Multiplayer Balance Changes Delayed
#126
Posté 07 août 2012 - 08:27
Coming from the views of the every man (read: suck), I don't mind seeing these things nerfed, I get sick of seeing certain class/weapon combos lead the charts every match just because of mechanics; I wanna see Lebron with Miami as far as teamwork, not with Cleveland.
#127
Posté 07 août 2012 - 08:27
#128
Posté 07 août 2012 - 08:27
#129
Posté 07 août 2012 - 08:27
1. Shooting Phantoms.
2. Shooting other Phantoms.
3. Shooting all other boss types.
4. Shooting that last Phantom.
#130
Posté 07 août 2012 - 08:27
#131
Posté 07 août 2012 - 08:27
#132
Posté 07 août 2012 - 08:27
Emperor Fagnan: You will pay the price for your lack of balance.
Piranha: Derek please!!!! <screams in agony>
Lord Halloran: <looks at Piranha and back at the emperor>
#133
Posté 07 août 2012 - 08:28
Beerfish wrote...
Lost amongst the nerf group cry hullabaloo is some very interesting info in that link Eric put up.
I don't think they work, at least not on the typhoon, lol.
#134
Posté 07 août 2012 - 08:28
#135
Posté 07 août 2012 - 08:28
BoomDynamite wrote...
I did not see that. I now love my Reegar and Acolyte a lot more.Lambda_00 wrote...
Eric Fagnan wrote...
they will regenerate at a faster rate and up to a higher maximum
This hurts me.
Those are probably next.
They will blow the damage of the Reegar away and probably increase the charge time of the Acolyte
#136
Posté 07 août 2012 - 08:28
BadFish2008 wrote...
Like I said in another post..here's your piranha back, we tweaked it slightly...ENJOY!
it would be funny if it wasnt so true
#137
Posté 07 août 2012 - 08:28
#138
Posté 07 août 2012 - 08:29
#139
Guest_Air Quotes_*
Posté 07 août 2012 - 08:29
Guest_Air Quotes_*
Nerf it 2 weeks later!
#140
Posté 07 août 2012 - 08:29
Eric Fagnan wrote...
We will not be releasing balance updates today but we hope to have them out as soon as possible.
Here is a preview of some of the changes this week:Also, for those curious about some of the math behind our damage system, we've also compiled a list that shows the hidden damage multipliers for all weapons and powers. The post can be found here.
- Enemy shield regeneration mechanics on Platinum are being tweaked to increase the delay before shields/barriers start regenerating. Once they start regenerating, however, they will regenerate at a faster rate and up to a higher maximum. This is to give slow firing weapons more time to prevent the regeneration.
- Piranha damage reduction.
That will be nice to actually be able to fire another shot or strip shields before they regen so quickly while taking cover.
#141
Posté 07 août 2012 - 08:29
You seriously need better play testers. You cannot keep on releasing new multiplayer DLC weapons and then nerfing them at the speed of light. This Earth DLC experience has been horrendous. Nerfs have never come so fast, I think.
Really, consider having better play testers. Involve some of the community. They have proven to be exceptional players (Platinum solo within 2 hours of release! Platinum farming soon after!) and can probably give you better statistics.
If there will be a future multiplayer DLC, I will immediately assume that any gun that I like and find effective (or any ultra-rare gun that I cannot unlock...) will become less effective soon after unless something is done.
#142
Posté 07 août 2012 - 08:30
Air Quotes wrote...
Buff Piranha immediately after release! Hurry!
Nerf it 2 weeks later!
your just mad your temper tantrum and mindless insult tactic didn't work
#143
Posté 07 août 2012 - 08:30
#144
Posté 07 août 2012 - 08:30
- Piranha damage reduction.
#145
Posté 07 août 2012 - 08:30
Was I wrong?
Modifié par oFAo HypNoSis, 07 août 2012 - 08:31 .
#146
Posté 07 août 2012 - 08:31
#147
Posté 07 août 2012 - 08:31
In their defense, it was three weeks, not two.Air Quotes wrote...
Buff Piranha immediately after release! Hurry!
Nerf it 2 weeks later!
#148
Posté 07 août 2012 - 08:31
Ryan_H wrote...
I won't have to deal with this crap anymore come 18 September thanks to Borderlands 2!
This^
#149
Posté 07 août 2012 - 08:31
Also, that list of damage modifiers is very much appreciated.
#150
Posté 07 août 2012 - 08:31
Air Quotes wrote...
Buff Piranha immediately after release! Hurry!
Nerf it 2 weeks later!
So true...




Ce sujet est fermé
Retour en haut





