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#426
Kabraxal

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txgoldrush wrote...

Kabraxal wrote...

txgoldrush wrote...

Essalor wrote...

txgoldrush wrote...

iakus wrote...

Kabraxal wrote...

DAO is pretty much the way I think most people believed the ending would be handled, excpet with a few more varioations on the endings such as the Reaper's truly winning, no need for a ritual, and varying levels of loss in comparison to DAO.

What ME3 gave us was, as it stands right now, an ending badly rushed with an antagonist thrown in at the last step and suddenly Shepard going stupid to accept what this glowing brat is saying.  I'm sorry, that isn't good writing no matter how many of you wish to defend it.  There was no build to the starchild, there was no logic to why Shepard would suddenly bow to its bull, and it completely altered the thematic style of the trilogy that had been built to that point.  

The only way this ending can truly be salvaged to where it isn't a disappointment is either with another EC that vastly improves the epilogues to give better closure for all characters/decisions or to eventually reveal that not everything is what it seemed to begin with.  Though really, any truly good designer should have known that if you build a game based on choice you damn well better offer actual choice in the end... ranging from consequences of complete loss, sorrow, darkness all the way to slightly bittersweet leaning more towards a victory well earned (newsflash, we still lose people even if we get a damned clean victory with Shepard surviving... that doesn't change the losses that have occured from ME1 onward).  But instead, some designer got it into their head that they had to pound sacrifice and grim bull to be a good ending... that doesn't work in a game where not only are you offering choice, but IT DOESN"T MATCH THE PRIOR THEMATIC SETUP OF THE SERIES.

So yeah... DAO's ending is vastly superior to the moment of stupidity that is ME3's ending.  


Everything you said.  But the bolded part especially.

This whole "sacrifice" theme completely overrode player choice.  That's...not a good thing,.


Just because you have player choice doesn't mean its better written.

Though really, any truly good designer should have known that if you build a game based on choice you damn well better offer actual choice in the end... ranging from consequences of complete loss, sorrow, darkness all the way to slightly bittersweet leaning more towards a victory well earned (newsflash, we still lose people even if we get a damned clean victory with Shepard surviving..

Guess what? Thats what the EC does.


So by this logic you agree that the Original ending was so bad it had to be retconned to boot. You should be the one admitting that even with EC the endings have a logical and lore dissonance. 

I don't really remember Vigil that vividly now, and unfortunately due to the lame endings I have no wish to replay the story. That's why the endings irk so much. They don't just ruin one game. Even if DA2 had a lame ending it doesn't really relate to DA:O that much to be a game changer. In ME3 they end and therefore decide the whole franchise.

The player choice now is atrociously written. Introducing a new character in the end is not a good writing, retconning the whole franchise is not good writing, making three choices which come out of the blue is not good writing, crushing solid lore with magic is not good writing. 


Wow....

1. Plenty of works have introduced a new character at the end of the story, if it was bad writing, no one would do it.

2. And how is the franchise "retconned"...nothing is retconned, unlike Leliana, Wynne, and Morrigan's deaths in Dragon Age. Also DA2's ending definitely fit the game and was far from lame....hell it starts at the end.

3. The original endings did not have lore dissonance, they were just underdeveloped and far too ambigious. But it isn't the only game that got its ending fixed this year...so did The Witcher 2. But the EC sure as hell does strengthen and easily connect better to the themes of the franchise.

4. And once again, the Destroy and Control options were talked about throughout the game, they just don;t show up out of the blue in the ending. And while synthesis does come as a suprise in ME3....Saren was a proponent for synthesis in ME1.

5. Sorry but Prothean VI's don't make "solid lore", their knowledge is limited. Hell Vendetta was wrong about the Catalyst. And as for space magic, whats "The Lazarus Project", explain that to me. Thats not only space magic, thats opening ME2 with a Deus Ex Machina.


Uh... actually those same stories are slammed for it just as much as ME3 has been.  It i s just plain bad writing.  It doesn't work as a RULE.

Please, explain how control and synthetic are different from one another in any really meaningful fashion?  Reapers remain alive, the same races remain alive... the only difference is some space magic that makes no sense at all and the writers only want you to think it is profound in concept when it simply isn't.  It's magic from nowhere with no explanation.

Destroy and refuse... the only other viable alternatives, end up in genocide regardess, with only the reapers dying now instead of later.  Oooo... so different.

Thematically, all of them are smothered in grim dark "THERE MUST BE SACRFICE! "  For crying out loud.. you can get the exact same endings for the most part while killing everyone in 2 and completely screwing up 3.  The only difference, it's somehow even darker.  

ME3's ending is the perfect example of what NOT to do with a video game ending based on offering choice and MARKETING that as a HUGE ASPECT of the franchise.  But then, reading some comments from people saying they didn't want to lock out players from content based on previous choices.. we really shouldn't be surprised we got such a badly written joke of an ending.  Have to appeal to the casuals you know, how dare Bioware actually craft a trilogy where the 3rd game would require 10+ runs to see every major bit of content.  That was what it should have been.. instead we got "another perfect entry for first timers".  The end of a trilogy... being a great entry piont.. that really should have warned us how bad that ending would be.  




