue to be "a solution". And it's up to you, what exactly this solution will be: Guarding, or Dictating, or Balancing, or Harvesting.
...Also some interesting thoughts. The Reapers are not just "advanced warships and hasks". The Reapers are Nano-Tech, which organize the surrounding materials to have specific half-organic-half-synthetic forms. Nano-Tech, which has one collective mind - The Catalyst. Living, thinking being consisting of trillions of microscopical formations, mixed with harvested material, and shaped in forms of Warships and Hasks... I think it's a good basis for a new story in ME Universe
Applepie_Svk wrote...
Seival wrote...
Actually, I think that all endings let the Reapers live:...I have some interesting thoughts about The Reapers. I believe they can overcome EVERYTHING even their own death. The more advanced you are technologically, the easier it will be to harvest you (remember Protheans?) If you Control them, they continue existing, but become guided by your own Catalyst with its own thoughts on how to protect lesser races. If you Destroy them, they become a "ground" for Galactic Civilization to grow on, which will only lead to the Reapers' resurrection eventually. If you Synthesise, then they literally start to live inside each living being, balancing differences between organics and synthetics. Either way - The Reapers will continue to be "a solution". And it's up to you, what exactly this solution will be: Guarding, or Dictating, or Balancing, or Harvesting.
...Also some interesting thoughts. The Reapers are not just "advanced warships and hasks". The Reapers are Nano-Tech, which organize the surrounding materials to have specific half-organic-half-synthetic forms. Nano-Tech, which has one collective mind - The Catalyst. Living, thinking being consisting of trillions of microscopical formations, mixed with harvested material, and shaped in forms of Warships and Hasks... I think it's a good basis for a new story in ME Universe
Catalyst is different entity than Reapers, his conversation has too many flaws to believe that he is actualy one of them, despite that Reapers will be destroyed it´s just his solution as the Control or Synthesis - Reapers will die but he will be still behind curtain observing and waiting for his time of return. It´s just illusion which he gave to Shepard - you which force you think that he will be destroyed - did you heard about Russian roulette, He knew the risks and knew that organics very easily fall to emotions that´s why he has second plan.
Applepie_Svk wrote...
Seival wrote...
Actually, I think that all endings let the Reapers live:...I have some interesting thoughts about The Reapers. I believe they can overcome EVERYTHING even their own death. The more advanced you are technologically, the easier it will be to harvest you (remember Protheans?) If you Control them, they continue existing, but become guided by your own Catalyst with its own thoughts on how to protect lesser races. If you Destroy them, they become a "ground" for Galactic Civilization to grow on, which will only lead to the Reapers' resurrection eventually. If you Synthesise, then they literally start to live inside each living being, balancing differences between organics and synthetics. Either way - The Reapers will continue to be "a solution". And it's up to you, what exactly this solution will be: Guarding, or Dictating, or Balancing, or Harvesting.
...Also some interesting thoughts. The Reapers are not just "advanced warships and hasks". The Reapers are Nano-Tech, which organize the surrounding materials to have specific half-organic-half-synthetic forms. Nano-Tech, which has one collective mind - The Catalyst. Living, thinking being consisting of trillions of microscopical formations, mixed with harvested material, and shaped in forms of Warships and Hasks... I think it's a good basis for a new story in ME Universe
Catalyst is different entity than Reapers, his conversation has too many flaws to believe that he is actualy one of them, despite that Reapers will be destroyed it´s just his solution as the Control or Synthesis - Reapers will die but he will be still behind curtain observing and waiting for his time of return. It´s just illusion which he gave to Shepard - you which force you think that he will be destroyed - did you heard about Russian roulette, He knew the risks and knew that organics very easily fall to emotions that´s why he has second plan.
Applepie_Svk wrote...
pirate1802 wrote...
ME3: defeating the reapers
3/4 endings let Reapers live ...
...I know ho you feel Shepard...
pirate1802 wrote...
So what should be done? refuse?
Taboo-XX wrote...
Destroy only damages the Synthetic structure of the Reapers.
I would think that my Shepard (or Miranda) would head teams to see if we couldn't do something with these organic parts.
Perhaps we might even clone these species to allow them to live again. You couldn't do that in Control or Synthesis.
MegaSovereign wrote...
Taboo-XX wrote...
Destroy only damages the Synthetic structure of the Reapers.
I would think that my Shepard (or Miranda) would head teams to see if we couldn't do something with these organic parts.
Perhaps we might even clone these species to allow them to live again. You couldn't do that in Control or Synthesis.
That's disgusting. They're dead. The species that was used to creat those Reapers have been dead for thousands/millions of years.
Let their souls rest.
Indeed. They just go on and on about the same thing.. on and on and on.Gran_Duma wrote...
Rabid haters of the endings remind me why I hate gamers.
I was asking Applepie since he said basically all the RGB options are playing into the reaper's hands.Seival wrote...
Control. It's better to have Shepard-Catalyst, than some kind of sleeping time-bomb.
...But this is just my opinion of course
I know you feel guilty about the Geth, but that won't bring them back. And it is also stupid.Taboo-XX wrote...
Perhaps we might even clone these species to allow them to live again. You couldn't do that in Control or Synthesis.
Seival wrote...
Since the Catalyst is the Reapers collective mind, it will be correct to consider "The Reapers" as one living being consisting of many different mobile and static platforms. The Catalyst as an entity will never "die", you can only replace its original personality with your Shepard personality (Control), or put it into "sleep mode" (Synthesis, Destroy)... This is how I see it.
Modifié par Applepie_Svk, 08 août 2012 - 05:36 .
Yeah, I know, I assumed it is some sort of compensation for the Geth. But you will end up with a bunch of new species, from varous different ecosystems, that no longer exist, you will be responsible to find them some place to live, matching their biological needs, and not used by anyone else... so plenty of trouble, plenty of responsibility, nothing gained - just another species suddenly appears, where there was none. There is some symbolic value in this, undoing Reapers' work, but the life is too serious thing to us it for such gestures.Taboo-XX wrote...
My Shepard feels guilty about a lot of things.
I'm not speaking of cloning the Geth. They are as dead as dead can be.
I'm referring to the organic components found withing the Reapers themselves.
MegaSovereign wrote...
Two of the endings have you defeat the Reapers. One of them (synthesis) lets you have a compromise with them to secure peace.
Living Reapers doesn't change the fact that they were still defeated.
pirate1802 wrote...
I was asking Applepie since he said basically all the RGB options are playing into the reaper's hands.Seival wrote...
Control. It's better to have Shepard-Catalyst, than some kind of sleeping time-bomb.
...But this is just my opinion of course
P.S: This thread has recovered nicely after the initial troll attack.
Modifié par Applepie_Svk, 08 août 2012 - 05:34 .
Brovikk Rasputin wrote...
Indeed. They just go on and on about the same thing.. on and on and on.Gran_Duma wrote...
Rabid haters of the endings remind me why I hate gamers.