New Firefight Guns
#1
Posté 07 août 2012 - 08:52
Also anyone have an idea on what the new guns are like in SP?
#2
Posté 08 août 2012 - 02:26
#3
Posté 08 août 2012 - 03:06
I like the Punisher. It fires one AP round about every 10 shots. Pretty good gun overall. Just be careful if you put a scope on it: if you zoom in the muzzle climb can be ridiculous so you need to compensate by moving your mouse/thumbstick down as you shoot.
The Adas Anti-Synthetic assault rifle is pretty good. It seems to have a pretty good damage bonus against shields and I assume against synthetic health as well. If this ever makes it to multiplayer, I expect it will be nerfed shortly after.
I never liked the the Geth Plasma SMG, Cerberus Harrier, or Krysae sniper rifle in multiplayer so I do not expect to use them much in single player; I might like the Cerberus Harrier more in single player though. Tried the Krysae briefly in the firing range, still hate it.
The Indra looks to be okay, like an automatic Raptor. I can see getting some use out of it. I have not tried the Reegar Carbine shotgun yet.
#4
Posté 08 août 2012 - 03:27
The Geth Plasma SMG is not bad, good with ammo powers.
The Harrier is the Harrier. So, awesome.
The Adas Anti-Synthetic is ok. It wrecks shields
The Reegar is the Reegar. So, awesome.
Indra is alright. Its a scooped assault rifle.
Krysae i don't know. Never liked that gun very much.
Modifié par godlike13, 08 août 2012 - 03:29 .
#5
Posté 08 août 2012 - 03:57
Sora Kitano wrote...
Am I the only one that is wondering about the Harrier showing up with a low RoF in SP?
Seems to me like it has the same RoF as MP. Of course, I've only used it minimally on a couple of missions, I've been more focussed on the Punisher.
Sora Kitano wrote...
Also anyone have an idea on what the new guns are like in SP?
Well, the Krysae is the Krysae.
Reegar melts things, as always. Considering how easy it is to get close to stuff even on Insanity, missions will likely go quicker than before.
GPSMG is another weightless weapon for adepts and Nova-Sheps to tott about. Pretty much useless apart from that.
Harrier is a blessing. Same rules as MP: Slap on the extended mag and fire at will.
The Punisher has some pretty bad spread at range. High capacity, good damage, good RoF too. Marksman makes the thing insane, capable of shredding armoure targets at least as quickly, if not quicker (which I suspect it does) than a Hurricane, while becoming incredibly stable at range. High inherent capacity means you slap on a heatsink + extended mag and you're gonna be firing forever. And that spread makes it incredible at close ranges against anything stupid enough to rush your Shep.
Haven't really tried the Adas (much). But the weapon description seems to be having a go at all those pedants who were ****ing about how the Reegar isn't really a carbine, and how the Krysae isn't really anti-material and whatnot. Kind of made me chuckle when I first read it. Also, I expected it to be an AR version of the Reegar, but as it turns out, it isn't. Does splash damage, though, which can be useful
#6
Posté 08 août 2012 - 06:08
Nope. Its rate of fire is perfect with the damage output. Note: I did upgrade it to level 10 before using it.
#7
Posté 08 août 2012 - 06:11
I havent used the Krysae, and doubt I will unless Infiltrator has something behind it that makes it as amusing to play with as the pure classes. Harrier is the Harrier as said, I already blew my load when I got it in MP. Not impressed by what I have heard about the ADAS (People make it out as a weaker version of the Particle Rifle). I'm not as taken with the Reegar due to preferring range and getting stopping power with the Crusader.
LanceSolous13 wrote...
Yeah, I saw the low rate of fire and got worried.
Nope. Its rate of fire is perfect with the damage output. Note: I did upgrade it to level 10 before using it.
Only access to rank 5 on my Engineer run, but only needed to jump into the shooting range for a bit to find out if the RoF was still as high as I knew it was. No clue why in the hell they marked it so low. It puts out pretty quick.
Modifié par Sora Kitano, 08 août 2012 - 06:15 .
#8
Posté 08 août 2012 - 06:19
#9
Posté 08 août 2012 - 06:26
#10
Posté 08 août 2012 - 07:50
#11
Posté 08 août 2012 - 07:59
I love it.Can't wait to try it at Level Ten.
#12
Posté 08 août 2012 - 08:03
I think I'll be sitting on my Punisher for SMG shenanigans.
#13
Posté 08 août 2012 - 08:34
Unfair against whom exactly? This is single player we're talking about, there is no fair or unfair, there's just play style and enjoyment.
Don't like a gun because you don't like how good it is and you want a challenge, use a different weapon.
I've stopped caring about MP because every good, fun aspect off it is ruined by a bunch of miserable, whining tossers complaining about anything good until its ruined, simply because they don't see a difference between fun and difficult.
Frankly, paying money for crappy versions of weapons that should logically be better than their free counterparts, when there is literally zero possibility of this "unfairly" effecting someone who hasn't paid a premium for them really ticks me off.
