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DA:O ending is art


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#51
Pitznik

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Vox Draco wrote...

Yeah, as a female-warden-only-player that one was truly tough...and as a male warden romacing Morrigan...I always wondered what so many people saw in that witch ... its her revealing blouse I guess?

Voice, accent and manner of speaking. I don't like Morrigan, but I love listening to her.

#52
blueumi

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Vox Draco wrote...

Han Shot First wrote...
No, not really. Because after dumping that info on you, Bioware goes out of the way to allow the Warden to escape that fate. Morrigan suddenly reveals that impregnating her (LOL) would allow the Warden to survive that final confrontation. This is really only a tough choice if the Warden is female and romancing Alistair, and the Warden has to decide whether to let her boyfriend boink Morrigan. If the Warden is male this isn't a tough decision at all, particularly if that Warden was already romancing Morrigan.


Yeah, as a female-warden-only-player that one was truly tough...and as a male warden romacing Morrigan...I always wondered what so many people saw in that witch ... its her revealing blouse I guess?

Anyway, it is a little like destroy in ME3 then, I suppose...I never cared for either the Geth or EDI, so not a tough choice for me either...

But envisioning my female warden staring into the blank void in a dark room while Alistair her one love is having sex with the woman he utterly despises because my WARDEN asked him of this, risking their love to possibly save it...that's why female warden - Alistair will always be my canon choice of endings, as it is far superior to any other combination, in my opinion...


well said thats why I love him and my mage hence she is my avatar

#53
Vox Draco

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Pitznik wrote...
Information that Warden has to die to kill Archdemon was last minute exposition, Morrigan's offer was last moment DEM. But it was fine, because it was well executed, not because it somehow makes more sense.


No, it was also properly set up way before...the entire thing about the ritual starts with Morrigan's approval high and asking for her grimoire from the circle of mages, then killing Flemeth and getting her grimoire as well. Therefore I can hardly agree it is coming out of the blue. Morrigan is up to something way before, we learn that early. And she even has some discussions now and then, for example she asks Alistair why he can be in love with my warden, and what he or she will choose when the time asks or it...etc..

The Dark Ritual is properly foreshadowed and set up, much in contrast tot the starchild's choices I dare to say...

#54
Han Shot First

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jkflipflopDAO wrote...

So then your answer to make a "better ending" is to take away all options that you personally don't agree with. You must be a genius.


I'm not sure what point you are trying to make.

I happen to find the Dark Ritual reveal to be a bit of a cop out on the part of the writers. As such, I also find it to be a little lame in that it removes a potentially tough choice from the game. Unless as noted, your Warden is female and in love with Alistair.

Considering the angry tone of your reply, I'm guessing you liked the Dark Ritual. That's all well and good. Difference of opinion and all that...

But how may people actually would want to keep story elements they find lame in a game? Wasn't that the whole point of the ME3 ending controversy?



Ignoring the part where the child could be considered the same as the kid from the Omen.

Only if you don't trust Morrigan.

She sells the God Child as being the uncorrupted essence of an Old God, rather than the spawn of Satan.

Modifié par Han Shot First, 07 août 2012 - 09:55 .


#55
BatmanPWNS

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Pitznik wrote...

Vox Draco wrote...

Yeah, as a female-warden-only-player that one was truly tough...and as a male warden romacing Morrigan...I always wondered what so many people saw in that witch ... its her revealing blouse I guess?

Voice, accent and manner of speaking. I don't like Morrigan, but I love listening to her.


How can you hate the voice? Claudia Black does it so perfectly.

Modifié par BatmanPWNS, 07 août 2012 - 09:58 .


#56
Pitznik

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BatmanPWNS wrote...

Pitznik wrote...

Vox Draco wrote...

Yeah, as a female-warden-only-player that one was truly tough...and as a male warden romacing Morrigan...I always wondered what so many people saw in that witch ... its her revealing blouse I guess?

