Templar mage problem solution!
#26
Posté 06 août 2012 - 11:12
Are mages more of a threat or a resource?
I say resource.
How many mages become abominations/commit atrocities? A small percentage of the entire world wide population of mages.
How many mages can learn a simple Heal spell? Every single one of them.
Resources should be utilized. Destroying a great resource because of a small threat is foolish.
Take electricity as an example. People die from electrocution all the time. In skilled trades, electricians have one of the highest death rates. Should mankind ban the use of electricity because it's potentially harmful despite all of it's obvious benefits?
Should a mage who can heal just about any affliction/injury with a wave of his hand be imprisoned because he might commit a crime?
Heck, the solution is even simpler than all of this stuff I just wrote:
Would you want someone that is much more powerful than you to be your enemy or your friend?
#27
Posté 07 août 2012 - 01:00
A resource of course. The problem there is that a mage's use as a resource deosn't really lessen the severity of the threat they represent.JSlither wrote...
Are mages more of a threat or a resource?
I say resource.
How many mages will fall somewhere in between? Neither devils nor Angels but just Men, complete with all the fallibility that implies except with the power to command the forces nature in the palms of their hands and malevolent demons hounding their steps.JSlither wrote...
How many mages become abominations/commit atrocities? A small percentage of the entire world wide population of mages.
How many mages can learn a simple Heal spell? Every single one of them.
Individual mages are only incidentally destroyed by the Circle. The purpose of the Circle is to control mages and magic.JSlither wrote...
Resources should be utilized. Destroying a great resource because of a small threat is foolish.
What mankind should do (through their local governments) is regulate dangerous professions to insure that only qualified persons take part and that general safety guidelines are adhered to, and exact penalties against those who do not comply.JSlither wrote...
Take electricity as an example. People die from electrocution all the time. In skilled trades, electricians have one of the highest death rates. Should mankind ban the use of electricity because it's potentially harmful despite all of it's obvious benefits?
He should be quarantined because of the danger his magic represents no matter what he might choose to do with it.JSlither wrote...
Should a mage who can heal just about any affliction/injury with a wave of his hand be imprisoned because he might commit a crime?
#28
Posté 07 août 2012 - 01:07
Well, the templars are no longer just "incidentally" destroying them now.Individual mages are only incidentally destroyed by the Circle. The purpose of the Circle is to control mages and magic.
This being the purpose of apprenticeship.What mankind should do (through their local governments) is regulate dangerous professions to insure that only qualified persons take part and that general safety guidelines are adhered to, and exact penalties against those who do not comply.
"Quarantine" may have several different meanings here.He should be quarantined because of the danger his magic represents no matter what he might choose to do with it.
#29
Posté 07 août 2012 - 01:17
Indeed. And of course, they've left the Circle and the Chantry themselves in order to do so.Xilizhra wrote...
Well, the templars are no longer just "incidentally" destroying them now.
Apprenticeship is a good idea, and seems to work well enough for the dalish for what it's worth. Of course, human society is far larger and more complex, so an oversight body would still be required in order to enforce compliance and standards.Xilizhra wrote...
This being the purpose of apprenticeship.
I meant it in the sense of a mandatory isolation/semi-isolation to ensure the safety of others.Xilizhra wrote...
"Quarantine" may have several different meanings here.
Modifié par General User, 07 août 2012 - 01:22 .
#30
Posté 07 août 2012 - 02:00
#31
Posté 07 août 2012 - 06:33
LobselVith8 wrote...
The ideologies between people who agree with the templar point of view can't be reconciled with the people who think that mages deserve autonomy from the Chantry and the Order of Templars.
I think it's a simple difference of people who think the majority are entitled to commit mass incarceration (and occasionally murder) in order to feel safer and those who think everyone, even someone potentially dangerous, has rights that cannot be taken away due to fear alone.
#32
Posté 07 août 2012 - 07:00
Other than that, I just think that people who think it's ok to lock other people up for their safety BEFORE they have done anything wrong are extremely selfish.
If mages were real I would risk MY life for mages to live freely like any other people, personally I would take that risk. This is the same reason I chose Morinth in ME2 over Samara, because she was punished BEFORE she did anything wrong.
I play mages a lot and I imagine myself in place of one, and it's pretty hard to be a good mage like Bethany, because not all people can be kind to those that are not being kind to them in return. When people are dividing regular people and mages and treating mages as a threat and without respect, then the mages will do the same, and then you can't blame them anymore. A whole bunch of blood mages that hipnotize other people and kill them, and they can't even be blamed for what they are doing, it's a perfectly healthy attitude that the society has created.