Please, they do lock out content....starting the game new, many of the ME2 characters are dead, Wrex is dead, Tali is exiled, and Tali and Garrus are not romancable. In fact the opposite is true, new players get shafted. New players can't bring peace between the geth and the quarians either.

They did not want to lock out entire major missions, which is fine. But do not act like choices don't matter. The future of the Krogan is determined a lot based on ME1.

Speaking of genocide or sacrifice....didn't Shepard have no choice in killing 300,000 Batarians to stop the Reapers? How about wiping out a whole geth city that was connected to the Reapers to save Quarian liveships? Face it, Destroy works because making hard choices that result in many deaths is part of the series themes.

And once again...they do explain how the Crucible works and what it is in the EC, its not space magic or not as much as say The Lazarus Project.

Face it, ME is a dark sci fi series that has the right to be dark, DAO is a wannabe grim dark power fantasy with blood decals on faces to add to "the darkness".


I just can't stop laughing... nice joke.  DAO was much darker than ME1 ever was.  There was hardly any "grim darkness" in ME1.  Even ME2 had very little in comparison to DAO.  But o.. suddenly a deus ex diablos appears with bull**** reasoning that ends in death and genocide and you people scream "THE WHOLE TRILOGY WAS DARK!"  

Mass Effect was not a dark series until the final 10 minutes.  It went from tough odds with teamwork and unity bringing victory to "o sorry, we don't give a **** about all that hard work" before being forcefed this starchild that makes no sense, choose 3 choices that end with genocide and death or complete magical fairies dancing around to completely change people against their will... or of course refuse and see a fit for not seeing the genius of the options offered.

Yeah... sorry, the ending does not fit the theme, tone, and promise of the seires (promises that were made by the devs by the way).  And that poor ending doesn't make the whole series a grim dark world form beginning to end... there is a reason the ending is hated by a vast majority of fans.  IT DOESN"T FOLLOW CONTINUITY AT ALL!

DAO was dark from teh start, had the possibility to be dark at the end and still gave us the chance to salvage a pretty good siutation from hopeless despair.  Mass Effect was fairly bright from the stary then suddenly decided it was going to be an emo goth wannabe shouting out buzz words to try and fool people into thinking its cool.  There is no real victory in Mass Effect, it's just varying levels of how badly you compromise yourself.

Modifié par Kabraxal, 09 août 2012 - 11:07 .


#427
txgoldrush

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anorling wrote...

txgoldrush wrote...

1Nosphorus1 wrote...

ticklefist wrote...

Jesus Christ. Is there a particularly good reason some of you have wasted the better part of a day trying to get a reasonable discussion out of someone using that antagonistic banner in their sig?


Not only that, but I think he's played a different version of Mass Effect 3 to everyone else.

Only he truly understands what Bioware has made, whatever the hell it was it sure wasn't artistic in any way or form.


Or maybe because i get it and you don't.

Hint: The triumph against overwhelming odds is not the only MAJOR theme in play in the ending. Get over it.


Oh please... All the threads you've made show that you don't have any frakking clue either. You're just self convinced that you hold the truth. With nothing at all to back up your statements but your baseless assumptions, narrow mind, arrogance and insults.

The only thing you've succeeded in so far is to prove your own sign right.
Shepard do need better fans. Not arrogant and pretentious idiots such as yourself.


Please, I backed up everything...simply put, you just don't get it.

You prove that old Bioware fans are so clueless that only one type of narrative works for them. Fans like you are the cancer that drag Bioware down and keep them from expanding their horizons or taking risks and trying new things.

Face it, if all it was, was about Shep overcoming all odds the ending would have reflected that, its simply not. And you are to clueless to figure it out.

And oh gee, hypocrite, wonder what the haters here do...or wait they think that they hold the truth too.

#428
Essalor

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Please, I backed up everything...simply put, you just don't get it.

You prove that old Bioware fans are so clueless that only one type of narrative works for them. Fans like you are the cancer that drag Bioware down and keep them from expanding their horizons or taking risks and trying new things.

Face it, if all it was, was about Shep overcoming all odds the ending would have reflected that, its simply not. And you are to clueless to figure it out.

And oh gee, hypocrite, wonder what the haters here do...or wait they think that they hold the truth too.


You are being offensive accusing the majority of people of "not getting it". You're not superior to anyone here, and you still haven't proved anything, because once again endings don't make logical sense and destroy the lore and the genre of the game. Yet you keep on talking bollocs about main theme and how you think it fits, overlooking all the glaring flaws/plot holes/genre inconsistencies.

So maybe you just don't get something?

#429
Nightwriter

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txgoldrush wrote...

TheRealJayDee wrote...

iakus wrote...

Kilkia123 wrote...

The ending to ME3, in my opinion, felt like it fit in perfectly with the darker tone of the game and did not abandon the themes found throughout the trilogy.


