Who said throw sucks?
#26
Posté 07 août 2012 - 05:57
#27
Posté 07 août 2012 - 05:59
#28
Posté 07 août 2012 - 06:01
t_skwerl wrote...
I run at 6/6/6/0/6. I rarely use passive class skills at all now. Weapons are heavier but some classes are just so biotic/tech effective, I usually don't rely on my weapon.
WHAHHHH???
you aint taking advantage of that awesome Power % bonus???
i go 6/6/5/5/4
cuz setting off cherry BE with throw is SOoooooo schweet
Modifié par corporal doody, 07 août 2012 - 06:01 .
#29
Posté 07 août 2012 - 06:02
#30
Posté 07 août 2012 - 06:03
corporal doody wrote...
t_skwerl wrote...
I run at 6/6/6/0/6. I rarely use passive class skills at all now. Weapons are heavier but some classes are just so biotic/tech effective, I usually don't rely on my weapon.
WHAHHHH???
you aint taking advantage of that awesome Power % bonus???
i go 6/6/5/5/4
cuz setting off cherry BE with throw is SOoooooo schweet
I'm up for anything. I'll give it a whirl.
#31
Posté 07 août 2012 - 06:04
#32
Posté 07 août 2012 - 06:05
P2W RebelSpirit wrote...
it winds up being 6/3/6/5/6
I used to use that build in the beginning, when I got the hang of Fury and learned how to abuse her teleporting, I started using a 6/6/6/5/3 build with Shield Booster V.
#33
Posté 07 août 2012 - 06:05
Someone told me to ignore throw on the fury and give her 6 in everything else. I promptly didn't.theillusiveman11 wrote...
I was lol'ing so hard when the Fury first came out and people made threads about how Throw was a bad power to give her.
#34
Posté 07 août 2012 - 06:07
narida.pytalhost.com/me3/classes/#05KKIIFO2@0AEFFI4Z4@0@0
edit....changed the effiency to amplifer....didnt see that they have something called power stabilization! wierd. anyways....power damage beats recharge with 200% anyways..imho
Modifié par corporal doody, 07 août 2012 - 07:15 .
#35
Posté 07 août 2012 - 06:08
#36
Posté 07 août 2012 - 06:16
#37
Posté 07 août 2012 - 06:18
dark channel grade 3
throw (radius,biotic explosion,dont go for recharge it recharges fast enough)
n7 fury ( weight and power,power)
fitness all health
#38
Posté 07 août 2012 - 06:20
i did that exactly to...and i started getting dropped on gold. do you play silver? it pwns on silver and bronze but shes not durable enough on gold. i also add the quick sheild recharge plus 15% gearKyerea wrote...
P2W RebelSpirit wrote...
it winds up being 6/3/6/5/6
I used to use that build in the beginning, when I got the hang of Fury and learned how to abuse her teleporting, I started using a 6/6/6/5/3 build with Shield Booster V.
#39
Posté 07 août 2012 - 06:21
#40
Posté 07 août 2012 - 06:22
#41
Posté 07 août 2012 - 06:26
concussive shot is radius and damege. for stagger and self saving reasons.
make him have weapon damage and health. oh and only make concussive shot go to 3. he needs the weapon decrease by 20% perk for the build. now add an M-19 widow. get on your scope and shoot a sheilded target( must be on gold cuz normally the widow insta kills with a headshot)
and keep holding the scope button and immediatly press the AR button and it insta reloads and does bonus damege without ever coming off of scope. ive had people ask if i had a modded controller because of this
#42
Posté 07 août 2012 - 06:28
unless you play higher difficulties. i mean yes your retarted to pass up dark channel but you dont use it much. i used the same build as you before and never used dark channel. i did in emergincies like ....well i didnt use it that muchCundu_Ertur wrote...
Fury and AA (old school) are all about the boom. 66653 FTW. You don't need healths if everything is blowed up around you.
#43
Posté 07 août 2012 - 06:33
darkpassenger2342 wrote...
dont forget about the "droneless human engineer," and the "grenadeless demolisher"Kalas321 wrote...
Some guy here talked about taking TC off the SI. Dont listen to them.upinya slayin wrote...
t_skwerl wrote...
