3DandBeyond wrote...
Well I don't know about the rest of those (I do know a bit about Diablo 3 and if you think what was done to it was a great thing then you don't know what you are talking about)-but I do very much know about Dark Souls. I played Demon's Souls and had 2 versions of it-the NA and EU versions so I could play with friends and others and didn't have a problem doing so. Dark Souls came out and Bandai Namco set up the most god awful P2P solution for online play (an integral part of the game) that I've ever seen. You needed to play online to go many of the things in the game and while many really wanted to play specifically with friends, others were begging to be able to play with anyone randomly and the P2P lobbies that were created were so small for a great number of players they were empty-so you couldn't play online at all, ever. And most of the lobbies threw everyone into online play with Japanese players and made it almost impossible to play with a friend.
The problems with Diablo 3 on the server issues is nothing new especially when most of the Battlenet users expected that if they played Starcraft 2 at launch. The actual example of entitlement for Diablo 3 is based on very small cosmetic only sigil for Closed Beta players. Those are just nippicks on Dark Souls even when the game barely changed from Demon to Dark
3DandBeyond wrote...
And I will repeat the online play was integrated into the SP experience-you needed to play online to merely have help at times to get through the game. That is the type of game Demon's Souls and Dark Souls are. And Dark Souls was released with Bandai Namco saying it was all about playing with friends, when many couldn't play with anyone at all.
From software the Japanese dev, set about fixing it after fans repeatedly asked it be fixed because it was a broken aspect of the game. They released a patch to Japanese players first and it further broke their games-they could no longer play at all online ever. Japanese players that don't usually complain about too many things began to get really angry at From and accused them of using them as Beta testers. From finally came out and admitted they made an error and apologized for the patch. The solution to the whole thing was to make the P2P lobbies bigger (32 people as opposed to 8 or 16), but it never fully corrected to problem as playing online with others was hit or miss and sometimes involved waiting 45 minutes or longer. Most of the blame was directed at Bandai Namco because it seems the game was developed to need actual servers and BN likes to do things cheaply. The NA servers for Demon's Souls (run by Atlus) never had these issues.
Those are just nippicks on Dark Souls even when the game barely changed from Demon to Dark especially when Namco Bandai had the original rights while Atlus translated Demon to the West and owned the Publishing rights in the West. The small uproar is coming from the PC version of Dark Souls based on how it uses Games for Windows and the irony of that most of them weren't a part of the 100,000 to get the game to be released in the 1st place.
3DandBeyond wrote...
Fans are customers. When companies do things wrong, what is the best thing to do, complain or return the game and move on? If people continually return the game (if they even can), then games might not get made. If that's what you want to happen to games you like, keep telling people not to complain.
Companies are never in the wrong when its their product and if the "fans" think otherwise then they should go into business in the Gaming Industry or any other medium based industry. Most of the "fans" just like to complain and they wouldn't know what to do if they caught that "car" similar to the Joker in the Dark Knight when he got what he wanted.
3DandBeyond wrote...
I loved Demon's Souls and like ME3, I'd been really counting on a lot of fun with Dark Souls and like many many others most of the game was broken because online didn't work right. I platted it and moved on. And it's questionable if any sort of "sequel" to it will ever be released globally again.
Dark Souls will have a sequel while the Online worked fine for the game and it sounded like you expected something else.