billy the squid wrote...
Either buff the weapon damage for SR's across the board, to restore it. (GodlessPaladin actually said this if Tac cloak was nerfed, but Bioware never implemented it, herp derp guys!) The sniper damage only became a problem because the Krysae was so poorly concieved and implemented. It got nerfed, but I ecrtainly don't want the damn thing comming back to spam levels again.
So either boost SR damage across the board and leav tac cloak as is/ boost Tac cloak to 40% and leave SR damage as it is.
Oh and reduce shield gate or ignore shield gate fr the Javelin. It's an Ultra rare SR with limited ammo capacity, can fire through a metre of metal and I'm stopped by a single block of centurion shield... seriously, come on.
Way I see it the best solution is a combo. give 5% back to TC rand 6 to hit 30% sniper bonus. Then give snipers cross the board a 10% damage boost. That way infils get their snipe power back and snipers become less infil or damage boost class only. Keep base duration as it is now to force the choice between damage or invsi time at rank 4.
Then you work on restoring boss headshot damage. Maybe not as much as before, but bring some % back.
Modifié par DNC Protoman, 10 août 2012 - 11:33 .





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