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It's time to restore TC rank 6 sniper damage


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#1
DNC Protoman

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Now that the unholy Piranha has but a single day to break ME3, we must focus on further balance. 

What further balance you ask, my loyal followers?  Simple.  Rank 6 of TC sniper bonus must be restored to 40%.  The weapon that caused this nerf- the Krysae- has been destroyed.  Now the nerf it caused remains, hindering legitimate sniper rifles.

Sniper rifles that will no longer dominate the scoreboards with the introduction of hard-hitting rapid fire weaponry such as the typhoon and new and improved Indra.  classes that reward rapid fire weaponry such as the Destroyer.  Finally a balance can be found between the rapid fire and the single -3 shot rifles, but only if the TC damage bonus is restored. 

I implore you, crusade for the restoration of snipers, for they can now bring balance instead of dominace, petition for the restoration of boss headshot damage, not to the degree it previously was of course, but a modest modifyer to once agian reward skillfully placed shots.


the time to strike is now, on the eve of the fall of the dark Piranha, we must unite to restore power to our snipers...

#2
Pedactor

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Shield Gate.

If you don't mention it, even nerfed to 90%, you don't understand the issue:

It has nothing to do with damage output. It has everything to do with Banshees, Atlases, Phantoms, and Geth Primes having Shields.

TC's SR buff could be 9001%, it won't matter with Shieldgate.

REMOVE SHIELD GATE FROM SINGLE SHOT SNIPER RIFLES.

The drawbacks are huge:

Weight, in the case of the Javelin: Charge up.  Effectively for any infiltrator they end up being your only weapon.

Modifié par Pedactor, 06 août 2012 - 05:09 .


#3
DNC Protoman

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Pedactor wrote...

Shield Gate.

If you don't mention it, even nerfed to 90%, you don't understand the issue:

It has nothing to do with damage output. It has everything to do with Banshees, Atlases, Phantoms, and Geth Primes having Shields.

TC's SR buff could be 9001%, it won't matter with Shieldgate.

REMOVE SHIELD GATE FROM SINGLE SHOT SNIPER RIFLES.



I understant full well how shield gate works.  And perhaps certain snipers should be able to bypass it. (Javelin and Widow only).  those very rifles will still benefit from boss headshots and TC rank 6 restoration as well.

#4
atum

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I support both lowering shield gate and the restoration of the SR bonus.

#5
Jay_Hoxtatron

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Roll back the rank 6 evo to 40% bonus.

Remove hipfire penalty.

Partially remove shieldgate for Javelin.

Re-buff the RoF on the Krysae (it was overnerfed), but let the damage/recoil as it is now.

#6
DNC Protoman

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Jay_Hoxtatron wrote...

Roll back the rank 6 evo to 40% bonus.

Remove hipfire penalty.

Partially remove shieldgate for Javelin.

Re-buff the RoF on the Krysae (it was overnerfed), but let the damage/recoil as it is now.



Will agree on the first 3, not sure the best way to handle the Krysae.

#7
The Mega Cake

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I miss my Valiant being kickass on my SI... I approve of this thread.

#8
Pedactor

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Jay_Hoxtatron wrote...

Roll back the rank 6 evo to 40% bonus.

Remove hipfire penalty.

Partially remove shieldgate for Javelin.

Re-buff the RoF on the Krysae (it was overnerfed), but let the damage/recoil as it is now.


This proto-man OP is a massive nerf duck.

The Krysae is the most skill-less piece of crap there is.

I'm glad it's dead and he should be, too.

It's a SNIPER Rifle.  Not a Rocket Launcher.  It should require you to aim.

Unless of course you were going to say that the Krysae should be rebuffed, but the Proximity Fuse should be removed and the rounds only detonate when they actually hit something while the Rounds per clip is reduced to 1.

#9
IronRush

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Very agree about that.
For more details -> http://social.biowar...1414/8#13537841

#10
DNC Protoman

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Pedactor wrote...

