Aller au contenu

Photo

You have hope. More than you think... [The ULTIMATE endings support thread]


  • Veuillez vous connecter pour répondre
1214 réponses à ce sujet

#1201
M Hedonist

M Hedonist
  • Members
  • 4 299 messages

Seival wrote...

Added links to Control and Synthesis support groups to OP.

Don't want to create Destroy or Refusal support groups. It's up to Destroyers and Refusers :)

And here it is: The first Refusal support group.

#1202
Liamv2

Liamv2
  • Members
  • 19 030 messages
We still need a pro ending group

#1203
Yate

Yate
  • Members
  • 2 320 messages

Liamv2 wrote...

We still need a pro ending group


Sounds good.

Done.

http://social.bioware.com/group/8074/

I'll add pictures and stuff later.

#1204
Liamv2

Liamv2
  • Members
  • 19 030 messages

Yate wrote...

Liamv2 wrote...

We still need a pro ending group


Sounds good.

Done.

http://social.bioware.com/group/8074/

I'll add pictures and stuff later.


Thanks Image IPB

#1205
N7Gold

N7Gold
  • Members
  • 1 320 messages

JasonShepard wrote...

Seival wrote...

JasonShepard wrote...

Snip


Yes, Crucible is a bomb, not a "Reaper off switch" or a "hacking device"... Complicated, smart and too good to be developed by one of the previous galactic civilizations. That's why I have a feeling that it were Leviathans, who actually developed the Crucible, and then "leaked" the schematics to lesser races. The Leviathan's reaction on the question about the Crucible was rather strange, so I gues that I'm probably right :)


I'm not so sure. The Catalyst also says "You would not know them" in reference to the Crucible's designers even when you've made it clear that you have met the Leviathans. My personal theory is that the designers are still at large somewhere, whereas the Leviathans have merely helped things along a bit by ensuring that the Crucible plans were never lost between cycles (which would explain the shifty-eyes look that Leviathan gave us when we asked about it). Since they have the indoctrination spheres, it shouldn't be too difficult to plant new copies of the design at the end of each cycle - and having kept an eye on the previous cycle, they could even incorporate any changes in the design. (I like this theory because it neatly explains the Crucible's plot armor :)).


I agree with Sevial somewhat.  When you have Shepard ask the Leviathan what does he know about the Crucible, why does Leviathan  break eye contact with Shepard for a few seconds as if he's trying to think of some non-incriminating information to tell Shepard, and he told Shepard very little about the Crucible even though his kind have been watching the galaxy from their crystal balls for many eons? And how does the Catalyst know so much about the Crucible and the outcomes it brings? My personal theory is that the Leviathans ARE the designers of the Crucible, but they, including the Catalyst don't want to reveal that fact.  The Crucible is NOT a "Reaper off switch", like Sevial believes, it is a tool meant to help the Catalyst manifest a solution that will end the "chaos" between organics and synthetics, and establish a connection between all organic and synthetic life so that its creators, the surviving Leviathans, can once again control "lesser" organic species, including synthetics to serve their needs forevermore. This, I believe, is why Synthesis is the ideal solution, because the connection between all life is established thanks to the Synthesis DNA, all life is connected to each other like a network of wireless cell phones, and the bad news is "lesser" organics and synthetic life are reciever phones, and the Leviathans and Reapers are the only ones who can make calls.

As for the Control and Destroy endings, they are no better. Shepard may have sacrificed his/her organic body to take control of the Reapers in the Control ending, but are the Reapers strong enough to fight the Leviathans? No. Their power is completely unmatched. The Levis will assume control over the Reapers and Shepard, and control the galaxy, using Shepard to show all organic and synthetic life that their savior, the hero who saved them all from the Reapers is now under their control to shock everyone into submission, one of the burdens of being a hero. Shepard is an idol, a hero, some people view him/her as something more special than a human, even though Shepard (paragon) claims he/she is just a simple soldier like everyone else or that they don't need an idol to be encouraged to fight against impossible odds (renegade). The downside of being Shepard is if you die, everyone else will too, as proven in Mass Effect 2 if Shepard dies in the suicide mission. If you willingly or unwillingly join the bad guys, the people who looked up to you will surrender to despair and give in to the demands of the villains.


