Here is a preview of some of the changes this week:
- Enemy shield regeneration mechanics on Platinum are being tweaked to increase the delay before shields/barriers start regenerating. Once they start regenerating, however, they will regenerate at a faster rate and up to a higher maximum. This is to give slow firing weapons more time to prevent the regeneration.
- Piranha damage reduction.
Modifié par Eric Fagnan, 07 août 2012 - 08:17 .




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