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Multiplayer Balance Changes Delayed


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#126
Brymfyre

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 I JUST got the piranha like 12 minutes before this post haha (just finished testing with my lvl 9 vorcha sentinel on bronze, lotsa fun!).  It's pretty boss (on bronze anyway), I think it can handle a lil nerf given it's clip size and rof.  I think I actually one-shotted some cannibals with it (there was some lag), so if I, the poorest shot ever, can do that, a nerf is needed hehe.  Most other shotguns seem to require some thought and preparation with me anyways.  

Coming from the views of the every man (read: suck), I don't mind seeing these things nerfed, I get sick of seeing certain class/weapon combos lead the charts every match just because of mechanics; I wanna see Lebron with Miami as far as teamwork, not with Cleveland.

#127
upinya slayin

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it'll be like 10% won't be a big deal

#128
Olivia Wilde

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how about this..let's just lower the Pirahna's damage back to its original numbers and see if it's still "OP"

#129
bob2.0

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Things I use the Piranha for, in order of regularity.
1. Shooting Phantoms.
2. Shooting other Phantoms.
3. Shooting all other boss types.
4. Shooting that last Phantom.

#130
xTexas Ripper

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great customer service .... what a crock of @#$&

#131
Freskione2

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so sad about the piranha :(

#132
tMc Tallgeese

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The closing moments of Weekly Balance Changes: The Return of the Nerf...Eric, Derek and Piranha at BioWare's offices....


Emperor Fagnan: You will pay the price for your lack of balance.
Piranha: Derek please!!!! <screams in agony>
Lord Halloran: <looks at Piranha and back at the emperor>

#133
ryoldschool

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Beerfish wrote...

Lost amongst the nerf group cry hullabaloo is some very interesting info in that link Eric put up.


I don't think they work, at least not on the typhoon, lol.

#134
BoomDynamite

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15 minutes, 130 posts... Wow.

#135
born2beagator

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BoomDynamite wrote...

Lambda_00 wrote...

Eric Fagnan wrote...


they will regenerate at a faster rate and  up to a higher maximum 


This hurts me.

I did not see that. I now love my Reegar and Acolyte a lot more.


Those are probably next.:crying:
They will blow the damage of the Reegar away and probably increase the charge time of the Acolyte

#136
gilgamesh v9

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BadFish2008 wrote...

Like I said in another post..here's your piranha back, we tweaked it slightly...ENJOY!

Image IPB


it would be funny if it wasnt so true

#137
smeckie

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It's ok borderlands 2 is only a little over a month away. Nerf away!

#138
prog_bassist

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The elephant in the room is still Missile Launcher.

#139
Guest_Air Quotes_*

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Buff Piranha immediately after release! Hurry!

Nerf it 2 weeks later!

#140
Micah3sixty

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Eric Fagnan wrote...

We will not be releasing balance updates today but we hope to have them out as soon as possible.

Here is a preview of some of the changes this week:

  • Enemy shield regeneration mechanics on Platinum are being tweaked to increase the delay before shields/barriers start regenerating. Once they start regenerating, however, they will regenerate at a faster rate and up to a higher maximum. This is to give slow firing weapons more time to prevent the regeneration.
  • Piranha damage reduction.
Also, for those curious about some of the math behind our damage system, we've also compiled a list that shows the hidden damage multipliers for all weapons and powers. The post can be found here.


That will be nice to actually be able to fire another shot or strip shields before they regen so quickly while taking cover.

#141
Yriss

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Bioware,


You seriously need better play testers. You cannot keep on releasing new multiplayer DLC weapons and then nerfing them at the speed of light. This Earth DLC experience has been horrendous. Nerfs have never come so fast, I think.

Really, consider having better play testers. Involve some of the community. They have proven to be exceptional players (Platinum solo within 2 hours of release! Platinum farming soon after!) and can probably give you better statistics.

If there will be a future multiplayer DLC, I will immediately assume that any gun that I like and find effective (or any ultra-rare gun that I cannot unlock...) will become less effective soon after unless something is done.

#142
Mike 9987

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Air Quotes wrote...

Buff Piranha immediately after release! Hurry!

Nerf it 2 weeks later!


your just mad your temper tantrum and mindless insult tactic didn't work 

#143
Someone With Mass

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Bad move, Eric. Bad move.

#144
BouncyFrag

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  • Piranha damage reduction.
"Shaka, when the walls fell." :(

#145
DHG Hypnosis

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I thought these new guns were suppose to help us with platinium?

Was I wrong?

Modifié par oFAo HypNoSis, 07 août 2012 - 08:31 .


#146
Seifer006

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Here's a Good Logical Reason why we need to stop nefing Great Weapons

:bandit:

#147
BoomDynamite

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Air Quotes wrote...

Buff Piranha immediately after release! Hurry!

Nerf it 2 weeks later!

In their defense, it was three weeks, not two.

#148
x SHIRO x

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Ryan_H wrote...

I won't have to deal with this crap anymore come 18 September thanks to Borderlands 2!



This^

#149
silencekills

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 This was inevitable. Did anyone REALLY expect the Piranha to stay as powerful as it was?

Also, that list of damage modifiers is very much appreciated.

#150
Leland Gaunt

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Air Quotes wrote...

Buff Piranha immediately after release! Hurry!

Nerf it 2 weeks later!


So true...