Too dark.  Too bleak.  Bioware writers have been playing too many Witcher games and reading too much George R R Martin.  All choices go beyond sacrifice and into war crime territory.  Shepard beomes a messianic war criminal.  How messed up is that? 

And forced sacrifice isn't sacrifice, it's railroading. 



What iakus said. Image IPB


Please....once again, Arrival and the Geth Consensus, where even paragon Shep has to sacrifice hundreds of thousands of "lives" to accomplish his goal to stop the Reapers.

If you cannot even distinguish between the fictional value of a casualty statistic and the protagonist's death, I'm not sure how anyone is going to succeed at communicating with you.

#430
AresKeith

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txgoldrush wrote...

anorling wrote...

txgoldrush wrote...

1Nosphorus1 wrote...

ticklefist wrote...

Jesus Christ. Is there a particularly good reason some of you have wasted the better part of a day trying to get a reasonable discussion out of someone using that antagonistic banner in their sig?


Not only that, but I think he's played a different version of Mass Effect 3 to everyone else.

Only he truly understands what Bioware has made, whatever the hell it was it sure wasn't artistic in any way or form.


Or maybe because i get it and you don't.

Hint: The triumph against overwhelming odds is not the only MAJOR theme in play in the ending. Get over it.


Oh please... All the threads you've made show that you don't have any frakking clue either. You're just self convinced that you hold the truth. With nothing at all to back up your statements but your baseless assumptions, narrow mind, arrogance and insults.

The only thing you've succeeded in so far is to prove your own sign right.
Shepard do need better fans. Not arrogant and pretentious idiots such as yourself.


Please, I backed up everything...simply put, you just don't get it.

You prove that old Bioware fans are so clueless that only one type of narrative works for them. Fans like you are the cancer that drag Bioware down and keep them from expanding their horizons or taking risks and trying new things.

Face it, if all it was, was about Shep overcoming all odds the ending would have reflected that, its simply not. And you are to clueless to figure it out.

And oh gee, hypocrite, wonder what the haters here do...or wait they think that they hold the truth too.


and its people like you who throw insults and try to play victim because you like bad writing when Bioware could have done better

and they right about you claiming everyone else is wrong and your always righy

#431
txgoldrush

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Kabraxal wrote...

I just can't stop laughing... nice joke.  DAO was much darker than ME1 ever was.  There was hardly any "grim darkness" in ME1.  Even ME2 had very little in comparison to DAO.  But o.. suddenly a deus ex diablos appears with bull**** reasoning that ends in death and genocide and you people scream "THE WHOLE TRILOGY WAS DARK!"  

Mass Effect was not a dark series until the final 10 minutes.  It went from tough odds with teamwork and unity bringing victory to "o sorry, we don't give a **** about all that hard work" before being forcefed this starchild that makes no sense, choose 3 choices that end with genocide and death or complete magical fairies dancing around to completely change people against their will... or of course refuse and see a fit for not seeing the genius of the options offered.

Yeah... sorry, the ending does not fit the theme, tone, and promise of the seires (promises that were made by the devs by the way).  And that poor ending doesn't make the whole series a grim dark world form beginning to end... there is a reason the ending is hated by a vast majority of fans.  IT DOESN"T FOLLOW CONTINUITY AT ALL!

DAO was dark from teh start, had the possibility to be dark at the end and still gave us the chance to salvage a pretty good siutation from hopeless despair.  Mass Effect was fairly bright from the stary then suddenly decided it was going to be an emo goth wannabe shouting out buzz words to try and fool people into thinking its cool.  There is no real victory in Mass Effect, it's just varying levels of how badly you compromise yourself.


Please, yes ME1 was not as dark as DAO, but certainly ME2 and ME3 were.

Lets see, what part of DAO has a rogue group of scientists ruthlessly expriement and murder children to hone the abilities of one, whose life is destroyed by this? What part of DAO has a scienitst who regrets what he did and ruthlessly tries to make up for what he did with ruthless experiements to undue what he and his boss did? What part of DAO has people systematically being processed? What part of DAO has a scientist do ruthless experiments on his unwilling autistic brother?

Mass Effect not a dark series until the last 5 minutes? Wow, are you clueless. Did you read the novels? Did you play many of the loyalty missions of ME2? Did you see the Sanctuary refugee camp? Did you see the Collectors? Did you go through all the conversations talking about death and sacrifice? Hell, even ME1 has its dark moments with "I Remember Me" and the conversation with Vigil, nevermind teh DLC.

DAO is far from dark...its high fantasy disguised as dark fantasy. The only reason its even considered dark is because of the gore and the Marilyn Manson advertising. Hell, it has not earned its darkness and its not that mature of a story. Hell, DA2 is a better representation at the DA series being true dark fantasy than DAO is.