As for Destroy, the Catalyst hints that whatever happened in the past, how the chaos began, history will repeat itself if Destroy is chosen. Why? This is my personal theory. Back in the times when the Leviathans controlled the galaxy, making "lesser" organic races serve their needs, I assume that the "lesser" races created synthetic life to fight against the Leviathans. I find it funny how the Leviathan shepard spoke to didn't say why the races in their time created synthetics. We all know that synthetics normally can't be indoctrinated by Reapers or controlled by Thorians or Leviathans... unless they have what organics have, which is genes, DNA, their own neural networks, another reason why synthesis is ideal to the Catalyst. The synthetics rebelled from their purpose and their creators knowing that they don't stand a chance in rebelling against the Leviathans without synthetic assistance tried to regain control over the synthetics or destroy them so they can create new, more obedient synthetics, similar to the reason why Illusive Man had Cerberus create Eva after EDI's rebellion with Shepard, Joker and everyone else. If Destroy is chosen, the Leviathans may return again to make organics serve thier needs. When the "lesser" races rebel, they'll soon realize that if the Crucible didn't kill the geth along with the Reapers, fighting Leviathans would be a bit less challenging, so they will create synthetics and when synthetics are created, history will repeat itself when the synthetics rebel, which is probably what the Catalyst meant by "peace will not last. Soon your children will create synthetics, then the chaos will come back."

Modifié par N7Gold, 20 novembre 2012 - 03:42 .


#1206
Yate

Yate
  • Members
  • 2 320 messages
And, we have a group picture! That's the achievement you get for beating the game, seemed appropriate. 'Mission Accomplished' indeed.

#1207
TheWill

TheWill
  • Members
  • 242 messages
[/quote]

As for Destroy, the Catalyst hints that whatever happened in the past, how the chaos began, history will repeat itself if Destroy is chosen. Why? This is my personal theory. Back in the times when the Leviathans controlled the galaxy, making "lesser" organic races serve their needs, I assume that the "lesser" races created synthetic life to fight against the Leviathans. I find it funny how the Leviathan shepard spoke to didn't say why the races in their time created synthetics. We all know that synthetics normally can't be indoctrinated by Reapers or controlled by Thorians or Leviathans... unless they have what organics have, which is genes, DNA, their own neural networks, another reason why synthesis is ideal to the Catalyst. The synthetics rebelled from their purpose and their creators knowing that they don't stand a chance in rebelling against the Leviathans without synthetic assistance tried to regain control over the synthetics or destroy them so they can create new, more obedient synthetics, similar to the reason why Illusive Man had Cerberus create Eva after EDI's rebellion with Shepard, Joker and everyone else. If Destroy is chosen, the Leviathans may return again to make organics serve thier needs. When the "lesser" races rebel, they'll soon realize that if the Crucible didn't kill the geth along with the Reapers, fighting Leviathans would be a bit less challenging, so they will create synthetics and when synthetics are created, history will repeat itself when the synthetics rebel, which is probably what the Catalyst meant by "peace will not last. Soon your children will create synthetics, then the chaos will come back."
[/quote]


I mentioned something like this in my topic.. The Harbinger Hybrid Theory
http://social.biowar...ndex/14514222/1

didnt get the reactions i was hoping for.. i was hoping for people to expand on it... like you mentioned with the leviathans possibly returning.. and organics again creating synthetics to help battle against them... o well

#1208
SimonTheFrog

SimonTheFrog
  • Members
  • 1 656 messages
@N7Gold

Thanks for sharing. That is a very interesting perspective.

#1209
Seival

Seival
  • Members
  • 5 294 messages
Hmm... There are at least two general ending support groups.
http://social.bioware.com/group/7661/
http://social.bioware.com/group/8074/

Maybe there are even more...

...Shouldn't we merge them? I mean, we could all join the largest one, instead of using several different ones at the same time.

Modifié par Seival, 31 décembre 2012 - 01:42 .


#1210
Red Panda

Red Panda
  • Members
  • 6 902 messages

Seival wrote...

Hmm... There are at least two general ending support groups.
http://social.bioware.com/group/7661/
http://social.bioware.com/group/8074/

Maybe there are even more...

...Shouldn't we merge them? I mean, we could all join the largest one, instead of using several different ones at the same time.



At this point, it's good to know that the forum has finally calmed down. Mostly. Image IPB

#1211
Seival

Seival
  • Members
  • 5 294 messages

OperatingWookie wrote...

Seival wrote...

Hmm... There are at least two general ending support groups.
http://social.bioware.com/group/7661/
http://social.bioware.com/group/8074/

Maybe there are even more...

...Shouldn't we merge them? I mean, we could all join the largest one, instead of using several different ones at the same time.