Jay_Hoxtatron wrote...

Roll back the rank 6 evo to 40% bonus.

Remove hipfire penalty.

Partially remove shieldgate for Javelin.

Re-buff the RoF on the Krysae (it was overnerfed), but let the damage/recoil as it is now.


This proto-man OP is a massive nerf duck.

The Krysae is the most skill-less piece of crap there is.

I'm glad it's dead and he should be, too.

It's a SNIPER Rifle.  Not a Rocket Launcher.  It should require you to aim.

Unless of course you were going to say that the Krysae should be rebuffed, but the Proximity Fuse should be removed and the rounds only detonate when they actually hit something while the Rounds per clip is reduced to 1.



I am niether pure nerf or anti-nerf.  I take the side of what is best.

#11
k1ngl1ves

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No. Move forward, not backward. Adapt, or be lost forever...

#12
DarklighterFreak

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yes please, as OP said, the gunn that caused chaos, th krysae is destroyed, now plz give back the damage output for the SR, since they already are outclassed by smart-choked shotguns.

#13
atum

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Shield gate should not be bypassed by only the Javelin. It also renders several other guns less effective. And on the player side render shields and health much less important.

- Crusader
- Widow
- Black Widow *
- Valiant *
- Paladin *
- Carnifex *
- Mantis **

* To a lesser extent
** For lower levels/newer players on lower difficulties, not really as big of a deal.

Shield gate can be an interesting Mechanic, but right now for both the player and enemy it is a band-aid that is causing serious balance issues. Many would contend Shield gate and Health gate are much more powerful than shields and health. And yet the result is that instead of being scared of a Nemesis, people fear Centurions and Marauders more. And with the combination you can still get effectively insta-killed when two enemies happen to target you at the same time.

That said, it is good that enemies are extremely dangerous. But the mechanic leaves little to no room to mitigate the risk through a fitness build on many classes. Rather, many people forgo fitness altogether since the gate is a more powerful deterrent. This is unfortunate as I believe there should be options on most classes for multiple effective builds. Not just kill or be killed.

#14
Red the Aloof

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I used the black widow and javelin on platinum to see how efficient they were. It did okay but my damage output was overshadowed by the other shotgun infiltrator.

The shield gate mechanic neuters most infiltrators attempting to use single shot snipers.The lack of damage, versatility, and efficiency sniper rifle provides destroys the diversity of weapon choice among the infiltrator forcing many to use shotguns to take full advantage of the class. The only advantage sniper rifles provide is range and that advantage is moderately encroached by smart choke to a certain degree.

:(

Modifié par Red the Aloof, 06 août 2012 - 05:33 .


#15
Blind2Society

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Pedactor wrote...

REMOVE SHIELD GATE FROM SINGLE SHOT SNIPER RIFLES.



#16
upinya slayin

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they should restore it to bring sniping back to infiltrators. its a lost art as most infiltrators use shotguns instead

#17
atum

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Pedactor wrote...
nerf duck.


I value your posts a lot but that phrase is so stupid it's beyond me.  The anti-nerf crowd would do better not to use ugly gifs and stupid catchphrases to frame their arguments.  (Just my opinion).

Anyways...

Personally,  I would prefer not to see things nerfed but think bioware does (possibly intentionally) release ridiculously overpowered weapons and classes. The Krysae was the most egregious.  Though if there is a bug with the RoF, I'm fine with that part being roilled back.  I also think BW tends to overnerf when they decide to put something on the chopping block.  

#18
robarcool

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Jay_Hoxtatron wrote...

Roll back the rank 6 evo to 40% bonus.

Remove hipfire penalty.

Partially remove shieldgate for Javelin.

Re-buff the RoF on the Krysae (it was overnerfed), but let the damage/recoil as it is now.

And Widow. 10% doesn't do much, given the absurd amount of sheilds and health on platinum and to some extent, gold.

