Binary_Helix 1 wrote...
Where as soldier powers were nerfed (you feel this was appropriate others disagree) and the weapons themselves (ARs in particular) are pretty lackluster without DLC.
I will disagree with this statement:
- Concussive Shot has been vastly improved.
- Disruptor Ammo has been vastly improved.
- Incendiary Ammo and Cryo Ammo is about the same.
Only Adrenaline Rush can be considered nerfed, and even then I do not consider it nerfed but rather only changed slightly. The (ridiculous and nonsensical) damage bonus it provided in ME2 has been scaled back, but that is it. It has actually gained the ability to automatically reload your weapon, and you can actually reload your weapon under Adrenaline Rush once your clip reaches 0. Compare this to ME2 where once your clip reached 0, you could complete the reload animation but the clip remained at 0; this meant you could only fire the Widow and Claymore once while under Adrenaline Rush.
I will agree that some of the weapons themselves can be pretty lackluster, but there are still some great weapons in there even without DLC.
The Assault Rifles were never really that great in the entire series. In ME1, a Pistol with Marksman was generally better than an Assault Rifle, particularly since Assault Rifles could not hit the broad side of the moon until level IV. In ME2, only the Vindicator was good. The Revenant was okay, but I found that other weapons were simply better (SMGs better versus shields, Viper and pistols better versus armor). It was not until the Mattock that you got another good Assault Rifle.
The weapons in Mass Effect 3 took a hit when they changed how the protection mechanics work, particularly the SMGs. The Assault rifles are much better than the SMGs in ME3, at least in my opinion.
Modifié par RedCaesar97, 18 août 2012 - 08:24 .