Pzykozis wrote...
MerinTB wrote...
What happens when people take Heroclix mini's and use them to play Marvel Saga? What happens when people take marbles or Matchbox cars, give them names and personalities, and play with them like most people would play with GI Joes or other action figures? What happens when someone takes a deck of playing cards and builds a card house?Pzykozis wrote...
Ok, so worded like this if without roleplaying the roleplaying game ceases to be and it's an action adventure, what happens when people don't roleplay?
The RPG genre is my favourite genre of games but I've never roleplayed. Ever. Roleplaying just doesn't interest me. So clearly something is wrong there, lest DA:O, Planescape et al. become action adventure games the assertion that it is integral is a misconception.
You can Roleplay in any game, dependant on whatever limitations you yourself impose on your roleplaying likes and dislikes, but roleplaying is not integral, it's just another way of interacting with the game.
They are, quite legitimately, using products for things other than what they were created for.
That doesn't change the fact of what they were created for is what they are intended for.
By your excessively self-centered argument, Heroclix are seperate things from miniature gaming, marbles are seperate from playing ringer, and playing cards are separate from card games.
Deconstructing items from their intended use, because you personally choose to do something different with said items, does NOT change what they were made to be used for.
This is key, here...
language needs to have generally accepted meanings. We use words with fairly set definitions so we can communicate. If each individual decides to make up his own personal meanings to words, and tries to force the world to fit to his own definitions while ignoring what the words are generally used to mean, then communication breaks down.
You are trying to artificially, and I'd argue wholly selfishly, strip the definition and meaning from the word roleplaying game so it fits the mold of what you use said games for. For your own ends, to win and arugment, you are playing with language and deconstructing meanings by using seemingly incongruous examples instead of any and only definitions.
Ergo....
I really think you should take a look at sophism.
Playing a game isn't its intended function?
Strawman. I never said that, nor was it my point.
Pzykozis wrote...
Roleplaying is a perfectly valid form of interaction but it doesn't preclude the fact that games are played in general with or without the role idea attached.
Games are played without roleplaying. That is not being disputed by anyone. Argue against my argument, not against arguments that I'm not making.
And roleplaying games ARE indeed played without roleplaying by some people. My friends and I, way back in the 80's, would take the MSHRPG and do what we called "arena battles" where we just used the character cards as a deck, dealt them out, and held Danger Room battles with zero character development, acting in character, speaking in character... nothing but die rolls and attacks. We used a roleplaying game to play without roleplaying at all...
but that was NOT what the game was made to do. Because I can use a 2x4 as a stepping stool, a canvas to paint on, or to hit someone over the head doesn't change the fact that a 2x4 is made and intended to be used for construction.
People using things for their unintended purposes doesn't change what their purpose is.
No amount of examples of people using items outside of what they were made for will change this fact. You may as well stop with the anecdotes along this nature. It is conceded and inconsequential.
Pzykozis wrote...
I think you ever so slightly inflate the size of people who actually roleplay vs those that don't.
And I know you are attributing arguments to me that I never made. Not once did I mention how many people roleplay when they play a roleplaying game. Numbers are not the issue, so what you imagine I may conceive of the size of people who roleplay is both irrelevant as well as absolutely speculation.
Also I think trying to pass off the idea that roleplaying has an agreed meaning in and of itself is disingenuous at best. Some of the worst text based fights I've seen are simply because someone isn't RPing rightly.
There are dictionary defintions. There are sections of gaming stores and book stores where roleplaying books and games are placed. There is, quite clearly, general and accepted definitions.
The ONLY reasons that there is ANY kind of argument about this are as follows:
1 - video game companies that want to use the RPG label to attract fans of RPGs but don't want to be restricted by what that term means... this has caused confusion, and a good push of that recently comes from PR people who are deliberately obsfucating the term for their own ends
2 - people like you who play games labeled RPGs who pick and choose what they like and feel that since you (parable here) picked up a spoon and used it as a musical instrument that the definition of spoon cannot be and should not be a dining utensil. At the very real risk of repetition to the edge of muting the point, because you can use something for an unintended purpose does not change what that thing was made to do
Pzykozis wrote...
Its not artificial to bring logic to an arguement, but it can be selfish I guess. The problem with that (me being selfish) is that I'm the one with the completely open idea as to what an RPG is whereas its the people arguing against me who enforce their selfish view of what an RPG is even when such a view is contrarian.
Again, sophistry. You are playing with words and using rhetoric to twist arguments. You took my point (that your definition of roleplaying games has nothing to do with roleplaying was selfish as it existed solely based on how YOU played RPGs) and you are trying to do a tu quoque fallacy by saying "I'm selfish? Well, you are selfish too!"
You are not open to the definition - you are excluding a purposefully descriptive word in the compound word roleplaying game and claiming that it is seperate from the definition of said compound word. If this is not sophistry alone, the fact that you continue to try and argue that roleplaying games and roleplaying are seperate things and engage in numerous logical fallacies to do so surely makes it so.
Pzykozis wrote...
Mass Effect 2 and 3 are not RPGs apparently yet... well y'know. DA2 is not an RPG apparently but... the biggest of course being that the Final Fantasy series aren't RPGs... (or that JRPGs in general aren't actual RPGs) BSN suffers quite a huge amount by some strange insularity. Enforcing its own opinions as though it were the majority... it's not even an acceptable microcosm.
And here you go WAY off the deep end, attributing many arguments that others (others, meaning specifically NOT ME) to someone who didn't make them (again, namely ME.)
And these are more examples and even borderline non-sequitors. What people call Mass Effec 2, or Dragon Age 2, or Terminator 2, or President Vladimir Putin, is beside the point.
Regardless, I wasn't arguing about ME2 or DA2 or FF or any such extraneous nonsense you bring in - they have no bearing on your absolutely ridiculous point of contention -
which, again, I quote -
Pzykozis wrote...
Neither is the act of roleplaying core to the RPG genre, they're separate things.
Pzykozis wrote...
Sophistry, meh whatever.
Indeed.
Modifié par MerinTB, 18 août 2012 - 06:29 .





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