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Do you think that ME3 tried too much to appeal to a broader audience?


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#51
ElementL09

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It did, from the new character Vega towards the difficulties and the missions and decesions and other instances, one of the main goals of this game was to make it more accesible to others who didn't play the other two games just so they could move more units.

#52
Orion the Geth

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Atakuma wrote...

wright1978 wrote...

Yes
Reams of auto-dialogue and railroaded actions where choices used to be.

Neither of those things really have anything to do with appealing to a broader audience. There was really no need for the amount of auto dialogue when they had action mode, it was purely a stylistic choice, and the so called railroading was all about recources.

We believe this to be mostly true, however we also belive that they added the automatic dialouge to allow those begining with the third title will feel that the choices made in previous games leads to minimal differances meaning they didn't miss out on much with the first two games.
But this is simply the conclusion available data has lead us to.

#53
txgoldrush

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More crybaby RPG elitist garbage.....

Please....

And people think that Biowares other games were not rushed and were polished? WOW. Try the obvious beta.....the 360 version of ME1 with cut and paste side quests.

No wonder why I find BSN ignorant.

#54
anonymous137

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Yes, the existence of a mode removing all dialogue choices in what's supposed to be a RPG proves that. Also stating that the final chapter of a trilogy is "the best time for new players" to jump into the series.

#55
Hakwam

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Yes... I hate how Mass 3 was turned into a inferior Gears 3. And thats the problem, people like "Mass 3 is too much like Gears 3" but its not Gears 3 now is it? Some one likes the GOW series may have hated ME 1&2, do you really think he will get ME3? Or someone just wants a good TPS, why buy ME3 when you can buy GAW3, I think it's cheaper now and it has less story, so no need to play GAW 1 & 2. Someone may also want an RPG game, but heard that ME3 is not so much an RPG now, so they might not get it. It sucks that this is also happening to Dead Space 3. While dumbing down Mass Effect is easy, just take out some RPG elelmts, its different on DS, since you have to make the game less scarier, which would require complete rewrite of the setting. If every game is turned into Call of Duty, why would anyone want to buy these games. I think its time to make better RPGs, because people will get bored of the same games over and over again. DAO sold better than DA2, and I'm sure ME3 would have sold as well as if it was not so casualized. DAO was a pretty unique game back in '09, while DA2 was too generic, for the COD crowd. DA3 will appearently be influenced by Skyrim, because skyrim is popular. Just no, have it based on DAO, a cool game that most bioware fans greatly enjoyed.

#56
jeffyg93

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txgoldrush wrote...

More crybaby RPG elitist garbage.....

Please....

And people think that Biowares other games were not rushed and were polished? WOW. Try the obvious beta.....the 360 version of ME1 with cut and paste side quests.

No wonder why I find BSN ignorant.


B..bu...but I don't want those people playing my favorite game series! It belongs to me because.... because I played it first! And I smarter! Wahhhh :'(

#57
Jonathan Shepard

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Trentest0 wrote...

I just think it needed at least another year in development.

The entire game feels rushed, from fetch quests to buggy cutscenes, to a sloppy UI.

It just feels like it lacks content, unlike ME1 and 2.

One and a bit years is not enough for a game like this.

And in regards to your question, certainly. But all game developers try to do it. The combat is still the best iteration of the series.


Pretty much this, along with autodialogue and the linearization of choices like the Rachni Queen and stuff. "Oh, it doesn't matter what you did. Here's a bit of dialogue to explain how yo'll get the exact same mission no matter what you do." <_<

#58
The Spamming Troll

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i used to play neutral characters.

i used to.....

#59
Memnon

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jeffyg93 wrote...

txgoldrush wrote...

More crybaby RPG elitist garbage.....

Please....

And people think that Biowares other games were not rushed and were polished? WOW. Try the obvious beta.....the 360 version of ME1 with cut and paste side quests.

No wonder why I find BSN ignorant.


B..bu...but I don't want those people playing my favorite game series! It belongs to me because.... because I played it first! And I smarter! Wahhhh :'(


Is this some kind of cathartic release for you guys or something, or is this just projection?

