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You have hope. More than you think... [The ULTIMATE endings support thread]


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#76
Allanon86

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pirate1802 wrote...

Allanon86 wrote...

My personal theory is the "Time Theory". They changed the ending whitout the time to finish it with all the details they always give to us. The alternate ending was a final fight they want to make with the IM turned into a reaper

This is a page of the fan art book gived with the Delux Edition:

Posted Image


Yes I subscribe to the Time Theory. It explains a lot. Like how you got Liara's flashback regardless of who your LI was (except VS), it was rectified in the EC. Tell me it wasn't because of tie constraints.<_<

About this TIM-bossfight, I'm a little divided. One one hand I was disappointed not to see an actual bossfight, but I really liked how the encounter with TIM is a sort-of mental bossfight if you may.. Loved his renegade death scene. Don't like this idea of TIM becoming a monster very much though. :|



Sincerly I like the idea of an intellectual final fight. Could give less satisfaction of defeating a big huge final boss but in the end anything is valid to reach the goal:happy:


But in RL I'm a programmer and I know how this things going on. Someone have a great idea but the time to make it real just does't allow to develop it. So you have 2 choices:

1) Refuse the idea, but you will always think about it because you will know that you could make a so greater job
2) You erase a part of your work (no matter how many time you spend on it) and restart to work night and day to complete the job in time. But because you are always tired you make mistakes.

I can undestand the change of direction but I will never understand the problem to say to the public that the job is late because we aiming to perfection. (obviously before the launch date)

So R.I.P Shepard:crying:

#77
Reclusiarch

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I love you, BioWare. :)

#78
Taboo

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Ashes and diamonds
Foe and friend
We were all equal in the end

#79
DirtyPhoenix

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Allanon86 wrote...

My comment previous EC: This is a joke, right?? RIGHT???
After EC: End is fixed now, ok! But where are the answers for all the plot holes?


Mostly because of "Time theory". They changed the endings at the last moment. And.. well this is what happens when you do that so close to the release. I also think they meant to incorporate indoctrination in the endgame, but ran out of tie/other difficulties. So they left the ending as it is, and that confused a hell lot of players in the original endings. Regardless, I'll try to answer some of your questions. :P

I'm talking about details like infinite ammo

For gameplay reasons maybe, so that you don't have to limp around forever finding ammo? Or run out of ammo shooting the kid.:lol:

Immortal keepers in the citadel

They were immortal in ME1 too, you couldn't kill them.

Anderson ninja version (he cant walk but can go inside the final room before Shepard, based from the conversation was impossible to not see him)

He was fine before TIM took control of him. If you look at the bridge Shepard crosses on her way to the control panel room, you'll see there are identical bridges around you and also rooms identical to the one where Shepard woke up. Probably he was in one of the other rooms. Remember "the place is shifting, changing." and "I went in after you but we didn't come out the same place."

same for the IM

He probably hid there afer informing the reapers about the crucible.

not talking to anyone about the final choice. Hey Hacket the catalyst just offered the sintesys solution, what do you think about it?

To make the scene convenient I suppose, it would be awkward if Shepard was constantly talking to others on the comms while simultaneously talking to the kid. We can imagine that decision chamber having some sort of scrambler to block incoming and outgoing communications so that the deciding person can decide what he wants without others influencing him.


All these are weak explanations I know, mainly because there was supposed to be more to this scene but they cut that out because of the "Time Theory". XD So what we have left is a haft-assed final mission and "spekulashonz" to fill in the gap.

Modifié par pirate1802, 06 août 2012 - 01:38 .


#80
blueumi

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it's ok to not want a boss fight but if what you get is star child instead I think most gamers would rather have a boss fight

people don't like star child even the ones who like ec don't like star child bioware need to accept thats how most people feel

#81
Red Panda

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Chaotic-Fusion wrote...

Posted Image



Come hither! Look upon the symbol those of us who enjoy the endings will rally around!

This is why we enjoy the endings. I wish others could see them as I do. They're so... perfect.