And what are the theme sof the ME series? Lets see, overcoming the odds (addressed in the ending, lets see, the very fact that Shep is talking to the Catalyst means he beat the odds), the conflict between creators and the created (yep, easily covered in the ending), fighting for those you love (I wonder what those character frames are there for as Shep makes his decision), strength through unity (plays a direct role in how good and bad the ending is, nevermind Hackett talks about it in the good Destroy ending), and sacrifice (oh boy, is it covered in the ending, both self sacrifice and making choices that may lead to the sacrifice of others).

The very reason that it doesn't make sense to you is that you are refusing to even recognize other strong themes of the series are at play, like much of the "fanbase" here.

#432
txgoldrush

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Essalor wrote...

Please, I backed up everything...simply put, you just don't get it.

You prove that old Bioware fans are so clueless that only one type of narrative works for them. Fans like you are the cancer that drag Bioware down and keep them from expanding their horizons or taking risks and trying new things.

Face it, if all it was, was about Shep overcoming all odds the ending would have reflected that, its simply not. And you are to clueless to figure it out.

And oh gee, hypocrite, wonder what the haters here do...or wait they think that they hold the truth too.


You are being offensive accusing the majority of people of "not getting it". You're not superior to anyone here, and you still haven't proved anything, because once again endings don't make logical sense and destroy the lore and the genre of the game. Yet you keep on talking bollocs about main theme and how you think it fits, overlooking all the glaring flaws/plot holes/genre inconsistencies.

So maybe you just don't get something?


Oh wait, much of BSN overlooks the obvious plot holes and Deus Ex Machinas of ME1...becoming hypocrites as they bash ME3.

Sorry but the ending did not destroy the lore and the themes of the game.

#433
txgoldrush

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Nightwriter wrote...

txgoldrush wrote...

TheRealJayDee wrote...

iakus wrote...

Kilkia123 wrote...

The ending to ME3, in my opinion, felt like it fit in perfectly with the darker tone of the game and did not abandon the themes found throughout the trilogy.


Too dark.  Too bleak.  Bioware writers have been playing too many Witcher games and reading too much George R R Martin.  All choices go beyond sacrifice and into war crime territory.  Shepard beomes a messianic war criminal.  How messed up is that? 

And forced sacrifice isn't sacrifice, it's railroading. 



What iakus said. Image IPB


Please....once again, Arrival and the Geth Consensus, where even paragon Shep has to sacrifice hundreds of thousands of "lives" to accomplish his goal to stop the Reapers.

If you cannot even distinguish between the fictional value of a casualty statistic and the protagonist's death, I'm not sure how anyone is going to succeed at communicating with you.


Learn to read.....

He called Shepard a messiac war criminal for the ending.....thinking that its out of the blue.....when Shepard makes tough choices throughout the series that results in the deaths of many people.

Learn to read before you criticize.

#434
txgoldrush

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AresKeith wrote...

txgoldrush wrote...

anorling wrote...

txgoldrush wrote...

1Nosphorus1 wrote...

ticklefist wrote...

Jesus Christ. Is there a particularly good reason some of you have wasted the better part of a day trying to get a reasonable discussion out of someone using that antagonistic banner in their sig?


Not only that, but I think he's played a different version of Mass Effect 3 to everyone else.

Only he truly understands what Bioware has made, whatever the hell it was it sure wasn't artistic in any way or form.


Or maybe because i get it and you don't.

Hint: The triumph against overwhelming odds is not the only MAJOR theme in play in the ending. Get over it.


Oh please... All the threads you've made show that you don't have any frakking clue either. You're just self convinced that you hold the truth. With nothing at all to back up your statements but your baseless assumptions, narrow mind, arrogance and insults.

The only thing you've succeeded in so far is to prove your own sign right.
Shepard do need better fans. Not arrogant and pretentious idiots such as yourself.


Please, I backed up everything...simply put, you just don't get it.

You prove that old Bioware fans are so clueless that only one type of narrative works for them. Fans like you are the cancer that drag Bioware down and keep them from expanding their horizons or taking risks and trying new things.

Face it, if all it was, was about Shep overcoming all odds the ending would have reflected that, its simply not. And you are to clueless to figure it out.

And oh gee, hypocrite, wonder what the haters here do...or wait they think that they hold the truth too.


and its people like you who throw insults and try to play victim because you like bad writing when Bioware could have done better

and they right about you claiming everyone else is wrong and your always righy


They did do better, its called the Extended Cut.....you just don't get it.

#435
AresKeith

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txgoldrush wrote...


They did do better, its called the Extended Cut.....you just don't get it.


oh wow, they added slide shows to their Deus Ex clone endings for the people who cared about closure, while everyone else was pissed about the Starbrat and the endings your forced to choose, whats not to get? With that super old weak excuse "you just don't get it"

#436
txgoldrush

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AresKeith wrote...

txgoldrush wrote...


They did do better, its called the Extended Cut.....you just don't get it.


oh wow, they added slide shows to their Deus Ex clone endings for the people who cared about closure, while everyone else was pissed about the Starbrat and the endings your forced to choose, whats not to get? With that super old weak excuse "you just don't get it"


but oh wait, get this, they connect the Catalyst to the themes of the series, flesh out the choices, and then define the themes of the story in the ending, while providing closure.

