MerchantGOL wrote...
estebanus wrote...
MerchantGOL wrote...
estebanus wrote...
MerchantGOL wrote...
i like the endings , you needed to end mass effect on the ideas it was built upon
Tough Choice, Sacrifice, and Compromise.
Not to forget plotholes, betrayal of central themes and complete disregard for any choice the player may have made.
yeah none of that is true, take your whining to another thread please.
Oh, ok then. Explain how this isn't true. Enlighten me. Please do.
yur the one making blanket statments, why dont you bring some bs up for me to knock down
i can tell you right now Synthetic-human conflict, Unity between races, and the ethics of evolution and science are central themes of the mass effect universe
1. There is no such thing as a matrix of organic life.
2. How come mr. sparkles didn't open the citadel relay in ME1? I mean, apparently he's got the power over the citadel.
3. How come Anderson makes it to the citadel after Shepard even though he's not seen at all before then?
4. Why doesn't Harby gun down the Normandy? And don't say reaper IFF, because that one sure as hell didn't come in handy when traversing the galaxy map.
5. Why does the Normandy even crash on the planet? It makes even less sense now, since it isn't even effected by the crucible.
6. Why isn't the Normandy torn to shreds? It states in the codex that if a ship is suddenly ripped out of FTL, it gets ripped apart.
7. The catalyst's explanation of the "fire burns" analogy is completely out of order. Yes, fire may burn to solve a problem, but fire is, again, created. However, fire in itself is more of a lifegiving force than a deathbringing one. Reapers do nothing to bring life. They only exterminate it. In that way, reapers represent the worst part of fire.
8. The entire "creates synthetic life to kill organic life so that synthetic life doesn't kill organic life" makes no sense. Why would they seek to destroy each other? Why be so nihilistic about something that was proven in the game itself to be wrong? Why simply disregard it?
And now to the central themes. One of the central themes in the series is, indeed, to beat the odds. However, the endings force you to let your own work be brushed aside for the options presented by your enemy. And what does this do?
You accept or you die.
This is even literal in the EC. If you even dare try and go against reaperbieber, you die. Now how's that for beating the odds?