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Player Head Morphs


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#1
jackkel dragon

jackkel dragon
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I'm wondering if it's possible to give the player character a predefined head morph in a standalone module. Race, gender, background, and class can all be set by script, and appearance models can be altered, but I can't find out how to give the player a head morph without using the chargen scripts (which defeats the purpose of a prefined head morph.)

#2
Avaraen

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Just a thought, ** spoiler warning ** have you looked at how the game handles things like the PC taking over a Mage during the Fade sequence to free Connor? That seems like it might be what you're wanting to do.

#3
jackkel dragon

jackkel dragon
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Avaraen wrote...

Just a thought, ** spoiler warning ** have you looked at how the game handles things like the PC taking over a Mage during the Fade sequence to free Connor? That seems like it might be what you're wanting to do.


Reminds me of Solo missions in KotOR 2 and the
Spoiler
Maybe I could just use that for predefined characters. I'll look into that.

If anyone finds something different, I'm still looking for ideas on how to do this.