I wonder why all endings end on the explanation of sacrifice and then hope.

Face it, you are forced in a morally ambigious decision, just like the rest of ME3. Tell, me whats the thematic difference between picking Destroy and say, forcing Shep to pick sides in the geth quarian conflict if peace is unachievable, or being forced to either pick curing a people destined to conflict with everybody with Wreav in charge or trick them and continue the genophage that destroys their species? Nevermind the countless conversations with garrus about the ruthless claculus of war and how lives ride on Shepartds decisions, and how he may be forced to sacrifice lives to achieve victory.

Its all in the narrative....you are just picking and choosing.

Modifié par txgoldrush, 10 août 2012 - 04:23 .


#437
Nightwriter

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txgoldrush wrote...

Nightwriter wrote...

txgoldrush wrote...

TheRealJayDee wrote...

iakus wrote...

Kilkia123 wrote...

The ending to ME3, in my opinion, felt like it fit in perfectly with the darker tone of the game and did not abandon the themes found throughout the trilogy.


Too dark.  Too bleak.  Bioware writers have been playing too many Witcher games and reading too much George R R Martin.  All choices go beyond sacrifice and into war crime territory.  Shepard beomes a messianic war criminal.  How messed up is that? 

And forced sacrifice isn't sacrifice, it's railroading. 



What iakus said. Image IPB


Please....once again, Arrival and the Geth Consensus, where even paragon Shep has to sacrifice hundreds of thousands of "lives" to accomplish his goal to stop the Reapers.

If you cannot even distinguish between the fictional value of a casualty statistic and the protagonist's death, I'm not sure how anyone is going to succeed at communicating with you.


Learn to read.....

He called Shepard a messiac war criminal for the ending.....thinking that its out of the blue.....when Shepard makes tough choices throughout the series that results in the deaths of many people.

Learn to read before you criticize.

I read your post. It encouraged the criticism.

Arrival was an acceptable portrayal of sacrifice. ME3's ending wasn't. What's so hard to understand about that?

#438
txgoldrush

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Nightwriter wrote...

txgoldrush wrote...

Nightwriter wrote...

txgoldrush wrote...

TheRealJayDee wrote...

iakus wrote...

Kilkia123 wrote...

The ending to ME3, in my opinion, felt like it fit in perfectly with the darker tone of the game and did not abandon the themes found throughout the trilogy.


Too dark.  Too bleak.  Bioware writers have been playing too many Witcher games and reading too much George R R Martin.  All choices go beyond sacrifice and into war crime territory.  Shepard beomes a messianic war criminal.  How messed up is that? 

And forced sacrifice isn't sacrifice, it's railroading. 



What iakus said. Image IPB


Please....once again, Arrival and the Geth Consensus, where even paragon Shep has to sacrifice hundreds of thousands of "lives" to accomplish his goal to stop the Reapers.

If you cannot even distinguish between the fictional value of a casualty statistic and the protagonist's death, I'm not sure how anyone is going to succeed at communicating with you.


Learn to read.....

He called Shepard a messiac war criminal for the ending.....thinking that its out of the blue.....when Shepard makes tough choices throughout the series that results in the deaths of many people.

Learn to read before you criticize.

I read your post. It encouraged the criticism.

Arrival was an acceptable portrayal of sacrifice. ME3's ending wasn't. What's so hard to understand about that?


No, it is an acceptable portaryal of sacrifice. Why? Becuase Shepard is established as willing to sacrifice himself or herself to stop the Reapers.

#439
Essalor

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I wouldn't mind black and white choice in Geth/Quarian conflict because it was there since ME1. I don't get 3 out-of-the-blue solutions to the problem that appears in the last 5 minutes. Yes you see the AI problem was not foreshadowed.

That's once again what consistency is about.

Plot holes exist everywhere. You can't have perfect fiction, but the holes in ME3 are so jarring that not only they had to retcon the endings, they still to this day use a huge DEM + switch the genre of the whole series and treat people who cared most about lore like $4!7.

You can find plot holes everywhere in ME1, 2 or 3 if you want to look hard enough. DEM in ME1 is a fragment of your imagination, it was all plausible within the context of the story and universe. Yes even Joker joining the fight is plausible far more (because timing would allow it) than picking up people under deadly fire from the reaper and Shepard surviving that same blast, and that's just the EC.

ME3 destroys lore by having glaring, obvious plot holes and the Synthesis ending. If you don't have an argument then don't embarass yourself and telling us that we don't get it while stating stuff without proof.

#440
Nightwriter

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txgoldrush wrote...

No, it is an acceptable portaryal of sacrifice. Why? Becuase Shepard is established as willing to sacrifice himself or herself to stop the Reapers.

What on Earth does that have to do with it being acceptable?

And for that matter, what specific instances are you referring to where Shepard expressed willingness to die?

#441
AresKeith

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txgoldrush wrote...

