Prawny wrote...
Remove the Acolyte explaination before it gets nerfed! D:
It's not in any danger at all. It's a very good weapon with an extremely narrow niche--a niche that's also occupied by Energy Drain, Overload, and Arc Grenades, which are possessed by about 1/3 of classes.
It's also "heavy" in the sense that most characters won't carry it as a primary weapon, meaning that its (admittedly very low) weight will be applied directly against your cooldown, rather than being offset by your carrying capacity.
The Acolyte is actually a key example of what thoughtful, creative, and balanced weapon design looks like in ME3.
So, @OP... Like the last edition of "Weapon Analysis", this seems pretty much spot-on. In particular, due to its relatively low weight, I've experimented with the Eagle as a replacement for the Phalanx/Carnifex on my casters. I didn't give up easily, but came to the conclusion after five matches that I could deal more damage with a Phalanx. Substantially more, in fact, since the Phalanx has equivalent DPS and is far more accurate.
I was surprised not to see more SMGs in the comparison, actually, since (IMO) the Eagle's closest relative is the Tempest.
Finally, though, it struck me as odd that you described the Hornet as possessing a "slightly larger spread than the Eagle". Both its accuracy stats and my in-game experience indicate that the Hornet's problem is recoil, rather than accuracy; shot grouping is very close, particularly when it's recoil-controlled (on the Turian Sentinel, for instance). I've actually replaced my Carnifex VI with a Hornet X on most of my casters: the Hornet is both lighter and more accurate, and offers much better damage against infantry targets.
In fact, I'd like to see a Weapon Analysis of the Hornet, when you start looking around for more ideas.