Fury>Annihilation Field>Throw> Dead mooks.
some guy on here said that he didn't use throw for his fury
And chargeless vanguards. I seriously dont know whats going on in their head sometimes.
#44
Posté 07 août 2012 - 06:36
Wait what...? You didn't take movement speed and drain for annihilation field? Without those your survivability goes way down.corporal doody wrote...
did this real quick...it is how i roll
narida.pytalhost.com/me3/classes/#05KKIIFO2@0AEFII4Z4@0@0
Did you realize that you make more damage with throw if you take the rank 6 force and damage rather than passive bonuses in the N7 tree, in both direct damage by throw and biotic explosions? Power damage bonuses are pretty much meaningless because they do not affect biotic explosions in the slightest, only weapon damage or weight bonuses have any use in the N7 tree.
Cundu_Ertur wrote...
Fury and AA (old school) are all about the boom. 66653 FTW. You don't need healths if everything is blowed up around you.
Well, you need to get close in order to make full use out of annihilation field. To do that safely you need as much health/shields as you can possibly get. If you can get by in gold/platinum with low fitness or no fitness at all, you're pretty good.
#45
Posté 07 août 2012 - 06:36
Cundu_Ertur wrote...
Fury and AA (old school) are all about the boom. 66653 FTW. You don't need healths if everything is blowed up around you.
66606 for Fury. CQC and throw everything. Recharge bonus on throw and gold viable.
66606 again for Asari. Only thing I care about are BEs.
#46
Posté 07 août 2012 - 06:38
ToaOrka wrote...
Nobody said Throw sucks. It's an excellent spam-power and even better detonator.
#47
Posté 07 août 2012 - 06:54
KeeperB5 wrote...
Wait what...? You didn't take movement speed and drain for annihilation field? Without those your survivability goes way down.corporal doody wrote...
did this real quick...it is how i roll
narida.pytalhost.com/me3/classes/#05KKIIFO2@0AEFII4Z4@0@0
Did you realize that you make more damage with throw if you take the rank 6 force and damage rather than passive bonuses in the N7 tree, in both direct damage by throw and biotic explosions? Power damage bonuses are pretty much meaningless because they do not affect biotic explosions in the slightest, only weapon damage or weight bonuses have any use in the N7 tree.Cundu_Ertur wrote...
Fury and AA (old school) are all about the boom. 66653 FTW. You don't need healths if everything is blowed up around you.
Well, you need to get close in order to make full use out of annihilation field. To do that safely you need as much health/shields as you can possibly get. If you can get by in gold/platinum with low fitness or no fitness at all, you're pretty good.
and it aint ALL about the BE. CUZ those power damages SURE as hell affect AF, DC, and Throw by themselves!
I drop a Dark Channel on something and let it ride! toss a throw when need be for the BE. or i run into a group of trash and let um taste my AF...throw um for the S's&G's.
AND YES....i dont go drain....cuz how many mobs run around with shields and barriers that you really want to get that close to? ASSUMING they still have shields and barriers up.... and Fury moves just fine...if i wasTHA T concerned with her speed...i would equip Adrenaline 3
i wanna make sure im set for all kinds of situations.
when i roll with my AA i go 3/6/6/5/6 or 6/6/5/5/4 depending on how im feeling.
Modifié par corporal doody, 07 août 2012 - 07:15 .
#48
Posté 07 août 2012 - 07:00
upinya slayin wrote...
t_skwerl wrote...
Fury>Annihilation Field>Throw> Dead mooks.
some guy on here said that he didn't use throw for his fury
I saw a guy today playing a Fury and never used throw once. And I see a lot of people who don't ever use Annihilation Field.
I just don't understand some people's thinking.
#49
Posté 07 août 2012 - 07:02
Err...no one?
#50
Posté 07 août 2012 - 07:15
Dark Channel kills pretty well but very slowly too. With slow evolution you can leave it ticking on enemies like phantoms and brutes, making their melee sync kills less of an issue. But optimally you will want to kill all things as soon as possible, otherwise you risk cross-fire and flanking.
Throw with rank 6 damage and force evolution does pretty nice damage, especially with damage bonuses. And it's spammable. But since you didn't pick this evolution in your build, it does pretty bad damage to anything but health. Missing rank also reduces damage of your BE's.





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