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To Bioware: Easiest way to balance GI...


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#101
nukembaby

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Sajuro wrote...

how many people do you play with?


Considering that I have all my gold weapons at X, and that your manifest is not even close, I can safely say I have played with A LOT more people than you.

#102
nukembaby

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Gockey wrote...

Pointless thread is pointless.  OP has no proof.


Why do you keep going on about proof and evidence??? I'm not alleging ANYTHING. I simply proposed a way to balance the GI. If you don't like it, so be it. Where does evidence and proof come into play? It's just my opinion--we are all entitled to one.

Modifié par nukembaby, 06 août 2012 - 07:44 .


#103
nukembaby

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Vault Boy X360 wrote...

Mgamerz wrote...

I love how the OP gets all mad when people disagree with him.


IKR! Trololololol :lol:


You posted in MY thread. Who just got trolled?

Thanks for playing.

#104
scoopapa1

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-prevent prox mine debuff from stacking
-nerf piranha

These would make the GI fine I think.

To those who are are sticking to the position that GI with Piranha is not overpowered: I'd really like to know what would constitute overpowered in your book.

Modifié par scoopapa1, 06 août 2012 - 07:47 .


#105
DNC Protoman

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scoopapa1 wrote...

-prevent prox mine debuff from stacking
-nerf piranha

These would make the GI fine I think.

To those who are are sticking to the position that GI with Piranha is not overpowered: I'd really like to know what would constitute overpowered in your book.


All that needs to happen is the Piranha nerf.  Nothing more, nothing less.

#106
j_plemons

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nukembaby wrote...

I guess you meant to say he is the perfectly balanced character. But then why don't I see any Human Infiltrators, QFI, even the SI anymore?


Because single shot sniper rifles were nerfed into the ground

#107
IllusiveManJr

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MWaHa wrote...

No.



#108
lord_nair

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atum wrote...

Image IPB



#109
j_plemons

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Also human infiltrator has never been good. I play QFI quite frequently against Geth as well.

#110
Gockey

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scoopapa1 wrote...

-prevent prox mine debuff from stacking
-nerf piranha

These would make the GI fine I think.

To those who are are sticking to the position that GI with Piranha is not overpowered: I'd really like to know what would constitute overpowered in your book.

 

See I completely disagree with the first point.  If you wan't to start talking about class synergy like 2 GI's focus firing a double debuffed atlas, then you need to look at all classes.  Like a Bat Sol and Demo duo.  We did this the other day on Giant and I nabbed almost 250k.  He provided the grenades, and I spammed them.  Nothing ever got close.  

What about the Biotic death squads of noobs farming platinum?  You get a Fury, Justicar and 2 detonating classes 'sploding ALL the things! so easily that noobs can and will do it.

I asert the GI is certainly harder than the last duo I mentioned.  I disagree with the Prox mine needing a nerf.

nukembaby wrote...

Gockey wrote...

Pointless thread is pointless.  OP has no proof.


Why do you keep going on about proof and evidence??? I'm not alleging ANYTHING. I simply proposed a way to balance the GI. If you don't like it, so be it. Where does evidence and proof come into play? It's just my opinion--we are all entitled to one.


*Yawn* 

You keep asserting it needs to be balanced.  It doesn't.  If you'd have couched it in terms displaying that it's only your opinion, I would have taken a different track.

But you didn't.  You simply stated (i.e. as a fact) that it needs to be balanced.  Ergo my replies.

There's no evidence to support a need to rebalance the GI (yet again).  With tac cloak and in the case of the Piranha threads, people actually post some proof here and there.  Not the case here.

All I see is another thread on a topic thats been written about a dozen times already.  

As I said, pointless thread is pointless.

Modifié par Gockey, 06 août 2012 - 07:57 .


#111
BoomDynamite

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Three things:

1. GE

2. It would need a patch

3. No.

#112
COLZ7R

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Best way to "balance gi" leave it alone!! Dont use it, dont like it and dont care if anybody uses it in the same game as me.
do people just watch youtube speedruns on this fuking forum? There is plenty to kill in any lever from silver up. i have never been in any pug game where their is nothing to kill. stop whinging, get out from behind the counter and bloody kill stuff. ffs!!!

#113
nukembaby

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DNC Protoman wrote...

All that needs to happen is the Piranha nerf.  Nothing more, nothing less.


Is that the consensus now? That a Piranha nerf is ok?

Modifié par nukembaby, 06 août 2012 - 07:54 .


#114
BoomDynamite

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nukembaby wrote...

DNC Protoman wrote...

All that needs to happen is the Piranha nerf.  Nothing more, nothing less.


Is that the consensus now? That a Piranha nerf is ok?

No, he just keeps on complaining about the Piranha and how he thinks it's OP.

#115
Deitar

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tCruzin4lyfe wrote...

GI doesn't need a nerf at all, the idea is stupid. He is meant to be an offensive powerhouse but he is also very filmsy. Another nerf and they may as well remove him from the game and tell the community they shouldn't have made the character in the first place. Bottom line, he is fine as is.