#19
DNC Protoman

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upinya slayin wrote...

they should restore it to bring sniping back to infiltrators. its a lost art as most infiltrators use shotguns instead



This.  100% this.

#20
Volatile Device

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Pedactor wrote...

Shield Gate.

If you don't mention it, even nerfed to 90%, you don't understand the issue:

It has nothing to do with damage output. It has everything to do with Banshees, Atlases, Phantoms, and Geth Primes having Shields.

TC's SR buff could be 9001%, it won't matter with Shieldgate.

REMOVE SHIELD GATE FROM SINGLE SHOT SNIPER RIFLES.

The drawbacks are huge:

Weight, in the case of the Javelin: Charge up.  Effectively for any infiltrator they end up being your only weapon.

Wasn't Shield Gate originally created specifically so that single-shot high power sniper rifles didn't one-hit-kill most enemies?

#21
DNC Protoman

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atum wrote...

Pedactor wrote...
nerf duck.


I value your posts a lot but that phrase is so stupid it's beyond me.  The anti-nerf crowd would do better not to use ugly gifs and stupid catchphrases to frame their arguments.  (Just my opinion).

Anyways...

Personally,  I would prefer not to see things nerfed but think bioware does (possibly intentionally) release ridiculously overpowered weapons and classes. The Krysae was the most egregious.  Though if there is a bug with the RoF, I'm fine with that part being roilled back.  I also think BW tends to overnerf when they decide to put something on the chopping block.  


It is amusing they come in to sabatoge a thread that wishes to help thier cause as well...

#22
tMc Tallgeese

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I guess I'm the dumbest dinosaur around because I still snipe with a Widow on Gold. Been kicked anytime I use a sniper on Platinum though.

Nerfers: Leave tactical cloak where it's at!
Buffers: Return tactical cloak's previous evolution six bonus!
tMc Tallgeese: I'm with you fellers. Well I'm gonna R U N N O F T!








Thanks, Delmar. You always know what to do.

#23
upinya slayin

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Volatile Device wrote...

Pedactor wrote...

Shield Gate.

If you don't mention it, even nerfed to 90%, you don't understand the issue:

It has nothing to do with damage output. It has everything to do with Banshees, Atlases, Phantoms, and Geth Primes having Shields.

TC's SR buff could be 9001%, it won't matter with Shieldgate.

REMOVE SHIELD GATE FROM SINGLE SHOT SNIPER RIFLES.

The drawbacks are huge:

Weight, in the case of the Javelin: Charge up.  Effectively for any infiltrator they end up being your only weapon.

Wasn't Shield Gate originally created specifically so that single-shot high power sniper rifles didn't one-hit-kill most enemies?


why shouldn't a javelin (UR most pwoer sniper per shot) 1 shot a maurder to the head when a claymore (rare) can?

#24
DNC Protoman

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upinya slayin wrote...

Volatile Device wrote...

Pedactor wrote...

Shield Gate.

If you don't mention it, even nerfed to 90%, you don't understand the issue:

It has nothing to do with damage output. It has everything to do with Banshees, Atlases, Phantoms, and Geth Primes having Shields.

TC's SR buff could be 9001%, it won't matter with Shieldgate.

REMOVE SHIELD GATE FROM SINGLE SHOT SNIPER RIFLES.

The drawbacks are huge:

Weight, in the case of the Javelin: Charge up.  Effectively for any infiltrator they end up being your only weapon.

Wasn't Shield Gate originally created specifically so that single-shot high power sniper rifles didn't one-hit-kill most enemies?


why shouldn't a javelin (UR most pwoer sniper per shot) 1 shot a maurder to the head when a claymore (rare) can?



Indeed, considering the Widow's and Javelin's weight and 1 round clip, not to mention skill factor, they very much should be capable of this.

#25
FlowCytometry

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I don't fully approve if only because I think SRs should just get a general base damage buff; making them good only for infiltrators again isn't really the best solution, imo.