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Letting go and moving on?


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#51
lillitheris

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I let go of ME3, and Bioware. Don’t care about Leviathan. Might play it, might not. Definitely could not care less about a weapons pack (seriously, new guns?)

I haven’t let go of the universe, so I write (and read) fanfic.

Modifié par lillitheris, 12 août 2012 - 05:57 .


#52
fainmaca

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lillitheris wrote...

I let go of ME3, and Bioware. Don’t care about Leviathan. Might play it, might not. Definitely could not care less about a weapons pack (seriously, new guns?)

I haven’t let go of the universe, so I write (and read) fanfic.


This. I cannot condone what Bioware are doing to the franchise, but I still cherish what it was. In the end, if they continue to expand the series in the same fashion as ME3 did, I will not be partaking of it.

#53
darthoptimus003

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fixing their mistake would go along way to gain there fan base back

#54
Torrible

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Wattamelun wrote...

Darth Wraith wrote...

saracen16 wrote...

KotorEffect3 wrote...

Ladymac9811 wrote...

Oilking72 wrote...

No need for me to let go of anything as Mass Effect 3 was the best in the series. It was also flawed like the first two games and I enjoy them all for their own strengths. Each game did much more right than they did wrong.

Looking forward to the dlc coming soon and in the future.


I agree


+1


+2. Unlike a lot of ppl on BSN, I never believed BioWare had anything to apologize for.

Yeah, what they said. +3

+4


+5. 

#55
Torrible

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Random Jerkface wrote...

KotorEffect3 wrote...

Seboist wrote...

I have no more reason of "letting go" of ME3 than I do "The Room". Such beautiful disasters will provide me with quality lulz for quite some time.



What a sad little person

Dang. You sure showed him. Bet he's going to sit down and reevaluate his life and everything.


Who knows, maybe he will. Introspection is what people do.

#56
Asch Lavigne

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What I really wish would happen is not people moving on from Bioware or Mass Effect, (I mean if they feel unsatisfied then I don't blame them for leaving, there are franchises I've walked away from) but instead people letting go of "we want a better ending! or "ME2 squadmates please!" or "I want the option to kill Vega/Liara!" and let's not forget "whats the point of any DLC if the ending is still the same?" After what 5 months, its like "oh look another dozen threads about this today. Can we talk about something else, please?"

Modifié par Asch Lavigne, 12 août 2012 - 03:29 .


#57
-Skorpious-

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Let go of Bioware, but still holding onto the Mass Effect series. Yes, I am upset with Bioware, and yes I realize I am supporting their previous abhorrent actions if I choose to purchase Leviathan, but I refuse to let my favorite series quietly bleed out in the corner and fade into obscurity.

Since I believe Bioware's every action and public statement since ME2 have suggested at a future of continued mediocrity, I figured I would at the very least find a way to enjoy my current, favorite videogame trilogy before I likely sever all ties with Bioware.

Does this make me a hypocrite? Perhaps, but I have suffered too much to dwell on perpetual negativity.

#58
OneMore1968

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KevWestBeats.com wrote...

first off its always awesome to see and hear about girls loving this game. Maybe they do not want to make themselves known but me I like women and can enjoy gaming with him without offering them sex or trying anything sexual.


Think you might find "girls" or even "women" have been playing vid games for years.  But the ME series is the first RPG to truly embrace a female character and make it as strong as the male one, rather than the second rate ones that have been forced on us over the years.  Otherwise, you just had to settle for playing as a male.

And yeah, maybe we do hide our gender to keep away from all the sleazeballs out there...No offence.

#59
Ndcj

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Why cant people be gratful that they did release mass effect 3 at all and the free MP stuff free dlc ending and extras i really feel sorry for the game designers and other people who create masterpieces only to have people hating on it.Mass effect 1,2 ,3 are the best,i bought dragonage 1 played it for 10 minutes and then sold it i hated it the controls are horrid so anyways
mass effect is biowares best game series.

#60
MrDbow

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@Terror:  Thank you for your opinion and insights and feelings in regards to the Mass Effect series.  To me it feels like we had the opposite experiences as it comes to Mass Effect. 