#60
silentassassin264

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The Spamming Troll wrote...

i used to play neutral characters.

i used to.....

I used to play renegade characters.

I used to....

#61
mjboldy

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I really hope that we end up not having genres and sub-genres dissolved into a one size fits most type deal. It certainly seems that that's where we are headed. Games across many genres seem to be abandoning what sets them apart in favor of adopting the main stream trends. Most prevalent right now is multi-player being inserted into things it doesn't belong in. ME3 and Dead Space 2 as the more recent examples.

#62
Armass81

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Yep, the action mode is the clearest implication of that. But the funny thing is it doesnt really succeed even in that, since theres too many things that only fans know well, thats why they had to fill the codex with all the unneccesary crap, like character bios. Everyone new coming to the last game is gonna be as lost as a little kid in the dark woods at night, id say.

But who cares, the crowd theyre trying to get just wants to shoot things anyways, right? Like David Silverman said "Who remembers something that happened eight years ago(*facepalm*)?" ... Who gives a damn about the story and choices? Oh yeah, US, the older fans...

Its is clear that this is something that EA told them to do, or else...

Why the hell did they even join EA?

Modifié par Armass81, 08 août 2012 - 03:12 .


#63
txgoldrush

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silentassassin264 wrote...

The Spamming Troll wrote...

i used to play neutral characters.

i used to.....

I used to play renegade characters.

I used to....


Please...renegade in ME1 and ME2 is simply the dark side option a lot of times.....at least ME3 gets it right...its morally ambigious.

#64
Binary_Helix 1

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txgoldrush wrote...

More crybaby RPG elitist garbage.....

Please....

And people think that Biowares other games were not rushed and were polished? WOW. Try the obvious beta.....the 360 version of ME1 with cut and paste side quests.

No wonder why I find BSN ignorant.


ME1 sidequest interiors were the same but the planets were different. I don't recall any reused planet vistas.

Plus the sidequests themselves all had interesting self contained stories. Much more memorable than ME3's sidequests.

#65
Guest_BringBackNihlus_*

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This was the ultimate downfall of ME3. Trying to bring in the "FPS, BRO" crowd and polluting our once great fan base.

That's right, I said polluting.

#66
Binary_Helix 1

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txgoldrush wrote...

silentassassin264 wrote...

The Spamming Troll wrote...

i used to play neutral characters.

i used to.....

I used to play renegade characters.

I used to....


Please...renegade in ME1 and ME2 is simply the dark side option a lot of times.....at least ME3 gets it right...its morally ambigious.


Moral ambiguity makes me puke. It's cultural Marxism at it's core. It's a pretentious way to come across as "deep".

Like how the reapers aren't so evil they're just trying to save organics. Every bad guy has a sob story nowadays.

Modifié par Binary_Helix 1, 08 août 2012 - 03:02 .


#67
silentassassin264

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txgoldrush wrote...

silentassassin264 wrote...

The Spamming Troll wrote...

i used to play neutral characters.

i used to.....

I used to play renegade characters.

I used to....


Please...renegade in ME1 and ME2 is simply the dark side option a lot of times.....at least ME3 gets it right...its morally ambigious.

It is impossible to play renegade in ME3.  Your Shepard is railroaded in abandoning the renegade philosophy regardless of what you do.  Shepard nightmares and mini mental breakdown is something only a paragon should go through.  A renegade who swears to fight for those left standing should not under any circumstance get bent out of shape and have recurring nightmares about people who s/he couldn't save especially when it was not her/his fault.

You are also forced to surrender to the alliance at the beginning of the game (well before the beginning) for absolute stupid paragon reasons.  Why would my Shepard care what the Batarians think?  How should the Batarians even know Shepard was there since everyone in the system died unless Hackett tells on you for no reason because all the witnesses are dead.  And as far as Cerberus involvement, my renegade would never go to Earth to answer for that because I saved the galaxy and I make no apologies for that.  Of course it doesn't matter because Shepard nods to Hackett like a good little paragon regardless of your alignment and deactivates her/himself when the greatest threat civilization has ever faced in looming and you are the foremost expert in the entire galaxy.