No, it is an acceptable portaryal of sacrifice. Why? Becuase Shepard is established as willing to sacrifice himself or herself to stop the Reapers.


hmmm becoming Shreaper in control which can start killing again, Destroy isn't a permanent solution so the Starbrat says, and Synthesis forces change on the whole galaxy. Yea those sounds really good for sacrifice.

And might I add that those choices are built on the Citadel, that was built by the Reapers which is powered by the Crucible

#442
txgoldrush

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Essalor wrote...

I wouldn't mind black and white choice in Geth/Quarian conflict because it was there since ME1. I don't get 3 out-of-the-blue solutions to the problem that appears in the last 5 minutes. Yes you see the AI problem was not foreshadowed.

That's once again what consistency is about.

Plot holes exist everywhere. You can't have perfect fiction, but the holes in ME3 are so jarring that not only they had to retcon the endings, they still to this day use a huge DEM + switch the genre of the whole series and treat people who cared most about lore like $4!7.

You can find plot holes everywhere in ME1, 2 or 3 if you want to look hard enough. DEM in ME1 is a fragment of your imagination, it was all plausible within the context of the story and universe. Yes even Joker joining the fight is plausible far more (because timing would allow it) than picking up people under deadly fire from the reaper and Shepard surviving that same blast, and that's just the EC.

ME3 destroys lore by having glaring, obvious plot holes and the Synthesis ending. If you don't have an argument then don't embarass yourself and telling us that we don't get it while stating stuff without proof.


Wrong, for the millionith time, the notion of a Reaper master was foreshadowed by Vendetta on Thessia, while the Catalysts motives were foreshadowed by the dying Reaper on Rannoch.

And no Joker joing the fight in ME1 is only plausible if he was A) ordered by Shepard to do so, he wasn't and B) finds out what the Conduit does, which he doesn't. Thereofre his appearance at the end of ME1 is contrived and out of the blue.

Nevermind that Harbinger was firing out people rushing the beam while Shepards squad is picked up. Hear the sounds of Harbinger shooting while the Normandy leaves? Nevermind Normandy being a stealth ship that just helped Shepard fire the missiles at that Destroyer minutes before. There is no plot hole here.

Hell, the Catalyst isn't even Deus Ex Machina, in fact he is subverted, Shepard is the solution to HIS problem. He only presents dilemmas in the form of "solutions". He solves nothing else.

#443
txgoldrush

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Nightwriter wrote...

txgoldrush wrote...

No, it is an acceptable portaryal of sacrifice. Why? Becuase Shepard is established as willing to sacrifice himself or herself to stop the Reapers.

What on Earth does that have to do with it being acceptable?

And for that matter, what specific instances are you referring to where Shepard expressed willingness to die?


all over the trilogy....both paragon and renegade.

Willing to sacrifice his or her life to stop the Reapers, while saying humanity and the other beings of the galaxy will do the same.

Nevermind he or she encouraging others to do so.

#444
Essalor

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txgoldrush wrote...

Essalor wrote...

I wouldn't mind black and white choice in Geth/Quarian conflict because it was there since ME1. I don't get 3 out-of-the-blue solutions to the problem that appears in the last 5 minutes. Yes you see the AI problem was not foreshadowed.

That's once again what consistency is about.

Plot holes exist everywhere. You can't have perfect fiction, but the holes in ME3 are so jarring that not only they had to retcon the endings, they still to this day use a huge DEM + switch the genre of the whole series and treat people who cared most about lore like $4!7.

You can find plot holes everywhere in ME1, 2 or 3 if you want to look hard enough. DEM in ME1 is a fragment of your imagination, it was all plausible within the context of the story and universe. Yes even Joker joining the fight is plausible far more (because timing would allow it) than picking up people under deadly fire from the reaper and Shepard surviving that same blast, and that's just the EC.

ME3 destroys lore by having glaring, obvious plot holes and the Synthesis ending. If you don't have an argument then don't embarass yourself and telling us that we don't get it while stating stuff without proof.


Wrong, for the millionith time, the notion of a Reaper master was foreshadowed by Vendetta on Thessia, while the Catalysts motives were foreshadowed by the dying Reaper on Rannoch.

And no Joker joing the fight in ME1 is only plausible if he was A) ordered by Shepard to do so, he wasn't and B) finds out what the Conduit does, which he doesn't. Thereofre his appearance at the end of ME1 is contrived and out of the blue.

Nevermind that Harbinger was firing out people rushing the beam while Shepards squad is picked up. Hear the sounds of Harbinger shooting while the Normandy leaves? Nevermind Normandy being a stealth ship that just helped Shepard fire the missiles at that Destroyer minutes before. There is no plot hole here.

Hell, the Catalyst isn't even Deus Ex Machina, in fact he is subverted, Shepard is the solution to HIS problem. He only presents dilemmas in the form of "solutions". He solves nothing else.