Modifié par Total Biscuit, 08 août 2012 - 08:36 .
#14
Posté 08 août 2012 - 08:55
Also they are SP only. They dont get given to you in MP.
#15
Posté 08 août 2012 - 09:17
Just speculation, but as kickass these 2 guns are (at any range) of course bioware will (eventually) give them a nerf
I mean, the Adas (considering its OP damage dealing) will most likeley get recoil (noticable recoil at least) and smaller clip size
The harrier will probably get a little less damage, so it won't be that much of overkill (I mean, in MP they reduced your ammo for that and since it ultra- rare, you won't get your hands on a Harrier X that quickly, but in SP all you need to do is to walk to your hangar and buy the higher versions of it (and a harrier X can kick ass very well at any range)
About the other DLC stuff... they won't do much about the reegar carabine (on higher difficulties you shouldn't get that close to your opponents anyways)
The geth plasma smg is already weak (on higher difficulties)- they won't nerf that one
I didn't try out the blood pack punisher, so don't ask me
--> if you wanna do a walkthrough on insanity, go for Harrier X or Adas X
and @Sora Kitano- only the ADAS and the blood pack punisher are SP only, the other guns are available at muliplayer (you just have to unlock them, the Harrier is an ultra- rare item)
Playing with a previous walkthrough from ME3 can make your insanity walthrough a lot simpler (your choice)
But remember- if you don't wanna use the Harrier/ADAS- don't use them/don't buy the DLC
If you think your guns are too strong, go for higher difficulties and play a little more reckless in them, just 4 fun
#16
Posté 08 août 2012 - 09:24
#17
Posté 08 août 2012 - 11:47
#18
Posté 08 août 2012 - 12:06
I also show the Punisher at the Citadel firing range here. This is to mostly show how the Punisher fires an Armor Piercing round about every 10 shots.
#19
Posté 08 août 2012 - 12:43
Honestly this is why i like it with the extended clip and/or heat sink. U can get more AP shots out of it.
Modifié par godlike13, 08 août 2012 - 08:08 .
#20
Posté 08 août 2012 - 03:05
RamsenC wrote...
Weapon focused Barrier Vanguard with the Harrier is unfair.
ARs should have been soldier exclusive or otherwise a bonus power.
Harrier is like a ME2 assault rifle (actually good) the rest had to be balanced around non-soldiers hence why they suck.
Modifié par Binary_Helix 1, 08 août 2012 - 03:06 .
#21
Posté 08 août 2012 - 05:55
Binary_Helix 1 wrote...
RamsenC wrote...
Weapon focused Barrier Vanguard with the Harrier is unfair.
ARs should have been soldier exclusive or otherwise a bonus power.
Harrier is like a ME2 assault rifle (actually good) the rest had to be balanced around non-soldiers hence why they suck.
That would be sorta bogus when it comes to squadmates.
#22
Posté 08 août 2012 - 07:53
zeypher wrote...
Both harier and ADAS are very good. Hmm is ammo a concern in single player? As i played mostly with the particle rifle so i do not remember if ammo can be a concern in some of the SP levels.
IIRC the big issue with ammo I found is that it isn't predictable - sometimes enemies drop it, sometimes they don't, you can never be sure. That said, the only AR I ever actually noticed ammo problems was the Harrier, and I only noticed that because I was using it so much.
Honestly, I've no idea how to choose between the Particle Rifle and the Harrier - they're so powerful and so similar, just wish I could carry both at once. Typically I dislike alien weapons and I quite like the Cerberus aesthetic, but the big issue I have to decide is whether I want vast firepower immediately and for short periods, or have to wait for vast firepower to charge up but with unlimited ammo. Hard choice.
Binary_Helix 1 wrote...
Harrier is like a ME2 assault rifle (actually good) the rest had to be balanced around non-soldiers hence why they suck.
Not sure about that - IMHO the Cerberus Harrier is the ME1 Spectre HMWAR X reborn.
Modifié par JaegerBane, 08 août 2012 - 07:54 .
#23
Posté 08 août 2012 - 07:58
#24
Posté 08 août 2012 - 08:02
zRz Tyr wrote...
"This weapon is OP and that weapon is OP".... Seriously, it cant have nothing to do with the player being a skilled player?
Have you actually read what people are saying? You think the reason why a full-auto Mattock that does more damage per shot than the standard version is so good is because of player skill?
Modifié par JaegerBane, 08 août 2012 - 08:02 .
#25
Posté 08 août 2012 - 09:58
Der Ivan91 wrote...
Brace yourselves- the nerfs for Cerberus harrier and Adas rifle will be coming
Lol @ nerfs for SP. They don't nerf or buff weapons in SP. If they did, wouldn't some of the other weapons that have been nerfed/buffed in MP get the same treatment in SP? (Paladin and Falcon come to mind).





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