I remember when I first started to play Mass Effect back in 2007, how bored I was playing it.  I never even got off the Citadel after the opening of Eden Prime.  I was that bored.  I was really disappointed with it.  It didn't look or feel like the previous versions I had seen.  The disappointment you felt for ME2 and more so for ME3, I felt for the first game. 

I can't tell you why, but for some reason, several months later (to my benefit) I just restarted from scratch and played on.  I was hooked.  Something clicked finally.  Then Mass Effect 2 was released.  It was perfect (story/gameplay wise).  I love it.  It looked better and played better.  Everything about this game worked.  What impressed me most about this game was the gameplay.  I am not a fan of shooters, but this got me hooked.

With Mass Effect 3, it was pretty much the same.  I loved the improved gameplay.  The overall story was not up par in my opinion but I still enjoyed it.  It's funny because at the end of Mass Effect 3, I too had this pit in my stomach.  I was not a fan of the ending and I felt there was just something missing.  I was getting depressed just thinking about it.  I felt this way for months afterwards. 

I finally realized it was the not the ending of ME3 that made me feel sad or depressed.  It was the fact that it was THE ending of the series... as whole that left me with these negative feelings.  For me, Mass Effect 3 was a solid 7, ending and all.  But with the Extended Cut, the rating went up to an 8.

Modifié par SimplyNeo, 12 août 2012 - 04:20 .


#61
Terror_K

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darthoptimus003 wrote...

fixing their mistake would go along way to gain there fan base back


The problem is that BioWare are just too stubborn and blind to their faults. They simply refuse to believe they have any serious issues, and refuse to make the neccessary steps to fix them. It's pretty clear BioWare can't learn from their mistakes because their current attitude, mindset and philosophy has them refusing to acknowledge them. They can't admit to their mistakes, and often end up defending them post-release with weak defenses that try to turn the fault to the player instead. Comments like "Dragon Age 2 is more tactical if you raise the difficulty" and "we didn't want to cut or restrict content related to a decision three games ago for people who hadn't played the first game" come to mind.

The very reason we got such a poor ME3 is because BioWare didn't listen to what people were telling them about ME2 and DA2. They still have this notion that they need to pander to the casual and mainstream markets, and that the cinematic action game is the future instead of the proper RPG, and their whole game-design philosophy is tainted by this. Until BioWare can come down off their own high horse and actually recognise and acknowledge the key issues afflicting them, all the constructive criticism in the world isn't going to do anything.

#62
crypticcat 2o2p

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Terror_K wrote...
The very reason we got such a poor ME3 is because BioWare didn't listen to what people were telling them about ME2 and DA2. They still have this notion that they need to pander to the casual and mainstream markets, and that the cinematic action game is the future instead of the proper RPG, and their whole game-design philosophy is tainted by this. Until BioWare can come down off their own high horse and actually recognise and acknowledge the key issues afflicting them, all the constructive criticism in the world isn't going to do anything.


Many studios are working to make their games more accessible and open to a wide audience. Niche games are solely in the court of indie-studios now. You can't expect a studio to make a sur-place to appease the fans of a 6 year old game.

About every 2 years, the audience's make up shifts. Gaming is no longer something a solitary nerd in a room full of electronic crap and an erotic wallposter of DOA Kasumi does. It has become a household pasttime. Game-factories like Zynga (as much as I spit on the name) are no longer a sign of the times, but arrived and established brands.

Considerably more people play Zynga crap than they do Bioware games. The market is out there and that's something EA is well aware of (Pogo). Insisting to cater to a niche crowd is a deathwarrant of one's own devising. I can't blame Bioware for securing the future by moving to it. You can blame Bioware for being so hamfisted about it, but that still does not do away with the fact that studios have to analyse and adapt to a market that's evolving faster than they do.

You want to be stuck in the past and glorify the old games that are in reality not even all that good, go ahead. I won't stop you while you don your rosetinted glasses and overdose on halcyon. Just don't drag everybody else down with you. Your hate and bile is well known and by now it's old, stale and done.

I'm sick of getting front row seats to your misery.

#63
Haldameer

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MattFini wrote...