And for the millionth time, foreshadowing is when the in ME2 you talk out Quarians of going to war with geth but still have a feeling that it will be there in ME3. It's even when they tell you in DA:O that Grey Wardens don't live happily ever after and basically die young or even if they grow old they go into mines and die there and you expect not to have a fairy tale with a happy end, so that the final Archdemon sacrifice doesn't come out as contrived because their whole life is a sacrifice.

Foreshadoing is not giving a phrase, obfuscated by a major reveal 2 missions before the end in the game that ends the trilogy. There's just not enough future to reveal and to create tension. Foreshadowing would be if we'd hear about them masters since the first or at least the second game and then wouldn't be all surprised by AI.  

Nevermind that you once again fail to prove me wrong on the points that I bring up since my orginal post about story and lore conistency. In ME1 Joker drops off Shepard and rallies with the 5th fleet. You know.. because he can't land on Ilos and has to abandon them there. In ME3 Catalyst breaks the whole motivation of Sovereign in ME1. Don't you consider that a bigger offence than a plot hole when in ME2 everyone boards on a shuttle before the collector attack on Normandy for no reason?

#445
Nightwriter

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txgoldrush wrote...

Nightwriter wrote...

txgoldrush wrote...

No, it is an acceptable portaryal of sacrifice. Why? Becuase Shepard is established as willing to sacrifice himself or herself to stop the Reapers.

What on Earth does that have to do with it being acceptable?

And for that matter, what specific instances are you referring to where Shepard expressed willingness to die?


all over the trilogy....both paragon and renegade.

Willing to sacrifice his or her life to stop the Reapers, while saying humanity and the other beings of the galaxy will do the same.

Nevermind he or she encouraging others to do so.

Perhaps you do not understand the concept of specificity.

#446
txgoldrush

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Nightwriter wrote...

txgoldrush wrote...

Nightwriter wrote...

txgoldrush wrote...

No, it is an acceptable portaryal of sacrifice. Why? Becuase Shepard is established as willing to sacrifice himself or herself to stop the Reapers.

What on Earth does that have to do with it being acceptable?

And for that matter, what specific instances are you referring to where Shepard expressed willingness to die?


all over the trilogy....both paragon and renegade.

Willing to sacrifice his or her life to stop the Reapers, while saying humanity and the other beings of the galaxy will do the same.

Nevermind he or she encouraging others to do so.

Perhaps you do not understand the concept of specificity.


oh and nevermind the fact that Shepard goes on a "suicide mission".....kinda figure that one that is willing to go on a "suicide mission" for the greater good is, I don't know, proven to be willing to sacrifice himself to achieve victory.

Modifié par txgoldrush, 10 août 2012 - 05:38 .


#447
txgoldrush

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Essalor wrote...

txgoldrush wrote...

Essalor wrote...

I wouldn't mind black and white choice in Geth/Quarian conflict because it was there since ME1. I don't get 3 out-of-the-blue solutions to the problem that appears in the last 5 minutes. Yes you see the AI problem was not foreshadowed.

That's once again what consistency is about.

Plot holes exist everywhere. You can't have perfect fiction, but the holes in ME3 are so jarring that not only they had to retcon the endings, they still to this day use a huge DEM + switch the genre of the whole series and treat people who cared most about lore like $4!7.

You can find plot holes everywhere in ME1, 2 or 3 if you want to look hard enough. DEM in ME1 is a fragment of your imagination, it was all plausible within the context of the story and universe. Yes even Joker joining the fight is plausible far more (because timing would allow it) than picking up people under deadly fire from the reaper and Shepard surviving that same blast, and that's just the EC.

ME3 destroys lore by having glaring, obvious plot holes and the Synthesis ending. If you don't have an argument then don't embarass yourself and telling us that we don't get it while stating stuff without proof.


Wrong, for the millionith time, the notion of a Reaper master was foreshadowed by Vendetta on Thessia, while the Catalysts motives were foreshadowed by the dying Reaper on Rannoch.

And no Joker joing the fight in ME1 is only plausible if he was A) ordered by Shepard to do so, he wasn't and B) finds out what the Conduit does, which he doesn't. Thereofre his appearance at the end of ME1 is contrived and out of the blue.

Nevermind that Harbinger was firing out people rushing the beam while Shepards squad is picked up. Hear the sounds of Harbinger shooting while the Normandy leaves? Nevermind Normandy being a stealth ship that just helped Shepard fire the missiles at that Destroyer minutes before. There is no plot hole here.

Hell, the Catalyst isn't even Deus Ex Machina, in fact he is subverted, Shepard is the solution to HIS problem. He only presents dilemmas in the form of "solutions". He solves nothing else.


And for the millionth time, foreshadowing is when the in ME2 you talk out Quarians of going to war with geth but still have a feeling that it will be there in ME3. It's even when they tell you in DA:O that Grey Wardens don't live happily ever after and basically die young or even if they grow old they go into mines and die there and you expect not to have a fairy tale with a happy end, so that the final Archdemon sacrifice doesn't come out as contrived because their whole life is a sacrifice.