So yeah, I used to play a renegade.  Now I have a whiny paragon with a penchant for team-killing.

#68
Armass81

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Maybe they should make another game, ME3 the renegade version...

Another reason above why I think this game needed a year more development time...

Modifié par Armass81, 08 août 2012 - 03:09 .


#69
Shaleist

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legion999 wrote...

Personally, yes.

Poll.


This question is biased. If I say 'No' it means I feel that they weren't catering to the knuckle dragging audiences of the world.  BUT I think they did.  However if I say 'yes' it suggests the makers 'Tried to hard' when in fact the entire game kept striking me as being either rushed to the extreme or made in a LAZY fashion.  So I don't know how to answer this poll other than this image.

Image IPB

#70
AnsinJung

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jeffyg93 wrote...

"Oh no! Others now may like this game because the gameplay isn't completely distasteful as it was in ME1!"

To answer the question, no. You guys aren't part of some obscure secret club of sophisticated taste.


What question are you attempting to answer?

#71
Cainne Chapel

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Binary_Helix 1 wrote...

txgoldrush wrote...

More crybaby RPG elitist garbage.....

Please....

And people think that Biowares other games were not rushed and were polished? WOW. Try the obvious beta.....the 360 version of ME1 with cut and paste side quests.

No wonder why I find BSN ignorant.


ME1 sidequest interiors were the same but the planets were different. I don't recall any reused planet vistas.

Plus the sidequests themselves all had interesting self contained stories. Much more memorable than ME3's sidequests.


I dunno about that... as much as I love ME1 its sidequests were very generic, sure some had some minor stories attached to them but the sidequests in ME3 felt a lot more important story wise.

and by sidequests I dont mean Time extenders like the fetch quests (which replaced ME1 and 2's resource gathering) but REAL side quests, like Grissom's academy, Tuchanka, Rachni, and so on.

ME3's side quests I felt were a lot more memorable than a lot of ME1's.


Also why do people call 5-10 second fetch quests side quests? Was gathering resources in ME2 considered side quests? or was collecting medallions considered side quests in ME1? I dont seem to recall those being refferred to as such...

In any case, I've said my peace.

#72
jokey javik

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chemiclord wrote...

ME1's sales were high... for an "RPG", not so much for what Electronic Arts calls a "success."

Gotta remember, EA's "target" is 5 million. Neither ME1 OR ME2 came even CLOSE to that.

Granted, neither did ME3, but the simple fact of the matter is, the "RPG niche" can't carry a game to what EA wants out of a title.  Bioware really had no option but to try for the "CoD" audience, which meant more focus on mechanics (and multi-player), and less on time-consuming "RPG" elements.

If you want to appeal to the cod crowd be activision and release another cod sequel they will buy it every year if you want to appeal to the mass effect crowd make mass effect every two or three years.

mass effect was like a fine bottle of scotch mass effect 2 was a little watered down but ok for the most part mass effect 3 was mixing the gears ale with the roobarb moonshine that is cod and adding a little bit of poison at the bottom I yelled swill till my throat went soar as did many others asking for the good ol fine scotch that is mass effect one.

Someone at ea should have said ok here is the rpg average profit margins lets just make sure that we can at least stay around that and let bioware do there thing.

#73
jeffyg93

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AnsinJung wrote...

jeffyg93 wrote...

"Oh no! Others now may like this game because the gameplay isn't completely distasteful as it was in ME1!"

To answer the question, no. You guys aren't part of some obscure secret club of sophisticated taste.


What question are you attempting to answer?


The question that I answered is the title of this topic.

#74
inko1nsiderate

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The endings certainly do not appeal to a wider audience. Myth busted?

#75
chemiclord

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jokey javik wrote...

Someone at ea should have said ok here is the rpg average profit margins lets just make sure that we can at least stay around that and let bioware do there thing.


Repeat this line to yourself.

Continue doing so until you understand what is wrong with that statement, and why it would never happen.