I'm letting go of ME3. It just leaves me empty and cold at the end. And replaying it now, I don't think the rest of it is all that great either.

Not leaving BW, though. I hope the next MASS EFFECT will be more to my liking.


Can't see myself playing ME3 a second time. However, I will go back to ME2 for the 4th time with all the expansions.

There is always hope for the next Mass Evesdrop Effect

#64
Haldameer

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Ndcj wrote...

Why cant people be gratful that they did release mass effect 3 at all and the free MP stuff free dlc ending and extras i really feel sorry for the game designers and other people who create masterpieces only to have people hating on it.Mass effect 1,2 ,3 are the best,i bought dragonage 1 played it for 10 minutes and then sold it i hated it the controls are horrid so anyways
mass effect is biowares best game series.


Wow... Have you actually played ME1 and ME2? ME3 only beats them on graphics, it is a watered down piece of automated nonsense that requires litlle to no thinking and interaction.

http://commanderderp...ose-n7-missions

All that "free" MP stuff is pointless and is only serving as free gifts to say sorry for upsetting so many people.
No dlc was free in ME2 and people were and still are happy to pay for it.

#65
Terror_K

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crypticcat 2o2p wrote...

Many studios are working to make their games more accessible and open to a wide audience. Niche games are solely in the court of indie-studios now. You can't expect a studio to make a sur-place to appease the fans of a 6 year old game.

About every 2 years, the audience's make up shifts. Gaming is no longer something a solitary nerd in a room full of electronic crap and an erotic wallposter of DOA Kasumi does. It has become a household pasttime. Game-factories like Zynga (as much as I spit on the name) are no longer a sign of the times, but arrived and established brands.

Considerably more people play Zynga crap than they do Bioware games. The market is out there and that's something EA is well aware of (Pogo). Insisting to cater to a niche crowd is a deathwarrant of one's own devising. I can't blame Bioware for securing the future by moving to it. You can blame Bioware for being so hamfisted about it, but that still does not do away with the fact that studios have to analyse and adapt to a market that's evolving faster than they do.

You want to be stuck in the past and glorify the old games that are in reality not even all that good, go ahead. I won't stop you while you don your rosetinted glasses and overdose on halcyon. Just don't drag everybody else down with you. Your hate and bile is well known and by now it's old, stale and done.

I'm sick of getting front row seats to your misery.


None of that is any reason for BioWare to constantly dumb things down and retool their existing games. If they want to jump on the same bandwagon as everybody else then fine, but at the very least they should do it with new IPs and game series instead of dumbing down and mainstreamlining their existing games, especially when it ends up turning a trilogy that originally intended to be something into something else instead, merely for the sake of more $$$ and growing the band. A game series should improve with each entry, yes, but remain largely true to its original source material, style and intent. BioWare have failed to do this utterly with their recent sequels: what used to matter and be the focus isn't anymore, replaced instead by too much focus on trying to pander to the masses and grow the brand. You can't take a game originally intended for sci-fi geeks who love RPGs and just change it into an over-the-top action shooter now aimed at Joe Average too.

BioWare are just selling out and lowering their standards to jump on an already overcrowed bandwagon for an already overcatered for audience, and overall it's a trend that's resulting in bland and samey AAA titles these days that are all becoming the same basic Frankenstein hodge-podge genre rather than the wide variety we once had. Pretty much everybody is making the cinematic, story-driven action game with lite RPG elements. That doesn't mean all these modern games are bad, but it means only the truly exceptional ones stand out, because everybody is trying to copy them. I can at least respect the Assassin's Creed series for actually innovating and changing things up with each release, and actually also adding depth and complexity after a very weak original game (granted, Revelations didn't make as big a leap as AC2 or Brotherhood, but AC3 looks interesting and like it'll try new things).

At least those building up from the Action game side of are adding complexity and depth to what was once a rather simple and straightforward genre. BioWare are doing the opposite in trying to make their games the same now: they're taking away complexity and depth and just adding more action. ME3 basically takes choice away from the player, roleplaying away from the player and reduces everything to focus solely on combat now. And yet BioWare want to claim they're still making RPGs, despite the fact that they seem to be reducing the player's ability to control and define their character more and more with each game since ME2.

