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N7 Fury builds 6/3/6/5/6 or 6/6/6/5/3?


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#126
templarvictis

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Got it. Yes that's correct. I usually run her at 170's - 200 depending on the gear I want to take coupled with exactly how aggressive I'm going to play her each round/enemy/difficulty.

Needless to say my Fury is built around the Harrier, which is just my personal preference

#127
P2W RebelSpirit

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ok so what kits did you get that out of. i need to fully upgrade it to see its pwng b4 it gets nerfed. but really its balenced. the nerfers think they have controll but in reality...they dont. it is all biowares doing. with its low capacity and nice amount of damage but a heavy weight at anything less than upgrade V plus its accuracy but recoil to balence that. it may never get nerfed FTW

#128
hotpocketgimme

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6/6/6/5/3 - be's depend on the level of the 2 powers, so only taking dark channel to 3 severely gimps your long range be's.

#129
templarvictis

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P2W RebelSpirit wrote...

ok so what kits did you get that out of. i need to fully upgrade it to see its pwng b4 it gets nerfed. but really its balenced. the nerfers think they have controll but in reality...they dont. it is all biowares doing. with its low capacity and nice amount of damage but a heavy weight at anything less than upgrade V plus its accuracy but recoil to balence that. it may never get nerfed FTW


I maxed all my UR's by spamming PSP exclusively 

#130
P2W RebelSpirit

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hmmmmmmmmmm interesting. well thanks for your help. i might get off for a while. then again i might not. but either way i like all of the ideas here

#131
templarvictis

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hotpocketgimme wrote...

6/6/6/5/3 - be's depend on the level of the 2 powers, so only taking dark channel to 3 severely gimps your long range be's.


Agreed, of course the same could be said about my build not maxing throw. But, for my personal taste and style, I prefer the weight reduction for my Harrier as I find the harrier in combination with her other powers to be extremely effective.

Again, purely personal preference. I've seen excellent players with all these builds.

#132
Kyerea

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6/6/6/5/3 = glass cannon, learn to abuse teleporting to get the most out of her.

6/3/6/5/6 = can absorb damage a bit more, good for device capping in the open or objects. Her BE on DC is a little less powerful than the former build though.

I personally find the bottom build is a better option for those new to the Fury, the 6/6/6/5/3 build is really good on players who have learned to make the most out of the unique teleporting dodge to get around the battlefield. Fury is hands down my favorite character due to this very unique situation in her build makeup. Using either build results in basically a different kind of Fury, but still equal out to a topscoring, death dealing, BE monstrosity.

#133
P2W RebelSpirit

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oh another infiltraitors united member i see. how do i put that insignea on? but speaking of INF's i havnt used one since the fury wby?

#134
Guest_Rubios_*

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6/6/6/5/3 or 6/6/6/4/4

#135
P2W RebelSpirit

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ive heard that 6/3/6/5/6 is for beginers and 6/6/6/5/3 for veterens. idk but with buffs (or just my skill slowly detirerating) that ima go back to the 6/6/6/5/3 build. kinda sad though because i unlocked so much rare stuff while i had the 6/3/6/5/6 build

#136
Micah3sixty

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Rubios wrote...

6/6/6/5/3 or 6/6/6/4/4


I still rock the 6/6/6/4/4 build for all around great surviveability on Gold while doing extensive damage.

#137
P2W RebelSpirit

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im gonna have to try that one ive heard alot about it >:)

#138
Kama45

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Can the Fury be specced to kill Marauders and Centurions with one BE using AF and throw (w/o the aid of power amps, but other gear is cool)?

I've never tried her with the combination of AF maxed for damage, throw maxed for force/damage, and her passives maxed for power damage.

#139
hotpocketgimme

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Kama45 wrote...

Can the Fury be specced to kill Marauders and Centurions with one BE using AF and throw (w/o the aid of power amps, but other gear is cool)?

I've never tried her with the combination of AF maxed for damage, throw maxed for force/damage, and her passives maxed for power damage.


no, not without a couple of shots to the face with carnifex/talon/whatever in before the throw.

But having said that, I don't think there is a be combo in the game that will outright kill a centurion/maurader without some weapon damage in between the primer and the detonator on any difficulty past bronze.  certainly not on gold+

If I'm wrong kool lemme know and I'll run it :P

Modifié par hotpocketgimme, 11 août 2012 - 02:30 .


#140
P2W RebelSpirit

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idk with amps and such and the 6/6/6/6/0 build there is a possibility. i think i 1hk/o'd a centurion B4

#141
mybudgee

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Anybody try 6/0/6/6/6? I kinda like it...
Posted Image

Modifié par mybudgee, 31 août 2012 - 11:51 .


#142
P2W RebelSpirit

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mybudgee wrote...

Anybody try 6/0/6/6/6? I kinda like it...
Posted Image

yep ive used it b4. but then ur compleatly cqc. thus needing the katana X or scimitar X or light weight shotguns X ect. ect. ect. so yeah its pretty nice. but if u read the rest of the forum i think its been mentioned before...i thinkPosted Image

#143
Tommy.H.Olesen

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 bah, this class sucks... getting whipped on silver. Cant get close enough to anything to pull off effective BE's, and keep dying in the process. I can't even touch an Atlas. It's fun trying, but i ****** off the team. 
Guess it takes a bit of skill to get much out of it - but with skill, every class rocks :) I'll go for more casual classes that rock gold without requiring me to be awesome. 

#144
mpompeo27

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You need 6 points in all 3 biotic powers to ensure your biotic explosions are always the most powerful they can be. Thus either 6/6/6/4/4 or 6/6/6/5/3 would be the best depending on play style.