Yes, he is a glass cannon, so is pretty much everything else on platinum, that is the reason he excells so much, he doesn't lose anything, since most characters status on platinum is full->shieldgate->healthgate->dead, while getting crapload of offensive in exchange.

Actually GI has easier time on platinum due to wallhack+cloac which combined can get him out of any trouble, while preventing most screwups caused by running from one mess into another.

If I'm wrong please prove me so.

Modifié par Deitar, 06 août 2012 - 07:58 .


#116
CmnDwnWrkn

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Best way to balance GI is to replace Proxy Mine with a power that doesn't add yet another layer of % damage bonus, for starters.

#117
Gockey

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Deitar wrote...

tCruzin4lyfe wrote...

GI doesn't need a nerf at all, the idea is stupid. He is meant to be an offensive powerhouse but he is also very filmsy. Another nerf and they may as well remove him from the game and tell the community they shouldn't have made the character in the first place. Bottom line, he is fine as is.


Yes, he is a glass cannon, so is pretty much everything else on platinum, that is the reason he excells so much, he doesn't lose anything, since most characters status on platinum is full->shieldgate->healthgate->dead, while getting crapload of offensive in exchange.

Actually GI has easier time on platinum duel to wallhack+cloac which combined can get him out of any trouble, while preventing most screwups caused by running from one mess into another.


No way dude.  A destroyer doesn't drop dead from a Bashee shout anywhere near like a GI does.  Neither does a Vanguard or a Fury.  A Demo can dubstep in and out of his pylon to stay up.  

What keeps a GI up?  Dodging. Either via cloak or via player skill.  Arguing that every class gets instant shieldgate and healthgate only in Plat is a flat out lie.

#118
Eckswhyzed

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BoomDynamite wrote...

Three things:

1. GE

2. It would need a patch

3. No.


I do find it ironic how the "easiest" way to balance the GI requires a patch and completely reworks a power, when there's room for perfectly reasonable changes through the weekly changes.

#119
RecoonHoodie

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Reported for spam... I am tired of stupid nerfers thread. This is a COOOPERATIVE GAME! Everyone can choose his class, weapon and style of play. You can't decide how others should play, and how classes should be. For ****k sake , stop making this nerf threads I am tired of them. Because of whiners like you (and the people stop spending real money on other packs after unlocking Krysae and Falcon=directly hurting EaWare money) every of the listed things where nerfed in to oblivion (well Falcon is still good) Again: STOP MAKING THIS STUPID ''BALANCE'' THREADS!

Your sincerely, David Dimitrov.

#120
j_plemons

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I honestly have not been in a platinum match with a GI in several days. People still play those?

#121
Ryan_H

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nukembaby wrote...

Also, I'm 100% certain you will not quit ME3 MP when Bordlands 2 comes out. Feel free to prove me wrong though. And good riddance.


Yes, it will be good riddance to you and all your ilk (as long as you stick with ME3).  The only thing that keeps me playing ME3 currently is that all my gaming friends are still playing ME3.  If I had to play with gamers like yourself I would've quit months ago.  But come Sep. 18th and most everyone on my 50+ friends list is moving on to Borderlands 2.

 

#122
Jebel Krong

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no more infiltrator nerfs. In fact no more class nerfs. Stupid make-everything-identical consumables/gear can go, though - whatever happened to differentiation?

#123
j_plemons

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Someone outscored me.

Post nerf thread to forums.

#124
ol MISAKA lo

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j_plemons wrote...

Someone out-played me.

Post multiple nerf thread to forums.


Fixed

#125
Rokayt

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holdenagincourt wrote...

Revanchist01 wrote...

GI doesn't need balancing it is fine the way it is. He is very weak and it takes a long learning curve to get used to playing with him without going down every now and again. So i believe, that due to him being glass cannon with having HM on, he is a perfect character. He is strong but takes a certain amount of skill to use him without dying.


The skill to what? See every enemy on the map outlined in red and eliminate them before ever entering their LOS? Get the highest stacking damage boosts in the game on top of the best non-solo survivability aside from the KV?

He's not a glass cannon unless you're taking unnecessary risks. I'm not even that good with him and I die way less with the GI than most other characters.


GI+ Piercing revenant with long mags = Killing atlasses in 3 cloak cycles, killing everything through walls, and generally looking spiffy as heck mate.

GI with piercing Revenant + Cylconic mod = Being as tough as the Destroyer, and doing 79% more damage all the time.

They either need to rework how the Hunter mode cuts down on your shields, or somehow rebalence the GI's Tactical cloak/Shields.


I mean, yeah, occasionally I do crazy stuff like a Pulless drell vanguard with a Falcon in place of the GI.... But the GI has too many strengths, and far too few weaknesses that are not easily couterable for someone of that power level.

Bioware has demonstrated that certain examples of a power can be stronger then other examples of the same power.

Modifié par Rokayt, 06 août 2012 - 08:15 .