Voice, accent and manner of speaking. I don't like Morrigan, but I love listening to her.


How can you hate the voice? Claudia Black does it so perfectly.

I don't :)

Vox Draco: What so many people saw in that witch?
My answer: Her voice.

#57
BatmanPWNS

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Pitznik wrote...

BatmanPWNS wrote...

Pitznik wrote...

Vox Draco wrote...

Yeah, as a female-warden-only-player that one was truly tough...and as a male warden romacing Morrigan...I always wondered what so many people saw in that witch ... its her revealing blouse I guess?

Voice, accent and manner of speaking. I don't like Morrigan, but I love listening to her.


How can you hate the voice? Claudia Black does it so perfectly.

I don't :)

Vox Draco: What so many people saw in that witch?
My answer: Her voice.


Woops, I thought you were saying you dislike the voice, accent and manner. Me bad.

#58
JPR1964

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I don't know if the endings of DA:O are art, but at least, they're just perfectly fit in YOUR game ; that's all that matter for me...

JPR out!

#59
BaladasDemnevanni

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Han Shot First wrote...

I'm not sure what point you are trying to make.

I happen to find the Dark Ritual reveal to be a bit of a cop out on the part of the writers. As such, I also find it to be a little lame in that it removes a potentially tough choice from the game. Unless as noted, your Warden is female and in love with Alistair.

Considering the angry tone of your reply, I'm guessing you liked the Dark Ritual. That's all well and good. Difference of opinion and all that...

But how may people actually would want to keep story elements they find lame in a game? Wasn't that the whole point of the ME3 ending controversy?


Absolutely agreed.

#60
v TricKy v

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Pitznik wrote...

Voice, accent and manner of speaking. I don't like Morrigan, but I love listening to her.

"How odd. Now we have a dog... and Alistair is still the dumbest one in the party."
Her VA was fantastic.

#61
BaladasDemnevanni

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Alistair and Morrigan...probably my two favorite Bioware characters ever created.

#62
xxBabyMonkeyxx

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iakus wrote...

I don't know if it's "art" but it's closer to it than ME3 was. The ending was consistent with the story. and while no ending was "perfect" but your choices shaped the outcome, you could create an ending to suit your story.


So true. That's why I played that game for hours on end. That's when BioWare was the Pixar of the video game industry and actually lived up to what they said.

#63
Iakus

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Han Shot First wrote...

DA:O had a good ending but not a great one.

While the various epilogues were great, DA:O stumbled by giving the player an 'out' when it came to the end game's final decision. One of the main drawbacks to being a Warden is that the method of killing an archdemon, also takes the life of the Warden slaying it.

Heavy stuff, right?

No, not really. Because after dumping that info on you, Bioware goes out of the way to allow the Warden to escape that fate. Morrigan suddenly reveals that impregnating her (LOL) would allow the Warden to survive that final confrontation. This is really only a tough choice if the Warden is female and romancing Alistair, and the Warden has to decide whether to let her boyfriend boink Morrigan. If the Warden is male this isn't a tough decision at all, particularly if that Warden was already romancing Morrigan.


If you want both the Warden and Alistair to live, yeah it's the choice to make.

If you want to redeem Logain, though, it's not.

Or if you don't like Alistair.or otherwise want him to sacrifice himself

Or if you want your Warden to go out in a blaze of glory, for whatever reason.

Different endings for different characters in different stories.  Not like ME3 where they're all just variations on "Ultimate Sacrifice"

#64
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Filament wrote...

So art = choices now, I see...



#65
MerchantGOL

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Atakuma wrote...

The ending of DAO did not reflect any of your choices.



#66
hoodaticus

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Fecal smears can be art.

#67
blueumi

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iakus wrote...

Han Shot First wrote...

DA:O had a good ending but not a great one.