Posted Image

#82
DirtyPhoenix

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blueumi wrote...

it's ok to not want a boss fight but if what you get is star child instead I think most gamers would rather have a boss fight

people don't like star child even the ones who like ec don't like star child bioware need to accept thats how most people feel


I think it is quite possible not to have a boss fight and also not have the child, they are not connected.
Yes introducing the child was a BAD idea. Being given the options by the leader of your enemy was a BAD idea. It should have been someone neutral, like a crucible VI, Vendetta.. or maybe it could be EDI?

Modifié par pirate1802, 06 août 2012 - 01:54 .


#83
Mathias

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If you're looking for ending support from an overall community, you came to the wroooong place. In fact i don't think there's a right place anywhere on the internet. The ending is terrible. Period. The EC helped to a degree, but the fundamental problems of the ending are still there.

The best thing you can do is start a private group for those who support the ending.

#84
blueumi

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pirate1802 wrote...

blueumi wrote...

it's ok to not want a boss fight but if what you get is star child instead I think most gamers would rather have a boss fight

people don't like star child even the ones who like ec don't like star child bioware need to accept thats how most people feel


I think it is quite possible not to have a boss fight and also not have the child, they are not connected.
Yes introducing the child was a BAD idea. Being given the options by the leader of your enemy was a BAD idea. It should have been someone neutral, like a crucible VI, Vendetta.. or maybe it could be EDI?


I was just saying because biowares idea of no boss fight was star child so boss fight is better then star child

you are right they could have done a no boss fight ending that didn't suck

they made the choice boss fight or star child

#85
3DandBeyond

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Seival wrote...


They just used the same concept. It's impossible to create something completely unique nowadays.


Really?  It's impossible to do that?  Wow, that's one of the saddest things I've heard here yet-that anyone would believe that.  Maybe you should watch TedTV or something to see what unique things people are capable of creating.

#86
3DandBeyond

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blueumi wrote...

pirate1802 wrote...

blueumi wrote...

it's ok to not want a boss fight but if what you get is star child instead I think most gamers would rather have a boss fight

people don't like star child even the ones who like ec don't like star child bioware need to accept thats how most people feel


I think it is quite possible not to have a boss fight and also not have the child, they are not connected.
Yes introducing the child was a BAD idea. Being given the options by the leader of your enemy was a BAD idea. It should have been someone neutral, like a crucible VI, Vendetta.. or maybe it could be EDI?


I was just saying because biowares idea of no boss fight was star child so boss fight is better then star child

you are right they could have done a no boss fight ending that didn't suck

they made the choice boss fight or star child


Why not just a fist fight with the star child?

#87
shepdog77

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Mdoggy1214 wrote...

If you're looking for ending support from an overall community, you came to the wroooong place. In fact i don't think there's a right place anywhere on the internet. The ending is terrible. Period. The EC helped to a degree, but the fundamental problems of the ending are still there.

The best thing you can do is start a private group for those who support the ending.


This is a support thread for people who like the endings.  If you don't like them, please don't post in this thread.  There are thousands of other threads where you can vent your hate, why would you come in here to do it? :huh:

#88
shepdog77

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Posted Image

Though my preferred ending is Destroy, I'd have to say this Synthesis slide is my favorite of all the epilogue slides.  (Unmasked) Quarians and Geth casually shootin' the breeze, LOVE IT. :happy:

Modifié par shepdog77, 06 août 2012 - 02:20 .


#89
GreyLycanTrope

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Well i don't agree but have fun, I won't be bring you down. Greylycan away! *leaves*

#90
RenegonSQ

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The EC sucked.

Original endings were fine with me. Didn't really care about the plotholes since I destroyed the Reapers. I didn't really want to know that "everything is fine" after I destroy them, I just wanted to do it.

#91
Reofeir

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I hated the execution of ME3's original endings, but I love it in ME3's extended cut.
Might be because I liked the concept...Anyways yeah I support the ending.