At this point, it's good to know that the forum has finally calmed down. Mostly. Image IPB


Yes. And I think that ME3 prepared people morally for the new stories, which I suppose will be deep, instructive, and philosophical as well.

#1212
DirtyPhoenix

DirtyPhoenix
  • Members
  • 3 938 messages

N7Gold wrote...


As for the Control and Destroy endings, they are no better. Shepard may have sacrificed his/her organic body to take control of the Reapers in the Control ending, but are the Reapers strong enough to fight the Leviathans? No. Their power is completely unmatched. The Levis will assume control over the Reapers and Shepard, and control the galaxy


Don't think so. Completely unmatched? Were it so why they'd be hiding fro them? We see absolutely one Reaper going down to the levis. That's no evidence they are "completely unmatched." We've seen more reapers being killed by organics. Surely you don't think we totally overpower the reapers? Their power comes from their orbs. destroy them and you're safe. Even in that DLC itself, the people found a way to shield the effects of the orb.

#1213
Mcfly616

Mcfly616
  • Members
  • 8 986 messages

Seival wrote...

Yes. And I think that ME3 prepared people morally for the new stories, which I suppose will be deep, instructive, and philosophical as well.

I certainly hope so. I'm actually glad that ME3 didn't go with the run-of-the-mill "blow them up" We win/they lose Ending.


I hope they continue the trend in future Mass Effect games. Winning, and what it takes to achieve victory, isn't always peachy, and simple.

#1214
Auld Wulf

Auld Wulf
  • Members
  • 1 284 messages

Mcfly616 wrote...

I hope they continue the trend in future Mass Effect games.

I can't echo this sentiment enough. I'll be honest with you, there's an element to gaming that makes me feel so nauseous that I want to vomit, and it's the over-simpilfication of plot. We're no longer pre-teens, so why must so many games play out like Saturday morning cartoon shows or 8-/16-bit console games?

What were the tenets of those basic stories, back then? Let's see...

- The enemies were often one-dimensional and moustache-twirlingly evil.
- The good guys never, ever did anything wrong. Ever.
- The culmination of the plot was the removal of the bad guys, one way or another.

When I was a kid, all arcade games seemed to be about binary opposition. Player 1 is the good guy, and everyone else is a bad guy. Playwer 1 kills all the bad guys, player 1 wins, player 1 is celebrated. The bad guys, of course, are 0. It's binary opposition in its purest form. I was younger, then. But now I'm older, and games have progressed in so many ways, but this binary opposition bull still exists in gaming. Why?

So I echo your sentiments. I'm happy that they gave us options which weren't just Player 1 destroys 0. I'm so utterly sick of that, you have no idea. That notion that 1 is an absolute good, 0 is an absolute evil, and there are no grey areas in between. I've longed for games to become more like books, and films, and even music. I'm tired of the over-simplified absolutes brought into gaming by binary opposition.

I'm made much happier by odd little gems like To the Moon which weren't about that at all.

So, yes, I too am glad that there were more options other than just Destroy. I'm a bloody grown-up, now. I don't want to be playing flashier versions of the arcade games I played when I was a kid.

Here's food for thought: If you pick Destroy in Mass Effect 3, you're basically doing nothing more than playing Alien Swarm with souped up graphics.

I'm grown up. I want my games to grow up, too. Games need to stop treating us like we're pre-teens, even if some people like that.

To be honest, I think some home computer games from way back when had better plots than a lot of the stuff we see today due to them not being all about opposition. I remember being absorbed in really interesting text adventures, like Zork and others. I remember Lords of Midnight. I remember Head Over Heels. I think even the abstracts of Jet Set Willy are preferable. :I I'm so, so sick and tired of binary opposition plots. I R GUD GUY, U R BAD GUY, I KILL U.

Please, game developers. Please. I am all growed up, now. Treat me like it. Treat me with the intelligence I deserve.

Modifié par Auld Wulf, 17 février 2013 - 03:04 .


#1215
Seival

Seival
  • Members
  • 5 294 messages

Mcfly616 wrote...

Seival wrote...

Yes. And I think that ME3 prepared people morally for the new stories, which I suppose will be deep, instructive, and philosophical as well.

I certainly hope so. I'm actually glad that ME3 didn't go with the run-of-the-mill "blow them up" We win/they lose Ending.


I hope they continue the trend in future Mass Effect games. Winning, and what it takes to achieve victory, isn't always peachy, and simple.


Indeed.