While the various epilogues were great, DA:O stumbled by giving the player an 'out' when it came to the end game's final decision. One of the main drawbacks to being a Warden is that the method of killing an archdemon, also takes the life of the Warden slaying it.

Heavy stuff, right?

No, not really. Because after dumping that info on you, Bioware goes out of the way to allow the Warden to escape that fate. Morrigan suddenly reveals that impregnating her (LOL) would allow the Warden to survive that final confrontation. This is really only a tough choice if the Warden is female and romancing Alistair, and the Warden has to decide whether to let her boyfriend boink Morrigan. If the Warden is male this isn't a tough decision at all, particularly if that Warden was already romancing Morrigan.


If you want both the Warden and Alistair to live, yeah it's the choice to make.

If you want to redeem Logain, though, it's not.

Or if you don't like Alistair.or otherwise want him to sacrifice himself

Or if you want your Warden to go out in a blaze of glory, for whatever reason.

Different endings for different characters in different stories.  Not like ME3 where they're all just variations on "Ultimate Sacrifice"


thats the point why make the ending in mass effect 3 leave you empty
there should be a dark nasty ending and a chance for a really good ending
why have shepard live if they are not with the li at the end whats the point
might as well have just had one ending dead because none of them are fun they are all bleak

when I play a game it's to take my mind off things be a hero
mass effect 1 should have warned us that it would end so depressing then I could have played somthing else

there was hope and fighting sprit in mass effect 1 and 2 not doom doom and more doom

it's bait and switch if you want a depressing game make a new one like it why pull this on us now

#68
hoodaticus

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BaladasDemnevanni wrote...

Alistair and Morrigan...probably my two favorite Bioware characters ever created.

I modded my game so I could have torrid affairs with both of them.

#69
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MerchantGOL wrote...

Atakuma wrote...

The ending of DAO did not reflect any of your choices.


Odd because in one of my playthroughs i had mages fighting at the final battle....

And in another...

I had templars fighting.






And there was a whole fricking slideshow showing the results of even the small choices, like giving a barmaid and extra 5 gold to start a new life.


 There was nothing like that in mass effect 3. The EC slideshow doesn't even come close to providing as much closure as the dragon age one.

#70
Fawx9

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Han Shot First wrote...


jkflipflopDAO wrote...

So then your answer to make a "better ending" is to take away all options that you personally don't agree with. You must be a genius.


I'm not sure what point you are trying to make.

I happen to find the Dark Ritual reveal to be a bit of a cop out on the part of the writers. As such, I also find it to be a little lame in that it removes a potentially tough choice from the game. Unless as noted, your Warden is female and in love with Alistair.

Considering the angry tone of your reply, I'm guessing you liked the Dark Ritual. That's all well and good. Difference of opinion and all that...

But how may people actually would want to keep story elements they find lame in a game? Wasn't that the whole point of the ME3 ending controversy?



Ignoring the part where the child could be considered the same as the kid from the Omen.

Only if you don't trust Morrigan.

She sells the God Child as being the uncorrupted essence of an Old God, rather than the spawn of Satan.


And you trusting her is completly up to the way you play your Warden.

Maybe you think of her as an ally. Not a friend, but someone you know can hold their own in a fight and back you up. After seeing flemeth and her trickery did your warden become more suspicous of her daughter or belive her tale?

Did a sense of doubt cross into your mind if you romanced her? It's only been a short while, and although you've talked and adventured do you truly know this girl?

It's not a perfect I win button unless you think it is, which makes it, in my mind, a reasonable out. You have to truly believe in her in order to think nothing will go wrong. Which if you do tells me bioware succeeded in creating a chactaer that can be seen in two completely different ways by different people.

The star kid on the other hand, I can't even come close to fathoming why somone would trust it. Which is probably why I have such a distate for these endings. The thing just doesn't make sense, and wants you to make a decision on something that doesn't make sense.

#71
Iakus

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FemaleMageFan wrote...

Filament wrote...