#92
DirtyPhoenix

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My personal favourite from the EC:
Posted Image

Modifié par pirate1802, 06 août 2012 - 09:28 .


#93
Kataphrut94

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pirate1802 wrote...

My personal favourite from the EC:
Posted Image


This. Such a nice note to end the trilogy on.

I support the Mass Effect 3 endings. Say what you want about the Catalyst, but the final three decisions and the implications of each choice were really well done. They make you think and the fact that there is no right choice means you can get some quite interesting discussions out of them.

#94
Anti-killer

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it''ll get my support when Tommy Wiseau voices the Catalyst

#95
Ranger Jack Walker

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^I dod not hit her. I did not. I did NOT. O hai Shepard!

So anyway how's yoor sex life?

#96
Anti-killer

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Ranger Jack Walker wrote...

^I dod not hit her. I did not. I did NOT. O hai Shepard!

So anyway how's yoor sex life?

Tommy: Oh Hai Shepard.
Shepard: where...am I?
Tommy: you're in my apartment, silly! I'm getting married in a few days to my beautiful future wife Lisa.
Shepard: can you...help me defeat the Reapers?
Tommy: I can't! I was controlling them but Harbinger took over! He betrayed me, I hate him and I don't care anymore...
Shepard: Is there...any way for me to stop the Reapers?
Tommy: why yes, I believe there is. See that pipe there? shoot that, and I bet it'll destroy all robots.
Shepard: but what about the Geth?
Tommy: who? oh shepard, stop being silly! c'mon, join my wedding!
Shepard: we need to stop the Reapers!
Tommy: ...I think you should just leave, Shepard.
Shepard: Not until I know how to stop the Reapers!
Tommy: don't shoot me mother******, get out!

#97
Brovikk Rasputin

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Conniving_Eagle wrote...

Nothing to see here people. Just another one of Hudson's troll posts. Move on.

How is this thread any worse, than that absolutely retarded post where you compare the ending controversy to a real life war, where people died? 

#98
Brovikk Rasputin

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pirate1802 wrote...

My personal favourite from the EC:
Posted Image

That scene always makes me all sad. Sad, but also a little happy. A final glimpse of the Normandy. 

#99
Ieldra

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@Seival:
I see you've made the thread you announced. FWIW, I think the EC endings are mostly great. You create very different futures for the galaxy, depending on your personal view of things and the way you've played the game. All are worth thinking about. I've always found the Reapers interesting and I like that we get a part of their backstory and their movations (more to be added by the Leviathan DLC hopefully).

The problematic aspect was the Catalyst - and with that I don't mean its logic, it reasoning or even its actions, I can understand most of that and suspend my disbelief for the rest - but the figure of the Catalyst itself who comes across as some kind of god-like authority figure who hands Shepard its solutions. No matter that this isn't strictly true, it comes across that way and I hate it.

So the concept of the endings is great, and after the EC the different outcomes are great as well. How those outcomes come about, however, that leaves a lot to be desired, even after the EC added some explanations. And don't get me started about Shepard's "dispersal" in Synthesis. Generally I think it's a very bad idea in an SF story to let thematic considerations run roughshod over in-world logic.

Since I like the concepts and the (EC) outcomes too much to let other things weigh me down, I've made peace with the rest. But "perfect", that it's not.

@pirate1802:
Yep, that image of the Normandy flying away where it didn't in the original endings, that symbolizes all that's different between the EC endings and the original ones. Reminds me of the ending of ME1. Very nostalgic watching that.

Modifié par Ieldra2, 06 août 2012 - 10:58 .


#100
Conniving_Eagle

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Brovikk Rasputin wrote...

Conniving_Eagle wrote...

Nothing to see here people. Just another one of Hudson's troll posts. Move on.

How is this thread any worse, than that absolutely retarded post where you compare the ending controversy to a real life war, where people died? 


Once again, your stupidity hinders your already meager comprehension abilities.

Time to shut up, Brovikk.