Thanks for game mechanics clarification.
Modifié par paperbook, 08 août 2012 - 03:42 .
Modifié par paperbook, 08 août 2012 - 03:42 .
curly haired boy wrote...
i'll be fine so long as they don't touch the fire rate.
Robbbbb wrote...
well hopefully they put it back to how it was before the buff.....but it's probably going to be nerfed to the ground. my guess is about a 40% damage reduction
BlackDahlia424 wrote...
The Makr wrote...
If Bioware insist on the Piranha nerf then they clearly do not care what the userbase thinks or wants or considers fun.
This. It's pretty much a universal opinion that we want the Typhoon de-nerfed, but they won't do it.
Newsflash Bioware, and I'll quote Joe Dirt here, "it's not what you like - it's the consumer."
Eric Fagnan wrote...
We will not be releasing balance updates today but we hope to have them out as soon as possible.
Here is a preview of some of the changes this week:Also, for those curious about some of the math behind our damage system, we've also compiled a list that shows the hidden damage multipliers for all weapons and powers. The post can be found here.
- Enemy shield regeneration mechanics on Platinum are being tweaked to increase the delay before shields/barriers start regenerating. Once they start regenerating, however, they will regenerate at a faster rate and up to a higher maximum. This is to give slow firing weapons more time to prevent the regeneration.
- Piranha damage reduction.
immanji wrote...
piranha damage reduction. NOOOOO please think about the fans this time. You can stop this before it is too late! WE HAVE FUN WITH THIS GUN
Darimaru wrote...
BlackDahlia424 wrote...
The Makr wrote...
If Bioware insist on the Piranha nerf then they clearly do not care what the userbase thinks or wants or considers fun.
This. It's pretty much a universal opinion that we want the Typhoon de-nerfed, but they won't do it.
Newsflash Bioware, and I'll quote Joe Dirt here, "it's not what you like - it's the consumer."
As much respect for you guys as I have, I gotta admit, they're right. I can understand you wanting to make the game fair, but if you stop taking into consideration what the Mass of your community wants, then pretty soon you'll begin to see the negative Effect it'll have on your player base as a whole. A lot of people are quitting because of this stuff....I'm not, but still...take notice dudes..
katness wrote...
I have to say that for those that do not go onto the forums to see what's up, end up just frustrated. I have a lot of friends who play but aren't on here and just comment about how their weapons aren't working right anymore. They end up just frustrated and giving up as they get weaker and the enemies are getting ridiculously stronger.
The Pirahna is in some ways a symbol. A symbol of if you listen to fans, Bioware. I can see how nerfing older weapons will make new shiny DLC weapons look great, meaning more money for you. But at what cost? I'm sure this is also EA's influence too....
St Michael wrote...
About time. Being able to drop a banshee, prime or atlas in 4 seconds on platinum is just...wrong.
Modifié par Masseffect1992, 08 août 2012 - 04:19 .
katness wrote...
I have to say that for those that do not go onto the forums to see what's up, end up just frustrated. I have a lot of friends who play but aren't on here and just comment about how their weapons aren't working right anymore. They end up just frustrated and giving up as they get weaker and the enemies are getting ridiculously stronger.
The Pirahna is in some ways a symbol. A symbol of if you listen to fans, Bioware. I can see how nerfing older weapons will make new shiny DLC weapons look great, meaning more money for you. But at what cost? I'm sure this is also EA's influence too....
BouncyFrag wrote...
"Shaka, when the walls fell."
- Piranha damage reduction.