If I was a mage and would be asked to go to a circle for the rest of my life, I wouldn't even TRY to be carring towards other people I wouldn't even feel bad about using blood magic and blasting people in the face with fireballs, not.. one.. bit. What comes around goes around.
Modifié par KainD, 07 août 2012 - 07:10 .
#33
Guest_Nizaris1_*
Posté 07 août 2012 - 07:18
Guest_Nizaris1_*
using Templar supporters points...why not dismantled those nuclear subs? banned it at all...they are dangerous...the captains may go nut bombing cities...those subs might blow up accidentally.
Do you guys ever watched "Crimson Tide" movie? it is about a submarine captain going nut want to push nuclear warhead missile button by unfinished cut off order. lead to mutiny in the boat.
Still, as dangerous as they are the nuclear powered submarines carrying nuclear warhead missiles, they roam "safely" around the world...USA citizen don't even realized living surrounded by nuclear submarines with nuclear warhead missiles in their ocean...
#34
Posté 07 août 2012 - 08:24
Nizaris1 wrote...
USA citizen don't even realized living surrounded by nuclear submarines with nuclear warhead missiles in their ocean...
Don't assume US citizens do or don't know something. There are millions of us and generalizing doesn't work.
Anyway, while I understand your point, I think the popular counterpoint is that mages are supposed to be able to be possessed even if they don't want to. Personally, I think the game utterly fails to back up this lore. Also, while I'm too lazy to look it up, I read recently that David Gaider had backed off that a bit saying mages can't be forcibly possessed against their will, but can be tricked, cajoled, bribed and otherwise goaded into giving in to the demon.
If mages were actually portrayed in game as being what the Chantry and the lore says, then there would be more substance to the argument that it is simply too dangerous to allow any mage to have freedom. But, as I said, the game doesn't back tihs up.
We see free mages all over: Tevinter has evil blood mages running the place. The Dalish clans are governed by mages. The Rivaini revere their seers. The mage collective operates all around Ferelden at least. None of those places appear to have undo problems with abominations. The Chantry violate their own lore by granting more liberty to certain mages - which shouldn't be possible if mages truly are ticking time bombs.
The games present plenty of evidence that the Chantry's harsh behavior causes problems (Connor kept secret by his mother, Meredith's sister kept secret by her parents...) but little evidence that they do this out of necessity. Even the codex explaining the creation of the circles doesn't say they were trying to solve an emergency... it was just a compromise.
Modifié par GavrielKay, 07 août 2012 - 08:26 .
#35
Posté 07 août 2012 - 09:29
when people speak of the mage / templar war this song comes to mind
Modifié par CelestJP, 07 août 2012 - 10:49 .
#36
Guest_Nizaris1_*
Posté 08 août 2012 - 01:07
Guest_Nizaris1_*
GavrielKay wrote..
....None of those places appear to have undo problems with abominations.
Actually, there is solution to undo abomination problem. We are going into the Fade, kill the demon to save Connor, remember?
When there is someone dabbled in demonology, summoning demon, or being tricked by demon, and become abomination, the solution is going into the Fade, kill the demon.
Connor become abomination because dabbled in demonology after stealing Jowan's book

If a mage forcibly become abomination like Harrowing, then the solution is to kill the mage.

Modifié par Nizaris1, 08 août 2012 - 01:16 .
#37
Guest_Nizaris1_*
Posté 08 août 2012 - 01:35
Guest_Nizaris1_*

Funnily, they never take a hint to teach this spell to everyone, they put it into the Circle storeroom, Wayne talk about it but she herself don't know the spell
#38
Posté 08 août 2012 - 03:44
Nizaris1 wrote...
and actually, there is solution for Blood Magic Mind Domination
Funnily, they never take a hint to teach this spell to everyone, they put it into the Circle storeroom, Wayne talk about it but she herself don't know the spell
The problem with the Litany is unless you know somebody's under mind control or someone's attempting mind control, it's useless unless you have people just standing around reciting it day and night. Might give the Chanters something to do since the Chanters boards seem to be going out of use and people just wait for nosy people to ask what their problem is nowadays, but I don't think we have enough.
#39
Guest_Rojahar_*
Posté 08 août 2012 - 03:46
Guest_Rojahar_*
#40
Posté 08 août 2012 - 03:47
After all: Imprisoning an entire demographic of people because of few of them can be enemies of the state is morally and ethically wrong and is a waste of resources.