BioWare seem to have clearly stopped asking, "what's best for Mass Effect?" or "what's best for Dragon Age" when making their sequels. They're stopped asking, "what's the natural progression of this series? Where should it go that suits it?" Now they just ask, "what the most profitable way to do this?" and"how can we get the most amount of players?" "How can we have our cake and eat it too?" essentially.

Making a game for the purposes of maximum profit is not the way to go about making a quality product. Especially when it comes to the likes of entertainment, because a good majority of the cosumers out there don't want things that are smart, complex and deep; they want simple, visceral entertainment. In trying to please everybody, you end up completely cutting out a good portion of your audience. And when everybody is doing it, it just ends up with everything appealing to the one group: the majority. And if you're not part of that... too bad.

BioWare used to be better than this; they used to be nerds who made games for nerds. Now they're just one of the crowd. They used to make games that were works of art and clearly made with love, and now they're just working on cold, methodical blueprints for some mysterious "Master Game" that appeals to all, either failing to realise entirely that such a prospect is impossible, or not caring and being perfectly content to toss out their old fans who got them where they are today in favour of the more profitable new ones. Today's BioWare is further proof that the only time "people" comes before "profit" is in the dictionary.

And much of this comes down to simple greed. BioWare would still have made a proft if they'd actually done things properly and made ME3 and DA2 the way they should have been made. They still would have made money had they got their priorities right and not put all the effort into making the game more generic and actiony to pander to the mainstream masses. But they don't just want to profit... they want to make loads. More and more and more. Integrity, loyalty and consistency mean nothing if you can make twice as much selling out to the lowest common denominator and lowering your standards.

Also, game developers aren't even asking what players want: they're telling them what they want. They keep looking at the high sales of Call of Duty and say, "that's what people want more of!" when there are millions of gamers out there who are sick of the same damn thing and want something different and fresh. It seems that rather than do that though, most game developers would rather ignore what players really want, and just look at what sells and make that. Stamping out another cheap clone in only a couple of years (sometimes even less) is easier than actually putting some work into it.

#66
Haldameer

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Terror_K wrote...

BioWare used to be better than this; they used to be nerds who made games for nerds.



Console gaming and EA have destroyed this. There will not be many more truly immersive titles in the future.
EA runs one type of company model for it's titles, rehash last year’s title at lower budget.

#67
Cyberarmy

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Terror_K wrote...

darthoptimus003 wrote...

fixing their mistake would go along way to gain there fan base back


The problem is that BioWare are just too stubborn and blind to their faults. They simply refuse to believe they have any serious issues, and refuse to make the neccessary steps to fix them. It's pretty clear BioWare can't learn from their mistakes because their current attitude, mindset and philosophy has them refusing to acknowledge them. They can't admit to their mistakes, and often end up defending them post-release with weak defenses that try to turn the fault to the player instead. Comments like "Dragon Age 2 is more tactical if you raise the difficulty" and "we didn't want to cut or restrict content related to a decision three games ago for people who hadn't played the first game" come to mind.

The very reason we got such a poor ME3 is because BioWare didn't listen to what people were telling them about ME2 and DA2. They still have this notion that they need to pander to the casual and mainstream markets, and that the cinematic action game is the future instead of the proper RPG, and their whole game-design philosophy is tainted by this. Until BioWare can come down off their own high horse and actually recognise and acknowledge the key issues afflicting them, all the constructive criticism in the world isn't going to do anything.


Eh i like this post and its poster and all of his posts on this subject. Helluva job !

Modifié par Cyberarmy, 13 août 2012 - 12:17 .


#68
FahRENheit06

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I've let go of the rage, though I think I was never quite as amped up as some. I mean, I finished ME3 with just sort of a deflated sense of sadness and "...that's it? But I have questions!" (mostly involving where the eff the Normandy sailed off to).

I've still hung on to some of the good parts, the story elements I adored, the characters I grew fond of, the scenes that really made the game. There are still a wide-range of things that disappoint me, but I'm determined to not be so steeped in unhappiness about that and to just enjoy some of the merits that make me love gaming in the first place.

There's always the next game around the corner. There are no perfect games.

- Ren