I actually saw several real men lying dead there (at least my real men)Creature 1 wrote...
I imagine most real men are lying dead on the flagstones, then.
Then retreated like real women.
Modifié par MKATAKM, 22 décembre 2009 - 02:18 .
I actually saw several real men lying dead there (at least my real men)Creature 1 wrote...
I imagine most real men are lying dead on the flagstones, then.
Modifié par MKATAKM, 22 décembre 2009 - 02:18 .
Why would you assume that? Without Clauthrien being so overpowered that combat would not have been that hard. True, there were a lot of archers, but my mage knows how to handle those (they don't shoot so well in a blizzard). Mage? Not a problem. There's no way you could look at Clauthrien and say "We can't win, she hits harder than a high dragon" unless you are metagaming.KariTR wrote...
By provoking them into attack, one would assume the soldiers will kill all of your group including Anora (if youre role-playing and not meta-gaming at any rate).
Creature 1 wrote...
Why would you assume that? Without Clauthrien being so overpowered that combat would not have been that hard. True, there were a lot of archers, but my mage knows how to handle those (they don't shoot so well in a blizzard). Mage? Not a problem. There's no way you could look at Clauthrien and say "We can't win, she hits harder than a high dragon" unless you are metagaming.KariTR wrote...
By provoking them into attack, one would assume the soldiers will kill all of your group including Anora (if youre role-playing and not meta-gaming at any rate).
As for the "I just want the warden, the rest of you can go" line, that is ridiculous. When you find a band of people breaking into your ally's home and wiping out their guards, you don't just arrest a couple and shoo the rest out the door. They should have thought of a better way to write that in.
In role-playing terms, your character should assume that he or she can win a fight that doesn't initially appear to be any harder than others the group has won (attack at Redcliffe, Forgemaster et al., etc.) and also assume that arrest means execution, and that everyone in the group including Anora will die. So I will fight her on every playthrough, but next time metagame by turning off potion use tactics.
Modifié par Tirigon, 22 décembre 2009 - 03:11 .
Modifié par Original182, 22 décembre 2009 - 03:27 .
Modifié par Keth Balderk, 22 décembre 2009 - 03:32 .
CognitiveDissonant wrote...
I think he agrees that it is bad AI. Most people feel that this is a situation that causes the AI to make a ridiculous decision and decreases the difficulty of the encounter in a way that was not intended. Knowingly benefitting from accidental errors is considered cheese by many people.
Modifié par keesio74, 22 décembre 2009 - 03:51 .
Tirigon wrote...
Lolz Keth. You say the AI is too stupid to fight correctly, but you are too. Luring (aka choosing the best ground to fight), AoE-attacks etc is a common and intelligent tactic. You would see NO real-life commander (at least none who ever wins) who will not use every advantage he has, who will let his most important weapon (here the mage) get shot if he can simply hide behind a wall to avoid this etc.... And while Force-fielding your tank is quite unrealistic, it would definitely be done if it was possible. Otherwise noone would use bullet-proof vests. They are too unfair. Same goes for bombs (AoE-attack), hidden snipers etc. Fighting is not about fairness. The fair guy is usually the one who dies.
keesio74 wrote...
CognitiveDissonant wrote...
I think he agrees that it is bad AI. Most people feel that this is a situation that causes the AI to make a ridiculous decision and decreases the difficulty of the encounter in a way that was not intended. Knowingly benefitting from accidental errors is considered cheese by many people.
Ok so agreed on the bad AI. But what is also dumb is not running for cover when confronted with like 10 archers and a mage right in from of you.
Anyway I didn't knowingly benefit from the bad AI. I saw the force in there and did what i always do when confronted with an overwhealming force - fall back to a better position and try to force enemies through a choke point.
Modifié par Keth Balderk, 22 décembre 2009 - 03:56 .
Creature 1 wrote...
Why would you assume that? Without Clauthrien being so overpowered that combat would not have been that hard. True, there were a lot of archers, but my mage knows how to handle those (they don't shoot so well in a blizzard). Mage? Not a problem. There's no way you could look at Clauthrien and say "We can't win, she hits harder than a high dragon" unless you are metagaming.KariTR wrote...
By provoking them into attack, one would assume the soldiers will kill all of your group including Anora (if youre role-playing and not meta-gaming at any rate).
As for the "I just want the warden, the rest of you can go" line, that is ridiculous. When you find a band of people breaking into your ally's home and wiping out their guards, you don't just arrest a couple and shoo the rest out the door. They should have thought of a better way to write that in.
In role-playing terms, your character should assume that he or she can win a fight that doesn't initially appear to be any harder than others the group has won (attack at Redcliffe, Forgemaster et al., etc.) and also assume that arrest means execution, and that everyone in the group including Anora will die. So I will fight her on every playthrough, but next time metagame by turning off potion use tactics.
.Cauthrien may lead a charge, but most of the archers should follow right behind (if a human judge was running them).
Modifié par T0paze, 22 décembre 2009 - 06:59 .
Modifié par T0paze, 22 décembre 2009 - 07:55 .
Modifié par MGeezer, 22 décembre 2009 - 07:12 .
Well, I am not there yet - but I would assume thats because the devs needed to design this battle in a way even someone who did rush through the game has a chance to beat it.Sylixe wrote...
If the developers are reading this and learn one thing from it. Your grand enemy at the end of the game is a serious wuss. That fight needs to be totally retooled to make it even remotely difficult.
Original182 wrote...
But Cauthrien has a legion of archers spread out so nicely, that my Mass Paralysis spell cannot cover all of them. I can disable half of them, but that leaves the other half who are free to scattershot my whole party. Scattershot can damage everyone, but if that's not bad enough, it can prevent my mage from healing, and my party members from drinking health pots due to being stunned. And if I don't kill them fast enough, the ones paralysed will be ready to join in.