As for the belief that it would lead to more people dying due to less of a reign on blood magic, the current solution already allows room for blood magic incidents to happen. In fact, as DA2 pointed out, the current structure partially encourages it.
Due to Chantry dominance in Thedas, the templars operating as Chantry agents possess absolute power over the mages under their charge. The law says that mages can't be tranquiled if they've passed their harrowing, but that doesn't stop it from happening anyway and there is no repercussion for the perpetrators. Furthermore, Chantry propaganda (whether valid or not) encourages the people towards the templar's way of thinking, leaving some mages being pushed further towards hopelessness.
Under these circumstances, more mages have felt compelled to study blood magic or another forbidden art as a means of escaping their oppressive situation. Some do it in search of power, but most do so as ensured security. As we saw from Kirkwall, this just led to the escalation that resulted in the Mage-Templar War.
A society that has enough trust in it's mages to allow them to live their own lives with moderated tutoring is a safer society for both mages and the people around them. Most won't want to turn to blood magic or even use it for dark purposes if they had it because they won't feel pressure into doing so. Sure, there will still be crazies or deranged monsters who abuse their magic for whatever reason and use it to harm others...but they will be far and in between compared to the current system.
#41
Posté 08 août 2012 - 05:03
Also the claim that society wouldn't gain from free mages is absolutely absurd. Just about every settlement would benefit from a resident healer mage. Similar to healer the benefits of resident elementalist would be quite aparent. Even combat focused mages would still be highly useful for every town guard/militia to have a couple mages among them. Also since mages all get a decent education, mages could also found schools in settlements to spread basic education to the people.
Modifié par Anvos, 08 août 2012 - 05:05 .
#42
Posté 08 août 2012 - 05:03
ShadowLordXII wrote...
I'll say that this solution is much better than the current one.
After all: Imprisoning an entire demographic of people because of few of them can be enemies of the state is morally and ethically wrong and is a waste of resources.
As for the belief that it would lead to more people dying due to less of a reign on blood magic, the current solution already allows room for blood magic incidents to happen. In fact, as DA2 pointed out, the current structure partially encourages it.
Due to Chantry dominance in Thedas, the templars operating as Chantry agents possess absolute power over the mages under their charge. The law says that mages can't be tranquiled if they've passed their harrowing, but that doesn't stop it from happening anyway and there is no repercussion for the perpetrators. Furthermore, Chantry propaganda (whether valid or not) encourages the people towards the templar's way of thinking, leaving some mages being pushed further towards hopelessness.
Under these circumstances, more mages have felt compelled to study blood magic or another forbidden art as a means of escaping their oppressive situation. Some do it in search of power, but most do so as ensured security. As we saw from Kirkwall, this just led to the escalation that resulted in the Mage-Templar War.
A society that has enough trust in it's mages to allow them to live their own lives with moderated tutoring is a safer society for both mages and the people around them. Most won't want to turn to blood magic or even use it for dark purposes if they had it because they won't feel pressure into doing so. Sure, there will still be crazies or deranged monsters who abuse their magic for whatever reason and use it to harm others...but they will be far and in between compared to the current system.
Unfortunately, there are some templar supporters who feel that the risk of even one mage going rogue or turning into an abomination presents too great a danger, so they feel it's better to lock up the entire demographic because they don't trust the mages to act as good people all the time. I have debated templar supporters who won't accept any compromise that allows mages to live outside the circle. Anything that allows mages more rights than they currently have must be an attack on templars and the Chantry, because mages can't be trusted.
Or at least that's the attitude I understand they have.
#43
Guest_Rojahar_*
Posté 08 août 2012 - 05:09
Guest_Rojahar_*
#44
Posté 08 août 2012 - 05:10
Rojahar wrote...
It's the same argument from both sides. "Templars will abuse and rape mages! One victim is too many!" "Mages will abuse their powers to harm innocents! One victim is too many!"
True 'nuff.
#45
Posté 08 août 2012 - 05:47
#46
Guest_Nizaris1_*
Posté 08 août 2012 - 06:23
Guest_Nizaris1_*
DPSSOC wrote...
The problem with the Litany is unless you know somebody's under mind control or someone's attempting mind control, it's useless unless you have people just standing around reciting it day and night. Might give the Chanters something to do since the Chanters boards seem to be going out of use and people just wait for nosy people to ask what their problem is nowadays, but I don't think we have enough.
