Things that don't make sense, but should be common sense thread.
#1
Posté 06 août 2012 - 10:34
If the demolisher can carry around infinite supply pylons to get grenades, why don't they just carry infinite grenades?
#2
Posté 06 août 2012 - 10:36
#3
Posté 06 août 2012 - 10:36
Umm. Omnigel makes the supply pylons, which the supply pylons make into grenades!
#4
Posté 06 août 2012 - 10:37
#5
Posté 06 août 2012 - 10:40
Modifié par KrizB, 06 août 2012 - 10:41 .
#6
Posté 06 août 2012 - 10:40
#7
Posté 06 août 2012 - 10:42
#8
Posté 06 août 2012 - 10:43
#9
Posté 06 août 2012 - 10:44
HinDae wrote...
Remember the old days when you could just slap omnigel on everything?
That security upgrade made a lot of people unhappy.
#10
Posté 06 août 2012 - 10:44
#11
Posté 06 août 2012 - 10:45
HinDae wrote...
Remember the old days when you could just slap omnigel on everything?
That security upgrade made a lot of people unhappy.
#12
Posté 06 août 2012 - 10:47
bclagge wrote...
So why can't Omnigel just make grenades?
The Your omnitool is much crappier then the Supply pylons it makes!
#13
Posté 06 août 2012 - 10:49
bclagge wrote...
Ok ok, here's one: If your "clip" is actually representative of heat storage, then shouldn't your "ammo" slowly regenerate over time if you aren't firing?
The in gun cooling tech was removed to make room for the thermal clip.
#14
Posté 06 août 2012 - 10:51
KrizB wrote...
Instead of deploying a Pylon, Demolishers should duct tape it to their back and turn it on.
this i rike
#15
Posté 06 août 2012 - 10:54
KrizB wrote...
bclagge wrote...
Ok ok, here's one: If your "clip" is actually representative of heat storage, then shouldn't your "ammo" slowly regenerate over time if you aren't firing?
The in gun cooling tech was removed to make room for the thermal clip.
Can't believe they made that canon. We were totally okay with pretending that was gameplay convention, BioWare! It made your universe seem far less stuipid.
#16
Posté 06 août 2012 - 10:55
HinDae wrote...
Remember the old days when you could just slap omnigel on everything?
You can't slap omnigel onto a Banshee. Well- you can, but then she just slids around impaling people.
#17
Posté 06 août 2012 - 10:56
Quething wrote...
KrizB wrote...
bclagge wrote...
Ok ok, here's one: If your "clip" is actually representative of heat storage, then shouldn't your "ammo" slowly regenerate over time if you aren't firing?
The in gun cooling tech was removed to make room for the thermal clip.
Can't believe they made that canon. We were totally okay with pretending that was gameplay convention, BioWare! It made your universe seem far less stuipid.
Wait, he's serious?
#18
Posté 06 août 2012 - 10:56
Captain J. Sunshine wrote...
Kinda like
If the demolisher can carry around infinite supply pylons to get grenades, why don't they just carry infinite grenades?
pah, copy paste!
but i've got another one:
how come we have so many phoenix adept and vanguard defectors while we've never seen any cerberus adepts and vanguards in the first place?
#19
Posté 06 août 2012 - 10:57
bclagge wrote...
Quething wrote...
KrizB wrote...
bclagge wrote...
Ok ok, here's one: If your "clip" is actually representative of heat storage, then shouldn't your "ammo" slowly regenerate over time if you aren't firing?
The in gun cooling tech was removed to make room for the thermal clip.
Can't believe they made that canon. We were totally okay with pretending that was gameplay convention, BioWare! It made your universe seem far less stuipid.
Wait, he's serious?
#20
Posté 06 août 2012 - 11:00
theSatirist wrote...
Captain J. Sunshine wrote...
Kinda like
If the demolisher can carry around infinite supply pylons to get grenades, why don't they just carry infinite grenades?
pah, copy paste!
but i've got another one:
how come we have so many phoenix adept and vanguard defectors while we've never seen any cerberus adepts and vanguards in the first place?
I always thought this was weird as the only thing biotic any of the cerberus guys appear to do is the phantoms sheild and the palm thing I guess? (Before this Earth DLC I figured the palm thing was literally a gun in the suit but I guess it was a biotic ability.)
This actually depresses me a lot because in ME1 and ME2 it seemed like enemies used basically every tech and biotic ability you did but in ME3 I don't think any of the mobs do anything anymore?
Modifié par Infinitio, 06 août 2012 - 11:01 .
#21
Posté 06 août 2012 - 11:02
#22
Posté 06 août 2012 - 11:03
Cerberus Nemesis troops use the Raptor. Their raptor basically strips shields in 1 hit and kills you on the 2nd hit. (At least it seems to when I get hit and I'm assuming its 2 hits due to shield gate.) Yet the exact same raptor we get is a semi-automatic rifle that can barely 1 shot a trooper.
#23
Posté 06 août 2012 - 11:05
theSatirist wrote...
how can thermal clips refill ammunition of projectile weapons like graal spike thrower or kishok harpoon gun?
On this note, if you need thermal clips to space magic refill your graal, how come you can fire the missile launcher as fast as you want without ever needing to do any kind of reload?
#24
Posté 06 août 2012 - 11:05
#25
Posté 06 août 2012 - 11:06
And you can't even tickle the enemies with a Phaeston, yet Marauders can tear you apart with that thing.Infinitio wrote...
Here is something that doesn't make sense.
Cerberus Nemesis troops use the Raptor. Their raptor basically strips shields in 1 hit and kills you on the 2nd hit. (At least it seems to when I get hit and I'm assuming its 2 hits due to shield gate.) Yet the exact same raptor we get is a semi-automatic rifle that can barely 1 shot a trooper.
Modifié par jp_rsardeto, 06 août 2012 - 11:07 .





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