So art = choices now, I see...


In a game (three games, at that)  which purports to be about player choice, yes.

#72
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hoodaticus wrote...

BaladasDemnevanni wrote...

Alistair and Morrigan...probably my two favorite Bioware characters ever created.

I modded my game so I could have torrid affairs with both of them.


Alistair>zevran in terms of who i would go for, so thank god for mods which enable malewarden/alistair romance

#73
hoodaticus

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blueumi wrote...

iakus wrote...

Han Shot First wrote...

DA:O had a good ending but not a great one.

While the various epilogues were great, DA:O stumbled by giving the player an 'out' when it came to the end game's final decision. One of the main drawbacks to being a Warden is that the method of killing an archdemon, also takes the life of the Warden slaying it.

Heavy stuff, right?

No, not really. Because after dumping that info on you, Bioware goes out of the way to allow the Warden to escape that fate. Morrigan suddenly reveals that impregnating her (LOL) would allow the Warden to survive that final confrontation. This is really only a tough choice if the Warden is female and romancing Alistair, and the Warden has to decide whether to let her boyfriend boink Morrigan. If the Warden is male this isn't a tough decision at all, particularly if that Warden was already romancing Morrigan.


If you want both the Warden and Alistair to live, yeah it's the choice to make.

If you want to redeem Logain, though, it's not.

Or if you don't like Alistair.or otherwise want him to sacrifice himself

Or if you want your Warden to go out in a blaze of glory, for whatever reason.

Different endings for different characters in different stories.  Not like ME3 where they're all just variations on "Ultimate Sacrifice"


thats the point why make the ending in mass effect 3 leave you empty
there should be a dark nasty ending and a chance for a really good ending
why have shepard live if they are not with the li at the end whats the point
might as well have just had one ending dead because none of them are fun they are all bleak

when I play a game it's to take my mind off things be a hero
mass effect 1 should have warned us that it would end so depressing then I could have played somthing else

there was hope and fighting sprit in mass effect 1 and 2 not doom doom and more doom

it's bait and switch if you want a depressing game make a new one like it why pull this on us now

That depressed, empty feeling was created by dozens of different psychological tactics they employed throughout the game.  It didn't just occur randomly.  That feeling is the number one argument why ME3 actually is art - especially in the original endings.

#74
MerchantGOL

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Flog61 wrote...

MerchantGOL wrote...

Atakuma wrote...

The ending of DAO did not reflect any of your choices.


Odd because in one of my playthroughs i had mages fighting at the final battle....

And in another...

I had templars fighting.






And there was a whole fricking slideshow showing the results of even the small choices, like giving a barmaid and extra 5 gold to start a new life.


 There was nothing like that in mass effect 3. The EC slideshow doesn't even come close to providing as much closure as the dragon age one.

in one game i had get fighting with me, the other i have quarians.

in one game i have wrex leading the Krogans, in one its wreave, in another they don't show up at all 

Modifié par MerchantGOL, 08 août 2012 - 12:19 .


#75
Guest_Flog61_*

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MerchantGOL wrote...

Flog61 wrote...

MerchantGOL wrote...

Atakuma wrote...

The ending of DAO did not reflect any of your choices.


Odd because in one of my playthroughs i had mages fighting at the final battle....

And in another...

I had templars fighting.






And there was a whole fricking, very detailed slideshow showing the results of even the small choices, like giving a barmaid and extra 5 gold to start a new life.


 There was nothing like that in mass effect 3. The EC slideshow doesn't even come close to providing as much closure as the dragon age one.

in one game i had get fighting with me, the other i have quarians.

in one game i have wrex leading the Krogans, in one its wreave, in another they don't show up at all 



Actually, you see neither the geth nor the quarians nor the krogan fighting.

Plus you ignore my main bloody point, so ill underline it to make it even more obvious

Modifié par Flog61, 08 août 2012 - 12:22 .