Foreshadoing is not giving a phrase, obfuscated by a major reveal 2 missions before the end in the game that ends the trilogy. There's just not enough future to reveal and to create tension. Foreshadowing would be if we'd hear about them masters since the first or at least the second game and then wouldn't be all surprised by AI.  

Nevermind that you once again fail to prove me wrong on the points that I bring up since my orginal post about story and lore conistency. In ME1 Joker drops off Shepard and rallies with the 5th fleet. You know.. because he can't land on Ilos and has to abandon them there. In ME3 Catalyst breaks the whole motivation of Sovereign in ME1. Don't you consider that a bigger offence than a plot hole when in ME2 everyone boards on a shuttle before the collector attack on Normandy for no reason?


But the fact is that the Catalyst and his motives were foreshadowed, you just don't like how its done, but facts are facts.

Oh and when does Shepard tell Joker to leave them on Ilos? He doesn't. There is no info given in the game that he was supposed to leave and rally the fifth fleet. Simply put, the writers forgot what they were doing and created a plot hole which casues a Deus Ex Machina. And the n people were complaining about Joker abandoning Shepard in ME3, wow hypocrites.

Nevermind you cannot prove the plot whole you claim ME3 has. How does Soverigns motives contradict the Catalyst from ME3? There is NO PROOF as Vigil's info may in fact be limited (as ME3 proves that Prothean VI's knowledge are limited with the fact that Vendetta was wrong about the true nature of the Catalyst). I can easily play your game. The Protheans sabotoged the Keepers, which allows Catalyst to open the Citadel relay. This leads to Sovereign to attempt to find a way to manually activate the relay. Basically the Protheans paralyzed the Catalyst's functions. But I can play this much easier...how. Because the Catalyst states that the Crucible is part of him, that means the Keepers.

#448
Nightwriter

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txgoldrush wrote...

Nightwriter wrote...

txgoldrush wrote...

Nightwriter wrote...

txgoldrush wrote...

No, it is an acceptable portaryal of sacrifice. Why? Becuase Shepard is established as willing to sacrifice himself or herself to stop the Reapers.

What on Earth does that have to do with it being acceptable?

And for that matter, what specific instances are you referring to where Shepard expressed willingness to die?


all over the trilogy....both paragon and renegade.

Willing to sacrifice his or her life to stop the Reapers, while saying humanity and the other beings of the galaxy will do the same.

Nevermind he or she encouraging others to do so.

Perhaps you do not understand the concept of specificity.


oh and nevermind the fact that Shepard goes on a suicide mission.....

... You mean the one where he says "I plan to live to tell about it" or "I intend to prove them wrong"?

#449
Iakus

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Nightwriter wrote...

txgoldrush wrote...

Nightwriter wrote...

txgoldrush wrote...

Nightwriter wrote...

txgoldrush wrote...

No, it is an acceptable portaryal of sacrifice. Why? Becuase Shepard is established as willing to sacrifice himself or herself to stop the Reapers.

What on Earth does that have to do with it being acceptable?

And for that matter, what specific instances are you referring to where Shepard expressed willingness to die?


all over the trilogy....both paragon and renegade.

Willing to sacrifice his or her life to stop the Reapers, while saying humanity and the other beings of the galaxy will do the same.

Nevermind he or she encouraging others to do so.

Perhaps you do not understand the concept of specificity.


oh and nevermind the fact that Shepard goes on a suicide mission.....

... You mean the one where he says "I plan to live to tell about it" or "I intend to prove them wrong"?


Miranda:  We all knew this was likely a one-way trip
Shepard:  I'll do whatever it take sto stop the COllectors, but I plan to live to tell about itintend to live to tell the tale afterwards
Joker:  I'm glad you're in charge

Quotes from the Suicide mission, after destroying the Collector cruiser and crash landing on the base.

Modifié par iakus, 10 août 2012 - 05:57 .


#450
txgoldrush

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Nightwriter wrote...

txgoldrush wrote...

Nightwriter wrote...

txgoldrush wrote...

Nightwriter wrote...

txgoldrush wrote...

No, it is an acceptable portaryal of sacrifice. Why? Becuase Shepard is established as willing to sacrifice himself or herself to stop the Reapers.

What on Earth does that have to do with it being acceptable?

And for that matter, what specific instances are you referring to where Shepard expressed willingness to die?


all over the trilogy....both paragon and renegade.

Willing to sacrifice his or her life to stop the Reapers, while saying humanity and the other beings of the galaxy will do the same.

Nevermind he or she encouraging others to do so.

Perhaps you do not understand the concept of specificity.


oh and nevermind the fact that Shepard goes on a suicide mission.....

... You mean the one where he says "I plan to live to tell about it" or "I intend to prove them wrong"?


Or the fact that he realizes that may not happen and that its a one way trip. He plans to, but he realizes he may not be able to.

Nevermind the fact that also in ME3 in conversation with James, Shepard explains about how being an N7 is not about saving everyone and to be willing to sacrifice yourself to get the job done. Or how when EDI states that she would risk non functionality....Shepard says "welcome to the crew EDI".