enelrad wrote...
I played Baldur's Gate BITD, and other games such as Oblivion, Fable II, Fallout 3; I know Fallout 3 took some hits from players who complained about the game ending. They came out with a patch later that allowed for the player to keep playing although the main quest ended. I think they should allow you to keep playing DA as well. If Alistair is King, he should still be able to leave occasionally and go on quests retaining his Grey Warden status. Or, the hero (if Queen) should still be able to go out and complete these side quests. Anyway, you may not agree, and it might seem silly for King to still be out putting his life on the line in the role of a Grey Warden. Perhaps he should just be removed from your group and allow you to keep going with the others. If Allistair stays with the Grey Wardens, he could still be a party member. I don't know, some people like to have a definite end to the game, I on the other hand, like to be able to have it both ways; complete main quest, but keep playing. Course, if all the Blackspawn are gone, I guess there isn't much point; but there are still plenty other monsters etc to kill. It would be nice to see Allistair go with the hero and start up the Grey Wardens again. Perhaps they plan this for the next game.
I can see how you might like to finish off side quests and hit the level cap of 25 after beating the game. Maybe do some things and see more of the party interactions. And you know DLC would be more interesting if it takes place *after* the last battle than before.
However are three different reasons to shut it down.
1) They're going with the traditional beginning-middle-end story structure. And it's over. Nothing left to do. That's the easiest explanation. They don't want you finishing off stuff that seems like a letdown in comparison to the ending.
or
2) They plan to let you import your character into Dragon Age 2 which takes place shortly after the events of DAO and is set in Orlais. (That's not confirmed. It's speculaltion on my part.) So they don't want DLC's conflicting with the timeline they have in mind.
or
3) Those leftover things like sidequests or additional party interaction are things they want you see on repeat playthroughs on extra characters, a way of extending the game's longevity. I'm not sure why they'd care to do that though since this doesn't make them any more money. Repeat play throughs and limited character lives makes sense on a coin-op. For a game you pay for up front and without a monthly fee? Who cares. (DLC's as a means of making money are irrelevant to this point as you can play DLC's on your main character even if you've finished the game.)