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My latest project. (Submitted)


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#1
Borden Haelven

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A short video showing progress so far...



Modifié par Borden Haelven, 19 août 2012 - 02:56 .


#2
Daijin

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AWESOME!!!!

#3
Carcerian

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Very cool!

#4
Bard Simpson

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You rock, Borden!! Please keep it coming.

#5
OldTimeRadio

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Very nice! The cam action is fantastic.

#6
Fester Pot

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Awesome grass textures!

FP!

#7
NWN_baba yaga

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wow that is very cool. Great job on the animations:)

#8
Wall3T

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very nice indeed. we could always use more of that in the game. it would certainly fit well in my steampunk server as well :D

edit: you should submit that to the cc challenge BH!

Modifié par oOKyeOo, 08 août 2012 - 12:45 .


#9
TheOneBlackRider

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You really do have a hand for special ideas + you get those things to work! Great!

#10
Borden Haelven

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It's all the Time Team's fault I was watching a program about them excavating an old medieval water powered iron smelter and I thought "Mmm, I wonder..." I think I'm getting a little carried away though, I'm adding a water powered workshop next to it. Any suggestions for machine tools?

#11
NWN_baba yaga

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A mining hammer pump for dwarfen miners. Just something dwarfen like looking that hammers at a cave/ orewall and one down a mineshaft. That would be freaking cool Borden.

Edited:

Thanks;)

Modifié par NWN_baba yaga, 10 août 2012 - 06:39 .


#12
Borden Haelven

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I could do a Mine head sort of thing now you mention it. It will have to wait until I've finished this bit first though.

#13
Wall3T

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i have a few ideas to spark some intrest: watermill wheels, sawblade (for tree cutting), quarry lines (ie pullies, cranes, etc), and perhaps some pistons?

#14
Borden Haelven

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Over done the cogs a bit. Having to re-bild them with less verts... *wibble*

#15
Borden Haelven

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Image IPB

Health and safety made me fit guards ... Image IPB

Image IPB

The workshop is ready for machinery. I think I'll build a range of placeables so peeps can mix & match them. Any suggestions? Image IPB

Modifié par Borden Haelven, 14 août 2012 - 10:19 .


#16
Zwerkules

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The models are very well done! The textures however could use some work. They are far too clean, especially for a workshop and some of them aren't tileable.

#17
Borden Haelven

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Yeah It does look a little to new doesn't it. I'll grottify it when I've finished the models and walkmeshes.

#18
_six

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This is very cool. Although I think placeable versions might be more useful, perhaps separated into components, as having it as rural tileset groups is a bit limiting.

(With the exception of the stuff that needs walkmeshing, of course)

Modifié par _six, 14 août 2012 - 04:16 .


#19
NWN_baba yaga

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I realy like it, cool idea and you have a sense for usefull-not-done-yet features;) But i agree about the textures. I would go for a much dirtier and weathered look for almost anything.

#20
Borden Haelven

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I could make a 3x1 group of the workshop with it's own water wheel (It's currently sharing one). That way it could be used for any trade. Making equipment for it would make a good monthly challenge... Image IPB


Added later: I could make a city tileset version as well couldn't I. Image IPB

Modifié par Borden Haelven, 14 août 2012 - 11:43 .


#21
Borden Haelven

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Zwerkules wrote...

The models are very well done! The textures however could use some work. They are far too clean, especially for a workshop and some of them aren't tileable.


I think it looks better now...

Image IPB

Image IPB

#22
NWN_baba yaga

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Looking better and cool that you added in shadows for the building. They are a mess to work with but at times they realy make a difference. Looking forward to see it in action myself:)

#23
Borden Haelven

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2 walkmeshes from completion...

#24
Borden Haelven

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OK just about done I think. Anyone up for playtesting it? PM me.

#25
Borden Haelven

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Screenies of the finished tile group.

Image IPB

Image IPB

Image IPB

Image IPB

Image IPB

Image IPB