"Reciting the Lithany break the EXISTING mind control and prevent FUTURE attempts at domination from being successful" - Wayne
Gregoir can detect if someone is a thrall of blood mage.
Templar is useless, useless you know, after all they doing, mages still can rebel, burn phylactery, practicing blood magic in the Circle, they better disbanded. You see, everything that happens are the incompetency of the Templar order, therefore they are useless.
While Uldred rebel, turn out to be there are a lot of blood mages in the Circle. Pride Demon almost destroy the tower before Right of Anulment arrive. Therefore, Templar is useless. If not the warden is there at the moment, the Templar and all the Circle inhabitants dead.
Why they become useless? Because they put Lithany of Andralla silently inside the storeroom! They don't realize that there are a lot of blood mages in the Circle already!
Modifié par Nizaris1, 08 août 2012 - 06:44 .
#47
Posté 08 août 2012 - 06:53
Nizaris1 wrote...
While Uldred rebel, turn out to be there are a lot of blood mages in the Circle. Pride Demon almost destroy the tower before Right of Anulment arrive. Therefore, Templar is useless. If not the warden is there at the moment, the Templar and all the Circle inhabitants dead.
Why they become useless? Because they put Lithany of Andralla silently inside the storeroom! They don't realize that there are a lot of blood mages in the Circle already!
I've always thought the Rite of Annulment was most abhorrent because it basically says, we give up, we don't even care if some mages can still be rescued, we're just going to kill every one of them. I don't understand why it would ever be justifiable to not even try to save those mages who've somehow remained out of the demon's clutches. We see in DA2 that it is possible to distinguish a possessed mage by non-lethal attack, which provokes the demon to defend itself.
And I completely agree that there's something very fishy about the Chantry keeping the Litany relatively secret. Having a widely published litany that anyone could recite to protect themselves against mind control and possession would certainly undermine the Chantry's current role as protector of the masses and jailors of those supposedly way too dangerous mages.
#48
Posté 08 août 2012 - 07:56
#49
Guest_Nizaris1_*
Posté 08 août 2012 - 12:56
Guest_Nizaris1_*
GavrielKay wrote...
And I completely agree that there's something very fishy about the Chantry keeping the Litany relatively secret. Having a widely published litany that anyone could recite to protect themselves against mind control and possession would certainly undermine the Chantry's current role as protector of the masses and jailors of those supposedly way too dangerous mages.
It is because there is a conspiracy...they want to keep status quo, with the Lithany, blood magic is not a threat anymore, or atleast it is not major threat because there is a way to fight it. If all mages and Templar knew the Lithany, there will be not much problem, Templar lost their significant and the Chantry have no point in their propaganda.
Jowan is just one mage, he can defeat the knight commander and all surrounding Templars easily...you can see the Templars back off when Jowan using blood magic, it means the Templars don't know how to handle it, untrained, and never know how to handle it, not in their rule book. That show that they are incompetent. no wonder when Uldred run amok, they all run away and shut the door leaving everybody inside, panic and then call for Right of Anulment reinforcement. It was Niall who have some sense running to the storeroom asking Owain for the Lithany
And actually, there are A LOT of blood mages in that Circle Tower already...Jowan is just one of them...how come they don't know?
The door itself is not strong, Jowan alone can get pass it, imagine Uldred-Pride Demon with the army of abominations....
One of the warden dialogue path is "For all your blusters, you are all just cowards!", gregoir will make excuse that Uldred attack is by surprise.
Modifié par Nizaris1, 08 août 2012 - 01:05 .
#50
Posté 08 août 2012 - 03:26
CelestJP wrote...
the templars are pretty useless ingame anyway Marian can take on 15 Templars at the same time and they can't do anything to her she will just freeze and blow them up but maybe that's the main character super power or something because all the other mages in DA 2 at the end seemed to panicking at the though of the templars attacking while Hawke is killing them in the droves heck they are so afraid of you in the end they don't even dare attack
She can do the same thing to a group of abominations, which I think was the OP's point -- one single abomination can destroy a village and kill dozens (or more) innocent people. This is one of the reasons so many players are hacked off at the Chantry -- we've never seen anything like what they describe when it comes to an abomination being a serious, serious threat. It seems to me that one good cutscene in either of the last two games showing what one can do (even to Templars) would make us go "Oh. Yeah, that's bad."
One scuffle with an abomination should be almost as big a deal as fighting a dragon. It should be one tough boss battle.





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